Files
PS_ProserveEditor/Unreal/Plugins
j.foucher 6c39b5888f CustomDepth stencil 2 on spline meshes, SplineNetwork rebuild, PP occluded (disabled)
- Enable RenderCustomDepth + stencil value 2 on spline tube mesh
- Restore stencil 2 on deselect (selection sets stencil 1 for outline)
- Auto-generated M_PS_Editor_SplineOccluded PP material (stencil + depth compare)
- PP occluded effect disabled for now (depth comparison unreliable)
- AISpline triggers SplineNetwork::RebuildNetwork on BeginPlay (next tick)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 19:18:41 +02:00
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