diff --git a/.gitignore b/.gitignore index a2fe3fd..9d5474c 100644 --- a/.gitignore +++ b/.gitignore @@ -1,4 +1,17 @@ +# Visual Studio Unreal/.vs/ + +# UE build artifacts (project) Unreal/Binaries/ Unreal/Intermediate/ Unreal/Saved/ +Unreal/DerivedDataCache/ + +# UE build artifacts (plugins) +Unreal/Plugins/*/Binaries/ +Unreal/Plugins/*/Intermediate/ + +# OS +Thumbs.db +Desktop.ini +.DS_Store diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.dll b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.dll deleted file mode 100644 index ce6aafc..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.dll and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.exp b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.exp deleted file mode 100644 index e8cad12..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.exp and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.exe b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.exe deleted file mode 100644 index eb473f6..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.exe and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.exp b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.exp deleted file mode 100644 index 238f7b4..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.exp and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.lib b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.lib deleted file mode 100644 index 3698e55..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.lib and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.pdb b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.pdb deleted file mode 100644 index b77a082..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_0.pdb and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.exe b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.exe deleted file mode 100644 index 6d49ad8..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.exe and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.exp b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.exp deleted file mode 100644 index 375700b..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.exp and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.lib b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.lib deleted file mode 100644 index ba97cf1..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.lib and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.pdb b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.pdb deleted file mode 100644 index 01d296b..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_1.pdb and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.exe b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.exe deleted file mode 100644 index 5855a45..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.exe and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.exp b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.exp deleted file mode 100644 index 30b5c5d..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.exp and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.lib b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.lib deleted file mode 100644 index 75920b0..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.lib and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.pdb b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.pdb deleted file mode 100644 index 62f8b83..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.patch_2.pdb and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.pdb b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.pdb deleted file mode 100644 index 1bc5a50..0000000 Binary files a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor-PS_Editor.pdb and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor.modules b/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor.modules deleted file mode 100644 index 7072782..0000000 --- a/Unreal/Plugins/PS_Editor/Binaries/Win64/UnrealEditor.modules +++ /dev/null @@ -1,7 +0,0 @@ -{ - "BuildId": "37670630", - "Modules": - { - "PS_Editor": "UnrealEditor-PS_Editor.dll" - } -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor.init.gen.cpp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor.init.gen.cpp deleted file mode 100644 index 3d81969..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor.init.gen.cpp +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodePS_Editor_init() {} - static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_PS_Editor; - FORCENOINLINE UPackage* Z_Construct_UPackage__Script_PS_Editor() - { - if (!Z_Registration_Info_UPackage__Script_PS_Editor.OuterSingleton) - { - static const UECodeGen_Private::FPackageParams PackageParams = { - "/Script/PS_Editor", - nullptr, - 0, - PKG_CompiledIn | 0x00000000, - 0x99DEF584, - 0x755F4DED, - METADATA_PARAMS(0, nullptr) - }; - UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_PS_Editor.OuterSingleton, PackageParams); - } - return Z_Registration_Info_UPackage__Script_PS_Editor.OuterSingleton; - } - static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_PS_Editor(Z_Construct_UPackage__Script_PS_Editor, TEXT("/Script/PS_Editor"), Z_Registration_Info_UPackage__Script_PS_Editor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x99DEF584, 0x755F4DED)); -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_EditorClasses.h b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_EditorClasses.h deleted file mode 100644 index 8295312..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_EditorClasses.h +++ /dev/null @@ -1,10 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#pragma once - - - diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_GameMode.gen.cpp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_GameMode.gen.cpp deleted file mode 100644 index 7c7d8d0..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_GameMode.gen.cpp +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "PS_Editor/GameMode/PS_Editor_GameMode.h" -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodePS_Editor_GameMode() {} - -// Begin Cross Module References -ENGINE_API UClass* Z_Construct_UClass_AGameModeBase(); -PS_EDITOR_API UClass* Z_Construct_UClass_APS_Editor_GameMode(); -PS_EDITOR_API UClass* Z_Construct_UClass_APS_Editor_GameMode_NoRegister(); -UPackage* Z_Construct_UPackage__Script_PS_Editor(); -// End Cross Module References - -// Begin Class APS_Editor_GameMode -void APS_Editor_GameMode::StaticRegisterNativesAPS_Editor_GameMode() -{ -} -IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(APS_Editor_GameMode); -UClass* Z_Construct_UClass_APS_Editor_GameMode_NoRegister() -{ - return APS_Editor_GameMode::StaticClass(); -} -struct Z_Construct_UClass_APS_Editor_GameMode_Statics -{ -#if WITH_METADATA - static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { -#if !UE_BUILD_SHIPPING - { "Comment", "/**\n * Game mode for the PS_Editor runtime editing mode.\n * Sets up the editor pawn, controller, and HUD.\n */" }, -#endif - { "HideCategories", "Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" }, - { "IncludePath", "GameMode/PS_Editor_GameMode.h" }, - { "ModuleRelativePath", "GameMode/PS_Editor_GameMode.h" }, - { "ShowCategories", "Input|MouseInput Input|TouchInput" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Game mode for the PS_Editor runtime editing mode.\nSets up the editor pawn, controller, and HUD." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsEditMode_MetaData[] = { - { "Category", "PS Editor" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Whether the editor is currently in edit mode (vs play/preview mode). */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_GameMode.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Whether the editor is currently in edit mode (vs play/preview mode)." }, -#endif - }; -#endif // WITH_METADATA - static void NewProp_bIsEditMode_SetBit(void* Obj); - static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsEditMode; - static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static UObject* (*const DependentSingletons[])(); - static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - static const UECodeGen_Private::FClassParams ClassParams; -}; -void Z_Construct_UClass_APS_Editor_GameMode_Statics::NewProp_bIsEditMode_SetBit(void* Obj) -{ - ((APS_Editor_GameMode*)Obj)->bIsEditMode = 1; -} -const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_APS_Editor_GameMode_Statics::NewProp_bIsEditMode = { "bIsEditMode", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(APS_Editor_GameMode), &Z_Construct_UClass_APS_Editor_GameMode_Statics::NewProp_bIsEditMode_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsEditMode_MetaData), NewProp_bIsEditMode_MetaData) }; -const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APS_Editor_GameMode_Statics::PropPointers[] = { - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_GameMode_Statics::NewProp_bIsEditMode, -}; -static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_GameMode_Statics::PropPointers) < 2048); -UObject* (*const Z_Construct_UClass_APS_Editor_GameMode_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_AGameModeBase, - (UObject* (*)())Z_Construct_UPackage__Script_PS_Editor, -}; -static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_GameMode_Statics::DependentSingletons) < 16); -const UECodeGen_Private::FClassParams Z_Construct_UClass_APS_Editor_GameMode_Statics::ClassParams = { - &APS_Editor_GameMode::StaticClass, - "Game", - &StaticCppClassTypeInfo, - DependentSingletons, - nullptr, - Z_Construct_UClass_APS_Editor_GameMode_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - 0, - UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_GameMode_Statics::PropPointers), - 0, - 0x009002ACu, - METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_GameMode_Statics::Class_MetaDataParams), Z_Construct_UClass_APS_Editor_GameMode_Statics::Class_MetaDataParams) -}; -UClass* Z_Construct_UClass_APS_Editor_GameMode() -{ - if (!Z_Registration_Info_UClass_APS_Editor_GameMode.OuterSingleton) - { - UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APS_Editor_GameMode.OuterSingleton, Z_Construct_UClass_APS_Editor_GameMode_Statics::ClassParams); - } - return Z_Registration_Info_UClass_APS_Editor_GameMode.OuterSingleton; -} -template<> PS_EDITOR_API UClass* StaticClass() -{ - return APS_Editor_GameMode::StaticClass(); -} -DEFINE_VTABLE_PTR_HELPER_CTOR(APS_Editor_GameMode); -APS_Editor_GameMode::~APS_Editor_GameMode() {} -// End Class APS_Editor_GameMode - -// Begin Registration -struct Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_Statics -{ - static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { - { Z_Construct_UClass_APS_Editor_GameMode, APS_Editor_GameMode::StaticClass, TEXT("APS_Editor_GameMode"), &Z_Registration_Info_UClass_APS_Editor_GameMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APS_Editor_GameMode), 224056141U) }, - }; -}; -static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_499916704(TEXT("/Script/PS_Editor"), - Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_Statics::ClassInfo), - nullptr, 0, - nullptr, 0); -// End Registration -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_GameMode.generated.h b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_GameMode.generated.h deleted file mode 100644 index 6f01e32..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_GameMode.generated.h +++ /dev/null @@ -1,54 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -// IWYU pragma: private, include "GameMode/PS_Editor_GameMode.h" -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef PS_EDITOR_PS_Editor_GameMode_generated_h -#error "PS_Editor_GameMode.generated.h already included, missing '#pragma once' in PS_Editor_GameMode.h" -#endif -#define PS_EDITOR_PS_Editor_GameMode_generated_h - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_14_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAPS_Editor_GameMode(); \ - friend struct Z_Construct_UClass_APS_Editor_GameMode_Statics; \ -public: \ - DECLARE_CLASS(APS_Editor_GameMode, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/PS_Editor"), NO_API) \ - DECLARE_SERIALIZER(APS_Editor_GameMode) - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_14_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - APS_Editor_GameMode(APS_Editor_GameMode&&); \ - APS_Editor_GameMode(const APS_Editor_GameMode&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, APS_Editor_GameMode); \ - DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(APS_Editor_GameMode); \ - DEFINE_DEFAULT_CONSTRUCTOR_CALL(APS_Editor_GameMode) \ - NO_API virtual ~APS_Editor_GameMode(); - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_11_PROLOG -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_14_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_14_INCLASS_NO_PURE_DECLS \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h_14_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> PS_EDITOR_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_GameMode_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_HUD.gen.cpp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_HUD.gen.cpp deleted file mode 100644 index e166d5e..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_HUD.gen.cpp +++ /dev/null @@ -1,171 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "PS_Editor/UI/PS_Editor_HUD.h" -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodePS_Editor_HUD() {} - -// Begin Cross Module References -ENGINE_API UClass* Z_Construct_UClass_AHUD(); -PS_EDITOR_API UClass* Z_Construct_UClass_APS_Editor_HUD(); -PS_EDITOR_API UClass* Z_Construct_UClass_APS_Editor_HUD_NoRegister(); -PS_EDITOR_API UClass* Z_Construct_UClass_UPS_Editor_MainWidget_NoRegister(); -UPackage* Z_Construct_UPackage__Script_PS_Editor(); -// End Cross Module References - -// Begin Class APS_Editor_HUD Function GetMainWidget -struct Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics -{ - struct PS_Editor_HUD_eventGetMainWidget_Parms - { - UPS_Editor_MainWidget* ReturnValue; - }; -#if WITH_METADATA - static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { - { "Category", "PS Editor|UI" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Returns the main editor widget instance. */" }, -#endif - { "ModuleRelativePath", "UI/PS_Editor_HUD.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Returns the main editor widget instance." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { - { "EditInline", "true" }, - }; -#endif // WITH_METADATA - static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; - static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static const UECodeGen_Private::FFunctionParams FuncParams; -}; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PS_Editor_HUD_eventGetMainWidget_Parms, ReturnValue), Z_Construct_UClass_UPS_Editor_MainWidget_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; -const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::PropPointers[] = { - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::NewProp_ReturnValue, -}; -static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::PropPointers) < 2048); -const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_APS_Editor_HUD, nullptr, "GetMainWidget", nullptr, nullptr, Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::PropPointers), sizeof(Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::PS_Editor_HUD_eventGetMainWidget_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::Function_MetaDataParams), Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::Function_MetaDataParams) }; -static_assert(sizeof(Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::PS_Editor_HUD_eventGetMainWidget_Parms) < MAX_uint16); -UFunction* Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget() -{ - static UFunction* ReturnFunction = nullptr; - if (!ReturnFunction) - { - UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget_Statics::FuncParams); - } - return ReturnFunction; -} -DEFINE_FUNCTION(APS_Editor_HUD::execGetMainWidget) -{ - P_FINISH; - P_NATIVE_BEGIN; - *(UPS_Editor_MainWidget**)Z_Param__Result=P_THIS->GetMainWidget(); - P_NATIVE_END; -} -// End Class APS_Editor_HUD Function GetMainWidget - -// Begin Class APS_Editor_HUD -void APS_Editor_HUD::StaticRegisterNativesAPS_Editor_HUD() -{ - UClass* Class = APS_Editor_HUD::StaticClass(); - static const FNameNativePtrPair Funcs[] = { - { "GetMainWidget", &APS_Editor_HUD::execGetMainWidget }, - }; - FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); -} -IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(APS_Editor_HUD); -UClass* Z_Construct_UClass_APS_Editor_HUD_NoRegister() -{ - return APS_Editor_HUD::StaticClass(); -} -struct Z_Construct_UClass_APS_Editor_HUD_Statics -{ -#if WITH_METADATA - static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { -#if !UE_BUILD_SHIPPING - { "Comment", "/**\n * HUD for the PS_Editor runtime editing mode.\n * Creates and manages the main editor widget.\n */" }, -#endif - { "HideCategories", "Rendering Actor Input Replication" }, - { "IncludePath", "UI/PS_Editor_HUD.h" }, - { "ModuleRelativePath", "UI/PS_Editor_HUD.h" }, - { "ShowCategories", "Input|MouseInput Input|TouchInput" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "HUD for the PS_Editor runtime editing mode.\nCreates and manages the main editor widget." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MainWidget_MetaData[] = { - { "EditInline", "true" }, - { "ModuleRelativePath", "UI/PS_Editor_HUD.h" }, - }; -#endif // WITH_METADATA - static const UECodeGen_Private::FObjectPropertyParams NewProp_MainWidget; - static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static UObject* (*const DependentSingletons[])(); - static constexpr FClassFunctionLinkInfo FuncInfo[] = { - { &Z_Construct_UFunction_APS_Editor_HUD_GetMainWidget, "GetMainWidget" }, // 4269025823 - }; - static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); - static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - static const UECodeGen_Private::FClassParams ClassParams; -}; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_HUD_Statics::NewProp_MainWidget = { "MainWidget", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_HUD, MainWidget), Z_Construct_UClass_UPS_Editor_MainWidget_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MainWidget_MetaData), NewProp_MainWidget_MetaData) }; -const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APS_Editor_HUD_Statics::PropPointers[] = { - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_HUD_Statics::NewProp_MainWidget, -}; -static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_HUD_Statics::PropPointers) < 2048); -UObject* (*const Z_Construct_UClass_APS_Editor_HUD_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_AHUD, - (UObject* (*)())Z_Construct_UPackage__Script_PS_Editor, -}; -static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_HUD_Statics::DependentSingletons) < 16); -const UECodeGen_Private::FClassParams Z_Construct_UClass_APS_Editor_HUD_Statics::ClassParams = { - &APS_Editor_HUD::StaticClass, - "Game", - &StaticCppClassTypeInfo, - DependentSingletons, - FuncInfo, - Z_Construct_UClass_APS_Editor_HUD_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - UE_ARRAY_COUNT(FuncInfo), - UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_HUD_Statics::PropPointers), - 0, - 0x009002ACu, - METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_HUD_Statics::Class_MetaDataParams), Z_Construct_UClass_APS_Editor_HUD_Statics::Class_MetaDataParams) -}; -UClass* Z_Construct_UClass_APS_Editor_HUD() -{ - if (!Z_Registration_Info_UClass_APS_Editor_HUD.OuterSingleton) - { - UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APS_Editor_HUD.OuterSingleton, Z_Construct_UClass_APS_Editor_HUD_Statics::ClassParams); - } - return Z_Registration_Info_UClass_APS_Editor_HUD.OuterSingleton; -} -template<> PS_EDITOR_API UClass* StaticClass() -{ - return APS_Editor_HUD::StaticClass(); -} -APS_Editor_HUD::APS_Editor_HUD(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} -DEFINE_VTABLE_PTR_HELPER_CTOR(APS_Editor_HUD); -APS_Editor_HUD::~APS_Editor_HUD() {} -// End Class APS_Editor_HUD - -// Begin Registration -struct Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_Statics -{ - static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { - { Z_Construct_UClass_APS_Editor_HUD, APS_Editor_HUD::StaticClass, TEXT("APS_Editor_HUD"), &Z_Registration_Info_UClass_APS_Editor_HUD, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APS_Editor_HUD), 2331071255U) }, - }; -}; -static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_1496156110(TEXT("/Script/PS_Editor"), - Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_Statics::ClassInfo), - nullptr, 0, - nullptr, 0); -// End Registration -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_HUD.generated.h b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_HUD.generated.h deleted file mode 100644 index 5d6f917..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_HUD.generated.h +++ /dev/null @@ -1,62 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -// IWYU pragma: private, include "UI/PS_Editor_HUD.h" -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -class UPS_Editor_MainWidget; -#ifdef PS_EDITOR_PS_Editor_HUD_generated_h -#error "PS_Editor_HUD.generated.h already included, missing '#pragma once' in PS_Editor_HUD.h" -#endif -#define PS_EDITOR_PS_Editor_HUD_generated_h - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - DECLARE_FUNCTION(execGetMainWidget); - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAPS_Editor_HUD(); \ - friend struct Z_Construct_UClass_APS_Editor_HUD_Statics; \ -public: \ - DECLARE_CLASS(APS_Editor_HUD, AHUD, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/PS_Editor"), NO_API) \ - DECLARE_SERIALIZER(APS_Editor_HUD) - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API APS_Editor_HUD(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - APS_Editor_HUD(APS_Editor_HUD&&); \ - APS_Editor_HUD(const APS_Editor_HUD&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, APS_Editor_HUD); \ - DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(APS_Editor_HUD); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(APS_Editor_HUD) \ - NO_API virtual ~APS_Editor_HUD(); - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_13_PROLOG -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_INCLASS_NO_PURE_DECLS \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> PS_EDITOR_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_MainWidget.gen.cpp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_MainWidget.gen.cpp deleted file mode 100644 index 4c73683..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_MainWidget.gen.cpp +++ /dev/null @@ -1,97 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "PS_Editor/UI/Widgets/PS_Editor_MainWidget.h" -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodePS_Editor_MainWidget() {} - -// Begin Cross Module References -PS_EDITOR_API UClass* Z_Construct_UClass_UPS_Editor_MainWidget(); -PS_EDITOR_API UClass* Z_Construct_UClass_UPS_Editor_MainWidget_NoRegister(); -UMG_API UClass* Z_Construct_UClass_UUserWidget(); -UPackage* Z_Construct_UPackage__Script_PS_Editor(); -// End Cross Module References - -// Begin Class UPS_Editor_MainWidget -void UPS_Editor_MainWidget::StaticRegisterNativesUPS_Editor_MainWidget() -{ -} -IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UPS_Editor_MainWidget); -UClass* Z_Construct_UClass_UPS_Editor_MainWidget_NoRegister() -{ - return UPS_Editor_MainWidget::StaticClass(); -} -struct Z_Construct_UClass_UPS_Editor_MainWidget_Statics -{ -#if WITH_METADATA - static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { -#if !UE_BUILD_SHIPPING - { "Comment", "/**\n * Main editor widget for PS_Editor.\n * Serves as the root container for all editor UI panels.\n * Built entirely in C++ (no UMG blueprint).\n */" }, -#endif - { "IncludePath", "UI/Widgets/PS_Editor_MainWidget.h" }, - { "ModuleRelativePath", "UI/Widgets/PS_Editor_MainWidget.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Main editor widget for PS_Editor.\nServes as the root container for all editor UI panels.\nBuilt entirely in C++ (no UMG blueprint)." }, -#endif - }; -#endif // WITH_METADATA - static UObject* (*const DependentSingletons[])(); - static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - static const UECodeGen_Private::FClassParams ClassParams; -}; -UObject* (*const Z_Construct_UClass_UPS_Editor_MainWidget_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UUserWidget, - (UObject* (*)())Z_Construct_UPackage__Script_PS_Editor, -}; -static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPS_Editor_MainWidget_Statics::DependentSingletons) < 16); -const UECodeGen_Private::FClassParams Z_Construct_UClass_UPS_Editor_MainWidget_Statics::ClassParams = { - &UPS_Editor_MainWidget::StaticClass, - nullptr, - &StaticCppClassTypeInfo, - DependentSingletons, - nullptr, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - 0, - 0, - 0, - 0x00B010A0u, - METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPS_Editor_MainWidget_Statics::Class_MetaDataParams), Z_Construct_UClass_UPS_Editor_MainWidget_Statics::Class_MetaDataParams) -}; -UClass* Z_Construct_UClass_UPS_Editor_MainWidget() -{ - if (!Z_Registration_Info_UClass_UPS_Editor_MainWidget.OuterSingleton) - { - UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPS_Editor_MainWidget.OuterSingleton, Z_Construct_UClass_UPS_Editor_MainWidget_Statics::ClassParams); - } - return Z_Registration_Info_UClass_UPS_Editor_MainWidget.OuterSingleton; -} -template<> PS_EDITOR_API UClass* StaticClass() -{ - return UPS_Editor_MainWidget::StaticClass(); -} -UPS_Editor_MainWidget::UPS_Editor_MainWidget(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} -DEFINE_VTABLE_PTR_HELPER_CTOR(UPS_Editor_MainWidget); -UPS_Editor_MainWidget::~UPS_Editor_MainWidget() {} -// End Class UPS_Editor_MainWidget - -// Begin Registration -struct Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_Statics -{ - static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { - { Z_Construct_UClass_UPS_Editor_MainWidget, UPS_Editor_MainWidget::StaticClass, TEXT("UPS_Editor_MainWidget"), &Z_Registration_Info_UClass_UPS_Editor_MainWidget, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPS_Editor_MainWidget), 3564941375U) }, - }; -}; -static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_3996269956(TEXT("/Script/PS_Editor"), - Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_Statics::ClassInfo), - nullptr, 0, - nullptr, 0); -// End Registration -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_MainWidget.generated.h b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_MainWidget.generated.h deleted file mode 100644 index 3b8c6fa..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_MainWidget.generated.h +++ /dev/null @@ -1,56 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -// IWYU pragma: private, include "UI/Widgets/PS_Editor_MainWidget.h" -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef PS_EDITOR_PS_Editor_MainWidget_generated_h -#error "PS_Editor_MainWidget.generated.h already included, missing '#pragma once' in PS_Editor_MainWidget.h" -#endif -#define PS_EDITOR_PS_Editor_MainWidget_generated_h - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_19_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUPS_Editor_MainWidget(); \ - friend struct Z_Construct_UClass_UPS_Editor_MainWidget_Statics; \ -public: \ - DECLARE_CLASS(UPS_Editor_MainWidget, UUserWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/PS_Editor"), NO_API) \ - DECLARE_SERIALIZER(UPS_Editor_MainWidget) - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_19_ENHANCED_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UPS_Editor_MainWidget(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - UPS_Editor_MainWidget(UPS_Editor_MainWidget&&); \ - UPS_Editor_MainWidget(const UPS_Editor_MainWidget&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPS_Editor_MainWidget); \ - DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPS_Editor_MainWidget); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPS_Editor_MainWidget) \ - NO_API virtual ~UPS_Editor_MainWidget(); - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_16_PROLOG -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_19_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_19_INCLASS_NO_PURE_DECLS \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h_19_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> PS_EDITOR_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_Widgets_PS_Editor_MainWidget_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_Pawn.gen.cpp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_Pawn.gen.cpp deleted file mode 100644 index 3b0a393..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_Pawn.gen.cpp +++ /dev/null @@ -1,444 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "PS_Editor/GameMode/PS_Editor_Pawn.h" -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodePS_Editor_Pawn() {} - -// Begin Cross Module References -COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); -ENGINE_API UClass* Z_Construct_UClass_APawn(); -ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister(); -ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister(); -ENGINE_API UClass* Z_Construct_UClass_USpringArmComponent_NoRegister(); -ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister(); -ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputMappingContext_NoRegister(); -PS_EDITOR_API UClass* Z_Construct_UClass_APS_Editor_Pawn(); -PS_EDITOR_API UClass* Z_Construct_UClass_APS_Editor_Pawn_NoRegister(); -PS_EDITOR_API UEnum* Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode(); -UPackage* Z_Construct_UPackage__Script_PS_Editor(); -// End Cross Module References - -// Begin Enum EPS_Editor_CameraMode -static FEnumRegistrationInfo Z_Registration_Info_UEnum_EPS_Editor_CameraMode; -static UEnum* EPS_Editor_CameraMode_StaticEnum() -{ - if (!Z_Registration_Info_UEnum_EPS_Editor_CameraMode.OuterSingleton) - { - Z_Registration_Info_UEnum_EPS_Editor_CameraMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode, (UObject*)Z_Construct_UPackage__Script_PS_Editor(), TEXT("EPS_Editor_CameraMode")); - } - return Z_Registration_Info_UEnum_EPS_Editor_CameraMode.OuterSingleton; -} -template<> PS_EDITOR_API UEnum* StaticEnum() -{ - return EPS_Editor_CameraMode_StaticEnum(); -} -struct Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode_Statics -{ -#if WITH_METADATA - static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { - { "BlueprintType", "true" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/**\n * Camera modes for the editor pawn.\n */" }, -#endif - { "Fly.Comment", "/** Right-click held: full free look + ZQSD movement. */" }, - { "Fly.Name", "EPS_Editor_CameraMode::Fly" }, - { "Fly.ToolTip", "Right-click held: full free look + ZQSD movement." }, - { "Idle.Comment", "/** Default mode - cursor visible, ZQSD/arrows still move. */" }, - { "Idle.Name", "EPS_Editor_CameraMode::Idle" }, - { "Idle.ToolTip", "Default mode - cursor visible, ZQSD/arrows still move." }, - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, - { "Orbit.Comment", "/** Alt + left-click held: orbit around focal point. */" }, - { "Orbit.Name", "EPS_Editor_CameraMode::Orbit" }, - { "Orbit.ToolTip", "Alt + left-click held: orbit around focal point." }, - { "Pan.Comment", "/** Left-click held: mouse Y = forward/back on horizontal plane, mouse X = yaw rotation. */" }, - { "Pan.Name", "EPS_Editor_CameraMode::Pan" }, - { "Pan.ToolTip", "Left-click held: mouse Y = forward/back on horizontal plane, mouse X = yaw rotation." }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Camera modes for the editor pawn." }, -#endif - }; -#endif // WITH_METADATA - static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { - { "EPS_Editor_CameraMode::Idle", (int64)EPS_Editor_CameraMode::Idle }, - { "EPS_Editor_CameraMode::Pan", (int64)EPS_Editor_CameraMode::Pan }, - { "EPS_Editor_CameraMode::Fly", (int64)EPS_Editor_CameraMode::Fly }, - { "EPS_Editor_CameraMode::Orbit", (int64)EPS_Editor_CameraMode::Orbit }, - }; - static const UECodeGen_Private::FEnumParams EnumParams; -}; -const UECodeGen_Private::FEnumParams Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode_Statics::EnumParams = { - (UObject*(*)())Z_Construct_UPackage__Script_PS_Editor, - nullptr, - "EPS_Editor_CameraMode", - "EPS_Editor_CameraMode", - Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode_Statics::Enumerators, - RF_Public|RF_Transient|RF_MarkAsNative, - UE_ARRAY_COUNT(Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode_Statics::Enumerators), - EEnumFlags::None, - (uint8)UEnum::ECppForm::EnumClass, - METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode_Statics::Enum_MetaDataParams) -}; -UEnum* Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode() -{ - if (!Z_Registration_Info_UEnum_EPS_Editor_CameraMode.InnerSingleton) - { - UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EPS_Editor_CameraMode.InnerSingleton, Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode_Statics::EnumParams); - } - return Z_Registration_Info_UEnum_EPS_Editor_CameraMode.InnerSingleton; -} -// End Enum EPS_Editor_CameraMode - -// Begin Class APS_Editor_Pawn -void APS_Editor_Pawn::StaticRegisterNativesAPS_Editor_Pawn() -{ -} -IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(APS_Editor_Pawn); -UClass* Z_Construct_UClass_APS_Editor_Pawn_NoRegister() -{ - return APS_Editor_Pawn::StaticClass(); -} -struct Z_Construct_UClass_APS_Editor_Pawn_Statics -{ -#if WITH_METADATA - static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { -#if !UE_BUILD_SHIPPING - { "Comment", "/**\n * Editor camera pawn mimicking UE viewport navigation.\n *\n * Controls:\n * - Left-click held: Pan (mouse Y = move forward/back, mouse X = yaw)\n * - Right-click held: Fly (ZQSD + free mouse look)\n * - Alt + left-click held: Orbit around focal point\n * - Middle-click held: Orbit around focal point (alternative)\n * - ZQSD / Arrows: Always active movement\n * - E/A: Up/Down\n * - Mouse wheel: Zoom / adjust fly speed\n */" }, -#endif - { "HideCategories", "Navigation" }, - { "IncludePath", "GameMode/PS_Editor_Pawn.h" }, - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Editor camera pawn mimicking UE viewport navigation.\n\nControls:\n- Left-click held: Pan (mouse Y = move forward/back, mouse X = yaw)\n- Right-click held: Fly (ZQSD + free mouse look)\n- Alt + left-click held: Orbit around focal point\n- Middle-click held: Orbit around focal point (alternative)\n- ZQSD / Arrows: Always active movement\n- E/A: Up/Down\n- Mouse wheel: Zoom / adjust fly speed" }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootScene_MetaData[] = { - { "Category", "Camera" }, -#if !UE_BUILD_SHIPPING - { "Comment", "// ---- Components ----\n" }, -#endif - { "EditInline", "true" }, - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "---- Components ----" }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpringArm_MetaData[] = { - { "Category", "Camera" }, - { "EditInline", "true" }, - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Camera_MetaData[] = { - { "Category", "Camera" }, - { "EditInline", "true" }, - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FlySpeed_MetaData[] = { - { "Category", "Camera|Fly" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Base movement speed in fly mode (cm/s). */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Base movement speed in fly mode (cm/s)." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FlySpeedMin_MetaData[] = { - { "Category", "Camera|Fly" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Minimum fly speed. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Minimum fly speed." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FlySpeedMax_MetaData[] = { - { "Category", "Camera|Fly" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Maximum fly speed. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Maximum fly speed." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LookSensitivity_MetaData[] = { - { "Category", "Camera|Fly" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Mouse look sensitivity. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Mouse look sensitivity." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FlySpeedScrollStep_MetaData[] = { - { "Category", "Camera|Fly" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Speed change per scroll tick. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Speed change per scroll tick." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PanSpeed_MetaData[] = { - { "Category", "Camera|Pan" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Pan speed multiplier (left-click drag forward/back). */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Pan speed multiplier (left-click drag forward/back)." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PanYawSensitivity_MetaData[] = { - { "Category", "Camera|Pan" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Pan yaw sensitivity (left-click drag left/right). */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Pan yaw sensitivity (left-click drag left/right)." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OrbitDistance_MetaData[] = { - { "Category", "Camera|Orbit" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Orbit distance from focal point. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Orbit distance from focal point." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OrbitZoomStep_MetaData[] = { - { "Category", "Camera|Orbit" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Orbit zoom step per scroll tick. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Orbit zoom step per scroll tick." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OrbitDistanceMin_MetaData[] = { - { "Category", "Camera|Orbit" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Minimum orbit distance. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Minimum orbit distance." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OrbitDistanceMax_MetaData[] = { - { "Category", "Camera|Orbit" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Maximum orbit distance. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Maximum orbit distance." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OrbitSensitivity_MetaData[] = { - { "Category", "Camera|Orbit" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** Orbit rotation sensitivity. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Orbit rotation sensitivity." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraMode_MetaData[] = { - { "Category", "Camera" }, -#if !UE_BUILD_SHIPPING - { "Comment", "// ---- State ----\n" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "---- State ----" }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OrbitFocalPoint_MetaData[] = { - { "Category", "Camera|Orbit" }, -#if !UE_BUILD_SHIPPING - { "Comment", "/** The point in world space the orbit camera rotates around. */" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "The point in world space the orbit camera rotates around." }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorMappingContext_MetaData[] = { -#if !UE_BUILD_SHIPPING - { "Comment", "// ---- Input Actions (created at runtime) ----\n" }, -#endif - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "---- Input Actions (created at runtime) ----" }, -#endif - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IA_Move_MetaData[] = { - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IA_Look_MetaData[] = { - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IA_Scroll_MetaData[] = { - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IA_LeftClick_MetaData[] = { - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IA_RightClick_MetaData[] = { - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, - }; - static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IA_MiddleClick_MetaData[] = { - { "ModuleRelativePath", "GameMode/PS_Editor_Pawn.h" }, - }; -#endif // WITH_METADATA - static const UECodeGen_Private::FObjectPropertyParams NewProp_RootScene; - static const UECodeGen_Private::FObjectPropertyParams NewProp_SpringArm; - static const UECodeGen_Private::FObjectPropertyParams NewProp_Camera; - static const UECodeGen_Private::FFloatPropertyParams NewProp_FlySpeed; - static const UECodeGen_Private::FFloatPropertyParams NewProp_FlySpeedMin; - static const UECodeGen_Private::FFloatPropertyParams NewProp_FlySpeedMax; - static const UECodeGen_Private::FFloatPropertyParams NewProp_LookSensitivity; - static const UECodeGen_Private::FFloatPropertyParams NewProp_FlySpeedScrollStep; - static const UECodeGen_Private::FFloatPropertyParams NewProp_PanSpeed; - static const UECodeGen_Private::FFloatPropertyParams NewProp_PanYawSensitivity; - static const UECodeGen_Private::FFloatPropertyParams NewProp_OrbitDistance; - static const UECodeGen_Private::FFloatPropertyParams NewProp_OrbitZoomStep; - static const UECodeGen_Private::FFloatPropertyParams NewProp_OrbitDistanceMin; - static const UECodeGen_Private::FFloatPropertyParams NewProp_OrbitDistanceMax; - static const UECodeGen_Private::FFloatPropertyParams NewProp_OrbitSensitivity; - static const UECodeGen_Private::FBytePropertyParams NewProp_CameraMode_Underlying; - static const UECodeGen_Private::FEnumPropertyParams NewProp_CameraMode; - static const UECodeGen_Private::FStructPropertyParams NewProp_OrbitFocalPoint; - static const UECodeGen_Private::FObjectPropertyParams NewProp_EditorMappingContext; - static const UECodeGen_Private::FObjectPropertyParams NewProp_IA_Move; - static const UECodeGen_Private::FObjectPropertyParams NewProp_IA_Look; - static const UECodeGen_Private::FObjectPropertyParams NewProp_IA_Scroll; - static const UECodeGen_Private::FObjectPropertyParams NewProp_IA_LeftClick; - static const UECodeGen_Private::FObjectPropertyParams NewProp_IA_RightClick; - static const UECodeGen_Private::FObjectPropertyParams NewProp_IA_MiddleClick; - static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; - static UObject* (*const DependentSingletons[])(); - static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - static const UECodeGen_Private::FClassParams ClassParams; -}; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_RootScene = { "RootScene", nullptr, (EPropertyFlags)0x01240800000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, RootScene), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootScene_MetaData), NewProp_RootScene_MetaData) }; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_SpringArm = { "SpringArm", nullptr, (EPropertyFlags)0x01240800000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, SpringArm), Z_Construct_UClass_USpringArmComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpringArm_MetaData), NewProp_SpringArm_MetaData) }; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_Camera = { "Camera", nullptr, (EPropertyFlags)0x01240800000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, Camera), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Camera_MetaData), NewProp_Camera_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_FlySpeed = { "FlySpeed", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, FlySpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FlySpeed_MetaData), NewProp_FlySpeed_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_FlySpeedMin = { "FlySpeedMin", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, FlySpeedMin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FlySpeedMin_MetaData), NewProp_FlySpeedMin_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_FlySpeedMax = { "FlySpeedMax", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, FlySpeedMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FlySpeedMax_MetaData), NewProp_FlySpeedMax_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_LookSensitivity = { "LookSensitivity", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, LookSensitivity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LookSensitivity_MetaData), NewProp_LookSensitivity_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_FlySpeedScrollStep = { "FlySpeedScrollStep", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, FlySpeedScrollStep), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FlySpeedScrollStep_MetaData), NewProp_FlySpeedScrollStep_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_PanSpeed = { "PanSpeed", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, PanSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PanSpeed_MetaData), NewProp_PanSpeed_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_PanYawSensitivity = { "PanYawSensitivity", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, PanYawSensitivity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PanYawSensitivity_MetaData), NewProp_PanYawSensitivity_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitDistance = { "OrbitDistance", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, OrbitDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OrbitDistance_MetaData), NewProp_OrbitDistance_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitZoomStep = { "OrbitZoomStep", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, OrbitZoomStep), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OrbitZoomStep_MetaData), NewProp_OrbitZoomStep_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitDistanceMin = { "OrbitDistanceMin", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, OrbitDistanceMin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OrbitDistanceMin_MetaData), NewProp_OrbitDistanceMin_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitDistanceMax = { "OrbitDistanceMax", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, OrbitDistanceMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OrbitDistanceMax_MetaData), NewProp_OrbitDistanceMax_MetaData) }; -const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitSensitivity = { "OrbitSensitivity", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, OrbitSensitivity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OrbitSensitivity_MetaData), NewProp_OrbitSensitivity_MetaData) }; -const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_CameraMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; -const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_CameraMode = { "CameraMode", nullptr, (EPropertyFlags)0x0020080000020015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, CameraMode), Z_Construct_UEnum_PS_Editor_EPS_Editor_CameraMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraMode_MetaData), NewProp_CameraMode_MetaData) }; // 3133382002 -const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitFocalPoint = { "OrbitFocalPoint", nullptr, (EPropertyFlags)0x0020080000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, OrbitFocalPoint), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OrbitFocalPoint_MetaData), NewProp_OrbitFocalPoint_MetaData) }; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_EditorMappingContext = { "EditorMappingContext", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, EditorMappingContext), Z_Construct_UClass_UInputMappingContext_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorMappingContext_MetaData), NewProp_EditorMappingContext_MetaData) }; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_Move = { "IA_Move", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, IA_Move), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IA_Move_MetaData), NewProp_IA_Move_MetaData) }; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_Look = { "IA_Look", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, IA_Look), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IA_Look_MetaData), NewProp_IA_Look_MetaData) }; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_Scroll = { "IA_Scroll", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, IA_Scroll), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IA_Scroll_MetaData), NewProp_IA_Scroll_MetaData) }; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_LeftClick = { "IA_LeftClick", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, IA_LeftClick), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IA_LeftClick_MetaData), NewProp_IA_LeftClick_MetaData) }; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_RightClick = { "IA_RightClick", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, IA_RightClick), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IA_RightClick_MetaData), NewProp_IA_RightClick_MetaData) }; -const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_MiddleClick = { "IA_MiddleClick", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APS_Editor_Pawn, IA_MiddleClick), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IA_MiddleClick_MetaData), NewProp_IA_MiddleClick_MetaData) }; -const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APS_Editor_Pawn_Statics::PropPointers[] = { - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_RootScene, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_SpringArm, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_Camera, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_FlySpeed, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_FlySpeedMin, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_FlySpeedMax, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_LookSensitivity, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_FlySpeedScrollStep, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_PanSpeed, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_PanYawSensitivity, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitDistance, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitZoomStep, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitDistanceMin, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitDistanceMax, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitSensitivity, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_CameraMode_Underlying, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_CameraMode, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_OrbitFocalPoint, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_EditorMappingContext, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_Move, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_Look, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_Scroll, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_LeftClick, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_RightClick, - (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APS_Editor_Pawn_Statics::NewProp_IA_MiddleClick, -}; -static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_Pawn_Statics::PropPointers) < 2048); -UObject* (*const Z_Construct_UClass_APS_Editor_Pawn_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_APawn, - (UObject* (*)())Z_Construct_UPackage__Script_PS_Editor, -}; -static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_Pawn_Statics::DependentSingletons) < 16); -const UECodeGen_Private::FClassParams Z_Construct_UClass_APS_Editor_Pawn_Statics::ClassParams = { - &APS_Editor_Pawn::StaticClass, - "Game", - &StaticCppClassTypeInfo, - DependentSingletons, - nullptr, - Z_Construct_UClass_APS_Editor_Pawn_Statics::PropPointers, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - 0, - UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_Pawn_Statics::PropPointers), - 0, - 0x009000A4u, - METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_Pawn_Statics::Class_MetaDataParams), Z_Construct_UClass_APS_Editor_Pawn_Statics::Class_MetaDataParams) -}; -UClass* Z_Construct_UClass_APS_Editor_Pawn() -{ - if (!Z_Registration_Info_UClass_APS_Editor_Pawn.OuterSingleton) - { - UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APS_Editor_Pawn.OuterSingleton, Z_Construct_UClass_APS_Editor_Pawn_Statics::ClassParams); - } - return Z_Registration_Info_UClass_APS_Editor_Pawn.OuterSingleton; -} -template<> PS_EDITOR_API UClass* StaticClass() -{ - return APS_Editor_Pawn::StaticClass(); -} -DEFINE_VTABLE_PTR_HELPER_CTOR(APS_Editor_Pawn); -APS_Editor_Pawn::~APS_Editor_Pawn() {} -// End Class APS_Editor_Pawn - -// Begin Registration -struct Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_Statics -{ - static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { - { EPS_Editor_CameraMode_StaticEnum, TEXT("EPS_Editor_CameraMode"), &Z_Registration_Info_UEnum_EPS_Editor_CameraMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3133382002U) }, - }; - static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { - { Z_Construct_UClass_APS_Editor_Pawn, APS_Editor_Pawn::StaticClass, TEXT("APS_Editor_Pawn"), &Z_Registration_Info_UClass_APS_Editor_Pawn, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APS_Editor_Pawn), 2368200798U) }, - }; -}; -static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_2713359961(TEXT("/Script/PS_Editor"), - Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_Statics::ClassInfo), - nullptr, 0, - Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_Statics::EnumInfo)); -// End Registration -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_Pawn.generated.h b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_Pawn.generated.h deleted file mode 100644 index 634425f..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_Pawn.generated.h +++ /dev/null @@ -1,64 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -// IWYU pragma: private, include "GameMode/PS_Editor_Pawn.h" -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef PS_EDITOR_PS_Editor_Pawn_generated_h -#error "PS_Editor_Pawn.generated.h already included, missing '#pragma once' in PS_Editor_Pawn.h" -#endif -#define PS_EDITOR_PS_Editor_Pawn_generated_h - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_44_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAPS_Editor_Pawn(); \ - friend struct Z_Construct_UClass_APS_Editor_Pawn_Statics; \ -public: \ - DECLARE_CLASS(APS_Editor_Pawn, APawn, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/PS_Editor"), NO_API) \ - DECLARE_SERIALIZER(APS_Editor_Pawn) - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_44_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - APS_Editor_Pawn(APS_Editor_Pawn&&); \ - APS_Editor_Pawn(const APS_Editor_Pawn&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, APS_Editor_Pawn); \ - DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(APS_Editor_Pawn); \ - DEFINE_DEFAULT_CONSTRUCTOR_CALL(APS_Editor_Pawn) \ - NO_API virtual ~APS_Editor_Pawn(); - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_41_PROLOG -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_44_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_44_INCLASS_NO_PURE_DECLS \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h_44_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> PS_EDITOR_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_Pawn_h - - -#define FOREACH_ENUM_EPS_EDITOR_CAMERAMODE(op) \ - op(EPS_Editor_CameraMode::Idle) \ - op(EPS_Editor_CameraMode::Pan) \ - op(EPS_Editor_CameraMode::Fly) \ - op(EPS_Editor_CameraMode::Orbit) - -enum class EPS_Editor_CameraMode : uint8; -template<> struct TIsUEnumClass { enum { Value = true }; }; -template<> PS_EDITOR_API UEnum* StaticEnum(); - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_PlayerController.gen.cpp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_PlayerController.gen.cpp deleted file mode 100644 index 8472c2d..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_PlayerController.gen.cpp +++ /dev/null @@ -1,97 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "PS_Editor/GameMode/PS_Editor_PlayerController.h" -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodePS_Editor_PlayerController() {} - -// Begin Cross Module References -ENGINE_API UClass* Z_Construct_UClass_APlayerController(); -PS_EDITOR_API UClass* Z_Construct_UClass_APS_Editor_PlayerController(); -PS_EDITOR_API UClass* Z_Construct_UClass_APS_Editor_PlayerController_NoRegister(); -UPackage* Z_Construct_UPackage__Script_PS_Editor(); -// End Cross Module References - -// Begin Class APS_Editor_PlayerController -void APS_Editor_PlayerController::StaticRegisterNativesAPS_Editor_PlayerController() -{ -} -IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(APS_Editor_PlayerController); -UClass* Z_Construct_UClass_APS_Editor_PlayerController_NoRegister() -{ - return APS_Editor_PlayerController::StaticClass(); -} -struct Z_Construct_UClass_APS_Editor_PlayerController_Statics -{ -#if WITH_METADATA - static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { -#if !UE_BUILD_SHIPPING - { "Comment", "/**\n * Player controller for PS_Editor runtime editing.\n * Shows mouse cursor by default and handles input mode switching.\n */" }, -#endif - { "HideCategories", "Collision Rendering Transformation" }, - { "IncludePath", "GameMode/PS_Editor_PlayerController.h" }, - { "ModuleRelativePath", "GameMode/PS_Editor_PlayerController.h" }, -#if !UE_BUILD_SHIPPING - { "ToolTip", "Player controller for PS_Editor runtime editing.\nShows mouse cursor by default and handles input mode switching." }, -#endif - }; -#endif // WITH_METADATA - static UObject* (*const DependentSingletons[])(); - static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - static const UECodeGen_Private::FClassParams ClassParams; -}; -UObject* (*const Z_Construct_UClass_APS_Editor_PlayerController_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_APlayerController, - (UObject* (*)())Z_Construct_UPackage__Script_PS_Editor, -}; -static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_PlayerController_Statics::DependentSingletons) < 16); -const UECodeGen_Private::FClassParams Z_Construct_UClass_APS_Editor_PlayerController_Statics::ClassParams = { - &APS_Editor_PlayerController::StaticClass, - "Game", - &StaticCppClassTypeInfo, - DependentSingletons, - nullptr, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - 0, - 0, - 0, - 0x009002A4u, - METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APS_Editor_PlayerController_Statics::Class_MetaDataParams), Z_Construct_UClass_APS_Editor_PlayerController_Statics::Class_MetaDataParams) -}; -UClass* Z_Construct_UClass_APS_Editor_PlayerController() -{ - if (!Z_Registration_Info_UClass_APS_Editor_PlayerController.OuterSingleton) - { - UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APS_Editor_PlayerController.OuterSingleton, Z_Construct_UClass_APS_Editor_PlayerController_Statics::ClassParams); - } - return Z_Registration_Info_UClass_APS_Editor_PlayerController.OuterSingleton; -} -template<> PS_EDITOR_API UClass* StaticClass() -{ - return APS_Editor_PlayerController::StaticClass(); -} -DEFINE_VTABLE_PTR_HELPER_CTOR(APS_Editor_PlayerController); -APS_Editor_PlayerController::~APS_Editor_PlayerController() {} -// End Class APS_Editor_PlayerController - -// Begin Registration -struct Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_Statics -{ - static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { - { Z_Construct_UClass_APS_Editor_PlayerController, APS_Editor_PlayerController::StaticClass, TEXT("APS_Editor_PlayerController"), &Z_Registration_Info_UClass_APS_Editor_PlayerController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APS_Editor_PlayerController), 3171854047U) }, - }; -}; -static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_1114469529(TEXT("/Script/PS_Editor"), - Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_Statics::ClassInfo), - nullptr, 0, - nullptr, 0); -// End Registration -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_PlayerController.generated.h b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_PlayerController.generated.h deleted file mode 100644 index a25aa4d..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/PS_Editor_PlayerController.generated.h +++ /dev/null @@ -1,54 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -// IWYU pragma: private, include "GameMode/PS_Editor_PlayerController.h" -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef PS_EDITOR_PS_Editor_PlayerController_generated_h -#error "PS_Editor_PlayerController.generated.h already included, missing '#pragma once' in PS_Editor_PlayerController.h" -#endif -#define PS_EDITOR_PS_Editor_PlayerController_generated_h - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_14_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesAPS_Editor_PlayerController(); \ - friend struct Z_Construct_UClass_APS_Editor_PlayerController_Statics; \ -public: \ - DECLARE_CLASS(APS_Editor_PlayerController, APlayerController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/PS_Editor"), NO_API) \ - DECLARE_SERIALIZER(APS_Editor_PlayerController) - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_14_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - APS_Editor_PlayerController(APS_Editor_PlayerController&&); \ - APS_Editor_PlayerController(const APS_Editor_PlayerController&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, APS_Editor_PlayerController); \ - DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(APS_Editor_PlayerController); \ - DEFINE_DEFAULT_CONSTRUCTOR_CALL(APS_Editor_PlayerController) \ - NO_API virtual ~APS_Editor_PlayerController(); - - -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_11_PROLOG -#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_14_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_14_INCLASS_NO_PURE_DECLS \ - FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h_14_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> PS_EDITOR_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_GameMode_PS_Editor_PlayerController_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/Timestamp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/Timestamp deleted file mode 100644 index 9fd5839..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/UnrealEditor/Inc/PS_Editor/UHT/Timestamp +++ /dev/null @@ -1,5 +0,0 @@ -C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\GameMode\PS_Editor_PlayerController.h -C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\GameMode\PS_Editor_Pawn.h -C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\UI\Widgets\PS_Editor_MainWidget.h -C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\GameMode\PS_Editor_GameMode.h -C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\UI\PS_Editor_HUD.h diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/Default.rc2.res b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/Default.rc2.res deleted file mode 100644 index dc5ab2c..0000000 Binary files a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/Default.rc2.res and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/Default.rc2.res.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/Default.rc2.res.rsp deleted file mode 100644 index 3ce4214..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/Default.rc2.res.rsp +++ /dev/null @@ -1,87 +0,0 @@ -/nologo -/D_WIN64 -/l 0x409 -/I "." -/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um" -/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt" -/DIS_PROGRAM=0 -/DUE_EDITOR=1 -/DUSE_SHADER_COMPILER_WORKER_TRACE=0 -/DUE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR=1 -/DWITH_VERSE_VM=0 -/DENABLE_PGO_PROFILE=0 -/DUSE_VORBIS_FOR_STREAMING=1 -/DUSE_XMA2_FOR_STREAMING=1 -/DWITH_DEV_AUTOMATION_TESTS=1 -/DWITH_PERF_AUTOMATION_TESTS=1 -/DWITH_LOW_LEVEL_TESTS=0 -/DEXPLICIT_TESTS_TARGET=0 -/DWITH_TESTS=1 -/DUNICODE -/D_UNICODE -/D__UNREAL__ -/DIS_MONOLITHIC=0 -/DIS_MERGEDMODULES=0 -/DWITH_ENGINE=1 -/DWITH_UNREAL_DEVELOPER_TOOLS=1 -/DWITH_UNREAL_TARGET_DEVELOPER_TOOLS=1 -/DWITH_APPLICATION_CORE=1 -/DWITH_COREUOBJECT=1 -/DUE_TRACE_ENABLED=1 -/DUE_TRACE_FORCE_ENABLED=0 -/DWITH_VERSE=1 -/DUE_USE_VERSE_PATHS=1 -/DWITH_VERSE_BPVM=1 -/DUSE_STATS_WITHOUT_ENGINE=0 -/DWITH_PLUGIN_SUPPORT=0 -/DWITH_ACCESSIBILITY=1 -/DWITH_PERFCOUNTERS=1 -/DWITH_FIXED_TIME_STEP_SUPPORT=1 -/DUSE_LOGGING_IN_SHIPPING=0 -/DALLOW_CONSOLE_IN_SHIPPING=0 -/DALLOW_PROFILEGPU_IN_TEST=0 -/DALLOW_PROFILEGPU_IN_SHIPPING=0 -/DWITH_LOGGING_TO_MEMORY=0 -/DUSE_CACHE_FREED_OS_ALLOCS=1 -/DUSE_CHECKS_IN_SHIPPING=0 -/DUSE_UTF8_TCHARS=0 -/DUSE_ESTIMATED_UTCNOW=0 -/DUE_ALLOW_EXEC_COMMANDS_IN_SHIPPING=1 -/DWITH_EDITOR=1 -/DWITH_IOSTORE_IN_EDITOR=1 -/DWITH_CLIENT_CODE=1 -/DWITH_SERVER_CODE=1 -/DUE_FNAME_OUTLINE_NUMBER=0 -/DWITH_PUSH_MODEL=1 -/DWITH_CEF3=1 -/DWITH_LIVE_CODING=1 -/DWITH_CPP_MODULES=0 -/DWITH_CPP_COROUTINES=0 -/DWITH_PROCESS_PRIORITY_CONTROL=0 -/DUBT_MODULE_MANIFEST="UnrealEditor.modules" -/DUBT_MODULE_MANIFEST_DEBUGGAME="UnrealEditor-Win64-DebugGame.modules" -/DUBT_COMPILED_PLATFORM=Win64 -/DUBT_COMPILED_TARGET=Editor -/DUE_APP_NAME="UnrealEditor" -/DUE_WARNINGS_AS_ERRORS=0 -/DNDIS_MINIPORT_MAJOR_VERSION=0 -/DWIN32=1 -/D_WIN32_WINNT=0x0601 -/DWINVER=0x0601 -/DPLATFORM_WINDOWS=1 -/DPLATFORM_MICROSOFT=1 -/DOVERRIDE_PLATFORM_HEADER_NAME=Windows -/DRHI_RAYTRACING=1 -/DWINDOWS_MAX_NUM_TLS_SLOTS=2048 -/DWINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS=512 -/DNDEBUG=1 -/DUE_BUILD_DEVELOPMENT=1 -/DORIGINAL_FILE_NAME="UnrealEditor-PS_Editor.dll" -/DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\"" -/DPROJECT_COPYRIGHT_STRING="Fill out your copyright notice in the Description page of Project Settings." -/DPROJECT_PRODUCT_IDENTIFIER=PS_ProserveEditor -/fo "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\Default.rc2.res" -"..\Build\Windows\Resources\Default.rc2" \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/Definitions.PS_Editor.h b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/Definitions.PS_Editor.h deleted file mode 100644 index fb7f1ef..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/Definitions.PS_Editor.h +++ /dev/null @@ -1,21 +0,0 @@ -// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PS_Editor -#pragma once -#include "C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Intermediate/Build/Win64/x64/PS_ProserveEditorEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h" -#undef PS_EDITOR_API -#define UE_IS_ENGINE_MODULE 0 -#define UE_DEPRECATED_FORGAME UE_DEPRECATED -#define UE_DEPRECATED_FORENGINE UE_DEPRECATED -#define UE_VALIDATE_FORMAT_STRINGS 1 -#define UE_VALIDATE_INTERNAL_API 1 -#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0 -#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0 -#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 -#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0 -#define UE_PROJECT_NAME PS_ProserveEditor -#define UE_TARGET_NAME PS_ProserveEditorEditor -#define UE_MODULE_NAME "PS_Editor" -#define UE_PLUGIN_NAME "PS_Editor" -#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() -#define IMPLEMENT_SIGNING_KEY_REGISTRATION() -#define PS_EDITOR_API DLLEXPORT -#define ENHANCEDINPUT_API DLLIMPORT diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/LiveCodingInfo.json b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/LiveCodingInfo.json deleted file mode 100644 index 5a2fc05..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/LiveCodingInfo.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "RemapUnityFiles": - { - } -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.Shared.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.Shared.rsp deleted file mode 100644 index 720bf7f..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.Shared.rsp +++ /dev/null @@ -1,307 +0,0 @@ -/I "." -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT" -/I "Runtime\Slate\Public" -/I "Runtime\Core\Public" -/I "Runtime\Core\Internal" -/I "Runtime\TraceLog\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode" -/I "Runtime\CoreUObject\Public" -/I "Runtime\CoreUObject\Internal" -/I "Runtime\CorePreciseFP\Public" -/I "Runtime\CorePreciseFP\Internal" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT" -/I "Runtime\InputCore\Classes" -/I "Runtime\InputCore\Public" -/I "Runtime\Json\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\UHT" -/I "Runtime\SlateCore\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT" -/I "Runtime\DeveloperSettings\Public" -/I "Runtime\ApplicationCore\Public" -/I "Runtime\RHI\Public" -/I "Runtime\ImageWrapper\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ImageCore\UHT" -/I "Runtime\ImageCore\Public" -/I "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\UnrealEditor\Inc\PS_Editor\UHT" -/I "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor" -/I "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\GameMode" -/I "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\UI" -/I "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\UI\Widgets" -/I "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT" -/I "Runtime\Engine\Classes" -/I "Runtime\Engine\Public" -/I "Runtime\Engine\Internal" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreOnline\UHT" -/I "Runtime\CoreOnline\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldNotification\UHT" -/I "Runtime\FieldNotification\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NetCore\UHT" -/I "Runtime\Net\Core\Classes" -/I "Runtime\Net\Core\Public" -/I "Runtime\Net\Common\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\UHT" -/I "Runtime\JsonUtilities\Public" -/I "Runtime\Messaging\Public" -/I "Runtime\MessagingCommon\Public" -/I "Runtime\RenderCore\Public" -/I "Runtime\RenderCore\Internal" -/I "Runtime\OpenGLDrv\Public" -/I "Runtime\Analytics\AnalyticsET\Public" -/I "Runtime\Analytics\Analytics\Public" -/I "Runtime\Sockets\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\UHT" -/I "Runtime\AssetRegistry\Public" -/I "Runtime\AssetRegistry\Internal" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT" -/I "Runtime\EngineMessages\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT" -/I "Runtime\EngineSettings\Classes" -/I "Runtime\EngineSettings\Public" -/I "Runtime\SynthBenchmark\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTags\UHT" -/I "Runtime\GameplayTags\Classes" -/I "Runtime\GameplayTags\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PacketHandler\UHT" -/I "Runtime\PacketHandlers\PacketHandler\Classes" -/I "Runtime\PacketHandlers\PacketHandler\Public" -/I "Runtime\PacketHandlers\ReliabilityHandlerComponent\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\UHT" -/I "Runtime\AudioPlatformConfiguration\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\UHT" -/I "Runtime\MeshDescription\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT" -/I "Runtime\StaticMeshDescription\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletalMeshDescription\UHT" -/I "Runtime\SkeletalMeshDescription\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT" -/I "Runtime\AnimationCore\Public" -/I "Runtime\PakFile\Public" -/I "Runtime\PakFile\Internal" -/I "Runtime\RSA\Public" -/I "Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT" -/I "Runtime\PhysicsCore\Public" -/I "Runtime\Experimental\ChaosCore\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT" -/I "Runtime\Experimental\Chaos\Public" -/I "Runtime\Experimental\Voronoi\Public" -/I "Runtime\GeometryCore\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\UHT" -/I "Runtime\Experimental\ChaosVisualDebugger\Public" -/I "Runtime\SignalProcessing\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT" -/I "Runtime\AudioExtensions\Public" -/I "Runtime\AudioMixerCore\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT" -/I "Runtime\AudioMixer\Classes" -/I "Runtime\AudioMixer\Public" -/I "Developer\TargetPlatform\Public" -/I "Developer\TextureFormat\Public" -/I "Developer\DesktopPlatform\Public" -/I "Developer\DesktopPlatform\Internal" -/I 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-/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CollectionManager\UHT" -/I "Developer\CollectionManager\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowser\UHT" -/I "Editor\ContentBrowser\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTools\UHT" -/I "Developer\AssetTools\Public" -/I "Developer\AssetTools\Internal" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetDefinition\UHT" -/I "Editor\AssetDefinition\Public" -/I "Developer\Merge\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\UHT" -/I "Editor\ContentBrowserData\Public" -/I "Runtime\Projects\Public" -/I "Runtime\Projects\Internal" -/I "Developer\MeshUtilities\Public" -/I "Developer\MeshMergeUtilities\Public" -/I "Developer\MeshReductionInterface\Public" -/I "Runtime\RawMesh\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT" -/I "Developer\MaterialUtilities\Public" -/I "Editor\KismetCompiler\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT" -/I "Runtime\GameplayTasks\Classes" -/I "Runtime\GameplayTasks\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\UHT" -/I "Editor\ClassViewer\Public" -/I "Developer\DirectoryWatcher\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT" -/I "Editor\Documentation\Public" -/I "Editor\MainFrame\Public" -/I "Runtime\SandboxFile\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT" -/I "Developer\SourceControl\Public" -/I "Developer\UncontrolledChangelists\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT" -/I "Editor\UnrealEdMessages\Classes" -/I "Editor\UnrealEdMessages\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\UHT" -/I "Editor\BlueprintGraph\Classes" -/I "Editor\BlueprintGraph\Public" -/I "Runtime\Online\HTTP\Public" -/I "Runtime\Online\HTTP\Internal" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\UHT" -/I "Developer\FunctionalTesting\Classes" -/I "Developer\FunctionalTesting\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT" -/I "Developer\AutomationController\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT" -/I "Runtime\AutomationTest\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT" -/I "Developer\Localization\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\UHT" -/I "Editor\AudioEditor\Classes" -/I "Editor\AudioEditor\Public" -/I "ThirdParty\libSampleRate\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT" -/I "Editor\LevelEditor\Public" -/I "Editor\CommonMenuExtensions\Public" -/I "Developer\Settings\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT" -/I "Editor\VREditor\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT" -/I "Editor\ViewportInteraction\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT" -/I "Runtime\HeadMountedDisplay\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT" -/I "Runtime\Landscape\Classes" -/I "Runtime\Landscape\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DetailCustomizations\UHT" -/I "Editor\DetailCustomizations\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GraphEditor\UHT" -/I "Editor\GraphEditor\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StructViewer\UHT" -/I "Editor\StructViewer\Public" -/I "Runtime\NetworkFileSystem\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\UHT" -/I "Runtime\UMG\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\UHT" -/I "Runtime\MovieScene\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\UHT" -/I "Runtime\TimeManagement\Public" -/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UniversalObjectLocator\UHT" 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a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.cpp.obj and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.cpp.obj.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.cpp.obj.rsp deleted file mode 100644 index b344d90..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.cpp.obj.rsp +++ /dev/null @@ -1,53 +0,0 @@ -"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\PS_Editor.cpp" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\Definitions.PS_Editor.h" 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a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.init.gen.cpp.obj and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.init.gen.cpp.obj.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.init.gen.cpp.obj.rsp deleted file mode 100644 index de68e32..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.init.gen.cpp.obj.rsp +++ /dev/null @@ -1,53 +0,0 @@ -"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\UnrealEditor\Inc\PS_Editor\UHT\PS_Editor.init.gen.cpp" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" 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mode 100644 index 04af628..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor.init.gen.cpp.sarif +++ /dev/null @@ -1,18 +0,0 @@ -{ - "version": "2.1.0", - "$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json", - "runs": [ - { - "results": [], - "tool": { - "driver": { - "name": "MSVC", - "shortDescription": { - "text": "Microsoft Visual C++ Compiler Warnings/Errors" - }, - "informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors" - } - } - } - ] -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_GameMode.cpp.dep.json b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_GameMode.cpp.dep.json deleted file mode 100644 index 9319d92..0000000 --- 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a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_GameMode.cpp.sarif +++ /dev/null @@ -1,18 +0,0 @@ -{ - "version": "2.1.0", - "$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json", - "runs": [ - { - "results": [], - "tool": { - "driver": { - "name": "MSVC", - "shortDescription": { - "text": "Microsoft Visual C++ Compiler Warnings/Errors" - }, - "informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors" - } - } - } - ] -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_GameMode.gen.cpp.dep.json b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_GameMode.gen.cpp.dep.json deleted file mode 100644 index 134c408..0000000 --- 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a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_GameMode.gen.cpp.obj and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_GameMode.gen.cpp.obj.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_GameMode.gen.cpp.obj.rsp deleted file mode 100644 index 8d6a86d..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_GameMode.gen.cpp.obj.rsp +++ /dev/null @@ -1,53 +0,0 @@ -"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\UnrealEditor\Inc\PS_Editor\UHT\PS_Editor_GameMode.gen.cpp" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" 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a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_MainWidget.cpp.sarif b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_MainWidget.cpp.sarif deleted file mode 100644 index 04af628..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_MainWidget.cpp.sarif +++ /dev/null @@ -1,18 +0,0 @@ -{ - "version": "2.1.0", - "$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json", - "runs": [ - { - "results": [], - "tool": { - "driver": { - "name": "MSVC", - "shortDescription": { - "text": "Microsoft Visual C++ Compiler Warnings/Errors" - }, - "informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors" - } - } - } - ] -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_MainWidget.gen.cpp.dep.json b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_MainWidget.gen.cpp.dep.json deleted file mode 100644 index fd4d3ea..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_MainWidget.gen.cpp.dep.json +++ /dev/null @@ -1,47 +0,0 @@ -{ - "Version": "1.2", - "Data": { - "Source": "c:\\asterion\\git\\ps_proserveeditor\\unreal\\plugins\\ps_editor\\intermediate\\build\\win64\\unrealeditor\\inc\\ps_editor\\uht\\ps_editor_mainwidget.gen.cpp", - "ProvidedModule": "", - "PCH": "c:\\asterion\\git\\ps_proserveeditor\\unreal\\intermediate\\build\\win64\\x64\\ps_proserveeditoreditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", - "Includes": [ - 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deleted file mode 100644 index 04af628..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_MainWidget.gen.cpp.sarif +++ /dev/null @@ -1,18 +0,0 @@ -{ - "version": "2.1.0", - "$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json", - "runs": [ - { - "results": [], - "tool": { - "driver": { - "name": "MSVC", - "shortDescription": { - "text": "Microsoft Visual C++ Compiler Warnings/Errors" - }, - "informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors" - } - } - } - ] -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_Pawn.cpp.dep.json b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_Pawn.cpp.dep.json deleted file mode 100644 index 2cadcae..0000000 --- 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-/GF -/errorReport:prompt -/EHsc -/DPLATFORM_EXCEPTIONS_DISABLED=0 -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/we4456 -/we4458 -/we4459 -/we4668 -/wd4244 -/wd4838 -/TP -/GR- -/W4 -/std:c++20 -/Zc:preprocessor -/wd5054 \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_Pawn.gen.cpp.sarif b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_Pawn.gen.cpp.sarif deleted file mode 100644 index 04af628..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_Pawn.gen.cpp.sarif +++ /dev/null @@ -1,18 +0,0 @@ -{ - "version": "2.1.0", - "$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json", - "runs": [ - { - "results": [], - "tool": { - "driver": { - "name": "MSVC", - "shortDescription": { - "text": "Microsoft Visual C++ Compiler Warnings/Errors" - }, - "informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors" - } - } - } - ] -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.dep.json b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.dep.json deleted file mode 100644 index b63e8f8..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.dep.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "Version": "1.2", - "Data": { - "Source": "c:\\asterion\\git\\ps_proserveeditor\\unreal\\plugins\\ps_editor\\source\\ps_editor\\gamemode\\ps_editor_playercontroller.cpp", - "ProvidedModule": "", - "PCH": 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b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.obj deleted file mode 100644 index 2366c96..0000000 Binary files a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.obj and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.obj.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.obj.rsp deleted file mode 100644 index 3064fc2..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.obj.rsp +++ /dev/null @@ -1,53 +0,0 @@ -"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Source\PS_Editor\GameMode\PS_Editor_PlayerController.cpp" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\Definitions.PS_Editor.h" -/Yu"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" -/Fp"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" -/Fo"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\PS_Editor_PlayerController.cpp.obj" -/experimental:log "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\PS_Editor_PlayerController.cpp.sarif" -/sourceDependencies "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\PS_Editor_PlayerController.cpp.dep.json" -@"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\PS_Editor.Shared.rsp" -/d2ssa-cfg-question- -/Zc:inline -/nologo -/Oi -/FC -/c -/Gw -/Gy -/utf-8 -/wd4819 -/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 -/permissive- -/Zc:strictStrings- -/Zc:__cplusplus -/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 -/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 -/D_WINDLL -/D_DISABLE_EXTENDED_ALIGNED_STORAGE -/Ob2 -/d2ExtendedWarningInfo -/Ox -/Ot -/GF -/errorReport:prompt -/EHsc -/DPLATFORM_EXCEPTIONS_DISABLED=0 -/Z7 -/MD -/bigobj -/fp:fast -/Zo -/Zp8 -/we4456 -/we4458 -/we4459 -/we4668 -/wd4244 -/wd4838 -/TP -/GR- -/W4 -/std:c++20 -/Zc:preprocessor -/wd5054 \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.sarif b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.sarif deleted file mode 100644 index 04af628..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.cpp.sarif +++ /dev/null @@ -1,18 +0,0 @@ -{ - "version": "2.1.0", - "$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json", - "runs": [ - { - "results": [], - "tool": { - "driver": { - "name": "MSVC", - "shortDescription": { - "text": "Microsoft Visual C++ Compiler Warnings/Errors" - }, - "informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors" - } - } - } - ] -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.dep.json b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.dep.json deleted file mode 100644 index a455fd4..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.dep.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "Version": "1.2", - "Data": { - "Source": "c:\\asterion\\git\\ps_proserveeditor\\unreal\\plugins\\ps_editor\\intermediate\\build\\win64\\unrealeditor\\inc\\ps_editor\\uht\\ps_editor_playercontroller.gen.cpp", - "ProvidedModule": "", - "PCH": "c:\\asterion\\git\\ps_proserveeditor\\unreal\\intermediate\\build\\win64\\x64\\ps_proserveeditoreditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", - "Includes": [ - 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a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.obj and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.obj.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.obj.rsp deleted file mode 100644 index a8ceb50..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.obj.rsp +++ /dev/null @@ -1,53 +0,0 @@ -"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\UnrealEditor\Inc\PS_Editor\UHT\PS_Editor_PlayerController.gen.cpp" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\Definitions.PS_Editor.h" -/Yu"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" -/Fp"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" -/Fo"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\PS_Editor_PlayerController.gen.cpp.obj" -/experimental:log "C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\PS_Editor_PlayerController.gen.cpp.sarif" -/sourceDependencies 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a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.sarif b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.sarif deleted file mode 100644 index 04af628..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PS_Editor_PlayerController.gen.cpp.sarif +++ /dev/null @@ -1,18 +0,0 @@ -{ - "version": "2.1.0", - "$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json", - "runs": [ - { - "results": [], - "tool": { - "driver": { - "name": "MSVC", - "shortDescription": { - "text": "Microsoft Visual C++ Compiler Warnings/Errors" - }, - "informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors" - } - } - } - ] -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp deleted file mode 100644 index 6c08ade..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp +++ /dev/null @@ -1,6 +0,0 @@ -#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API) -#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl" -#endif -#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE) -#include PER_MODULE_INLINE_FILE -#endif \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.dep.json b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.dep.json deleted file mode 100644 index dfce204..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.dep.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "Version": "1.2", - "Data": { - "Source": "c:\\asterion\\git\\ps_proserveeditor\\unreal\\plugins\\ps_editor\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\ps_editor\\permoduleinline.gen.cpp", - "ProvidedModule": "", - "PCH": "c:\\asterion\\git\\ps_proserveeditor\\unreal\\intermediate\\build\\win64\\x64\\ps_proserveeditoreditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", - "Includes": [ - "c:\\asterion\\git\\ps_proserveeditor\\unreal\\plugins\\ps_editor\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\ps_editor\\definitions.ps_editor.h", - "c:\\program files\\epic games\\ue_5.5\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl" - ], - "ImportedModules": [], - "ImportedHeaderUnits": [] - } -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.obj b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.obj deleted file mode 100644 index 7494d20..0000000 Binary files a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.obj and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.obj.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.obj.rsp deleted file mode 100644 index 169218d..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.obj.rsp +++ /dev/null @@ -1,53 +0,0 @@ -"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\PerModuleInline.gen.cpp" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" -/FI"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\Definitions.PS_Editor.h" -/Yu"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" -/Fp"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Intermediate\Build\Win64\x64\PS_ProserveEditorEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" -/Fo"C:\ASTERION\GIT\PS_ProserveEditor\Unreal\Plugins\PS_Editor\Intermediate\Build\Win64\x64\UnrealEditor\Development\PS_Editor\PerModuleInline.gen.cpp.obj" -/experimental:log 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-/W4 -/std:c++20 -/Zc:preprocessor -/wd5054 \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.sarif b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.sarif deleted file mode 100644 index 04af628..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/PerModuleInline.gen.cpp.sarif +++ /dev/null @@ -1,18 +0,0 @@ -{ - "version": "2.1.0", - "$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json", - "runs": [ - { - "results": [], - "tool": { - "driver": { - "name": "MSVC", - "shortDescription": { - "text": "Microsoft Visual C++ Compiler Warnings/Errors" - }, - "informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors" - } - } - } - ] -} \ No newline at end of file diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/UnrealEditor-PS_Editor.dll.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/UnrealEditor-PS_Editor.dll.rsp deleted file mode 100644 index 5461513..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/UnrealEditor-PS_Editor.dll.rsp +++ /dev/null @@ -1,89 +0,0 @@ -/MANIFEST:EMBED -/MANIFESTINPUT:"..\Build\Windows\Resources\Default-Win64.manifest" -/NOLOGO -/DEBUG:FULL -/errorReport:prompt -/MACHINE:x64 -/SUBSYSTEM:WINDOWS -/FIXED:No -/NXCOMPAT -/STACK:12000000 -/DELAY:UNLOAD -/DLL -/PDBALTPATH:%_PDB% -/d2:-ExtendedWarningInfo -/OPT:NOREF -/OPT:NOICF -/INCREMENTAL:NO -/ignore:4199 -/ignore:4099 -/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize -/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete -/DELAYLOAD:"d3d12.dll" -/DELAYLOAD:"DBGHELP.DLL" 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b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/UnrealEditor-PS_Editor.lib deleted file mode 100644 index a48d150..0000000 Binary files a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/UnrealEditor-PS_Editor.lib and /dev/null differ diff --git a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/UnrealEditor-PS_Editor.lib.rsp b/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/UnrealEditor-PS_Editor.lib.rsp deleted file mode 100644 index 5b89b56..0000000 --- a/Unreal/Plugins/PS_Editor/Intermediate/Build/Win64/x64/UnrealEditor/Development/PS_Editor/UnrealEditor-PS_Editor.lib.rsp +++ /dev/null @@ -1,24 +0,0 @@ -/NOLOGO -/errorReport:prompt -/MACHINE:x64 -/SUBSYSTEM:WINDOWS -/DEF -/NAME:"UnrealEditor-PS_Editor.dll" -/IGNORE:4221 -/NODEFAULTLIB 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