Files
PS_ProserveEditor/Unreal/PS_ProserveEditor.uproject
j.foucher b089a20512 Add PS_Editor plugin Phase 1: GameMode + Camera navigation
Runtime editor plugin with UE viewport-style camera controls:
- ZQSD/Arrows movement (always active), E/A for up/down
- LMB: pan (horizontal move + yaw), RMB: free fly look
- Alt+LMB / MMB: orbit around focal point, scroll: zoom
- HUD with controls help, cursor auto-hide during camera ops

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 12:33:55 +02:00

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{
"FileVersion": 3,
"EngineAssociation": "5.5",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "PS_ProserveEditor",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "ModelingToolsEditorMode",
"Enabled": true,
"TargetAllowList": [
"Editor"
]
},
{
"Name": "PS_Editor",
"Enabled": true
}
]
}