Files
PS_ProserveEditor/Unreal/Plugins
j.foucher 21e39ad3fa Add PS_BehaviorEditor bridge plugin with AI Spline actor
New plugin that bridges PS_Editor and PS_AI_Behavior:
- APS_BehaviorEditor_AISpline inherits from APS_AI_Behavior_SplinePath
  (detected by SplineNetwork, usable by BT tasks)
- Implements IPS_Editor_PointPlaceable (click-to-place flow)
- Full tube visualization + handles (adapted from PS_Editor_SplineActor)
- SpawnableComponent (catalogue category "AI") + EditableComponent
- Editable AI properties: SplineCategory, bBidirectional, SplineWalkSpeed, Priority
- Custom serialization for spline points + AI properties
- No modifications to PS_Editor or PS_AI_Behavior plugins

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 15:00:19 +02:00
..