diff --git a/.gitignore b/.gitignore index 9d5474c..f0e4c54 100644 --- a/.gitignore +++ b/.gitignore @@ -6,6 +6,7 @@ Unreal/Binaries/ Unreal/Intermediate/ Unreal/Saved/ Unreal/DerivedDataCache/ +Unreal/Build/ # UE build artifacts (plugins) Unreal/Plugins/*/Binaries/ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll deleted file mode 100644 index aec20c0..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll deleted file mode 100644 index 5af0fab..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/NVIDIA/NVaftermath/Win64/GFSDK_Aftermath_Lib.x64.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/NVIDIA/NVaftermath/Win64/GFSDK_Aftermath_Lib.x64.dll deleted file mode 100644 index 6cc59bd..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/NVIDIA/NVaftermath/Win64/GFSDK_Aftermath_Lib.x64.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Ogg/Win64/VS2015/libogg_64.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Ogg/Win64/VS2015/libogg_64.dll deleted file mode 100644 index c19cfb2..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Ogg/Win64/VS2015/libogg_64.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbis_64.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbis_64.dll deleted file mode 100644 index f20b1e2..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbis_64.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbisfile_64.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbisfile_64.dll deleted file mode 100644 index 2483f85..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbisfile_64.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.dll deleted file mode 100644 index e3296bb..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.json b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.json deleted file mode 100644 index 822203b..0000000 --- a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.json +++ /dev/null @@ -1,315 +0,0 @@ -{ - "file_format_version": "1.2.0", - "layer": { - "name": "VK_LAYER_LUNARG_api_dump", - "type": "GLOBAL", - "library_path": ".\\VkLayer_api_dump.dll", - "api_version": "1.3.290", - "implementation_version": "2", - "description": "LunarG API dump layer", - "introduction": "The API Dump utility layer prints API calls, parameters, and values to the identified output stream.", - "url": "https://vulkan.lunarg.com/doc/sdk/latest/windows/api_dump_layer.html", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "instance_extensions": [ - { - "name": "VK_EXT_layer_settings", - "spec_version": "2" - } - ], - "device_extensions": [ - { - "name": "VK_EXT_tooling_info", - "spec_version": "1", - "entrypoints": [ - "vkGetPhysicalDeviceToolPropertiesEXT" - ] - } - ], - "features": { - "presets": [ - { - "label": "Console Output", - "description": "Output API dump to stdout", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "status": "STABLE", - "settings": [ - { - "key": "output_format", - "value": "text" - }, - { - "key": "log_filename", - "value": "stdout" - }, - { - "key": "file", - "value": false - } - ] - }, - { - "label": "Text Output", - "description": "Output API dump to a text file", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "status": "STABLE", - "settings": [ - { - "key": "output_format", - "value": "text" - }, - { - "key": "log_filename", - "value": "${VK_LOCAL}/vk_apidump.txt" - }, - { - "key": "file", - "value": true - } - ] - }, - { - "label": "HTML Output", - "description": "Output API dump to a HTML file", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "status": "STABLE", - "settings": [ - { - "key": "output_format", - "value": "html" - }, - { - "key": "log_filename", - "value": "${VK_LOCAL}/vk_apidump.html" - }, - { - "key": "file", - "value": true - } - ] - }, - { - "label": "JSON Output", - "description": "Output API dump to a JSON file", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "status": "STABLE", - "settings": [ - { - "key": "output_format", - "value": "json" - }, - { - "key": "log_filename", - "value": "${VK_LOCAL}/vk_apidump.json" - }, - { - "key": "file", - "value": true - } - ] - } - ], - "settings": [ - { - "key": "output_range", - "env": "VK_APIDUMP_OUTPUT_RANGE", - "label": "Output Range", - "description": "Comma separated list of frames to output or a range of frames with a start, count, and optional interval separated by a dash. A count of 0 will output every frame after the start of the range. Example: \"5-8-2\" will output frame 5, continue until frame 13, dumping every other frame. Example: \"3,8-2\" will output frames 3, 8, and 9.", - "type": "STRING", - "default": "0-0" - }, - { - "key": "output_format", - "env": "VK_APIDUMP_OUTPUT_FORMAT", - "label": "Output Format", - "description": "Specifies the format used for output; can be HTML, JSON, or Text (default -- outputs plain text)", - "type": "ENUM", - "flags": [ - { - "key": "text", - "label": "Text", - "description": "Plain text" - }, - { - "key": "html", - "label": "HTML", - "description": "HTML" - }, - { - "key": "json", - "label": "JSON", - "description": "Json" - } - ], - "default": "text" - }, - { - "key": "file", - "label": "Output to File", - "description": "Setting this to true indicates that output should be written to file instead of stdout", - "type": "BOOL", - "default": false, - "settings": [ - { - "key": "log_filename", - "env": "VK_APIDUMP_LOG_FILENAME", - "label": "Log Filename", - "description": "Specifies the file to dump to when output files are enabled", - "type": "SAVE_FILE", - "filter": "*.txt,*.html,*.json", - "default": "stdout", - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "file", - "value": true - } - ] - } - } - ] - }, - { - "key": "flush", - "env": "VK_APIDUMP_FLUSH", - "label": "Log Flush After Write", - "description": "Setting this to true causes IO to be flushed after each API call that is written", - "type": "BOOL", - "default": true - }, - { - "key": "name_size", - "label": "Name Size", - "description": "The number of characters the name of a variable should consume, assuming more are not required", - "type": "INT", - "default": 32, - "range": { - "min": 1 - }, - "unit": "chars" - }, - { - "key": "show_types", - "label": "Show Types", - "description": "Dump types in addition to values", - "type": "BOOL", - "default": true, - "settings": [ - { - "key": "type_size", - "label": "Type Size", - "description": "The number of characters the name of a type should consume, assuming more are not required", - "type": "INT", - "default": 0, - "range": { - "min": 0 - }, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "show_types", - "value": true - } - ] - } - } - ] - }, - { - "key": "timestamp", - "env": "VK_APIDUMP_TIMESTAMP", - "label": "Show Timestamp", - "description": "Show the timestamp of function calls since start in microseconds", - "type": "BOOL", - "default": false - }, - { - "key": "show_shader", - "label": "Show Shader", - "description": "Dump the shader binary code in pCode", - "type": "BOOL", - "default": false - }, - { - "key": "detailed", - "env": "VK_APIDUMP_DETAILED", - "label": "Show Parameter Details", - "description": "Dump parameter details in addition to API calls", - "type": "BOOL", - "default": true - }, - { - "key": "no_addr", - "env": "VK_APIDUMP_NO_ADDR", - "label": "Hide Addresses", - "description": "Dump \"address\" in place of hex addresses", - "type": "BOOL", - "default": false - }, - { - "key": "use_spaces", - "label": "Use Spaces", - "description": "Setting this to true causes all tab characters to be replaced with spaces", - "type": "BOOL", - "default": true, - "settings": [ - { - "key": "indent_size", - "label": "Indent Size", - "description": "Specifies the number of spaces that a tab is equal to", - "type": "INT", - "default": 4, - "range": { - "min": 1, - "max": 16 - }, - "unit": "chars", - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "use_spaces", - "value": true - } - ] - } - } - ] - }, - { - "key": "show_thread_and_frame", - "label": "Show Thread and Frame", - "description": "Show the thread and frame of each function called", - "type": "BOOL", - "default": true - } - ] - } - } -} diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.dll deleted file mode 100644 index e55dcd1..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.json b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.json deleted file mode 100644 index 168aca3..0000000 --- a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.json +++ /dev/null @@ -1,478 +0,0 @@ -{ - "file_format_version": "1.2.0", - "layer": { - "name": "VK_LAYER_LUNARG_gfxreconstruct", - "type": "GLOBAL", - "library_path": ".\\VkLayer_gfxreconstruct.dll", - "api_version": "1.3.290", - "implementation_version": "4194309", - "description": "GFXReconstruct Capture Layer Version 1.0.5", - "introduction": "The GFXReconstruct Capture Layer intercepts Vulkan API calls and logs them to a capture file. Other tools in the GFXReconstruct suite can inspect, modify, or replay capture files generated by this component.", - "platforms": [ "WINDOWS", "LINUX", "ANDROID" ], - "url": "https://vulkan.lunarg.com/doc/sdk/latest/windows/capture_tools.html", - "status": "STABLE", - "device_extensions": [ - { - "name": "VK_EXT_tooling_info", - "spec_version": "1", - "entrypoints": [ "vkGetPhysicalDeviceToolPropertiesEXT" ] - } - ], - "features": { - "presets": [ - { - "label": "Initialization", - "description": "Capture the first two frames.", - "platforms": [ "WINDOWS", "LINUX" ], - "settings": [ - { - "key": "capture_trigger", - "value": "" - }, - { - "key": "capture_frames", - "value": "1-2" - } - ] - }, - { - "label": "Range", - "description": "Capture a range of frames between presses of the F5 key.", - "platforms": [ "WINDOWS", "LINUX" ], - "settings": [ - { - "key": "capture_trigger", - "value": "F5" - }, - { - "key": "capture_frames", - "value": "" - } - ] - } - ], - "settings": [ - { - "key": "capture_trigger", - "env": "GFXRECON_CAPTURE_TRIGGER", - "label": "Hotkey Capture Trigger", - "description": "Specify a hotkey (any one of F1-F12, TAB, CONTROL) that will be used to start/stop capture. Example: F3 will set the capture trigger to F3 hotkey. One capture file will be generated for each pair of start/stop hotkey presses. Default is: Empty string (hotkey capture trigger is disabled).", - "platforms" : [ "WINDOWS", "LINUX" ], - "type": "ENUM", - "flags": [ - { - "key": "", - "label": "None", - "description": "" - }, - { - "key": "F1", - "label": "F1", - "description": "F1 Key" - }, - { - "key": "F2", - "label": "F2", - "description": "F2 Key" - }, - { - "key": "F3", - "label": "F3", - "description": "F3 Key" - }, - { - "key": "F4", - "label": "F4", - "description": "F4 Key" - }, - { - "key": "F5", - "label": "F5", - "description": "F5 Key" - }, - { - "key": "F6", - "label": "F6", - "description": "F6 Key" - }, - { - "key": "F7", - "label": "F7", - "description": "F7 Key" - }, - { - "key": "F8", - "label": "F8", - "description": "F8 Key" - }, - { - "key": "F9", - "label": "F9", - "description": "F9 Key" - }, - { - "key": "F10", - "label": "F10", - "description": "F10 Key" - }, - { - "key": "F11", - "label": "F11", - "description": "F11 Key" - }, - { - "key": "F12", - "label": "F12", - "description": "F12 Key" - }, - { - "key": "TAB", - "label": "TAB", - "description": "TAB Key" - }, - { - "key": "CONTROL", - "label": "CONTROL", - "description": "CONTROL Key" - } - ], - "default": "" - }, - { - "key": "capture_trigger_frames", - "env": "GFXRECON_CAPTURE_TRIGGER_FRAMES", - "label": "Hotkey Capture Frame Limit", - "description": "Specify a limit on the number of frames to be captured via hotkey. Example: 1 will capture exactly one frame when the trigger key is pressed. Default is: Empty string (no limit)", - "type": "STRING", - "default": "" - }, - { - "key": "capture_frames", - "env": "GFXRECON_CAPTURE_FRAMES", - "label": "Capture Specific Frames", - "description": "Specify one or more comma-separated frame ranges to capture. Each range will be written to its own file. A frame range can be specified as a single value, to specify a single frame to capture, or as two hyphenated values, to specify the first and last frame to capture. Frame ranges should be specified in ascending order and cannot overlap. Note that frame numbering is 1-based (i.e. the first frame is frame 1). Example: 200,301-305 will create two capture files, one containing a single frame and one containing five frames. Default is: Empty string (all frames are captured).", - "type": "STRING", - "default": "" - }, - { - "key": "capture_file", - "env": "GFXRECON_CAPTURE_FILE", - "label": "Capture File Name", - "description": "Path to use when creating the capture file. Default is: gfxrecon_capture.gfxr", - "type": "SAVE_FILE", - "filter": "*.gfxr", - "default": "gfxrecon_capture.gfxr", - "settings": [ - { - "key": "capture_file_timestamp", - "env": "GFXRECON_CAPTURE_FILE_TIMESTAMP", - "label": "Capture File Name with Timestamp", - "description": "Add a timestamp (yyyymmddThhmmss) postfix to the capture file name.", - "type": "BOOL", - "default": true - }, - { - "key": "capture_file_flush", - "env": "GFXRECON_CAPTURE_FILE_FLUSH", - "label": "Capture File Flush After Write", - "description": "Flush output stream after each packet is written to the capture file. Default is: false.", - "type": "BOOL", - "default": false - } - ] - }, - { - "key": "capture_compression_type", - "env": "GFXRECON_CAPTURE_COMPRESSION_TYPE", - "label": "Compression Format", - "description": "Compression format to use with the capture file. Valid values are: LZ4, ZLIB, ZSTD, and NONE. Default is: LZ4", - "type": "ENUM", - "flags": [ - { - "key": "LZ4", - "label": "LZ4", - "description": "Fastest compression algorithm that favors performance over compression ratio." - }, - { - "key": "ZLIB", - "label": "ZLIB", - "description": "Widely used compression algorithm with better compression ratio than LZ4 but worse performance." - }, - { - "key": "ZSTD", - "label": "ZSTD", - "description": "Newer compression algorithm with better compression ratio and performance than ZLIB, though not as fast as LZ4." - }, - { - "key": "NONE", - "label": "NONE", - "description": "No compression" - } - ], - "default": "LZ4" - }, - { - "key": "memory_tracking_mode", - "env": "GFXRECON_MEMORY_TRACKING_MODE", - "label": "Memory Tracking Mode", - "description": "Specifies the memory tracking mode to use for detecting modifications to mapped Vulkan memory objects. Available options are: page_guard, assisted, and unassisted.", - "type": "ENUM", - "flags": [ - { - "key": "page_guard", - "label": "page_guard", - "description": "Tracks modifications to individual memory pages, which are written to the capture file on calls to vkFlushMappedMemoryRanges, vkUnmapMemory, and vkQueueSubmit. Tracking modifications requires allocating shadow memory for all mapped memory." - }, - { - "key": "assisted", - "label": "assisted", - "description": "Expects the application to call vkFlushMappedMemoryRanges after memory is modified; the memory ranges specified to the vkFlushMappedMemoryRanges call will be written to the capture file during the call." - }, - { - "key": "unassisted", - "label": "unassisted", - "description": "Writes the full content of mapped memory to the capture file on calls to vkUnmapMemory and vkQueueSubmit. It is very inefficient and may be unusable with real-world applications that map large amounts of memory." - } - ], - "default": "page_guard", - "settings": [ - { - "key": "page_guard_copy_on_map", - "env": "GFXRECON_PAGE_GUARD_COPY_ON_MAP", - "label": "Page Guard Copy on Map", - "description": "When the page_guard memory tracking mode is enabled, copies the content of the mapped memory to the shadow memory immediately after the memory is mapped.", - "type": "BOOL", - "default": true, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "memory_tracking_mode", - "value": "page_guard" - } - ] - } - }, - { - "key": "page_guard_separate_read", - "env": "GFXRECON_PAGE_GUARD_SEPARATE_READ", - "label": "Page Guard Separate Read Tracking", - "description": "When the page_guard memory tracking mode is enabled, copies the content of pages accessed for read from mapped memory to shadow memory on each read. Can overwrite unprocessed shadow memory content when an application is reading from and writing to the same page.", - "type": "BOOL", - "default": true, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "memory_tracking_mode", - "value": "page_guard" - } - ] - } - }, - { - "key": "page_guard_external_memory", - "env": "GFXRECON_PAGE_GUARD_EXTERNAL_MEMORY", - "label": "Page Guard External Memory", - "description": "When the page_guard memory tracking mode is enabled, use the VK_EXT_external_memory_host extension to eliminate the need for shadow memory allocations. For each memory allocation from a host visible memory type, the capture layer will create an allocation from system memory, which it can monitor for write access, and provide that allocation to vkAllocateMemory as external memory. Only available on Windows.", - "platforms": [ "WINDOWS" ], - "type": "BOOL", - "default": false, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "memory_tracking_mode", - "value": "page_guard" - } - ] - } - }, - { - "key": "page_guard_persistent_memory", - "env": "GFXRECON_PAGE_GUARD_PERSISTENT_MEMORY", - "label": "Page Guard Persistent Memory", - "description": "When the page_guard memory tracking mode is enabled, this option changes the way that the shadow memory used to detect modifications to mapped memory is allocated. The default behavior is to allocate and copy the mapped memory range on map and free the allocation on unmap. When this option is enabled, an allocation with a size equal to that of the object being mapped is made once on the first map and is not freed until the object is destroyed. This option is intended to be used with applications that frequently map and unmap large memory ranges, to avoid frequent allocation and copy operations that can have a negative impact on performance. This option is ignored when GFXRECON_PAGE_GUARD_EXTERNAL_MEMORY is enabled.", - "type": "BOOL", - "default": false, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "memory_tracking_mode", - "value": "page_guard" - }, - { - "key": "page_guard_external_memory", - "value": false - } - ] - } - }, - { - "key": "page_guard_align_buffer_sizes", - "env": "GFXRECON_PAGE_GUARD_ALIGN_BUFFER_SIZES", - "label": "Page Guard Align Buffer Sizes", - "description": "When the page_guard memory tracking mode is enabled, this option overrides the Vulkan API calls that report buffer memory properties to report that buffer sizes and alignments must be a multiple of the system page size. This option is intended to be used with applications that perform CPU writes and GPU writes/copies to different buffers that are bound to the same page of mapped memory, which may result in data being lost when copying pages from the page_guard shadow allocation to the real allocation. This data loss can result in visible corruption during capture. Forcing buffer sizes and alignments to a multiple of the system page size prevents multiple buffers from being bound to the same page, avoiding data loss from simultaneous CPU writes to the shadow allocation and GPU writes to the real allocation for different buffers bound to the same page. This option is only available for the Vulkan API.", - "type": "BOOL", - "default": true, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "memory_tracking_mode", - "value": "page_guard" - }, - { - "key": "page_guard_external_memory", - "value": false - } - ] - } - }, - { - "key": "page_guard_unblock_sigsegv", - "env": "GFXRECON_PAGE_GUARD_UNBLOCK_SIGSEGV", - "label": "Page Guard unblock SIGSEGV from thread's signal mask", - "description": "When the page_guard memory tracking mode is enabled, this option overrides enables SIGSEGV in thread's signal mask in the case that it has been disabled.", - "type": "BOOL", - "default": false, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "memory_tracking_mode", - "value": "page_guard" - }, - { - "key": "page_guard_external_memory", - "value": false - } - ] - } - } - ] - }, - { - "key": "log", - "label": "Log", - "description": "Control log messages.", - "type": "GROUP", - "settings": [ - { - "key": "log_level", - "env": "GFXRECON_LOG_LEVEL", - "label": "Level", - "description": "Specify the minimum severity level of messages to log. Options are: debug, info, warning, error, and fatal. The specified level and all higher levels will be enabled for logging. For example, choosing the warning level will also enable the error and fatal levels.", - "type": "ENUM", - "flags": [ - { - "key": "debug", - "label": "debug, info, warning, error, fatal", - "description": "" - }, - { - "key": "info", - "label": "info, warning, error, fatal", - "description": "" - }, - { - "key": "warning", - "label": "warning, error, fatal", - "description": "" - }, - { - "key": "error", - "label": "error, fatal", - "description": "" - }, - { - "key": "fatal", - "label": "fatal", - "description": "" - } - ], - "default": "info" - }, - { - "key": "log_detailed", - "env": "GFXRECON_LOG_DETAILED", - "label": "Log Name and Line Number", - "description": "Include name and line number from the file responsible.", - "type": "BOOL", - "default": false - }, - { - "key": "log_allow_indents", - "env": "GFXRECON_LOG_ALLOW_INDENTS", - "label": "Log Name and Line Number", - "description": "Apply additional indentation formatting to log messages.", - "type": "BOOL", - "default": false - }, - { - "key": "log_output_to_console", - "env": "GFXRECON_LOG_OUTPUT_TO_CONSOLE", - "label": "Log Output to Console / stdout", - "description": "Log messages will be written to stdout.", - "type": "BOOL", - "default": true - }, - { - "key": "log_break_on_error", - "env": "GFXRECON_LOG_BREAK_ON_ERROR", - "label": "Trigger Debug Break on Error", - "description": "Trigger a debug break when logging an error.", - "type": "BOOL", - "default": false - }, - { - "key": "log_output_to_os_debug_string", - "env": "GFXRECON_LOG_OUTPUT_TO_OS_DEBUG_STRING", - "label": "Log Output to Debug Console", - "description": "Windows only option. Log messages will be written to the Debug Console with OutputDebugStringA", - "platforms": [ "WINDOWS" ], - "type": "BOOL", - "default": false - }, - { - "key": "log_file", - "env": "GFXRECON_LOG_FILE", - "label": "Log File", - "description": "When set, log messages will be written to a file at the specified path. Default is: Empty string (file logging disabled).", - "type": "SAVE_FILE", - "filter": "*.txt", - "default": "", - "settings": [ - { - "key": "log_file_flush_after_write", - "env": "GFXRECON_LOG_FILE_FLUSH_AFTER_WRITE", - "label": "Log File Flush After Write", - "description": "Flush the log file to disk after each write when true.", - "type": "BOOL", - "default": false - }, - { - "key": "log_file_keep_open", - "env": "GFXRECON_LOG_FILE_KEEP_OPEN", - "label": "Log File Keep Open", - "description": "Keep the log file open between log messages when true, or close and reopen the log file for each message when false.", - "type": "BOOL", - "default": true - }, - { - "key": "log_file_create_new", - "env": "GFXRECON_LOG_FILE_CREATE_NEW", - "label": "Log File Overwrite", - "description": "Specifies that log file initialization should overwrite an existing file when true, or append to an existing file when false.", - "type": "BOOL", - "default": true - } - ] - } - ] - } - ] - } - } -} diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.dll deleted file mode 100644 index 5efdbff..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.json b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.json deleted file mode 100644 index cd4903f..0000000 --- a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.json +++ /dev/null @@ -1,1280 +0,0 @@ -{ - "file_format_version": "1.2.1", - "layer": { - "name": "VK_LAYER_KHRONOS_profiles", - "type": "GLOBAL", - "library_path": ".\\VkLayer_khronos_profiles.dll", - "api_version": "1.3.290", - "implementation_version": "1.3.0", - "status": "STABLE", - "description": "Khronos Profiles layer", - "introduction": "The Khronos Profiles layer helps test across a wide range of hardware capabilities without requiring a physical copy of every device.", - "url": "https://vulkan.lunarg.com/doc/sdk/latest/windows/profiles_layer.html", - "instance_extensions": [ - { - "name": "VK_EXT_layer_settings", - "spec_version": "2" - } - ], - "device_extensions": [ - { - "name": "VK_EXT_tooling_info", - "spec_version": "1", - "entrypoints": [ - "vkGetPhysicalDeviceToolPropertiesEXT" - ] - } - ], - "features": { - "presets": [ - { - "label": "Force Physical Device Only", - "description": "Use the Profiles layer to force a specific physical device", - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "status": "STABLE", - "settings": [ - { - "key": "force_device", - "value": "FORCE_DEVICE_WITH_NAME" - }, - { - "key": "profile_emulation", - "value": false - }, - { - "key": "simulate_capabilities", - "value": [] - }, - { - "key": "emulate_portability", - "value": false - } - ] - }, - { - "label": "Emulate a Vulkan Conformant Profile", - "description": "Emulate a Conformant Vulkan Profile", - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "status": "STABLE", - "settings": [ - { - "key": "force_device", - "value": "FORCE_DEVICE_OFF" - }, - { - "key": "profile_emulation", - "value": true - }, - { - "key": "profile_dirs", - "value": "${VULKAN_CONTENT}/VK_LAYER_KHRONOS_profiles" - }, - { - "key": "profile_name", - "value": "VP_LUNARG_desktop_baseline_2023" - }, - { - "key": "simulate_capabilities", - "value": [ "SIMULATE_API_VERSION_BIT", "SIMULATE_FEATURES_BIT", "SIMULATE_PROPERTIES_BIT" ] - }, - { - "key": "emulate_portability", - "value": false - } - ] - }, - { - "label": "Emulate a Vulkan Portability Profile", - "description": "Emulate a Vulkan Profile with Vulkan Portability", - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "status": "STABLE", - "settings": [ - { - "key": "force_device", - "value": "FORCE_DEVICE_OFF" - }, - { - "key": "profile_emulation", - "value": true - }, - { - "key": "profile_dirs", - "value": "${VULKAN_CONTENT}/VK_LAYER_KHRONOS_profiles" - }, - { - "key": "profile_name", - "value": "VP_LUNARG_desktop_baseline_2023" - }, - { - "key": "simulate_capabilities", - "value": [ "SIMULATE_API_VERSION_BIT", "SIMULATE_FEATURES_BIT", "SIMULATE_PROPERTIES_BIT" ] - }, - { - "key": "emulate_portability", - "value": true - }, - { - "key": "vertexAttributeAccessBeyondStride", - "value": true - }, - { - "key": "separateStencilMaskRef", - "value": true - }, - { - "key": "mutableComparisonSamplers", - "value": true - }, - { - "key": "multisampleArrayImage", - "value": true - }, - { - "key": "imageViewFormatSwizzle", - "value": true - }, - { - "key": "imageViewFormatReinterpretation", - "value": true - }, - { - "key": "events", - "value": true - }, - { - "key": "constantAlphaColorBlendFactors", - "value": true - } - ] - } - ], - "settings": [ - { - "key": "force_device", - "label": "Force Device", - "description": "On system with multiple physical devices, force the use of one specific physical device.", - "status": "STABLE", - "type": "ENUM", - "default": "FORCE_DEVICE_OFF", - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "flags": [ - { - "key": "FORCE_DEVICE_OFF", - "label": "Off", - "description": "Let the Vulkan Loader list all the Physical Device." - }, - { - "key": "FORCE_DEVICE_WITH_UUID", - "label": "Using Device UUID", - "description": "Force the Physical Device identified by the device UUID.", - "settings": [ - { - "key": "force_device_uuid", - "label": "Device UUID", - "description": "Device UUID of the forced physical devices", - "status": "STABLE", - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "type": "STRING", - "default": "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "force_device", - "value": "FORCE_DEVICE_WITH_UUID" - } - ] - } - } - ] - }, - { - "key": "FORCE_DEVICE_WITH_NAME", - "label": "Using Device Name", - "description": "Force the Physical Device identified by the device UUID.", - "settings": [ - { - "key": "force_device_name", - "label": "Device Name", - "description": "Device Name of the forced physical devices", - "status": "STABLE", - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "type": "ENUM", - "flags": [], - "default": "${VP_PHYSICAL_DEVICES}", - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "force_device", - "value": "FORCE_DEVICE_WITH_NAME" - } - ] - } - } - ] - } - ] - }, - { - "key": "profile_emulation", - "label": "Emulate a Vulkan Profile", - "description": "Emulate a Vulkan Profile on the Developer System", - "status": "STABLE", - "type": "BOOL", - "default": true, - "settings": [ - { - "key": "profile_dirs", - "label": "Loading Directory", - "description": "Select the location all the profiles.", - "type": "LOAD_FOLDER", - "format": "PROFILE", - "default": "", - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "profile_emulation", - "value": true - } - ] - } - }, - { - "key": "profile_name", - "label": "Name", - "description": "Name of the profile specified by the profile file to use.", - "type": "ENUM", - "flags": [], - "default": "${VP_DEFAULT}", - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "profile_emulation", - "value": true - } - ] - } - }, - { - "key": "profile_validation", - "label": "Schema Validation", - "description": "Validate the profile files against the Vulkan SDK profile schema if the file is found.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "profile_emulation", - "value": true - } - ] - } - } - ] - }, - { - "key": "simulate_capabilities", - "label": "Simulate Profile Capabilities", - "description": "Control of the simulated capabilities of the Vulkan physical device from the selected Vulkan Profile.", - "status": "STABLE", - "type": "FLAGS", - "flags": [ - { - "key": "SIMULATE_API_VERSION_BIT", - "label": "Version", - "description": "The Vulkan device will report the API version from the selected Profile. It also overrides the `api-version` set in VkPhysicalDeviceProperties." - }, - { - "key": "SIMULATE_FEATURES_BIT", - "label": "Features", - "description": "The Vulkan device will report the features from the selected Profile.", - "settings": [ - { - "key": "default_feature_values", - "label": "Unspecified Features", - "description": "Feature values when not specified in the select Vulkan profiles.", - "status": "STABLE", - "type": "ENUM", - "default": "DEFAULT_FEATURE_VALUES_DEVICE", - "flags": [ - { - "key": "DEFAULT_FEATURE_VALUES_DEVICE", - "label": "Use Device Values", - "description": "When a feature is not mentionned in the select Vulkan profiles, set is to the physical device value." - }, - { - "key": "DEFAULT_FEATURE_VALUES_FALSE", - "label": "Use False", - "description": "When a feature is not mentionned in the select Vulkan profiles, set it to false." - } - ] - } - ] - }, - { - "key": "SIMULATE_PROPERTIES_BIT", - "label": "Properties", - "description": "The Vulkan device will report the properties from the selected Profile." - }, - { - "key": "SIMULATE_EXTENSIONS_BIT", - "label": "Device Extensions", - "description": "The Vulkan device will report the extensions from the selected Profile." - }, - { - "key": "SIMULATE_FORMATS_BIT", - "label": "Formats", - "description": "The Vulkan device will report the formats from the selected Profile." - } - ], - "default": [ "SIMULATE_API_VERSION_BIT", "SIMULATE_FEATURES_BIT", "SIMULATE_PROPERTIES_BIT" ] - }, - { - "key": "emulate_portability", - "label": "Emulate VK_KHR_portability_subset", - "description": "Emulate the VK_KHR_portability_subset extension on the device.", - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "type": "BOOL", - "default": true, - "settings": [ - { - "key": "constantAlphaColorBlendFactors", - "label": "constantAlphaColorBlendFactors", - "description": "Indicates whether this implementation supports constant alpha Blend Factors used as source or destination color Blending.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "events", - "label": "events", - "description": "Indicates whether this implementation supports synchronization using Events", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "imageViewFormatReinterpretation", - "label": "imageViewFormatReinterpretation", - "description": "Indicates whether this implementation supports a VkImageView being created with a texel format containing a different number of components, or a different number of bits in each component, than the texel format of the underlying VkImage.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "imageViewFormatSwizzle", - "label": "imageViewFormatSwizzle", - "description": "Indicates whether this implementation supports remapping format components using VkImageViewCreateInfo::components.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "imageView2DOn3DImage", - "label": "imageView2DOn3DImage", - "description": "Indicates whether this implementation supports a VkImage being created with the VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT flag set, permitting a 2D or 2D array image view to be created on a 3D VkImage.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "multisampleArrayImage", - "label": "multisampleArrayImage", - "description": "Indicates whether this implementation supports a VkImage being created as a 2D array with multiple samples per texel.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "mutableComparisonSamplers", - "label": "mutableComparisonSamplers", - "description": "Indicates whether this implementation allows descriptors with comparison samplers to be updated.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "pointPolygons", - "label": "pointPolygons", - "description": "Indicates whether this implementation supports Rasterization using a point Polygon Mode.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "samplerMipLodBias", - "label": "samplerMipLodBias", - "description": "Indicates whether this implementation supports setting a mipmap LOD bias value when creating a sampler.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "separateStencilMaskRef", - "label": "separateStencilMaskRef", - "description": "Indicates whether this implementation supports separate front and back Stencil Test reference values.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "shaderSampleRateInterpolationFunctions", - "label": "shaderSampleRateInterpolationFunctions", - "description": "Indicates whether this implementation supports fragment shaders which use the InterpolationFunction capability.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "tessellationIsolines", - "label": "tessellationIsolines", - "description": "Indicates whether this implementation supports isoline output from the Tessellation stage of a graphics pipeline. This member is only meaningful if tessellationShader are supported.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "triangleFans", - "label": "triangleFans", - "description": "Indicates whether this implementation supports Triangle Fans primitive topology.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - } - }, - { - "key": "vertexAttributeAccessBeyondStride", - "label": "vertexAttributeAccessBeyondStride", - "description": "Indicates whether this implementation supports accessing a vertex input attribute beyond the stride of the corresponding vertex input binding.", - "type": "BOOL", - "default": false, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "emulate_portability", - "value": true - } - ] - }, - "settings": [ - { - "key": "minVertexInputBindingStrideAlignment", - "label": "minVertexInputBindingStrideAlignment", - "description": "Indicates whether this implementation supports accessing a vertex input attribute beyond the stride of the corresponding vertex input binding.", - "type": "INT", - "default": 4, - "platforms": [ "WINDOWS", "LINUX" ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "vertexAttributeAccessBeyondStride", - "value": false - } - ] - } - } - ] - } - ] - }, - { - "key": "exclude_device_extensions", - "label": "Exclude Device Extensions", - "description": "Removes the listed device extensions from being reported by the Vulkan physical device.", - "status": "STABLE", - "type": "LIST", - "list": [ - "VK_KHR_16bit_storage", - "VK_KHR_8bit_storage", - "VK_KHR_acceleration_structure", - "VK_KHR_bind_memory2", - "VK_KHR_buffer_device_address", - "VK_KHR_copy_commands2", - "VK_KHR_create_renderpass2", - "VK_KHR_dedicated_allocation", - "VK_KHR_deferred_host_operations", - "VK_KHR_depth_stencil_resolve", - "VK_KHR_descriptor_update_template", - "VK_KHR_device_group", - "VK_KHR_display_swapchain", - "VK_KHR_draw_indirect_count", - "VK_KHR_driver_properties", - "VK_KHR_dynamic_rendering", - "VK_KHR_external_fence", - "VK_KHR_external_fence_fd", - "VK_KHR_external_fence_win32", - "VK_KHR_external_memory", - "VK_KHR_external_memory_fd", - "VK_KHR_external_memory_win32", - "VK_KHR_external_semaphore", - "VK_KHR_external_semaphore_fd", - "VK_KHR_external_semaphore_win32", - "VK_KHR_format_feature_flags2", - "VK_KHR_fragment_shading_rate", - "VK_KHR_get_memory_requirements2", - "VK_KHR_image_format_list", - "VK_KHR_imageless_framebuffer", - "VK_KHR_incremental_present", - "VK_KHR_maintenance1", - "VK_KHR_maintenance2", - "VK_KHR_maintenance3", - "VK_KHR_maintenance4", - "VK_KHR_multiview", - "VK_KHR_performance_query", - "VK_KHR_pipeline_executable_properties", - "VK_KHR_pipeline_library", - "VK_KHR_portability_subset", - "VK_KHR_present_id", - "VK_KHR_present_wait", - "VK_KHR_push_descriptor", - "VK_KHR_ray_query", - "VK_KHR_ray_tracing_pipeline", - "VK_KHR_relaxed_block_layout", - "VK_KHR_sampler_mirror_clamp_to_edge", - "VK_KHR_sampler_ycbcr_conversion", - "VK_KHR_separate_depth_stencil_layouts", - "VK_KHR_shader_atomic_int64", - "VK_KHR_shader_clock", - "VK_KHR_shader_draw_parameters", - "VK_KHR_shader_float16_int8", - "VK_KHR_shader_float_controls", - "VK_KHR_shader_integer_dot_product", - "VK_KHR_shader_non_semantic_info", - "VK_KHR_shader_subgroup_extended_types", - "VK_KHR_shader_subgroup_uniform_control_flow", - "VK_KHR_shader_terminate_invocation", - "VK_KHR_shared_presentable_image", - "VK_KHR_spirv_1_4", - "VK_KHR_storage_buffer_storage_class", - "VK_KHR_swapchain", - "VK_KHR_swapchain_mutable_format", - "VK_KHR_synchronization2", - "VK_KHR_timeline_semaphore", - "VK_KHR_uniform_buffer_standard_layout", - "VK_KHR_variable_pointers", - "VK_KHR_video_decode_queue", - "VK_KHR_video_encode_queue", - "VK_KHR_video_queue", - "VK_KHR_vulkan_memory_model", - "VK_KHR_win32_keyed_mutex", - "VK_KHR_workgroup_memory_explicit_layout", - "VK_KHR_zero_initialize_workgroup_memory", - "VK_EXT_4444_formats", - "VK_EXT_astc_decode_mode", - "VK_EXT_blend_operation_advanced", - "VK_EXT_border_color_swizzle", - "VK_EXT_buffer_device_address", - "VK_EXT_calibrated_timestamps", - "VK_EXT_color_write_enable", - "VK_EXT_conditional_rendering", - "VK_EXT_conservative_rasterization", - "VK_EXT_custom_border_color", - "VK_EXT_debug_marker", - "VK_EXT_depth_clip_control", - "VK_EXT_depth_clip_enable", - "VK_EXT_depth_range_unrestricted", - "VK_EXT_descriptor_indexing", - "VK_EXT_device_memory_report", - "VK_EXT_discard_rectangles", - "VK_EXT_display_control", - "VK_EXT_extended_dynamic_state", - "VK_EXT_extended_dynamic_state2", - "VK_EXT_external_memory_dma_buf", - "VK_EXT_external_memory_host", - "VK_EXT_filter_cubic", - "VK_EXT_fragment_density_map", - "VK_EXT_fragment_density_map2", - "VK_EXT_fragment_shader_interlock", - "VK_EXT_full_screen_exclusive", - "VK_EXT_global_priority", - "VK_EXT_global_priority_query", - "VK_EXT_hdr_metadata", - "VK_EXT_host_query_reset", - "VK_EXT_image_drm_format_modifier", - "VK_EXT_image_robustness", - "VK_EXT_image_view_min_lod", - "VK_EXT_index_type_uint8", - "VK_EXT_inline_uniform_block", - "VK_EXT_line_rasterization", - "VK_EXT_load_store_op_none", - "VK_EXT_memory_budget", - "VK_EXT_memory_priority", - "VK_EXT_multi_draw", - "VK_EXT_pageable_device_local_memory", - "VK_EXT_pci_bus_info", - "VK_EXT_physical_device_drm", - "VK_EXT_pipeline_creation_cache_control", - "VK_EXT_pipeline_creation_feedback", - "VK_EXT_post_depth_coverage", - "VK_EXT_primitive_topology_list_restart", - "VK_EXT_private_data", - "VK_EXT_provoking_vertex", - "VK_EXT_queue_family_foreign", - "VK_EXT_rgba10x6_formats", - "VK_EXT_robustness2", - "VK_EXT_sample_locations", - "VK_EXT_sampler_filter_minmax", - "VK_EXT_scalar_block_layout", - "VK_EXT_separate_stencil_usage", - "VK_EXT_shader_atomic_float", - "VK_EXT_shader_atomic_float2", - "VK_EXT_shader_demote_to_helper_invocation", - "VK_EXT_shader_image_atomic_int64", - "VK_EXT_shader_stencil_export", - "VK_EXT_shader_subgroup_ballot", - "VK_EXT_shader_subgroup_vote", - "VK_EXT_shader_viewport_index_layer", - "VK_EXT_subgroup_size_control", - "VK_EXT_texel_buffer_alignment", - "VK_EXT_texture_compression_astc_hdr", - "VK_EXT_tooling_info", - "VK_EXT_transform_feedback", - "VK_EXT_validation_cache", - "VK_EXT_vertex_attribute_divisor", - "VK_EXT_vertex_input_dynamic_state", - "VK_EXT_video_decode_h264", - "VK_EXT_video_decode_h265", - "VK_EXT_video_encode_h264", - "VK_EXT_video_encode_h265", - "VK_EXT_ycbcr_2plane_444_formats", - "VK_EXT_ycbcr_image_arrays", - "VK_AMD_buffer_marker", - "VK_AMD_device_coherent_memory", - "VK_AMD_display_native_hdr", - "VK_AMD_draw_indirect_count", - "VK_AMD_gcn_shader", - "VK_AMD_gpu_shader_half_float", - "VK_AMD_gpu_shader_int16", - "VK_AMD_memory_overallocation_behavior", - "VK_AMD_mixed_attachment_samples", - "VK_AMD_negative_viewport_height", - "VK_AMD_pipeline_compiler_control", - "VK_AMD_rasterization_order", - "VK_AMD_shader_ballot", - "VK_AMD_shader_core_properties", - "VK_AMD_shader_core_properties2", - "VK_AMD_shader_explicit_vertex_parameter", - "VK_AMD_shader_fragment_mask", - "VK_AMD_shader_image_load_store_lod", - "VK_AMD_shader_info", - "VK_AMD_shader_trinary_minmax", - "VK_AMD_texture_gather_bias_lod", - "VK_ANDROID_external_memory_android_hardware_buffer", - "VK_ARM_rasterization_order_attachment_access", - "VK_FUCHSIA_buffer_collection", - "VK_FUCHSIA_external_memory", - "VK_FUCHSIA_external_semaphore", - "VK_GGP_frame_token", - "VK_GOOGLE_decorate_string", - "VK_GOOGLE_display_timing", - "VK_GOOGLE_hlsl_functionality1", - "VK_GOOGLE_user_type", - "VK_HUAWEI_invocation_mask", - "VK_HUAWEI_subpass_shading", - "VK_IMG_filter_cubic", - "VK_IMG_format_pvrtc", - "VK_INTEL_performance_query", - "VK_INTEL_shader_integer_functions2", - "VK_NV_acquire_winrt_display", - "VK_NV_clip_space_w_scaling", - "VK_NV_compute_shader_derivatives", - "VK_NV_cooperative_matrix", - "VK_NV_corner_sampled_image", - "VK_NV_coverage_reduction_mode", - "VK_NV_dedicated_allocation", - "VK_NV_dedicated_allocation_image_aliasing", - "VK_NV_device_diagnostic_checkpoints", - "VK_NV_device_diagnostics_config", - "VK_NV_device_generated_commands", - "VK_NV_external_memory", - "VK_NV_external_memory_rdma", - "VK_NV_external_memory_win32", - "VK_NV_fill_rectangle", - "VK_NV_fragment_coverage_to_color", - "VK_NV_fragment_shader_barycentric", - "VK_NV_fragment_shading_rate_enums", - "VK_NV_framebuffer_mixed_samples", - "VK_NV_geometry_shader_passthrough", - "VK_NV_glsl_shader", - "VK_NV_inherited_viewport_scissor", - "VK_NV_mesh_shader", - "VK_NV_ray_tracing", - "VK_NV_ray_tracing_motion_blur", - "VK_NV_representative_fragment_test", - "VK_NV_sample_mask_override_coverage", - "VK_NV_scissor_exclusive", - "VK_NV_shader_image_footprint", - "VK_NV_shader_sm_builtins", - "VK_NV_shader_subgroup_partitioned", - "VK_NV_shading_rate_image", - "VK_NV_viewport_array2", - "VK_NV_viewport_swizzle", - "VK_NV_win32_keyed_mutex", - "VK_QCOM_render_pass_shader_resolve", - "VK_QCOM_render_pass_store_ops", - "VK_QCOM_render_pass_transform", - "VK_QCOM_rotated_copy_commands", - "VK_VALVE_mutable_descriptor_type", - "VK_QCOM_fragment_density_map_offset", - "VK_NV_linear_color_attachment", - "VK_KHR_global_priority" - ], - "default": [] - }, - { - "key": "exclude_formats", - "label": "Exclude Formats", - "description": "Removes the format feature flags from being reported by the Vulkan physical device.", - "status": "STABLE", - "type": "LIST", - "list": [ - "VK_FORMAT_R4G4_UNORM_PACK8", - "VK_FORMAT_R4G4B4A4_UNORM_PACK16", - "VK_FORMAT_B4G4R4A4_UNORM_PACK16", - "VK_FORMAT_R5G6B5_UNORM_PACK16", - "VK_FORMAT_B5G6R5_UNORM_PACK16", - "VK_FORMAT_R5G5B5A1_UNORM_PACK16", - "VK_FORMAT_B5G5R5A1_UNORM_PACK16", - "VK_FORMAT_A1R5G5B5_UNORM_PACK16", - "VK_FORMAT_R8_UNORM", - "VK_FORMAT_R8_SNORM", - "VK_FORMAT_R8_USCALED", - "VK_FORMAT_R8_SSCALED", - "VK_FORMAT_R8_UINT", - "VK_FORMAT_R8_SINT", - "VK_FORMAT_R8_SRGB", - "VK_FORMAT_R8G8_UNORM", - "VK_FORMAT_R8G8_SNORM", - "VK_FORMAT_R8G8_USCALED", - "VK_FORMAT_R8G8_SSCALED", - "VK_FORMAT_R8G8_UINT", - "VK_FORMAT_R8G8_SINT", - "VK_FORMAT_R8G8_SRGB", - "VK_FORMAT_R8G8B8_UNORM", - "VK_FORMAT_R8G8B8_SNORM", - "VK_FORMAT_R8G8B8_USCALED", - "VK_FORMAT_R8G8B8_SSCALED", - "VK_FORMAT_R8G8B8_UINT", - "VK_FORMAT_R8G8B8_SINT", - "VK_FORMAT_R8G8B8_SRGB", - "VK_FORMAT_B8G8R8_UNORM", - "VK_FORMAT_B8G8R8_SNORM", - "VK_FORMAT_B8G8R8_USCALED", - "VK_FORMAT_B8G8R8_SSCALED", - "VK_FORMAT_B8G8R8_UINT", - "VK_FORMAT_B8G8R8_SINT", - "VK_FORMAT_B8G8R8_SRGB", - "VK_FORMAT_R8G8B8A8_UNORM", - "VK_FORMAT_R8G8B8A8_SNORM", - "VK_FORMAT_R8G8B8A8_USCALED", - "VK_FORMAT_R8G8B8A8_SSCALED", - "VK_FORMAT_R8G8B8A8_UINT", - "VK_FORMAT_R8G8B8A8_SINT", - "VK_FORMAT_R8G8B8A8_SRGB", - "VK_FORMAT_B8G8R8A8_UNORM", - "VK_FORMAT_B8G8R8A8_SNORM", - "VK_FORMAT_B8G8R8A8_USCALED", - "VK_FORMAT_B8G8R8A8_SSCALED", - "VK_FORMAT_B8G8R8A8_UINT", - "VK_FORMAT_B8G8R8A8_SINT", - "VK_FORMAT_B8G8R8A8_SRGB", - "VK_FORMAT_A8B8G8R8_UNORM_PACK32", - "VK_FORMAT_A8B8G8R8_SNORM_PACK32", - "VK_FORMAT_A8B8G8R8_USCALED_PACK32", - "VK_FORMAT_A8B8G8R8_SSCALED_PACK32", - "VK_FORMAT_A8B8G8R8_UINT_PACK32", - "VK_FORMAT_A8B8G8R8_SINT_PACK32", - "VK_FORMAT_A8B8G8R8_SRGB_PACK32", - "VK_FORMAT_A2R10G10B10_UNORM_PACK32", - "VK_FORMAT_A2R10G10B10_SNORM_PACK32", - "VK_FORMAT_A2R10G10B10_USCALED_PACK32", - "VK_FORMAT_A2R10G10B10_SSCALED_PACK32", - "VK_FORMAT_A2R10G10B10_UINT_PACK32", - "VK_FORMAT_A2R10G10B10_SINT_PACK32", - "VK_FORMAT_A2B10G10R10_UNORM_PACK32", - "VK_FORMAT_A2B10G10R10_SNORM_PACK32", - "VK_FORMAT_A2B10G10R10_USCALED_PACK32", - "VK_FORMAT_A2B10G10R10_SSCALED_PACK32", - "VK_FORMAT_A2B10G10R10_UINT_PACK32", - "VK_FORMAT_A2B10G10R10_SINT_PACK32", - "VK_FORMAT_R16_UNORM", - "VK_FORMAT_R16_SNORM", - "VK_FORMAT_R16_USCALED", - "VK_FORMAT_R16_SSCALED", - "VK_FORMAT_R16_UINT", - "VK_FORMAT_R16_SINT", - "VK_FORMAT_R16_SFLOAT", - "VK_FORMAT_R16G16_UNORM", - "VK_FORMAT_R16G16_SNORM", - "VK_FORMAT_R16G16_USCALED", - "VK_FORMAT_R16G16_SSCALED", - "VK_FORMAT_R16G16_UINT", - "VK_FORMAT_R16G16_SINT", - "VK_FORMAT_R16G16_SFLOAT", - "VK_FORMAT_R16G16B16_UNORM", - "VK_FORMAT_R16G16B16_SNORM", - "VK_FORMAT_R16G16B16_USCALED", - "VK_FORMAT_R16G16B16_SSCALED", - "VK_FORMAT_R16G16B16_UINT", - "VK_FORMAT_R16G16B16_SINT", - "VK_FORMAT_R16G16B16_SFLOAT", - "VK_FORMAT_R16G16B16A16_UNORM", - "VK_FORMAT_R16G16B16A16_SNORM", - "VK_FORMAT_R16G16B16A16_USCALED", - "VK_FORMAT_R16G16B16A16_SSCALED", - "VK_FORMAT_R16G16B16A16_UINT", - "VK_FORMAT_R16G16B16A16_SINT", - "VK_FORMAT_R16G16B16A16_SFLOAT", - "VK_FORMAT_R32_UINT", - "VK_FORMAT_R32_SINT", - "VK_FORMAT_R32_SFLOAT", - "VK_FORMAT_R32G32_UINT", - "VK_FORMAT_R32G32_SINT", - "VK_FORMAT_R32G32_SFLOAT", - "VK_FORMAT_R32G32B32_UINT", - "VK_FORMAT_R32G32B32_SINT", - "VK_FORMAT_R32G32B32_SFLOAT", - "VK_FORMAT_R32G32B32A32_UINT", - "VK_FORMAT_R32G32B32A32_SINT", - "VK_FORMAT_R32G32B32A32_SFLOAT", - "VK_FORMAT_R64_UINT", - "VK_FORMAT_R64_SINT", - "VK_FORMAT_R64_SFLOAT", - "VK_FORMAT_R64G64_UINT", - "VK_FORMAT_R64G64_SINT", - "VK_FORMAT_R64G64_SFLOAT", - "VK_FORMAT_R64G64B64_UINT", - "VK_FORMAT_R64G64B64_SINT", - "VK_FORMAT_R64G64B64_SFLOAT", - "VK_FORMAT_R64G64B64A64_UINT", - "VK_FORMAT_R64G64B64A64_SINT", - "VK_FORMAT_R64G64B64A64_SFLOAT", - "VK_FORMAT_B10G11R11_UFLOAT_PACK32", - "VK_FORMAT_E5B9G9R9_UFLOAT_PACK32", - "VK_FORMAT_D16_UNORM", - "VK_FORMAT_X8_D24_UNORM_PACK32", - "VK_FORMAT_D32_SFLOAT", - "VK_FORMAT_S8_UINT", - "VK_FORMAT_D16_UNORM_S8_UINT", - "VK_FORMAT_D24_UNORM_S8_UINT", - "VK_FORMAT_D32_SFLOAT_S8_UINT", - "VK_FORMAT_BC1_RGB_UNORM_BLOCK", - "VK_FORMAT_BC1_RGB_SRGB_BLOCK", - "VK_FORMAT_BC1_RGBA_UNORM_BLOCK", - "VK_FORMAT_BC1_RGBA_SRGB_BLOCK", - "VK_FORMAT_BC2_UNORM_BLOCK", - "VK_FORMAT_BC2_SRGB_BLOCK", - "VK_FORMAT_BC3_UNORM_BLOCK", - "VK_FORMAT_BC3_SRGB_BLOCK", - "VK_FORMAT_BC4_UNORM_BLOCK", - "VK_FORMAT_BC4_SNORM_BLOCK", - "VK_FORMAT_BC5_UNORM_BLOCK", - "VK_FORMAT_BC5_SNORM_BLOCK", - "VK_FORMAT_BC6H_UFLOAT_BLOCK", - "VK_FORMAT_BC6H_SFLOAT_BLOCK", - "VK_FORMAT_BC7_UNORM_BLOCK", - "VK_FORMAT_BC7_SRGB_BLOCK", - "VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK", - "VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK", - "VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK", - "VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK", - "VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK", - "VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK", - "VK_FORMAT_EAC_R11_UNORM_BLOCK", - "VK_FORMAT_EAC_R11_SNORM_BLOCK", - "VK_FORMAT_EAC_R11G11_UNORM_BLOCK", - "VK_FORMAT_EAC_R11G11_SNORM_BLOCK", - "VK_FORMAT_ASTC_4x4_UNORM_BLOCK", - "VK_FORMAT_ASTC_4x4_SRGB_BLOCK", - "VK_FORMAT_ASTC_5x4_UNORM_BLOCK", - "VK_FORMAT_ASTC_5x4_SRGB_BLOCK", - "VK_FORMAT_ASTC_5x5_UNORM_BLOCK", - "VK_FORMAT_ASTC_5x5_SRGB_BLOCK", - "VK_FORMAT_ASTC_6x5_UNORM_BLOCK", - "VK_FORMAT_ASTC_6x5_SRGB_BLOCK", - "VK_FORMAT_ASTC_6x6_UNORM_BLOCK", - "VK_FORMAT_ASTC_6x6_SRGB_BLOCK", - "VK_FORMAT_ASTC_8x5_UNORM_BLOCK", - "VK_FORMAT_ASTC_8x5_SRGB_BLOCK", - "VK_FORMAT_ASTC_8x6_UNORM_BLOCK", - "VK_FORMAT_ASTC_8x6_SRGB_BLOCK", - "VK_FORMAT_ASTC_8x8_UNORM_BLOCK", - "VK_FORMAT_ASTC_8x8_SRGB_BLOCK", - "VK_FORMAT_ASTC_10x5_UNORM_BLOCK", - "VK_FORMAT_ASTC_10x5_SRGB_BLOCK", - "VK_FORMAT_ASTC_10x6_UNORM_BLOCK", - "VK_FORMAT_ASTC_10x6_SRGB_BLOCK", - "VK_FORMAT_ASTC_10x8_UNORM_BLOCK", - "VK_FORMAT_ASTC_10x8_SRGB_BLOCK", - "VK_FORMAT_ASTC_10x10_UNORM_BLOCK", - "VK_FORMAT_ASTC_10x10_SRGB_BLOCK", - "VK_FORMAT_ASTC_12x10_UNORM_BLOCK", - "VK_FORMAT_ASTC_12x10_SRGB_BLOCK", - "VK_FORMAT_ASTC_12x12_UNORM_BLOCK", - "VK_FORMAT_ASTC_12x12_SRGB_BLOCK", - "VK_FORMAT_G8B8G8R8_422_UNORM", - "VK_FORMAT_B8G8R8G8_422_UNORM", - "VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM", - "VK_FORMAT_G8_B8R8_2PLANE_420_UNORM", - "VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM", - "VK_FORMAT_G8_B8R8_2PLANE_422_UNORM", - "VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM", - "VK_FORMAT_R10X6_UNORM_PACK16", - "VK_FORMAT_R10X6G10X6_UNORM_2PACK16", - "VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16", - "VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16", - "VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16", - "VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16", - "VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16", - "VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16", - "VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16", - "VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16", - "VK_FORMAT_R12X4_UNORM_PACK16", - "VK_FORMAT_R12X4G12X4_UNORM_2PACK16", - "VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16", - "VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16", - "VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16", - "VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16", - "VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16", - "VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16", - "VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16", - "VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16", - "VK_FORMAT_G16B16G16R16_422_UNORM", - "VK_FORMAT_B16G16R16G16_422_UNORM", - "VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM", - "VK_FORMAT_G16_B16R16_2PLANE_420_UNORM", - "VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM", - "VK_FORMAT_G16_B16R16_2PLANE_422_UNORM", - "VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM", - "VK_FORMAT_G8_B8R8_2PLANE_444_UNORM", - "VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16", - "VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16", - "VK_FORMAT_G16_B16R16_2PLANE_444_UNORM", - "VK_FORMAT_A4R4G4B4_UNORM_PACK16", - "VK_FORMAT_A4B4G4R4_UNORM_PACK16", - "VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK", - "VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK", - "VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG", - "VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG", - "VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG", - "VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG", - "VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG", - "VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG", - "VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG", - "VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG" - ], - "default": [] - }, - { - "key": "debug_actions", - "label": "Debug Actions", - "description": "This indicates what action is to be taken when a layer wants to report information", - "status": "STABLE", - "type": "FLAGS", - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "flags": [ - { - "key": "DEBUG_ACTION_STDOUT_BIT", - "label": "Log to stdout", - "description": "Log messages using the stdout." - }, - { - "key": "DEBUG_ACTION_OUTPUT_BIT", - "label": "Log to OutputDebugString", - "description": "Log messages using the Windows OutputDebugString for Vulkan Studio output display.", - "platforms": [ "WINDOWS" ] - }, - { - "key": "DEBUG_ACTION_FILE_BIT", - "label": "Log to File", - "description": "Log messages to a file.", - "settings": [ - { - "key": "debug_filename", - "label": "Log Filename", - "description": "Specifies the output filename", - "type": "SAVE_FILE", - "default": "profiles_layer_log.txt", - "dependence": { - "mode": "ANY", - "settings": [ - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_STDOUT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_OUTPUT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_BREAKPOINT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_STDOUT_BIT", "DEBUG_ACTION_OUTPUT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_STDOUT_BIT", "DEBUG_ACTION_BREAKPOINT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_OUTPUT_BIT", "DEBUG_ACTION_BREAKPOINT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_STDOUT_BIT", "DEBUG_ACTION_OUTPUT_BIT", "DEBUG_ACTION_BREAKPOINT_BIT" ] - } - ] - } - }, - { - "key": "debug_file_clear", - "label": "Clear Log at Launch", - "description": "Discard the content of the log file between each layer run", - "type": "BOOL", - "default": true, - "dependence": { - "mode": "ANY", - "settings": [ - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_STDOUT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_OUTPUT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_BREAKPOINT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_STDOUT_BIT", "DEBUG_ACTION_OUTPUT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_STDOUT_BIT", "DEBUG_ACTION_BREAKPOINT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_OUTPUT_BIT", "DEBUG_ACTION_BREAKPOINT_BIT" ] - }, - { - "key": "debug_actions", - "value": [ "DEBUG_ACTION_FILE_BIT", "DEBUG_ACTION_STDOUT_BIT", "DEBUG_ACTION_OUTPUT_BIT", "DEBUG_ACTION_BREAKPOINT_BIT" ] - } - ] - } - } - ], - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "expanded": true - }, - { - "key": "DEBUG_ACTION_BREAKPOINT_BIT", - "label": "Break", - "description": "Trigger a breakpoint if a debugger is in use." - } - ], - "default": [ "DEBUG_ACTION_STDOUT_BIT" ] - }, - { - "key": "debug_fail_on_error", - "label": "Fail on Error", - "description": "If the device doesn't support the capabilities of the selected Profile, the layer fail to load. When enabled, vkEnumeratePhysicalDevices will fail when the selected Profile is not supported.", - "status": "STABLE", - "type": "BOOL", - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "default": false - }, - { - "key": "debug_reports", - "label": "Message Types", - "description": "This is a comma-delineated list of options telling the layer what types of messages it should report back", - "status": "STABLE", - "type": "FLAGS", - "platforms": [ "WINDOWS", "LINUX", "MACOS" ], - "flags": [ - { - "key": "DEBUG_REPORT_NOTIFICATION_BIT", - "label": "Notification", - "description": "Report notifications." - }, - { - "key": "DEBUG_REPORT_WARNING_BIT", - "label": "Warning", - "description": "Report warnings from using the API in a manner which may lead to undefined behavior or to warn the user of common trouble spots. A warning does NOT necessarily signify illegal application behavior." - }, - { - "key": "DEBUG_REPORT_ERROR_BIT", - "label": "Error", - "description": "Report errors in API usage." - }, - { - "key": "DEBUG_REPORT_DEBUG_BIT", - "label": "Debug", - "description": "Report debug information for the Profiles Layer development.", - "view": "ADVANCED" - } - ], - "default": [ - "DEBUG_REPORT_NOTIFICATION_BIT", - "DEBUG_REPORT_WARNING_BIT", - "DEBUG_REPORT_ERROR_BIT" - ] - } - ] - } - } -} diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.dll deleted file mode 100644 index f54209e..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.json b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.json deleted file mode 100644 index 85eeb3b..0000000 --- a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.json +++ /dev/null @@ -1,49 +0,0 @@ -{ - "file_format_version": "1.2.0", - "layer": { - "name": "VK_LAYER_KHRONOS_synchronization2", - "type": "GLOBAL", - "library_path": ".\\VkLayer_khronos_synchronization2.dll", - "api_version": "1.3.290", - "implementation_version": "1", - "description": "Khronos Synchronization2 layer", - "introduction": "The VK_LAYER_KHRONOS_synchronization2 extension layer implements the VK_KHR_synchronization2 extension.", - "url": "https://vulkan.lunarg.com/doc/sdk/latest/windows/synchronization2_layer.html", - "status": "STABLE", - "platforms": [ "WINDOWS", "LINUX", "MACOS", "ANDROID" ], - "instance_extensions": [ - { - "name": "VK_EXT_layer_settings", - "spec_version": "2" - } - ], - "device_extensions": [ - { - "name": "VK_KHR_synchronization2", - "spec_version": "1", - "entrypoints": [ - "vkCmdSetEvent2KHR", - "vkCmdResetEvent2KHR", - "vkCmdWaitEvents2KHR", - "vkCmdPipelineBarrier2KHR", - "vkCmdWriteTimestamp2KHR", - "vkQueueSubmit2KHR", - "vkCmdWriteBufferMarker2AMD", - "vkGetQueueCheckpointData2NV" - ] - } - ], - "features": { - "settings": [ - { - "key": "force_enable", - "env": "VK_SYNCHRONIZATION2_FORCE_ENABLE", - "label": "Force Enable", - "description": "Force the layer to be active even if the underlying driver also implements the synchonization2 extension.", - "type": "BOOL", - "default": false - } - ] - } - } -} diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.dll deleted file mode 100644 index 4ee297a..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.json b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.json deleted file mode 100644 index faaa993..0000000 --- a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.json +++ /dev/null @@ -1,1759 +0,0 @@ -{ - "file_format_version": "1.2.0", - "layer": { - "name": "VK_LAYER_KHRONOS_validation", - "type": "GLOBAL", - "library_path": ".\\VkLayer_khronos_validation.dll", - "api_version": "1.3.290", - "implementation_version": "1", - "description": "Khronos Validation Layer", - "introduction": "The main, comprehensive Khronos validation layer.\n\nVulkan is an Explicit API, enabling direct control over how GPUs actually work. By design, minimal error checking is done inside a Vulkan driver. Applications have full control and responsibility for correct operation. Any errors in how Vulkan is used can result in a crash. \n\nThe Khronos Valiation Layer can be enabled to assist development by enabling developers to verify their applications correctly use the Vulkan API.", - "platforms": [ - "WINDOWS", - "LINUX", - "ANDROID", - "MACOS" - ], - "url": "https://vulkan.lunarg.com/doc/sdk/latest/windows/khronos_validation_layer.html", - "instance_extensions": [ - { - "name": "VK_EXT_debug_report", - "spec_version": "9" - }, - { - "name": "VK_EXT_debug_utils", - "spec_version": "1" - }, - { - "name": "VK_EXT_layer_settings", - "spec_version": "2" - }, - { - "name": "VK_EXT_validation_features", - "spec_version": "2" - } - ], - "device_extensions": [ - { - "name": "VK_EXT_debug_marker", - "spec_version": "4", - "entrypoints": [ - "vkDebugMarkerSetObjectTagEXT", - "vkDebugMarkerSetObjectNameEXT", - "vkCmdDebugMarkerBeginEXT", - "vkCmdDebugMarkerEndEXT", - "vkCmdDebugMarkerInsertEXT" - ] - }, - { - "name": "VK_EXT_validation_cache", - "spec_version": "1", - "entrypoints": [ - "vkCreateValidationCacheEXT", - "vkDestroyValidationCacheEXT", - "vkGetValidationCacheDataEXT", - "vkMergeValidationCachesEXT" - ] - }, - { - "name": "VK_EXT_tooling_info", - "spec_version": "1", - "entrypoints": [ - "vkGetPhysicalDeviceToolPropertiesEXT" - ] - } - ], - "features": { - "presets": [ - { - "label": "Standard", - "description": "Good default validation setup that balance validation coverage and performance.", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "status": "STABLE", - "settings": [ - { - "key": "validate_core", - "value": true - }, - { - "key": "check_image_layout", - "value": true - }, - { - "key": "check_command_buffer", - "value": true - }, - { - "key": "check_object_in_use", - "value": true - }, - { - "key": "check_query", - "value": true - }, - { - "key": "check_shaders", - "value": true - }, - { - "key": "check_shaders_caching", - "value": true - }, - { - "key": "unique_handles", - "value": true - }, - { - "key": "object_lifetime", - "value": true - }, - { - "key": "stateless_param", - "value": true - }, - { - "key": "thread_safety", - "value": false - }, - { - "key": "validate_sync", - "value": false - }, - { - "key": "validate_gpu_based", - "value": "GPU_BASED_NONE" - }, - { - "key": "validate_best_practices", - "value": false - }, - { - "key": "report_flags", - "value": [ - "error" - ] - } - ] - }, - { - "label": "Reduced-Overhead", - "description": "Disables some checks in the interest of better performance.", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS" - ], - "status": "STABLE", - "settings": [ - { - "key": "validate_core", - "value": true - }, - { - "key": "check_image_layout", - "value": false - }, - { - "key": "check_command_buffer", - "value": false - }, - { - "key": "check_object_in_use", - "value": false - }, - { - "key": "check_query", - "value": false - }, - { - "key": "check_shaders", - "value": true - }, - { - "key": "check_shaders_caching", - "value": true - }, - { - "key": "unique_handles", - "value": false - }, - { - "key": "object_lifetime", - "value": true - }, - { - "key": "stateless_param", - "value": true - }, - { - "key": "thread_safety", - "value": false - }, - { - "key": "validate_sync", - "value": false - }, - { - "key": "validate_gpu_based", - "value": "GPU_BASED_NONE" - }, - { - "key": "validate_best_practices", - "value": false - }, - { - "key": "report_flags", - "value": [ - "error" - ] - } - ] - }, - { - "label": "Best Practices", - "description": "Provides warnings on valid API usage that is potential API misuse.", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "status": "STABLE", - "settings": [ - { - "key": "validate_core", - "value": false - }, - { - "key": "check_image_layout", - "value": false - }, - { - "key": "check_command_buffer", - "value": false - }, - { - "key": "check_object_in_use", - "value": false - }, - { - "key": "check_query", - "value": false - }, - { - "key": "check_shaders", - "value": false - }, - { - "key": "check_shaders_caching", - "value": false - }, - { - "key": "unique_handles", - "value": false - }, - { - "key": "object_lifetime", - "value": false - }, - { - "key": "stateless_param", - "value": false - }, - { - "key": "thread_safety", - "value": false - }, - { - "key": "validate_sync", - "value": false - }, - { - "key": "validate_gpu_based", - "value": "GPU_BASED_NONE" - }, - { - "key": "validate_best_practices", - "value": true - }, - { - "key": "report_flags", - "value": [ - "error", - "warn", - "perf" - ] - } - ] - }, - { - "label": "Synchronization", - "description": "Identify resource access conflicts due to missing or incorrect synchronization operations between actions reading or writing the same regions of memory.", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "status": "STABLE", - "settings": [ - { - "key": "validate_core", - "value": false - }, - { - "key": "check_image_layout", - "value": false - }, - { - "key": "check_command_buffer", - "value": false - }, - { - "key": "check_object_in_use", - "value": false - }, - { - "key": "check_query", - "value": false - }, - { - "key": "check_shaders", - "value": false - }, - { - "key": "check_shaders_caching", - "value": false - }, - { - "key": "unique_handles", - "value": true - }, - { - "key": "object_lifetime", - "value": false - }, - { - "key": "stateless_param", - "value": false - }, - { - "key": "thread_safety", - "value": true - }, - { - "key": "validate_sync", - "value": true - }, - { - "key": "validate_gpu_based", - "value": "GPU_BASED_NONE" - }, - { - "key": "validate_best_practices", - "value": false - }, - { - "key": "report_flags", - "value": [ - "error" - ] - } - ] - }, - { - "label": "GPU-Assisted", - "description": "Check for API usage errors at shader execution time.", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "status": "STABLE", - "settings": [ - { - "key": "validate_core", - "value": false - }, - { - "key": "check_image_layout", - "value": false - }, - { - "key": "check_command_buffer", - "value": false - }, - { - "key": "check_object_in_use", - "value": false - }, - { - "key": "check_query", - "value": false - }, - { - "key": "check_shaders", - "value": false - }, - { - "key": "check_shaders_caching", - "value": false - }, - { - "key": "unique_handles", - "value": false - }, - { - "key": "object_lifetime", - "value": false - }, - { - "key": "stateless_param", - "value": false - }, - { - "key": "thread_safety", - "value": false - }, - { - "key": "validate_sync", - "value": false - }, - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - }, - { - "key": "gpuav_reserve_binding_slot", - "value": true - }, - { - "key": "validate_best_practices", - "value": false - }, - { - "key": "report_flags", - "value": [ - "error" - ] - } - ] - }, - { - "label": "Debug Printf", - "description": "Debug shader code by \"printing\" any values of interest to the debug callback or stdout.", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "status": "STABLE", - "settings": [ - { - "key": "validate_core", - "value": false - }, - { - "key": "check_image_layout", - "value": false - }, - { - "key": "check_command_buffer", - "value": false - }, - { - "key": "check_object_in_use", - "value": false - }, - { - "key": "check_query", - "value": false - }, - { - "key": "check_shaders", - "value": false - }, - { - "key": "check_shaders_caching", - "value": false - }, - { - "key": "unique_handles", - "value": false - }, - { - "key": "object_lifetime", - "value": false - }, - { - "key": "stateless_param", - "value": false - }, - { - "key": "thread_safety", - "value": false - }, - { - "key": "validate_sync", - "value": false - }, - { - "key": "validate_gpu_based", - "value": "GPU_BASED_DEBUG_PRINTF" - }, - { - "key": "validate_best_practices", - "value": false - }, - { - "key": "report_flags", - "value": [ - "error" - ] - } - ] - } - ], - "settings": [ - { - "key": "validation_control", - "label": "Validation Areas", - "description": "Control of the Validation layer validation", - "type": "GROUP", - "expanded": true, - "settings": [ - { - "key": "fine_grained_locking", - "env": "VK_LAYER_FINE_GRAINED_LOCKING", - "label": "Fine Grained Locking", - "description": "Enable fine grained locking for Core Validation, which should improve performance in multithreaded applications. This setting allows the optimization to be disabled for debugging.", - "type": "BOOL", - "default": true, - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ] - }, - { - "key": "validate_core", - "label": "Core", - "description": "The main, heavy-duty validation checks. This may be valuable early in the development cycle to reduce validation output while correcting parameter/object usage errors.", - "type": "BOOL", - "default": true, - "settings": [ - { - "key": "check_image_layout", - "label": "Image Layout", - "description": "Check that the layout of each image subresource is correct whenever it is used by a command buffer. These checks are very CPU intensive for some applications.", - "type": "BOOL", - "default": true, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_core", - "value": true - } - ] - } - }, - { - "key": "check_command_buffer", - "label": "Command Buffer State", - "description": "Check that all Vulkan objects used by a command buffer have not been destroyed. These checks can be CPU intensive for some applications.", - "type": "BOOL", - "default": true, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_core", - "value": true - } - ] - } - }, - { - "key": "check_object_in_use", - "label": "Object in Use", - "description": "Check that Vulkan objects are not in use by a command buffer when they are destroyed.", - "type": "BOOL", - "default": true, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_core", - "value": true - } - ] - } - }, - { - "key": "check_query", - "label": "Query", - "description": "Checks for commands that use VkQueryPool objects.", - "type": "BOOL", - "default": true, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_core", - "value": true - } - ] - } - }, - { - "key": "check_shaders", - "label": "Shader", - "description": "Shader checks. These checks can be CPU intensive during application start up, especially if Shader Validation Caching is also disabled.", - "type": "BOOL", - "default": true, - "expanded": true, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_core", - "value": true - } - ] - }, - "settings": [ - { - "key": "check_shaders_caching", - "label": "Caching", - "description": "Enable caching of shader validation results.", - "type": "BOOL", - "default": true, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_core", - "value": true - }, - { - "key": "check_shaders", - "value": true - } - ] - } - } - ] - } - ] - }, - { - "key": "unique_handles", - "label": "Handle Wrapping", - "description": "Handle wrapping checks. Disable this feature if you are exerience crashes when creating new extensions or developing new Vulkan objects/structures.", - "type": "BOOL", - "default": true, - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ] - }, - { - "key": "object_lifetime", - "label": "Object Lifetime", - "description": "Object tracking checks. This may not always be necessary late in a development cycle.", - "type": "BOOL", - "default": true, - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ] - }, - { - "key": "stateless_param", - "label": "Stateless Parameter", - "description": "Stateless parameter checks. This may not always be necessary late in a development cycle.", - "type": "BOOL", - "default": true, - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ] - }, - { - "key": "thread_safety", - "label": "Thread Safety", - "description": "Thread checks. In order to not degrade performance, it might be best to run your program with thread-checking disabled most of the time, enabling it occasionally for a quick sanity check or when debugging difficult application behaviors.", - "type": "BOOL", - "default": true, - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ] - }, - { - "key": "validate_sync", - "label": "Synchronization", - "description": "Check for resource access conflicts caused by missing or incorrectly used synchronization operations.", - "url": "${LUNARG_SDK}/synchronization_usage.html", - "type": "BOOL", - "default": false, - "expanded": true, - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "settings": [ - { - "key": "syncval_submit_time_validation", - "label": "Submit time validation", - "description": "Enable synchronization validation on the boundary between submitted command buffers. This also validates accesses from presentation operations. This option can incur a significant performance cost.", - "type": "BOOL", - "default": true, - "status": "STABLE", - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_sync", - "value": true - } - ] - } - }, - { - "key": "syncval_shader_accesses_heuristic", - "label": "Shader accesses heuristic", - "description": "Takes into account memory accesses performed by the shader based on SPIR-V static analysis. Warning: can produce false-positives, can ignore certain types of accesses.", - "type": "BOOL", - "default": false, - "status": "STABLE", - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_sync", - "value": true - } - ] - } - } - ] - }, - { - "key": "validate_gpu_based", - "label": "GPU Base", - "description": "Setting an option here will enable specialized areas of validation", - "type": "ENUM", - "default": "GPU_BASED_NONE", - "expanded": true, - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "flags": [ - { - "key": "GPU_BASED_NONE", - "label": "None", - "description": "No GPU-based validation." - }, - { - "key": "GPU_BASED_DEBUG_PRINTF", - "label": "Debug Printf", - "description": "Enables processing of debug printf instructions in shaders and sending debug strings to the debug callback.", - "url": "${LUNARG_SDK}/debug_printf.html", - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "settings": [ - { - "key": "printf_to_stdout", - "label": "Redirect Printf messages to stdout", - "description": "Enable redirection of Debug Printf messages from the debug callback to stdout", - "type": "BOOL", - "default": true, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_DEBUG_PRINTF" - } - ] - } - }, - { - "key": "printf_verbose", - "label": "Printf verbose", - "description": "Set the verbosity of debug printf messages", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_DEBUG_PRINTF" - } - ] - } - }, - { - "key": "printf_buffer_size", - "label": "Printf buffer size", - "description": "Set the size in bytes of the buffer used by debug printf", - "type": "INT", - "default": 1024, - "range": { - "min": 128, - "max": 1048576 - }, - "unit": "bytes", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_DEBUG_PRINTF" - } - ] - } - } - ] - }, - { - "key": "GPU_BASED_GPU_ASSISTED", - "label": "GPU-Assisted", - "description": "Check for API usage errors at shader execution time.", - "url": "${LUNARG_SDK}/gpu_validation.html", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "settings": [ - { - "key": "gpuav_shader_instrumentation", - "label": "Shader instrumentation", - "description": "Instrument shaders to validate descriptors, descriptor indexing, buffer device addresses and ray queries. Warning: will considerably slow down shader executions.", - "type": "BOOL", - "default": true, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - }, - "settings": [ - { - "key": "gpuav_descriptor_checks", - "label": "Descriptors indexing", - "description": "Enable descriptors and buffer out of bounds validation when using descriptor indexing", - "type": "BOOL", - "default": true, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_shader_instrumentation", - "value": true - } - ] - }, - "settings": [ - { - "key": "gpuav_warn_on_robust_oob", - "label": "Generate warning on out of bounds accesses even if buffer robustness is enabled", - "description": "Warn on out of bounds accesses even if robustness is enabled", - "type": "BOOL", - "default": true, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_shader_instrumentation", - "value": true - } - ] - } - } - ] - }, - { - "key": "gpuav_buffer_address_oob", - "label": "Out of bounds buffer device addresses", - "type": "BOOL", - "default": true, - "description": "Check for ", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_shader_instrumentation", - "value": true - } - ] - }, - "settings": [ - { - "key": "gpuav_max_buffer_device_addresses", - "label": "Maximum number of buffer device addresses in use at one time", - "description": "", - "type": "INT", - "default": 10000, - "range": { - "min": 100, - "max": 10000000 - }, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_shader_instrumentation", - "value": true - } - ] - } - } - ] - }, - { - "key": "gpuav_validate_ray_query", - "label": "RayQuery SPIR-V Instructions", - "description": "Enable shader instrumentation on OpRayQueryInitializeKHR", - "type": "BOOL", - "default": true, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_shader_instrumentation", - "value": true - } - ] - } - }, - { - "key": "gpuav_cache_instrumented_shaders", - "label": "Cache instrumented shaders rather than instrumenting them on every run", - "description": "Enable instrumented shader caching", - "type": "BOOL", - "default": true, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_shader_instrumentation", - "value": true - } - ] - } - }, - { - "key": "gpuav_select_instrumented_shaders", - "label": "Enable instrumenting shaders selectively", - "description": "Select which shaders to instrument passing a VkValidationFeaturesEXT struct with GPU-AV enabled in the VkShaderModuleCreateInfo pNext", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_shader_instrumentation", - "value": true - } - ] - } - } - ] - }, - { - "key": "gpuav_buffers_validation", - "label": "Buffer content validation", - "description": "Validate buffers containing parameters used in indirect Vulkan commands, or used in copy commands", - "type": "BOOL", - "default": true, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - }, - "settings": [ - { - "key": "gpuav_indirect_draws_buffers", - "label": "Indirect draws parameters", - "type": "BOOL", - "default": true, - "description": "Validate buffers containing draw parameters used in indirect draw commands", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_buffers_validation", - "value": true - } - ] - } - }, - { - "key": "gpuav_indirect_dispatches_buffers", - "label": "Indirect dispatches parameters", - "type": "BOOL", - "default": true, - "description": "Validate buffers containing dispatch parameters used in indirect dispatch commands", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_buffers_validation", - "value": true - } - ] - } - }, - { - "key": "gpuav_indirect_trace_rays_buffers", - "label": "Indirect trace rays parameters", - "type": "BOOL", - "default": true, - "description": "Validate buffers containing ray tracing parameters used in indirect ray tracing commands", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_buffers_validation", - "value": true - } - ] - } - }, - { - "key": "gpuav_buffer_copies", - "label": "Buffer copies", - "type": "BOOL", - "default": true, - "description": "Validate copies involving a VkBuffer. Right now only validates copy buffer to image.", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "gpuav_buffers_validation", - "value": true - } - ] - } - } - ] - }, - { - "key": "gpuav_advanced_settings", - "label": "Advanced Settings", - "description": "GPU-AV advanced settings", - "type": "GROUP", - "view": "ADVANCED", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - }, - "settings": [ - { - "key": "gpuav_reserve_binding_slot", - "label": "Reserve Descriptor Set Binding Slot", - "type": "BOOL", - "default": true, - "description": "Specifies that the validation layers reserve a descriptor set binding slot for their own use. The layer reports a value for VkPhysicalDeviceLimits::maxBoundDescriptorSets that is one less than the value reported by the device. If the device supports the binding of only one descriptor set, the validation layer does not perform GPU-assisted validation.", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - } - }, - { - "key": "gpuav_vma_linear_output", - "label": "Linear Memory Allocation Mode", - "description": "Use VMA linear memory allocations for GPU-AV output buffers instead of finding best place for new allocations among free regions to optimize memory usage. Enabling this setting reduces performance cost but disabling this method minimizes memory usage.", - "type": "BOOL", - "default": true, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - } - } - ] - }, - { - "key": "gpuav_debug_settings", - "label": "Developer Debug Settings", - "description": "GPU-AV debug settings", - "type": "GROUP", - "view": "ADVANCED", - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - }, - "settings": [ - { - "key": "gpuav_debug_disable_all", - "label": "Disable all of GPU-AV", - "description": "Acts as a VkValidationFeatureDisableEXT to override the VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT passed by the user", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - } - }, - { - "key": "gpuav_debug_validate_instrumented_shaders", - "label": "Validate instrumented shaders", - "description": "Run spirv-val after doing shader instrumentation", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - } - }, - { - "key": "gpuav_debug_dump_instrumented_shaders", - "label": "Dump instrumented shaders", - "description": "Will dump the instrumented shaders (before and after) to working directory", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - } - }, - { - "key": "gpuav_debug_max_instrumented_count", - "label": "Limit how many time a pass can instrument the SPIR-V", - "description": "Zero is same as unlimited", - "type": "INT", - "default": 0, - "range": { - "min": 0 - }, - "platforms": [ - "WINDOWS", - "LINUX" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_gpu_based", - "value": "GPU_BASED_GPU_ASSISTED" - } - ] - } - } - ] - } - ] - } - ] - }, - { - "key": "validate_best_practices", - "label": "Best Practices", - "description": "Outputs warnings related to common misuse of the API, but which are not explicitly prohibited by the specification.", - "url": "${LUNARG_SDK}/best_practices.html", - "type": "BOOL", - "default": false, - "expanded": true, - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "settings": [ - { - "key": "validate_best_practices_arm", - "label": "ARM-specific best practices", - "description": "Outputs warnings for spec-conforming but non-ideal code on ARM GPUs.", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_best_practices", - "value": true - } - ] - } - }, - { - "key": "validate_best_practices_amd", - "label": "AMD-specific best practices", - "description": "Outputs warnings for spec-conforming but non-ideal code on AMD GPUs.", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_best_practices", - "value": true - } - ] - } - }, - { - "key": "validate_best_practices_img", - "label": "IMG-specific best practices", - "description": "Outputs warnings for spec-conforming but non-ideal code on Imagination GPUs.", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_best_practices", - "value": true - } - ] - } - }, - { - "key": "validate_best_practices_nvidia", - "label": "NVIDIA-specific best practices", - "description": "Outputs warnings for spec-conforming but non-ideal code on NVIDIA GPUs.", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX", - "ANDROID" - ], - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "validate_best_practices", - "value": true - } - ] - } - } - ] - } - ] - }, - { - "key": "debug_action", - "label": "Debug Action", - "description": "Specifies what action is to be taken when a layer reports information", - "type": "FLAGS", - "flags": [ - { - "key": "VK_DBG_LAYER_ACTION_LOG_MSG", - "label": "Log Message", - "description": "Log a txt message to stdout or to a log filename.", - "settings": [ - { - "key": "log_filename", - "label": "Log Filename", - "description": "Specifies the output filename", - "type": "SAVE_FILE", - "default": "stdout", - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "debug_action", - "value": [ - "VK_DBG_LAYER_ACTION_LOG_MSG" - ] - } - ] - } - } - ] - }, - { - "key": "VK_DBG_LAYER_ACTION_CALLBACK", - "label": "Callback", - "description": "Call user defined callback function(s) that have been registered via the VK_EXT_debug_report extension. Since application must register callback, this is a NOOP for the settings file.", - "view": "HIDDEN" - }, - { - "key": "VK_DBG_LAYER_ACTION_DEBUG_OUTPUT", - "label": "Debug Output", - "description": "Log a txt message using the Windows OutputDebugString function.", - "platforms": [ - "WINDOWS" - ] - }, - { - "key": "VK_DBG_LAYER_ACTION_BREAK", - "label": "Break", - "description": "Trigger a breakpoint if a debugger is in use." - } - ], - "default": [ - "VK_DBG_LAYER_ACTION_LOG_MSG" - ] - }, - { - "key": "report_flags", - "label": "Message Severity", - "description": "Comma-delineated list of options specifying the types of messages to be reported", - "type": "FLAGS", - "flags": [ - { - "key": "info", - "label": "Info", - "description": "Report informational messages." - }, - { - "key": "warn", - "label": "Warning", - "description": "Report warnings from using the API in a manner which may lead to undefined behavior or to warn the user of common trouble spots. A warning does NOT necessarily signify illegal application behavior." - }, - { - "key": "perf", - "label": "Performance", - "description": "Report usage of the API that may cause suboptimal performance." - }, - { - "key": "error", - "label": "Error", - "description": "Report errors in API usage." - }, - { - "key": "debug", - "label": "Debug", - "description": "For layer development. Report messages for debugging layer behavior.", - "view": "HIDDEN" - } - ], - "default": [ - "error" - ] - }, - { - "key": "enable_message_limit", - "label": "Limit Duplicated Messages", - "description": "Enable limiting of duplicate messages.", - "type": "BOOL", - "default": true, - "settings": [ - { - "key": "duplicate_message_limit", - "env": "VK_LAYER_DUPLICATE_MESSAGE_LIMIT", - "label": "Max Duplicated Messages", - "description": "Maximum number of times any single validation message should be reported.", - "type": "INT", - "default": 10, - "range": { - "min": 1 - }, - "dependence": { - "mode": "ALL", - "settings": [ - { - "key": "enable_message_limit", - "value": true - } - ] - } - } - ] - }, - { - "key": "message_id_filter", - "label": "Mute Message VUIDs", - "description": "List of VUIDs and VUID identifers which are to be IGNORED by the validation layer", - "type": "LIST", - "env": "VK_LAYER_MESSAGE_ID_FILTER", - "default": [] - }, - { - "key": "message_format", - "label": "Message Format", - "description": "Specifies how error messages are reported", - "type": "GROUP", - "expanded": true, - "settings": [ - { - "key": "message_format_display_application_name", - "label": "Display Application Name", - "description": "Useful when running multiple instances to know which instance the message is from.", - "type": "BOOL", - "default": false, - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ] - } - ] - }, - { - "key": "disables", - "label": "Disables", - "description": "Specify areas of validation to be disabled", - "type": "FLAGS", - "env": "VK_LAYER_DISABLES", - "flags": [ - { - "key": "VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT", - "label": "Thread Safety", - "description": "Thread checks. In order to not degrade performance, it might be best to run your program with thread-checking disabled most of the time, enabling it occasionally for a quick sanity check or when debugging difficult application behaviors." - }, - { - "key": "VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT", - "label": "Stateless Parameter", - "description": "Stateless parameter checks. This may not always be necessary late in a development cycle." - }, - { - "key": "VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT", - "label": "Object Lifetime", - "description": "Object tracking checks. This may not always be necessary late in a development cycle." - }, - { - "key": "VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT", - "label": "Core", - "description": "The main, heavy-duty validation checks. This may be valuable early in the development cycle to reduce validation output while correcting parameter/object usage errors." - }, - { - "key": "VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT", - "label": "Handle Wrapping", - "description": "Handle wrapping checks. Disable this feature if you are exerience crashes when creating new extensions or developing new Vulkan objects/structures." - }, - { - "key": "VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT", - "label": "Shader Validation", - "description": "Shader checks. These checks can be CPU intensive during application start up, especially if Shader Validation Caching is also disabled.", - "view": "ADVANCED" - }, - { - "key": "VALIDATION_CHECK_DISABLE_COMMAND_BUFFER_STATE", - "label": "Command Buffer State", - "description": "Check that all Vulkan objects used by a command buffer have not been destroyed. These checks can be CPU intensive for some applications.", - "view": "ADVANCED" - }, - { - "key": "VALIDATION_CHECK_DISABLE_IMAGE_LAYOUT_VALIDATION", - "label": "Image Layout", - "description": "Check that the layout of each image subresource is correct whenever it is used by a command buffer. These checks are very CPU intensive for some applications.", - "view": "ADVANCED" - }, - { - "key": "VALIDATION_CHECK_DISABLE_QUERY_VALIDATION", - "label": "Query", - "description": "Checks for commands that use VkQueryPool objects.", - "view": "ADVANCED" - }, - { - "key": "VALIDATION_CHECK_DISABLE_OBJECT_IN_USE", - "label": "Object in Use", - "description": "Check that Vulkan objects are not in use by a command buffer when they are destroyed.", - "view": "ADVANCED" - }, - { - "key": "VK_VALIDATION_FEATURE_DISABLE_SHADER_VALIDATION_CACHE_EXT", - "label": "Shader Validation Caching", - "description": "Disable caching of shader validation results.", - "view": "ADVANCED" - } - ], - "default": [ - "VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT" - ] - }, - { - "key": "enables", - "label": "Enables", - "description": "Setting an option here will enable specialized areas of validation", - "type": "FLAGS", - "env": "VK_LAYER_ENABLES", - "flags": [ - { - "key": "VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT", - "label": "Synchronization", - "description": "This feature reports resource access conflicts due to missing or incorrect synchronization operations between actions (Draw, Copy, Dispatch, Blit) reading or writing the same regions of memory.", - "url": "${LUNARG_SDK}/synchronization_usage.html", - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ] - }, - { - "key": "VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT", - "label": "Debug Printf", - "description": "Enables processing of debug printf instructions in shaders and sending debug strings to the debug callback.", - "url": "${LUNARG_SDK}/debug_printf.html", - "status": "STABLE", - "platforms": [ - "WINDOWS", - "LINUX" - ] - }, - { - "key": "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT", - "label": "GPU-Assisted", - "description": "Check for API usage errors at shader execution time.", - "url": "${LUNARG_SDK}/gpu_validation.html", - "platforms": [ - "WINDOWS", - "LINUX" - ] - }, - { - "key": "VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT", - "label": "Reserve Descriptor Set Binding Slot", - "description": "Specifies that the validation layers reserve a descriptor set binding slot for their own use. The layer reports a value for VkPhysicalDeviceLimits::maxBoundDescriptorSets that is one less than the value reported by the device. If the device supports the binding of only one descriptor set, the validation layer does not perform GPU-assisted validation.", - "platforms": [ - "WINDOWS", - "LINUX" - ] - }, - { - "key": "VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT", - "label": "Best Practices", - "description": "Activating this feature enables the output of warnings related to common misuse of the API, but which are not explicitly prohibited by the specification.", - "url": "${LUNARG_SDK}/best_practices.html", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ] - }, - { - "key": "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_ARM", - "label": "ARM-specific best practices", - "description": "Activating this feature enables the output of warnings related to ARM-specific misuse of the API, but which are not explicitly prohibited by the specification.", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS", - "ANDROID" - ] - }, - { - "key": "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_AMD", - "label": "AMD-specific best practices", - "description": "Adds check for spec-conforming but non-ideal code on AMD GPUs.", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS" - ] - }, - { - "key": "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_IMG", - "label": "IMG-specific best practices", - "description": "Adds check for spec-conforming but non-ideal code on Imagination GPUs.", - "platforms": [ - "WINDOWS", - "LINUX", - "MACOS" - ] - }, - { - "key": "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_NVIDIA", - "label": "NVIDIA-specific best practices", - "description": "Activating this feature enables the output of warnings related to NVIDIA-specific misuse of the API, but which are not explicitly prohibited by the specification.", - "platforms": [ - "WINDOWS", - "LINUX", - "ANDROID" - ] - }, - { - "key": "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_ALL", - "label": "Hardware specific best practices", - "description": "Activating this feature enables all vendor specific best practices.", - "platforms": [ - "WINDOWS", - "LINUX", - "ANDROID" - ] - } - ], - "default": [] - } - ] - } - } -} diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll deleted file mode 100644 index 11ca6e2..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dll b/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dll deleted file mode 100644 index c4e1cee..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll b/Unreal/Build/Windows/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll deleted file mode 100644 index 39f7a86..0000000 Binary files a/Unreal/Build/Windows/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Config/StagedBuild_PS_ProserveEditor.ini b/Unreal/Build/Windows/Engine/Config/StagedBuild_PS_ProserveEditor.ini deleted file mode 100644 index e69de29..0000000 diff --git a/Unreal/Build/Windows/Engine/Content/Renderer/TessellationTable.bin b/Unreal/Build/Windows/Engine/Content/Renderer/TessellationTable.bin deleted file mode 100644 index b0ce275..0000000 Binary files a/Unreal/Build/Windows/Engine/Content/Renderer/TessellationTable.bin and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Content/Slate/Cursor/invisible.cur b/Unreal/Build/Windows/Engine/Content/Slate/Cursor/invisible.cur deleted file mode 100644 index 0b2a2a4..0000000 Binary files a/Unreal/Build/Windows/Engine/Content/Slate/Cursor/invisible.cur and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Content/SlateDebug/Fonts/LastResort.tps b/Unreal/Build/Windows/Engine/Content/SlateDebug/Fonts/LastResort.tps deleted file mode 100644 index 1e9b883..0000000 --- a/Unreal/Build/Windows/Engine/Content/SlateDebug/Fonts/LastResort.tps +++ /dev/null @@ -1,15 +0,0 @@ - - - Last Resort Font - /Engine/Content/SlateDebug/Fonts/LastResort.ttf - 2016-06-10T14:17:31.3888811-04:00 - The Last Resort font is a collection of glyphs to represent types of Unicode characters - These glyphs are designed to allow users to recognize an encoded value in scenarios where the desired font doesn’t provide a character - http://www.unicode.org/policies/lastresortfont_eula.html - - Licensees - Git - P4 - - /Engine/Source/ThirdParty/Licenses/LastResortFont_License.txt - \ No newline at end of file diff --git a/Unreal/Build/Windows/Engine/Content/SlateDebug/Fonts/LastResort.ttf b/Unreal/Build/Windows/Engine/Content/SlateDebug/Fonts/LastResort.ttf deleted file mode 100644 index 58348ff..0000000 Binary files a/Unreal/Build/Windows/Engine/Content/SlateDebug/Fonts/LastResort.ttf and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Extras/GPUDumpViewer/GPUDumpViewer.html b/Unreal/Build/Windows/Engine/Extras/GPUDumpViewer/GPUDumpViewer.html deleted file mode 100644 index f23c5f8..0000000 --- a/Unreal/Build/Windows/Engine/Extras/GPUDumpViewer/GPUDumpViewer.html +++ /dev/null @@ -1,6619 +0,0 @@ - - -GPU Dump Viewer - - - - - - - - - - - - - - - - -
-
-
-
-
-
- -
-
-
-
-
- - diff --git a/Unreal/Build/Windows/Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.bat b/Unreal/Build/Windows/Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.bat deleted file mode 100644 index c43b74f..0000000 --- a/Unreal/Build/Windows/Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.bat +++ /dev/null @@ -1,24 +0,0 @@ -@echo off - -set CWD=%cd% -set CHROME_USER_DATA=%CWD%/.tmp_chrome_data/ - -echo "Opening chrome..." - - -set CHROME="C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" -if exist "C:\Program Files\Google\Chrome\Application\chrome.exe" ( - set CHROME="C:\Program Files\Google\Chrome\Application\chrome.exe" -) - -REM --allow-file-access-from-files allow to load a file from a file:// webpage required for GPUDumpViewer.html to work. -REM --user-data-dir is required to force chrome to open a new instance so that --allow-file-access-from-files is honored. -%CHROME% "file://%CWD%/GPUDumpViewer.html" --allow-file-access-from-files --new-window --incognito --user-data-dir="%CHROME_USER_DATA%" - -echo "Closing chrome..." - -REM Wait for 2s to shut down so that CHROME_USER_DATA can be deleted completly -timeout /t 2 /nobreak > NUL - -rmdir /S /Q "%CHROME_USER_DATA%" - diff --git a/Unreal/Build/Windows/Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.sh b/Unreal/Build/Windows/Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.sh deleted file mode 100644 index c72f63c..0000000 --- a/Unreal/Build/Windows/Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.sh +++ /dev/null @@ -1,105 +0,0 @@ -#!/usr/bin/env bash -# Copyright Epic Games, Inc. All Rights Reserved. - -set -eu - -UNAMEOS="$(uname -s)" -ADDRESS="127.0.0.1" -PORT="8000" -URL="http://$ADDRESS:$PORT/GPUDumpViewer.html" - -SCRIPT=$(readlink -f "$0") -# Absolute path this script is in, thus /home/user/bin -SCRIPTPATH=$(dirname "$SCRIPT") - -pushd "$SCRIPTPATH" - - -GetAllChildProcesses() { - local Children=$(ps -o pid= ppid "$1") - - for PID in $Children - do - GetAllChildProcesses "$PID" - done - - echo "$Children" -} - -# Gather all the descendant children of this process, and first kill -TERM. If any child process -# is still alive finally send a -KILL -TermHandler() { - MaxWait=30 - CurrentWait=0 - - ProcessesToKill=$(GetAllChildProcesses $$) - kill -s TERM $ProcessesToKill 2> /dev/null - - ProcessesStillAlive=$(ps -o pid= -p $ProcessesToKill) - - # Wait until all the processes have been gracefully killed, or max Wait time - while [ -n "$ProcessesStillAlive" ] && [ "$CurrentWait" -lt "$MaxWait" ] - do - CurrentWait=$((CurrentWait + 1)) - sleep 1 - - ProcessesStillAlive=$(ps -o pid= -p $ProcessesToKill) - done - - # If some processes are still alive after MaxWait, lets just force kill them - if [ -n "$ProcessesStillAlive" ]; then - kill -s KILL $ProcessesStillAlive 2> /dev/null - fi -} - -# trap when SIGINT or SIGTERM are received with a custom function -trap TermHandler SIGTERM SIGINT - -APPS=() -APPS+=(xdg-open) - -if [[ "${UNAMEOS}" =~ "Darwin" ]]; then - APPS+=(open) -fi - -CMD= -for val in "${APPS[@]}"; do - CMD="$(command -v "${val}")" || true - if [[ -n "${CMD}" ]]; then - break - fi -done - -if [[ -z "${CMD}" ]]; then - echo "ERROR: Browser launch command not found" - exit 1 -fi - -ARGS=("${CMD}") - -ARGS+=("$URL") - -echo "Executing:" -echo - -echo "Starting simple webserver..." -exec python3 -m http.server "$PORT" --bind "$ADDRESS" & -P1=$! -sleep 1 - -echo "${ARGS[0]} \\" -for ((i=1; i < ${#ARGS[@]}; i++ )); do - echo " ${ARGS[$i]} \\"; -done -echo - -# Start the browser now that the server is running -"${ARGS[@]}" - -# Wait on the webserver - in general this will be killed by a Ctrl-C -wait $P1 - -echo -echo "Closing ${CMD}..." - -popd diff --git a/Unreal/Build/Windows/Engine/Extras/Redist/en-us/UEPrereqSetup_x64.exe b/Unreal/Build/Windows/Engine/Extras/Redist/en-us/UEPrereqSetup_x64.exe deleted file mode 100644 index 5eae243..0000000 Binary files a/Unreal/Build/Windows/Engine/Extras/Redist/en-us/UEPrereqSetup_x64.exe and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Plugins/NNE/NNERuntimeORT/Binaries/ThirdParty/Onnxruntime/Win64/onnxruntime.dll b/Unreal/Build/Windows/Engine/Plugins/NNE/NNERuntimeORT/Binaries/ThirdParty/Onnxruntime/Win64/onnxruntime.dll deleted file mode 100644 index b3a14fe..0000000 Binary files a/Unreal/Build/Windows/Engine/Plugins/NNE/NNERuntimeORT/Binaries/ThirdParty/Onnxruntime/Win64/onnxruntime.dll and /dev/null differ diff --git a/Unreal/Build/Windows/Engine/Saved/Config/Windows/Manifest.ini b/Unreal/Build/Windows/Engine/Saved/Config/Windows/Manifest.ini deleted file mode 100644 index 5573bb7..0000000 --- a/Unreal/Build/Windows/Engine/Saved/Config/Windows/Manifest.ini +++ /dev/null @@ -1,3 +0,0 @@ -[Manifest] -Version=2 - diff --git a/Unreal/Build/Windows/FileOpenOrder/CookerOpenOrder.log b/Unreal/Build/Windows/FileOpenOrder/CookerOpenOrder.log deleted file mode 100644 index fcd0afc..0000000 --- a/Unreal/Build/Windows/FileOpenOrder/CookerOpenOrder.log +++ /dev/null @@ -1,1224 +0,0 @@ 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7118 -"/InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask" 7119 -"/InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend" 7120 -"/InterchangeAssets/gltf/MaterialInstances/MI_Default_Opaque_DS" 7121 -"/InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask_DS" 7122 -"/InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend_DS" 7123 -"/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Opaque" 7124 -"/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Mask" 7125 -"/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Blend" 7126 -"/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Opaque_DS" 7127 -"/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Mask_DS" 7128 -"/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Blend_DS" 7129 -"/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Opaque" 7130 -"/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask" 7131 -"/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend" 7132 -"/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Opaque_DS" 7133 -"/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask_DS" 7134 -"/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend_DS" 7135 -"/InterchangeAssets/gltf/MaterialInstances/MI_Transmission" 7136 -"/InterchangeAssets/gltf/MaterialInstances/MI_Transmission_DS" 7137 -"/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Opaque" 7138 -"/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Mask" 7139 -"/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Blend" 7140 -"/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Opaque_DS" 7141 -"/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Mask_DS" 7142 -"/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Blend_DS" 7143 -"/Game/test_Editor" 7144 -"../../../../../../ASTERION/GIT/PS_ProserveEditor/Unreal/Content/test_Editor.umap" 7145 -"C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Content/FirstPersonArms/Animations/FirstPerson_AnimBP.uasset" 7146 -"C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Content/FirstPerson/Blueprints/BP_Weapon_Component.uasset" 7147 -"C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset" 7148 -"C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" 7149 -"C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Content/test.umap" 7150 -"C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Content/BP_FirstPersonn_Scenario.uasset" 7151 -"C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Content/FirstPerson/Blueprints/BP_Pickup_Rifle.uasset" 7152 -"/Engine/EditorResources/EmptyActor" 7153 -"../../../Engine/Content/EditorResources/EmptyActor.uasset" 7154 -"/Game/test" 7155 -"../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset" 7156 -"../../../../../../ASTERION/GIT/PS_ProserveEditor/Unreal/Content/test.umap" 7157 -"C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Saved/Cooked/Windows/PS_ProserveEditor/Metadata/CookedSettings.txt" 7158 diff --git a/Unreal/Build/Windows/Manifest_DebugFiles_Win64.txt b/Unreal/Build/Windows/Manifest_DebugFiles_Win64.txt deleted file mode 100644 index 4260d54..0000000 --- a/Unreal/Build/Windows/Manifest_DebugFiles_Win64.txt +++ /dev/null @@ -1,8 +0,0 @@ -PS_ProserveEditor/Binaries/Win64/PS_ProserveEditor.pdb 2026-04-12T16:10:34.169Z -PS_ProserveEditor/Binaries/Win64/tbb.pdb 2024-11-16T08:24:56.090Z -PS_ProserveEditor/Binaries/Win64/tbbmalloc.pdb 2024-11-16T08:24:56.095Z -Engine/Content/SlateDebug/Fonts/LastResort.tps 2024-11-16T08:31:35.685Z -Engine/Content/SlateDebug/Fonts/LastResort.ttf 2024-11-16T08:31:35.689Z -Engine/Extras/GPUDumpViewer/GPUDumpViewer.html 2024-11-16T08:37:30.603Z -Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.bat 2024-11-16T08:37:30.603Z -Engine/Extras/GPUDumpViewer/OpenGPUDumpViewer.sh 2024-11-16T08:37:30.603Z diff --git a/Unreal/Build/Windows/Manifest_NonUFSFiles_Win64.txt b/Unreal/Build/Windows/Manifest_NonUFSFiles_Win64.txt deleted file mode 100644 index df77c05..0000000 --- a/Unreal/Build/Windows/Manifest_NonUFSFiles_Win64.txt +++ /dev/null @@ -1,40 +0,0 @@ -PS_ProserveEditor/Binaries/Win64/D3D12/D3D12Core.dll 2025-03-14T14:47:57.980Z -PS_ProserveEditor/Binaries/Win64/D3D12/d3d12SDKLayers.dll 2025-03-14T14:47:57.987Z -PS_ProserveEditor/Binaries/Win64/DML/DirectML.dll 2025-03-14T14:58:00.300Z -PS_ProserveEditor/Binaries/Win64/PS_ProserveEditor.exe 2026-04-12T16:10:34.161Z -PS_ProserveEditor/Binaries/Win64/boost_atomic-mt-x64.dll 2025-03-14T14:57:59.216Z -PS_ProserveEditor/Binaries/Win64/boost_chrono-mt-x64.dll 2025-03-14T14:57:59.218Z -PS_ProserveEditor/Binaries/Win64/boost_filesystem-mt-x64.dll 2025-03-14T14:57:59.218Z -PS_ProserveEditor/Binaries/Win64/boost_iostreams-mt-x64.dll 2025-03-14T14:57:59.219Z -PS_ProserveEditor/Binaries/Win64/boost_program_options-mt-x64.dll 2025-03-14T14:57:59.220Z -PS_ProserveEditor/Binaries/Win64/boost_python311-mt-x64.dll 2025-03-14T14:57:59.221Z -PS_ProserveEditor/Binaries/Win64/boost_regex-mt-x64.dll 2025-03-14T14:57:59.223Z -PS_ProserveEditor/Binaries/Win64/boost_system-mt-x64.dll 2025-03-14T14:57:59.223Z -PS_ProserveEditor/Binaries/Win64/boost_thread-mt-x64.dll 2025-03-14T14:57:59.224Z -PS_ProserveEditor/Binaries/Win64/tbb.dll 2025-03-14T14:47:53.391Z -PS_ProserveEditor/Binaries/Win64/tbbmalloc.dll 2025-03-14T14:47:53.392Z -Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll 2025-03-14T14:48:08.997Z -Engine/Extras/Redist/en-us/UEPrereqSetup_x64.exe 2025-03-14T14:54:54.557Z -Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll 2025-03-14T14:46:22.137Z -Engine/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll 2025-03-14T14:47:54.127Z -Engine/Binaries/ThirdParty/NVIDIA/NVaftermath/Win64/GFSDK_Aftermath_Lib.x64.dll 2025-03-14T14:47:54.139Z -Engine/Binaries/ThirdParty/Ogg/Win64/VS2015/libogg_64.dll 2025-03-14T14:47:54.142Z -Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbis_64.dll 2025-03-14T14:47:57.671Z -Engine/Binaries/ThirdParty/Vorbis/Win64/VS2015/libvorbisfile_64.dll 2025-03-14T14:47:57.672Z -Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll 2025-03-14T14:47:57.993Z -Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dll 2025-03-14T14:47:57.995Z -Engine/Content/Renderer/TessellationTable.bin 2024-11-16T08:31:35.533Z -Engine/Content/Slate/Cursor/invisible.cur 2024-11-16T08:31:35.562Z -Engine/Plugins/NNE/NNERuntimeORT/Binaries/ThirdParty/Onnxruntime/Win64/onnxruntime.dll 2025-03-14T14:57:11.414Z -Engine/Config/StagedBuild_PS_ProserveEditor.ini 2026-04-12T16:10:56.675Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.dll 2025-03-14T14:47:57.681Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_api_dump.json 2024-11-16T08:25:20.397Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.dll 2025-03-14T14:47:57.687Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_gfxreconstruct.json 2024-11-16T08:25:20.408Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.dll 2025-03-14T14:47:57.689Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_profiles.json 2024-11-16T08:25:20.413Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.dll 2025-03-14T14:47:57.690Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_synchronization2.json 2024-11-16T08:25:20.414Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.dll 2025-03-14T14:47:57.975Z -Engine/Binaries/ThirdParty/Vulkan/Win64/VkLayer_khronos_validation.json 2024-11-16T08:25:20.952Z -PS_ProserveEditor.exe 2026-04-12T16:10:56.669Z diff --git a/Unreal/Build/Windows/Manifest_UFSFiles_Win64.txt b/Unreal/Build/Windows/Manifest_UFSFiles_Win64.txt deleted file mode 100644 index 5130338..0000000 --- a/Unreal/Build/Windows/Manifest_UFSFiles_Win64.txt +++ /dev/null @@ -1,2849 +0,0 @@ -PS_ProserveEditor/PS_ProserveEditor.uproject 2026-04-10T09:53:03.875Z -PS_ProserveEditor/Plugins/PS_Editor/PS_Editor.uplugin 2026-04-12T14:46:47.684Z -Engine/Content/Slate/Automation/DeveloperDirectoryContent.png 2024-11-16T08:31:35.534Z -Engine/Content/Slate/Automation/EditorGroupBorder.png 2024-11-16T08:31:35.534Z -Engine/Content/Slate/Automation/ErrorFilter.png 2024-11-16T08:31:35.534Z -Engine/Content/Slate/Automation/ExcludedTestsFilter.png 2024-11-16T08:31:35.535Z -Engine/Content/Slate/Automation/Fail.png 2024-11-16T09:04:43.022Z -Engine/Content/Slate/Automation/GameGroupBorder.png 2024-11-16T08:31:35.535Z -Engine/Content/Slate/Automation/Groups.png 2024-11-16T08:31:35.535Z -Engine/Content/Slate/Automation/InProcess.png 2024-11-16T08:31:35.536Z -Engine/Content/Slate/Automation/NoSessionWarning.png 2024-11-16T08:29:50.866Z -Engine/Content/Slate/Automation/NotEnoughParticipants.png 2024-11-16T09:04:43.023Z -Engine/Content/Slate/Automation/NotRun.png 2024-11-16T08:31:35.536Z 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100644 index f1b622d..0000000 Binary files a/Unreal/Build/Windows/PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc and /dev/null differ diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Content/Paks/global.ucas b/Unreal/Build/Windows/PS_ProserveEditor/Content/Paks/global.ucas deleted file mode 100644 index 31260da..0000000 Binary files a/Unreal/Build/Windows/PS_ProserveEditor/Content/Paks/global.ucas and /dev/null differ diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Content/Paks/global.utoc b/Unreal/Build/Windows/PS_ProserveEditor/Content/Paks/global.utoc deleted file mode 100644 index 180639f..0000000 Binary files a/Unreal/Build/Windows/PS_ProserveEditor/Content/Paks/global.utoc and /dev/null differ diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-0335A39F4CEAFFF1BF3676BB1D137F74/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-0335A39F4CEAFFF1BF3676BB1D137F74/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-0335A39F4CEAFFF1BF3676BB1D137F74/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-08E8F1CD459F5BF8B5ABDC944B19ABE7/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-08E8F1CD459F5BF8B5ABDC944B19ABE7/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-08E8F1CD459F5BF8B5ABDC944B19ABE7/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-17EB434243FAFACA123AA1AB54EC9D9B/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-17EB434243FAFACA123AA1AB54EC9D9B/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-17EB434243FAFACA123AA1AB54EC9D9B/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-2B2E3E7E4F90F41573484095AF1139A4/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-2B2E3E7E4F90F41573484095AF1139A4/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-2B2E3E7E4F90F41573484095AF1139A4/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-3C40B4C54A21EB9E7CF0FBBD2EF3A4A2/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-3C40B4C54A21EB9E7CF0FBBD2EF3A4A2/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-3C40B4C54A21EB9E7CF0FBBD2EF3A4A2/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-3EB6CC0F4F8C61E69402E1BBCED96259/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-3EB6CC0F4F8C61E69402E1BBCED96259/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-3EB6CC0F4F8C61E69402E1BBCED96259/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-4F6604CA4CB3C7B6A3DDF6B3EF3C1963/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-4F6604CA4CB3C7B6A3DDF6B3EF3C1963/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-4F6604CA4CB3C7B6A3DDF6B3EF3C1963/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-6462B2CE4BADA17B0BF817AF192941EF/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-6462B2CE4BADA17B0BF817AF192941EF/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-6462B2CE4BADA17B0BF817AF192941EF/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-9F2F7A1F428B1F92D0D30ABDA0C71FFF/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-9F2F7A1F428B1F92D0D30ABDA0C71FFF/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-9F2F7A1F428B1F92D0D30ABDA0C71FFF/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-B68CBA394EAA679C49753AA5B81143BF/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-B68CBA394EAA679C49753AA5B81143BF/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-B68CBA394EAA679C49753AA5B81143BF/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-D2623F824FA9682DC15E879DB8A6491E/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-D2623F824FA9682DC15E879DB8A6491E/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-D2623F824FA9682DC15E879DB8A6491E/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-DA456A9C4FD44360FF1F26896A995638/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-DA456A9C4FD44360FF1F26896A995638/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-DA456A9C4FD44360FF1F26896A995638/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-FB13A0054E74FE2E2E45FDB82BA9580B/CrashReportClient.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-FB13A0054E74FE2E2E45FDB82BA9580B/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/CrashReportClient/UECC-Windows-FB13A0054E74FE2E2E45FDB82BA9580B/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/Windows/GameUserSettings.ini b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/Windows/GameUserSettings.ini deleted file mode 100644 index b6d2ea6..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Config/Windows/GameUserSettings.ini +++ /dev/null @@ -1,44 +0,0 @@ -;METADATA=(Diff=true, UseCommands=true) -[ScalabilityGroups] -sg.ResolutionQuality=0 -sg.ViewDistanceQuality=3 -sg.AntiAliasingQuality=3 -sg.ShadowQuality=3 -sg.GlobalIlluminationQuality=3 -sg.ReflectionQuality=3 -sg.PostProcessQuality=3 -sg.TextureQuality=3 -sg.EffectsQuality=3 -sg.FoliageQuality=3 -sg.ShadingQuality=3 -sg.LandscapeQuality=3 - -[/Script/Engine.GameUserSettings] -bUseVSync=False -bUseDynamicResolution=False -ResolutionSizeX=1536 -ResolutionSizeY=864 -LastUserConfirmedResolutionSizeX=1536 -LastUserConfirmedResolutionSizeY=864 -WindowPosX=-1 -WindowPosY=-1 -FullscreenMode=1 -LastConfirmedFullscreenMode=1 -PreferredFullscreenMode=1 -Version=5 -AudioQualityLevel=0 -LastConfirmedAudioQualityLevel=0 -FrameRateLimit=0.000000 -DesiredScreenWidth=1280 -bUseDesiredScreenHeight=False -DesiredScreenHeight=720 -LastUserConfirmedDesiredScreenWidth=1280 -LastUserConfirmedDesiredScreenHeight=720 -LastRecommendedScreenWidth=-1.000000 -LastRecommendedScreenHeight=-1.000000 -LastCPUBenchmarkResult=-1.000000 -LastGPUBenchmarkResult=-1.000000 -LastGPUBenchmarkMultiplier=1.000000 -bUseHDRDisplayOutput=False -HDRDisplayOutputNits=1000 - diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.26.47.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.26.47.log deleted file mode 100644 index a1257f7..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.26.47.log +++ /dev/null @@ -1,984 +0,0 @@ -Log file open, 04/12/26 17:26:34 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1936, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=544 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.241626 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-08E8F1CD459F5BF8B5ABDC944B19ABE7 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 1.84ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 1.06ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.86ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 1.03ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.69ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.72ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 2.16ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.27ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.26.34:361][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.26.34:361][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.26.34:381][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.26.34:381][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.26.34:381][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.26.34:381][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.26.34:382][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.26.34:383][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.26.34:383][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.26.34:383][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.26.34:383][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.26.34:383][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.26.34:383][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.26.34:725][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.26.34:725][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.26.34:725][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.26.34:726][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.26.34:726][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.26.34:826][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.26.34:846][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.26.34:846][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.26.34:846][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.26.34:847][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.26.34:847][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.26.34:854][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.26.34:854][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.26.34:854][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.26.34:855][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.26.34:855][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.26.34:856][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.26.34:856][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.26.34:856][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.26.34:856][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.26.34:856][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.26.34:856][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.26.34:856][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.26.34:856][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.26.34:856][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.26.34:856][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.26.34:856][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.26.34:856][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.26.34:856][ 0]LogInit: User: jfoucher -[2026.04.12-15.26.34:856][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.26.34:856][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.26.36:737][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.26.36:737][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.26.36:737][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.26.36:737][ 0]LogMemory: Process Physical Memory: 183.60 MB used, 230.70 MB peak -[2026.04.12-15.26.36:737][ 0]LogMemory: Process Virtual Memory: 147.95 MB used, 159.73 MB peak -[2026.04.12-15.26.36:737][ 0]LogMemory: Physical Memory: 15597.76 MB used, 16841.55 MB free, 32439.31 MB total -[2026.04.12-15.26.36:737][ 0]LogMemory: Virtual Memory: 27342.97 MB used, 37535.64 MB free, 64878.62 MB total -[2026.04.12-15.26.36:737][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.26.36:744][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.26.36:745][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.26.36:745][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.26.36:751][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.26.36:751][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.26.36:751][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.26.36:751][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.26.36:822][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.26.36:822][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.26.36:822][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.26.36:822][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.26.36:850][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.26.36:850][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.26.36:887][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.26.36:887][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.26.36:887][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.26.36:887][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.26.36:887][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.26.36:887][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.26.36:888][ 0]LogWindows: Attached monitors: -[2026.04.12-15.26.36:888][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.26.36:888][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.26.36:888][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.26.36:888][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.26.36:888][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.26.36:888][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.26.36:888][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.26.36:888][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.26.36:888][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.26.37:123][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.26.37:123][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.26.37:190][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.26.37:190][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.26.37:190][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.26.37:272][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001D8CA38DC80) -[2026.04.12-15.26.37:272][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001D8CA38DF00) -[2026.04.12-15.26.37:273][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001D8CA38E180) -[2026.04.12-15.26.37:273][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.26.37:273][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.26.37:274][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.26.37:274][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.26.37:274][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.26.37:294][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.26.37:297][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.26.37:303][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.26.37:303][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.26.37:305][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.26.37:305][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.26.37:305][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.26.37:305][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.26.37:312][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.26.37:313][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.26.37:316][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.26.37:316][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.26.37:316][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.26.37:318][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.26.37:319][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.26.37:389][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1936 unique shaders. -[2026.04.12-15.26.37:389][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.26.37:389][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.26.37:389][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.26.37:389][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.26.37:389][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.26.37:389][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.26.37:390][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.26.37:390][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.26.37:390][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.26.37:390][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.26.37:390][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up -[2026.04.12-15.26.37:520][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.26.37:520][ 0]LogFilePackageStore: Updated: NewPackages=544, OldPackages=0, TotalPackages=544 -[2026.04.12-15.26.37:523][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.26.37:523][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.26.37:524][ 0]LogDeviceProfileManager: Active device profile: [00007FF4DA54D8D8][000001D92E8AA030 66] Windows -[2026.04.12-15.26.37:524][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.26.37:599][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 1.35ms -[2026.04.12-15.26.37:661][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000168 seconds -[2026.04.12-15.26.37:671][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 1.18ms -[2026.04.12-15.26.37:674][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.24ms -[2026.04.12-15.26.37:681][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.99ms -[2026.04.12-15.26.37:702][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.26.37:702][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.26.37:711][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.26.37:712][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.26.37:726][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.26.37:729][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C96FED096CCB4B97800000000000EB00 | Instance: EE506E3741BD7ACAC9EF799F5674761B (ASTERION_VR_01-11888). -[2026.04.12-15.26.38:387][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.26.38:387][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.26.38:387][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.26.38:387][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.26.38:388][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.26.38:406][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.26.38:407][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.26.38:407][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.26.38:410][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.26.38:419][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.26.38:419][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.26.38:419][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.26.38:428][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.26.38:428][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.26.38:611][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.26.38:612][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-15.26.38:626][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.26.38:626][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.26.38:626][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.26.38:626][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.26.38:626][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.26.38:626][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.26.38:633][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.26.39:117][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.26.39:118][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.26.39:118][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.26.39:118][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.26.39:120][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.26.39:120][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.26.39:120][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.26.39:120][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.26.39:120][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.26.39:121][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.26.39:121][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.26.39:670][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.26.39:676][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.26.39:678][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.26.39:679][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.26.39:692][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.26.39:692][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.26.39:692][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.26.39:692][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.26.39:692][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.26.39:693][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.26.39:693][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.26.39:729][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.26.39:733][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2026.04.12-15.26.39:742][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.26.39:742][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.26.39:745][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.26.39:747][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.26.39 -[2026.04.12-15.26.39:747][ 0]LogWorld: Bringing up level for play took: 0.001728 -[2026.04.12-15.26.39:760][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.26.39:760][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.26.39:760][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.26.39:762][ 0]LogStreaming: Warning: LoadPackage: SkipPackage: /PS_Editor/M_PS_Editor_Gizmo (0x2C57D3EAE4A0E718) - The package to load does not exist on disk or in the loader -[2026.04.12-15.26.39:762][ 0]LogUObjectGlobals: Warning: Failed to find object 'MaterialInterface /PS_Editor/M_PS_Editor_Gizmo.M_PS_Editor_Gizmo' -[2026.04.12-15.26.39:767][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.26.39:768][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.26.39:768][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.26.39:768][ 0]LogLoad: Took 0.075801 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.26.39:768][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.26.39:770][ 0]LogSlate: Took 0.000823 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.26.39:771][ 0]LogSlate: Took 0.000538 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.26.39:775][ 0]LogSlate: Took 0.000808 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.26.39:882][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.26.39:895][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.26.39:895][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.26.39:895][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.26.39:993][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.26.39:993][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.26.39:995][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.26.39:995][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.26.39:995][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.26.40:088][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.26.40:088][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.26.40:159][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.26.40:159][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.26.40:159][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.26.40:159][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.26.40:160][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.26.40:161][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.26.40:161][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.26.40:161][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.26.40:161][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.26.40:162][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.26.40:162][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.26.40:162][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.26.40:163][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.26.40:165][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.26.40:165][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.26.40:166][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.26.40:167][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.26.40:177][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.26.40:177][ 0]LogLoad: (Engine Initialization) Total time: 6.41 seconds -[2026.04.12-15.26.40:205][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.26.40:213][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.26.40:213][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.26.40:231][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.26.40:231][ 0]LogTrace: Display: Display Control listening on port 1985 -[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.26.40:250][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.26.40:251][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.26.40:251][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.26.40:251][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.26.42:963][314]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.26.42:963][314]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.26.42:983][314]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.26.42:993][314]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.26.43:017][314]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.26.43:017][314]LogEngine: All Windows Closed -[2026.04.12-15.26.43:017][314]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.26.43:017][314]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.26.43:017][314]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.26.43:018][315]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.26.43:020][315]LogInit: Display: PreExit Game. -[2026.04.12-15.26.43:021][315]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.26.43:021][315]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.26.43:021][315]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.26.43:625][315]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.26.43:625][315]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.26.43:625][315]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.26.43:625][315]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.26.43:625][315]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.26.43:625][315]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.26.43:629][315]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.26.43:629][315]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.26.43:631][315]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.26.46:320][315]LogExit: Preparing to exit. -[2026.04.12-15.26.46:320][315]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.26.46:328][315]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.26.46:328][315]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.26.46:330][315]LogExit: Game engine shut down -[2026.04.12-15.26.46:353][315]LogExit: Object subsystem successfully closed. -[2026.04.12-15.26.46:408][315]LogTemp: PS_Editor module shut down. -[2026.04.12-15.26.46:415][315]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.26.46:432][315]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.26.46:433][315]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.26.46:433][315]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.26.46:434][315]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.26.46:434][315]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.26.46:434][315]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.26.47:028][315]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.26.47:041][315]LogExit: Exiting. -[2026.04.12-15.26.47:055][315]Log file closed, 04/12/26 17:26:47 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.28.49.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.28.49.log deleted file mode 100644 index 24d1800..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.28.49.log +++ /dev/null @@ -1,1011 +0,0 @@ -Log file open, 04/12/26 17:28:17 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1936, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=544 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.259982 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-4F6604CA4CB3C7B6A3DDF6B3EF3C1963 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.44ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.51ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.49ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.29ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.28.17:924][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.28.17:924][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.28.17:924][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.28.17:947][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.28.17:947][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.28.17:948][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.28.17:948][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.28.17:948][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.28.17:948][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.28.17:948][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.28.17:949][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.28.18:306][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.28.18:306][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.28.18:306][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.28.18:306][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.28.18:306][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.28.18:387][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.28.18:408][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.28.18:408][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.28.18:408][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.28.18:409][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.28.18:409][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.28.18:420][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.28.18:420][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.28.18:420][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.28.18:420][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.28.18:420][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.28.18:420][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.28.18:420][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.28.18:420][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.28.18:420][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.28.18:420][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.28.18:420][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.28.18:420][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.28.18:420][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.28.18:420][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.28.18:420][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.28.18:420][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.28.18:420][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.28.18:420][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.28.18:420][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.28.18:420][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.28.18:420][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.28.18:420][ 0]LogInit: User: jfoucher -[2026.04.12-15.28.18:420][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.28.18:420][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.28.20:416][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.28.20:416][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.28.20:416][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.28.20:416][ 0]LogMemory: Process Physical Memory: 184.18 MB used, 231.74 MB peak -[2026.04.12-15.28.20:416][ 0]LogMemory: Process Virtual Memory: 147.39 MB used, 160.14 MB peak -[2026.04.12-15.28.20:416][ 0]LogMemory: Physical Memory: 18944.15 MB used, 13495.16 MB free, 32439.31 MB total -[2026.04.12-15.28.20:416][ 0]LogMemory: Virtual Memory: 32254.41 MB used, 32624.20 MB free, 64878.62 MB total -[2026.04.12-15.28.20:416][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.28.20:423][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.28.20:424][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.28.20:424][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.28.20:424][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.28.20:424][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.28.20:424][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.28.20:424][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.28.20:487][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.28.20:487][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.28.20:487][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.28.20:487][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.28.20:510][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.28.20:510][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.28.20:549][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.28.20:549][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.28.20:549][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.28.20:549][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.28.20:549][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.28.20:549][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.28.20:550][ 0]LogWindows: Attached monitors: -[2026.04.12-15.28.20:550][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.28.20:550][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.28.20:550][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.28.20:551][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.28.20:551][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.28.20:551][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.28.20:551][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.28.20:551][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.28.20:551][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.28.20:812][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.28.20:813][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.28.20:890][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.28.20:890][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.28.20:890][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.28.20:891][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.28.20:984][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001F0CD8BDC80) -[2026.04.12-15.28.20:984][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001F0CD8BDF00) -[2026.04.12-15.28.20:984][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001F0CD8BE180) -[2026.04.12-15.28.20:984][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.28.20:984][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.28.20:986][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.28.20:986][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.28.20:986][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.28.21:007][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.28.21:010][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.28.21:016][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.28.21:016][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.28.21:017][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.28.21:017][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.28.21:017][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.28.21:017][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.28.21:027][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.28.21:031][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.28.21:031][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.28.21:031][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.28.21:037][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.28.21:038][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.28.21:119][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1936 unique shaders. -[2026.04.12-15.28.21:119][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.28.21:119][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.28.21:119][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.28.21:119][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.28.21:119][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.28.21:119][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.28.21:119][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.28.21:119][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.28.21:119][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.28.21:120][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.28.21:120][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up -[2026.04.12-15.28.21:259][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.28.21:260][ 0]LogFilePackageStore: Updated: NewPackages=544, OldPackages=0, TotalPackages=544 -[2026.04.12-15.28.21:263][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.28.21:263][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.28.21:265][ 0]LogDeviceProfileManager: Active device profile: [00007FF4291BDA88][000001F0F263A030 66] Windows -[2026.04.12-15.28.21:265][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.28.21:302][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 1.90ms -[2026.04.12-15.28.21:387][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000203 seconds -[2026.04.12-15.28.21:402][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 1.92ms -[2026.04.12-15.28.21:407][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.21ms -[2026.04.12-15.28.21:419][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 1.98ms -[2026.04.12-15.28.21:446][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.28.21:446][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.28.21:462][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.28.21:464][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.28.21:476][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.28.21:484][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3170ED097BAA4C6D800000000000CC00 | Instance: 21740827477B363EA8AC719DE56CD0EE (ASTERION_VR_01-26376). -[2026.04.12-15.28.21:711][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.28.21:711][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.28.21:711][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.28.21:711][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.28.21:711][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.28.21:738][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.28.21:739][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.28.21:739][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.28.21:744][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.28.21:754][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.28.21:754][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.28.21:754][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.28.21:768][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.28.21:768][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.28.22:113][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.28.22:115][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-15.28.22:133][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.28.22:134][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.28.22:134][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.28.22:134][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.28.22:136][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.28.22:136][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.28.22:136][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.28.22:136][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.28.22:136][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.28.22:136][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.28.22:136][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.28.22:136][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.28.22:136][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.28.22:136][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.28.22:136][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.28.22:136][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.28.22:136][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.28.22:136][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.28.22:149][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.28.22:376][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.28.22:377][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.28.22:378][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.28.22:378][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.28.22:381][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.28.22:381][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.28.22:382][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.28.22:382][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.28.22:382][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.28.22:382][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.28.22:383][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.28.22:944][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.28.22:949][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.28.22:950][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.28.22:950][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.28.22:962][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.28.22:962][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.28.22:962][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.28.22:962][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.28.22:963][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.28.22:963][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.28.22:963][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.28.23:002][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.28.23:006][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2026.04.12-15.28.23:015][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.28.23:015][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.28.23:019][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.28.23:021][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.28.23 -[2026.04.12-15.28.23:021][ 0]LogWorld: Bringing up level for play took: 0.001782 -[2026.04.12-15.28.23:039][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.28.23:039][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.28.23:039][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.28.23:041][ 0]LogStreaming: Warning: LoadPackage: SkipPackage: /PS_Editor/M_PS_Editor_Gizmo (0x2C57D3EAE4A0E718) - The package to load does not exist on disk or in the loader -[2026.04.12-15.28.23:041][ 0]LogUObjectGlobals: Warning: Failed to find object 'MaterialInterface /PS_Editor/M_PS_Editor_Gizmo.M_PS_Editor_Gizmo' -[2026.04.12-15.28.23:045][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.28.23:046][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.28.23:046][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.28.23:046][ 0]LogLoad: Took 0.084102 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.28.23:046][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.28.23:047][ 0]LogSlate: Took 0.000484 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.28.23:049][ 0]LogSlate: Took 0.000513 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.28.23:052][ 0]LogSlate: Took 0.000541 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.28.23:156][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.28.23:171][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.28.23:171][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.28.23:171][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.28.23:284][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.28.23:284][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.28.23:286][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.28.23:286][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.28.23:286][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.28.23:418][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.28.23:418][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.28.23:487][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.28.23:487][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.28.23:487][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.28.23:487][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.28.23:499][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.28.23:499][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.28.23:499][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.28.23:499][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.28.23:499][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.28.23:500][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.28.23:500][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.28.23:500][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.28.23:500][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.28.23:501][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.28.23:501][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.28.23:501][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.28.23:501][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.28.23:501][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.28.23:502][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.28.23:502][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.28.23:502][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.28.23:503][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.28.23:503][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.28.23:504][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.28.23:504][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.28.23:505][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.28.23:508][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.28.23:510][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.28.23:510][ 0]LogLoad: (Engine Initialization) Total time: 6.24 seconds -[2026.04.12-15.28.23:556][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.28.23:562][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.28.23:562][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.28.23:581][ 0]LogTrace: Display: Display Control listening on port 1985 -[2026.04.12-15.28.23:597][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.28.23:597][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.28.23:597][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.28.23:597][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.28.23:597][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.28.23:597][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.28.23:597][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.28.23:598][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.28.23:598][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.28.23:598][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.28.23:598][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.28.31:455][999]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-15.28.31:541][ 4]LogRHI: Display: Encountered a new graphics PSO: 55442576 -[2026.04.12-15.28.31:541][ 4]LogRHI: Display: Encountered a new graphics PSO: 4257995206 -[2026.04.12-15.28.31:541][ 4]LogRHI: Display: Encountered a new graphics PSO: 2624804995 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new graphics PSO: 2406479667 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new graphics PSO: 3262137753 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new graphics PSO: 4065969226 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new compute PSO: 4175915472 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new graphics PSO: 3470375846 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new graphics PSO: 3441735275 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new graphics PSO: 3263951767 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new graphics PSO: 4287528555 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new compute PSO: 268647911 -[2026.04.12-15.28.31:542][ 4]LogRHI: Display: Encountered a new graphics PSO: 2400923095 -[2026.04.12-15.28.31:542][ 5]LogRHI: Display: Encountered a new graphics PSO: 1741547207 -[2026.04.12-15.28.31:579][ 5]LogRHI: Display: Encountered a new graphics PSO: 933359100 -[2026.04.12-15.28.31:579][ 5]LogRHI: Display: Encountered a new graphics PSO: 2711533041 -[2026.04.12-15.28.31:579][ 5]LogRHI: Display: Encountered a new graphics PSO: 4266470449 -[2026.04.12-15.28.31:643][ 5]LogD3D12RHI: Waited for PSO creation for 100.000000ms -[2026.04.12-15.28.31:743][ 5]LogD3D12RHI: Waited for PSO creation for 200.000000ms -[2026.04.12-15.28.31:961][ 7]LogRHI: Display: Encountered a new graphics PSO: 2912401517 -[2026.04.12-15.28.31:962][ 7]LogRHI: Display: Encountered a new graphics PSO: 1700200558 -[2026.04.12-15.28.32:128][ 17]LogRHI: Display: Encountered a new graphics PSO: 3554480225 -[2026.04.12-15.28.32:707][ 75]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.28.32:707][ 75]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.28.33:485][157]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.28.33:485][157]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.28.47:632][874]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.28.47:632][874]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.28.47:643][874]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.28.47:651][874]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.28.47:677][874]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.28.47:677][874]LogEngine: All Windows Closed -[2026.04.12-15.28.47:677][874]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.28.47:677][874]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.28.47:677][874]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.28.47:679][875]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.28.47:680][875]LogInit: Display: PreExit Game. -[2026.04.12-15.28.47:681][875]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.28.47:682][875]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.28.47:682][875]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.28.48:134][875]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.28.48:134][875]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.28.48:134][875]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.28.48:134][875]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.28.48:177][875]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.28.48:178][875]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.28.48:183][875]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.28.48:183][875]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.28.48:185][875]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.28.48:185][875]LogExit: Preparing to exit. -[2026.04.12-15.28.48:185][875]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.28.48:191][875]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.28.48:193][875]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.28.48:195][875]LogExit: Game engine shut down -[2026.04.12-15.28.48:223][875]LogExit: Object subsystem successfully closed. -[2026.04.12-15.28.48:289][875]LogTemp: PS_Editor module shut down. -[2026.04.12-15.28.48:298][875]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.28.48:321][875]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.28.48:322][875]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.28.48:322][875]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.28.48:323][875]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.28.48:323][875]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.28.48:323][875]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.28.49:090][875]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.28.49:113][875]LogExit: Exiting. -[2026.04.12-15.28.49:128][875]Log file closed, 04/12/26 17:28:49 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.30.35.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.30.35.log deleted file mode 100644 index 7ba6d4d..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.30.35.log +++ /dev/null @@ -1,984 +0,0 @@ -Log file open, 04/12/26 17:30:27 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1936, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=544 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.182415 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-3EB6CC0F4F8C61E69402E1BBCED96259 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 1.80ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.24ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.24ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.24ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.24ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.26ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.30.27:218][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.30.27:218][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.30.27:240][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.30.27:240][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.30.27:241][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.30.27:241][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.30.27:241][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.30.27:241][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.30.27:241][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.30.27:241][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.30.27:572][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.30.27:572][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.30.27:572][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.30.27:573][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.30.27:573][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.30.27:645][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.30.27:662][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.30.27:671][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.30.27:671][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.30.27:671][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.30.27:671][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.30.27:671][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.30.27:671][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.30.27:671][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.30.27:671][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.30.27:671][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.30.27:671][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.30.27:671][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.30.27:671][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.30.27:671][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.30.27:671][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.30.27:671][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.30.27:671][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.30.27:671][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.30.27:671][ 0]LogInit: User: jfoucher -[2026.04.12-15.30.27:671][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.30.27:671][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.30.29:379][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.30.29:379][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.30.29:379][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.30.29:379][ 0]LogMemory: Process Physical Memory: 183.88 MB used, 235.75 MB peak -[2026.04.12-15.30.29:379][ 0]LogMemory: Process Virtual Memory: 147.16 MB used, 160.09 MB peak -[2026.04.12-15.30.29:379][ 0]LogMemory: Physical Memory: 14779.89 MB used, 17659.41 MB free, 32439.31 MB total -[2026.04.12-15.30.29:379][ 0]LogMemory: Virtual Memory: 27337.18 MB used, 37541.44 MB free, 64878.62 MB total -[2026.04.12-15.30.29:379][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.30.29:383][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.30.29:383][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.30.29:383][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.30.29:384][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.30.29:384][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.30.29:384][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.30.29:384][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.30.29:442][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.30.29:442][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.30.29:442][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.30.29:442][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.30.29:460][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.30.29:460][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.30.29:489][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.30.29:489][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.30.29:489][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.30.29:489][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.30.29:489][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.30.29:489][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.30.29:490][ 0]LogWindows: Attached monitors: -[2026.04.12-15.30.29:490][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.30.29:490][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.30.29:490][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.30.29:491][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.30.29:491][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.30.29:491][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.30.29:491][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.30.29:491][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.30.29:491][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.30.29:689][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.30.29:689][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.30.29:757][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.30.29:757][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.30.29:757][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.30.29:758][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001924F92DC80) -[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001924F92DF00) -[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001924F92E180) -[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.30.29:826][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.30.29:827][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.30.29:827][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.30.29:827][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.30.29:838][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.30.29:841][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.30.29:846][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.30.29:846][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.30.29:847][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.30.29:847][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.30.29:847][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.30.29:847][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.30.29:856][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.30.29:859][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.30.29:859][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.30.29:859][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.30.29:862][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.30.29:862][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.30.29:936][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1936 unique shaders. -[2026.04.12-15.30.29:936][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.30.29:937][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.30.29:937][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.30.29:937][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.30.29:937][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.30.29:937][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.30.29:937][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.30.29:937][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.30.29:937][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.30.29:937][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.30.29:937][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up -[2026.04.12-15.30.30:058][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.30.30:058][ 0]LogFilePackageStore: Updated: NewPackages=544, OldPackages=0, TotalPackages=544 -[2026.04.12-15.30.30:061][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.30.30:061][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.30.30:062][ 0]LogDeviceProfileManager: Active device profile: [00007FF41C8ED938][000001927413A030 66] Windows -[2026.04.12-15.30.30:062][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.30.30:098][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 2.01ms -[2026.04.12-15.30.30:178][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000166 seconds -[2026.04.12-15.30.30:193][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.05ms -[2026.04.12-15.30.30:199][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.15ms -[2026.04.12-15.30.30:210][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 2.05ms -[2026.04.12-15.30.30:235][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.30.30:235][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.30.30:250][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.30.30:251][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.30.30:262][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.30.30:266][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B270ED09E4E9428B8000000000002200 | Instance: 2EB1802D4CCAF6DBF98AEE97C7AC74E4 (ASTERION_VR_01-18940). -[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.30.30:421][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.30.30:442][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.30.30:443][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.30.30:443][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.30.30:446][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.30.30:460][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.30.30:460][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.30.30:460][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.30.30:475][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.30.30:475][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.30.30:777][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.30.30:779][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-15.30.30:795][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.30.30:795][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.30.30:796][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.30.30:796][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.30.30:796][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.30.30:796][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.30.30:796][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.30.30:796][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.30.30:796][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.30.30:797][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.30.30:797][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.30.30:797][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.30.30:801][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.30.31:764][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.30.31:764][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.30.31:766][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.30.31:766][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.30.31:768][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.30.31:768][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.30.31:768][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.30.31:769][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.30.31:769][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.30.31:769][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.30.31:769][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.30.31:774][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.30.31:778][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.30.31:779][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.30.31:779][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.30.31:790][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.30.31:790][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.30.31:790][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.30.31:790][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.30.31:790][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.30.31:790][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.30.31:791][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.30.31:823][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.30.31:826][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2026.04.12-15.30.31:834][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.30.31:834][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.30.31:836][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.30.31:837][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.30.31 -[2026.04.12-15.30.31:838][ 0]LogWorld: Bringing up level for play took: 0.001128 -[2026.04.12-15.30.31:849][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.30.31:849][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.30.31:849][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.30.31:852][ 0]LogStreaming: Warning: LoadPackage: SkipPackage: /PS_Editor/M_PS_Editor_Gizmo (0x2C57D3EAE4A0E718) - The package to load does not exist on disk or in the loader -[2026.04.12-15.30.31:852][ 0]LogUObjectGlobals: Warning: Failed to find object 'MaterialInterface /PS_Editor/M_PS_Editor_Gizmo.M_PS_Editor_Gizmo' -[2026.04.12-15.30.31:857][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.30.31:858][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.30.31:858][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.30.31:858][ 0]LogLoad: Took 0.067511 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.30.31:858][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.30.31:859][ 0]LogSlate: Took 0.000565 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.30.31:860][ 0]LogSlate: Took 0.000569 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.30.31:865][ 0]LogSlate: Took 0.000649 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.30.31:961][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.30.31:974][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.30.31:974][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.30.31:975][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.30.32:070][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.30.32:070][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.30.32:071][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.30.32:071][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.30.32:071][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.30.32:128][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.30.32:128][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.30.32:179][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.30.32:179][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.30.32:180][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.30.32:182][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.30.32:186][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.30.32:190][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.30.32:190][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.30.32:190][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.30.32:190][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.30.32:204][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.30.32:204][ 0]LogLoad: (Engine Initialization) Total time: 5.45 seconds -[2026.04.12-15.30.32:250][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.30.32:255][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.30.32:255][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.30.32:268][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.30.32:269][ 0]LogTrace: Display: Display Control listening on port 1985 -[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.30.32:280][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.30.32:281][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.30.32:281][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.30.34:311][269]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.30.34:311][269]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.30.34:332][269]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.30.34:342][269]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.30.34:360][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.30.34:360][269]LogEngine: All Windows Closed -[2026.04.12-15.30.34:360][269]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.30.34:360][269]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.30.34:360][269]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.30.34:361][270]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.30.34:362][270]LogInit: Display: PreExit Game. -[2026.04.12-15.30.34:362][270]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.30.34:363][270]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.30.34:363][270]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.30.34:787][270]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.30.34:787][270]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.30.34:787][270]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.30.34:787][270]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.30.34:823][270]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.30.34:824][270]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.30.34:827][270]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.30.34:827][270]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.30.34:828][270]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.30.34:829][270]LogExit: Preparing to exit. -[2026.04.12-15.30.34:829][270]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.30.34:834][270]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.30.34:835][270]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.30.34:837][270]LogExit: Game engine shut down -[2026.04.12-15.30.34:859][270]LogExit: Object subsystem successfully closed. -[2026.04.12-15.30.34:908][270]LogTemp: PS_Editor module shut down. -[2026.04.12-15.30.34:914][270]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.30.34:931][270]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.30.34:931][270]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.30.34:934][270]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.30.34:934][270]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.30.34:934][270]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.30.34:934][270]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.30.35:482][270]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.30.35:495][270]LogExit: Exiting. -[2026.04.12-15.30.35:506][270]Log file closed, 04/12/26 17:30:35 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.35.17.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.35.17.log deleted file mode 100644 index 1ee2896..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.35.17.log +++ /dev/null @@ -1,1014 +0,0 @@ -Log file open, 04/12/26 17:34:54 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1936, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=544 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.295107 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-D2623F824FA9682DC15E879DB8A6491E - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.42ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.46ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.58ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.50ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.46ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.30ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.34.54:546][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.34.54:546][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.34.54:546][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.34.54:563][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.34.54:563][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.34.54:564][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.34.54:566][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.34.54:566][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.34.54:566][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.34.54:566][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.34.54:566][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.34.54:926][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.34.54:926][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.34.54:926][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.34.54:926][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.34.54:926][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.34.55:008][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.34.55:023][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.34.55:024][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.34.55:024][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.34.55:024][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.34.55:024][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.34.55:033][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.34.55:033][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.34.55:033][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.34.55:033][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.34.55:033][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.34.55:033][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.34.55:033][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.34.55:033][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.34.55:034][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.34.55:034][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.34.55:034][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.34.55:034][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.34.55:034][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.34.55:034][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.34.55:034][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.34.55:034][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.34.55:034][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.34.55:034][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.34.55:034][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.34.55:034][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.34.55:034][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.34.55:034][ 0]LogInit: User: jfoucher -[2026.04.12-15.34.55:034][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.34.55:034][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.34.56:986][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.34.56:986][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.34.56:986][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.34.56:986][ 0]LogMemory: Process Physical Memory: 184.25 MB used, 236.64 MB peak -[2026.04.12-15.34.56:986][ 0]LogMemory: Process Virtual Memory: 148.38 MB used, 161.02 MB peak -[2026.04.12-15.34.56:986][ 0]LogMemory: Physical Memory: 18832.34 MB used, 13606.97 MB free, 32439.31 MB total -[2026.04.12-15.34.56:986][ 0]LogMemory: Virtual Memory: 31967.52 MB used, 32911.10 MB free, 64878.62 MB total -[2026.04.12-15.34.56:986][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.34.56:995][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.34.56:995][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.34.56:995][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.34.56:995][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.34.56:995][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.34.56:995][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.34.56:995][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.34.57:076][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.34.57:076][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.34.57:076][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.34.57:076][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.34.57:097][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.34.57:097][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.34.57:132][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.34.57:132][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.34.57:132][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.34.57:132][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.34.57:132][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.34.57:132][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.34.57:134][ 0]LogWindows: Attached monitors: -[2026.04.12-15.34.57:134][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.34.57:134][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.34.57:134][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.34.57:134][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.34.57:134][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.34.57:134][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.34.57:134][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.34.57:134][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.34.57:134][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.34.57:393][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.34.57:394][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.34.57:472][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.34.57:472][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.34.57:472][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.34.57:571][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028A5A2CDC80) -[2026.04.12-15.34.57:571][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028A5A2CDF00) -[2026.04.12-15.34.57:571][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028A5A2CE180) -[2026.04.12-15.34.57:571][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.34.57:571][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.34.57:573][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.34.57:573][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.34.57:573][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.34.57:593][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.34.57:596][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.34.57:602][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.34.57:603][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.34.57:604][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.34.57:604][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.34.57:604][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.34.57:604][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.34.57:612][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.34.57:614][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.34.57:614][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.34.57:614][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.34.57:618][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.34.57:618][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.34.57:711][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1936 unique shaders. -[2026.04.12-15.34.57:711][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.34.57:711][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.34.57:711][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.34.57:711][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.34.57:711][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.34.57:711][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.34.57:711][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.34.57:711][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.34.57:711][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.34.57:711][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.34.57:712][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up -[2026.04.12-15.34.57:849][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.34.57:850][ 0]LogFilePackageStore: Updated: NewPackages=544, OldPackages=0, TotalPackages=544 -[2026.04.12-15.34.57:853][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.34.57:853][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.34.57:855][ 0]LogDeviceProfileManager: Active device profile: [00007FF3E490D938][0000028A7D9DA030 66] Windows -[2026.04.12-15.34.57:855][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.34.57:891][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 3.00ms -[2026.04.12-15.34.57:994][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000186 seconds -[2026.04.12-15.34.58:014][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.68ms -[2026.04.12-15.34.58:023][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 3.06ms -[2026.04.12-15.34.58:040][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 3.99ms -[2026.04.12-15.34.58:078][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.34.58:078][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.34.58:099][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.34.58:102][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.34.58:120][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.34.58:127][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: BD71ED099A8044858000000000003400 | Instance: F1D83CD647EE6E4FF6EC2FA190FBAC96 (ASTERION_VR_01-48904). -[2026.04.12-15.34.58:366][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.34.58:366][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.34.58:366][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.34.58:366][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.34.58:366][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.34.58:396][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.34.58:397][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.34.58:397][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.34.58:401][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.34.58:412][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.34.58:412][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.34.58:412][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.34.58:426][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.34.58:426][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.34.58:788][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.34.58:790][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-15.34.58:808][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.34.58:808][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.34.58:808][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.34.58:808][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.34.58:809][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.34.58:809][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.34.58:809][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.34.58:809][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.34.58:809][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.34.58:809][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.34.58:809][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.34.58:809][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.34.58:809][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.34.58:809][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.34.58:809][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.34.58:809][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.34.58:809][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.34.58:809][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.34.58:823][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.34.59:306][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.34.59:307][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.34.59:308][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.34.59:308][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.34.59:310][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.34.59:310][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.34.59:311][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.34.59:311][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.34.59:311][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.34.59:312][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.34.59:312][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.34.59:638][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.34.59:642][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.34.59:643][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.34.59:644][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.34.59:657][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.34.59:657][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.34.59:657][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.34.59:657][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.34.59:657][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.34.59:658][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.34.59:658][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.34.59:694][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.34.59:698][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2026.04.12-15.34.59:709][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.34.59:709][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.34.59:712][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.34.59:714][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.34.59 -[2026.04.12-15.34.59:714][ 0]LogWorld: Bringing up level for play took: 0.001770 -[2026.04.12-15.34.59:730][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.34.59:730][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.34.59:730][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.34.59:732][ 0]LogStreaming: Warning: LoadPackage: SkipPackage: /PS_Editor/M_PS_Editor_Gizmo (0x2C57D3EAE4A0E718) - The package to load does not exist on disk or in the loader -[2026.04.12-15.34.59:732][ 0]LogUObjectGlobals: Warning: Failed to find object 'MaterialInterface /PS_Editor/M_PS_Editor_Gizmo.M_PS_Editor_Gizmo' -[2026.04.12-15.34.59:732][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.34.59:732][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.34.59:732][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.34.59:732][ 0]LogLoad: Took 0.074374 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.34.59:732][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.34.59:733][ 0]LogSlate: Took 0.000605 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.34.59:734][ 0]LogSlate: Took 0.000597 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.34.59:740][ 0]LogSlate: Took 0.000658 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.34.59:841][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.34.59:854][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.34.59:855][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.34.59:855][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.34.59:964][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.34.59:964][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.34.59:966][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.34.59:966][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.34.59:966][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.35.00:069][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.35.00:069][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.35.00:143][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.35.00:143][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.35.00:143][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.35.00:143][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.35.00:147][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.35.00:147][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.35.00:147][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.35.00:147][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.35.00:147][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.35.00:148][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.35.00:148][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.35.00:148][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.35.00:148][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.35.00:149][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.35.00:149][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.35.00:149][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.35.00:149][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.35.00:149][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.35.00:150][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.35.00:150][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.35.00:150][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.35.00:150][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.35.00:150][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.35.00:150][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.35.00:151][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.35.00:152][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.35.00:153][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.35.00:161][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.35.00:161][ 0]LogLoad: (Engine Initialization) Total time: 6.32 seconds -[2026.04.12-15.35.00:224][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.35.00:231][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.35.00:231][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.35.00:247][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.35.00:247][ 0]LogTrace: Display: Display Control listening on port 39445 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.35.00:263][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.35.00:264][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.35.02:770][430]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-15.35.02:834][434]LogRHI: Display: Encountered a new graphics PSO: 2624804995 -[2026.04.12-15.35.02:834][434]LogRHI: Display: Encountered a new graphics PSO: 4257995206 -[2026.04.12-15.35.02:834][434]LogRHI: Display: Encountered a new graphics PSO: 2406479667 -[2026.04.12-15.35.02:834][434]LogRHI: Display: Encountered a new graphics PSO: 55442576 -[2026.04.12-15.35.02:834][435]LogRHI: Display: Encountered a new compute PSO: 4175915472 -[2026.04.12-15.35.02:835][435]LogRHI: Display: Encountered a new graphics PSO: 3262137753 -[2026.04.12-15.35.02:835][435]LogRHI: Display: Encountered a new graphics PSO: 4287528555 -[2026.04.12-15.35.02:835][435]LogRHI: Display: Encountered a new graphics PSO: 4065969226 -[2026.04.12-15.35.02:835][435]LogRHI: Display: Encountered a new graphics PSO: 3470375846 -[2026.04.12-15.35.02:835][435]LogRHI: Display: Encountered a new graphics PSO: 3441735275 -[2026.04.12-15.35.02:835][435]LogRHI: Display: Encountered a new graphics PSO: 3263951767 -[2026.04.12-15.35.02:835][435]LogRHI: Display: Encountered a new compute PSO: 268647911 -[2026.04.12-15.35.02:835][435]LogRHI: Display: Encountered a new graphics PSO: 2400923095 -[2026.04.12-15.35.02:835][435]LogRHI: Display: Encountered a new graphics PSO: 1741547207 -[2026.04.12-15.35.02:856][435]LogRHI: Display: Encountered a new graphics PSO: 933359100 -[2026.04.12-15.35.02:857][435]LogRHI: Display: Encountered a new graphics PSO: 2711533041 -[2026.04.12-15.35.02:857][435]LogRHI: Display: Encountered a new graphics PSO: 4266470449 -[2026.04.12-15.35.02:870][436]LogRHI: Display: Encountered a new graphics PSO: 2912401517 -[2026.04.12-15.35.02:870][436]LogRHI: Display: Encountered a new graphics PSO: 1700200558 -[2026.04.12-15.35.02:955][447]LogRHI: Display: Encountered a new graphics PSO: 3554480225 -[2026.04.12-15.35.03:523][517]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.35.03:523][517]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.35.04:073][592]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.35.04:073][592]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.35.07:899][166]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.35.07:899][166]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.35.09:478][365]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.35.09:478][365]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.35.15:913][145]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.35.15:913][145]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.35.15:925][145]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.35.15:932][145]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.35.15:962][145]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.35.15:962][145]LogEngine: All Windows Closed -[2026.04.12-15.35.15:962][145]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.35.15:962][145]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.35.15:962][145]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.35.15:963][146]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.35.15:964][146]LogInit: Display: PreExit Game. -[2026.04.12-15.35.15:966][146]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.35.15:967][146]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.35.15:967][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.35.16:803][146]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.35.16:803][146]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.35.16:803][146]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.35.16:803][146]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.35.16:827][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.35.16:827][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.35.16:832][146]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.35.16:832][146]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.35.16:833][146]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.35.16:834][146]LogExit: Preparing to exit. -[2026.04.12-15.35.16:834][146]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.35.16:841][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.35.16:842][146]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.35.16:844][146]LogExit: Game engine shut down -[2026.04.12-15.35.16:869][146]LogExit: Object subsystem successfully closed. -[2026.04.12-15.35.16:924][146]LogTemp: PS_Editor module shut down. -[2026.04.12-15.35.16:931][146]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.35.16:943][146]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.35.16:944][146]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.35.16:944][146]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.35.16:945][146]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.35.16:945][146]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.35.16:945][146]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.35.17:689][146]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.35.17:716][146]LogExit: Exiting. -[2026.04.12-15.35.17:731][146]Log file closed, 04/12/26 17:35:17 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.38.46.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.38.46.log deleted file mode 100644 index a7328f5..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.38.46.log +++ /dev/null @@ -1,983 +0,0 @@ -Log file open, 04/12/26 17:38:30 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.341940 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-DA456A9C4FD44360FF1F26896A995638 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.51ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.25ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.27ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.30ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.38.30:950][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.38.30:950][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.38.30:969][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.38.30:969][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.38.30:970][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.38.30:971][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.38.30:971][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.38.30:971][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.38.30:971][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.38.30:971][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.38.30:971][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.38.31:316][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.38.31:424][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.38.31:445][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.38.31:455][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.38.31:455][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.38.31:455][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.38.31:455][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.38.31:456][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.38.31:456][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.38.31:456][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.38.31:456][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.38.31:456][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.38.31:456][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.38.31:456][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.38.31:456][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.38.31:456][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.38.31:456][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.38.31:456][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.38.31:456][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.38.31:456][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.38.31:456][ 0]LogInit: User: jfoucher -[2026.04.12-15.38.31:456][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.38.31:456][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.38.33:418][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.38.33:418][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.38.33:418][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.38.33:418][ 0]LogMemory: Process Physical Memory: 182.70 MB used, 235.95 MB peak -[2026.04.12-15.38.33:418][ 0]LogMemory: Process Virtual Memory: 147.09 MB used, 159.22 MB peak -[2026.04.12-15.38.33:418][ 0]LogMemory: Physical Memory: 18802.05 MB used, 13637.25 MB free, 32439.31 MB total -[2026.04.12-15.38.33:418][ 0]LogMemory: Virtual Memory: 32817.53 MB used, 32061.09 MB free, 64878.62 MB total -[2026.04.12-15.38.33:418][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.38.33:427][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.38.33:427][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.38.33:427][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.38.33:428][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.38.33:428][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.38.33:428][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.38.33:428][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.38.33:501][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.38.33:502][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.38.33:502][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.38.33:502][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.38.33:526][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.38.33:526][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.38.33:567][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.38.33:567][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.38.33:567][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.38.33:567][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.38.33:567][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.38.33:567][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.38.33:569][ 0]LogWindows: Attached monitors: -[2026.04.12-15.38.33:569][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.38.33:569][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.38.33:569][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.38.33:569][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.38.33:569][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.38.33:569][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.38.33:569][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.38.33:569][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.38.33:569][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.38.33:822][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.38.33:822][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.38.33:906][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.38.33:906][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.38.33:906][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.38.34:011][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000022E4B67DC80) -[2026.04.12-15.38.34:011][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000022E4B67DF00) -[2026.04.12-15.38.34:012][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000022E4B67E180) -[2026.04.12-15.38.34:012][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.38.34:012][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.38.34:013][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.38.34:013][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.38.34:013][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.38.34:035][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.38.34:038][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.38.34:045][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.38.34:045][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.38.34:046][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.38.34:046][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.38.34:046][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.38.34:046][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.38.34:056][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.38.34:060][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.38.34:060][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.38.34:060][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.38.34:063][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.38.34:063][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.38.34:139][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders. -[2026.04.12-15.38.34:139][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.38.34:139][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.38.34:140][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.38.34:140][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.38.34:140][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.38.34:140][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.38.34:140][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.38.34:140][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.38.34:140][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.38.34:140][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.38.34:141][ 0]LogAssetRegistry: FAssetRegistry took 0.0004 seconds to start up -[2026.04.12-15.38.34:292][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.38.34:293][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546 -[2026.04.12-15.38.34:295][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.38.34:295][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.38.34:297][ 0]LogDeviceProfileManager: Active device profile: [00007FF43D94D8D8][0000022EAF93A030 66] Windows -[2026.04.12-15.38.34:297][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.38.34:335][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 1.88ms -[2026.04.12-15.38.34:432][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000293 seconds -[2026.04.12-15.38.34:456][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 4.76ms -[2026.04.12-15.38.34:465][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 3.32ms -[2026.04.12-15.38.34:478][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 3.16ms -[2026.04.12-15.38.34:517][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.38.34:517][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.38.34:533][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.38.34:535][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.38.34:546][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.38.34:550][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9672ED0982784B9A8000000000007B00 | Instance: 44E436F3488C31FA1834EB851FA01144 (ASTERION_VR_01-31708). -[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.38.34:771][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.38.34:799][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.38.34:800][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.38.34:800][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.38.34:805][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.38.34:816][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.38.34:816][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.38.34:816][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.38.34:830][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.38.34:831][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.38.35:182][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.38.35:185][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-15.38.35:200][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.38.35:201][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.38.35:201][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.38.35:201][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.38.35:202][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.38.35:202][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.38.35:202][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.38.35:202][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.38.35:213][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.38.35:828][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.38.35:829][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.38.35:830][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.38.35:830][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.38.35:833][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.38.35:833][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.38.35:833][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.38.35:833][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.38.35:833][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.38.35:833][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.38.35:834][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.38.35:993][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.38.35:998][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.38.35:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.38.35:999][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.38.36:013][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.38.36:013][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.38.36:013][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.38.36:013][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.38.36:013][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.38.36:013][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.38.36:014][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.38.36:051][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.38.36:053][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2026.04.12-15.38.36:066][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.38.36:066][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.38.36:070][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.38.36:071][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.38.36 -[2026.04.12-15.38.36:071][ 0]LogWorld: Bringing up level for play took: 0.001547 -[2026.04.12-15.38.36:084][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.38.36:084][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.38.36:084][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.38.36:088][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.38.36:088][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.38.36:088][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.38.36:088][ 0]LogLoad: Took 0.074519 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.38.36:088][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.38.36:089][ 0]LogSlate: Took 0.000546 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.38.36:090][ 0]LogSlate: Took 0.000625 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.38.36:095][ 0]LogSlate: Took 0.000588 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.38.36:193][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.38.36:206][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.38.36:207][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.38.36:207][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.38.36:311][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.38.36:312][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.38.36:312][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.38.36:313][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.38.36:313][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.38.36:414][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.38.36:414][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.38.36:486][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.38.36:486][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.38.36:486][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.38.36:486][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.38.36:493][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.38.36:494][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.38.36:495][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.38.36:496][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.38.36:496][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.38.36:497][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.38.36:498][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.38.36:499][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.38.36:511][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.38.36:511][ 0]LogLoad: (Engine Initialization) Total time: 6.32 seconds -[2026.04.12-15.38.36:599][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.38.36:603][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.38.36:603][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.38.36:623][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.38.36:624][ 0]LogTrace: Display: Display Control listening on port 33256 -[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.38.36:637][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.38.36:638][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.38.36:638][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.38.44:283][496]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.38.44:284][496]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.38.44:294][496]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.38.44:299][496]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.38.44:323][496]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.38.44:323][496]LogEngine: All Windows Closed -[2026.04.12-15.38.44:323][496]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.38.44:323][496]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.38.44:323][496]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.38.44:325][497]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.38.44:327][497]LogInit: Display: PreExit Game. -[2026.04.12-15.38.44:327][497]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.38.44:328][497]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.38.44:328][497]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.38.45:191][497]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.38.45:191][497]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.38.45:191][497]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.38.45:191][497]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.38.45:191][497]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.38.45:192][497]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.38.45:196][497]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.38.45:196][497]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.38.45:198][497]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.38.45:198][497]LogExit: Preparing to exit. -[2026.04.12-15.38.45:198][497]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.38.45:204][497]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.38.45:205][497]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.38.45:207][497]LogExit: Game engine shut down -[2026.04.12-15.38.45:235][497]LogExit: Object subsystem successfully closed. -[2026.04.12-15.38.45:300][497]LogTemp: PS_Editor module shut down. -[2026.04.12-15.38.45:306][497]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.38.45:333][497]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.38.45:334][497]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.38.45:334][497]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.38.45:335][497]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.38.45:335][497]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.38.45:335][497]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.38.45:999][497]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.38.46:027][497]LogExit: Exiting. -[2026.04.12-15.38.46:037][497]Log file closed, 04/12/26 17:38:46 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.39.23.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.39.23.log deleted file mode 100644 index 6619fed..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.39.23.log +++ /dev/null @@ -1,982 +0,0 @@ -Log file open, 04/12/26 17:39:12 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.231928 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-2B2E3E7E4F90F41573484095AF1139A4 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.29ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.57ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.70ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.46ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.52ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.50ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.46ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.33ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.39.13:154][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.39.13:155][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.39.13:155][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.39.13:178][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.39.13:179][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.39.13:179][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.39.13:179][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.39.13:179][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.39.13:179][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.39.13:179][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.39.13:578][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.39.13:579][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.39.13:579][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.39.13:579][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.39.13:579][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.39.13:659][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.39.13:677][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.39.13:686][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.39.13:686][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.39.13:686][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.39.13:686][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.39.13:686][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.39.13:686][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.39.13:686][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.39.13:686][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.39.13:686][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.39.13:686][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.39.13:686][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.39.13:686][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.39.13:686][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.39.13:686][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.39.13:686][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.39.13:686][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.39.13:687][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.39.13:687][ 0]LogInit: User: jfoucher -[2026.04.12-15.39.13:687][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.39.13:687][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.39.15:848][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.39.15:848][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.39.15:849][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.39.15:849][ 0]LogMemory: Process Physical Memory: 183.93 MB used, 237.00 MB peak -[2026.04.12-15.39.15:849][ 0]LogMemory: Process Virtual Memory: 147.66 MB used, 159.79 MB peak -[2026.04.12-15.39.15:849][ 0]LogMemory: Physical Memory: 18866.11 MB used, 13573.20 MB free, 32439.31 MB total -[2026.04.12-15.39.15:849][ 0]LogMemory: Virtual Memory: 33379.69 MB used, 31498.93 MB free, 64878.62 MB total -[2026.04.12-15.39.15:849][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.39.15:853][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.39.15:853][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.39.15:853][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.39.15:853][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.39.15:853][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.39.15:853][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.39.15:853][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.39.15:910][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.39.15:910][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.39.15:910][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.39.15:910][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.39.15:937][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.39.15:937][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.39.15:968][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.39.15:969][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.39.15:969][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.39.15:969][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.39.15:969][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.39.15:969][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.39.15:969][ 0]LogWindows: Attached monitors: -[2026.04.12-15.39.15:969][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.39.15:969][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.39.15:969][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.39.15:969][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.39.15:969][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.39.15:969][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.39.15:969][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.39.15:969][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.39.15:969][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.39.16:226][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.39.16:226][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.39.16:327][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.39.16:327][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.39.16:327][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.39.16:328][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.39.16:439][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023141C5DC80) -[2026.04.12-15.39.16:440][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023141C5DF00) -[2026.04.12-15.39.16:441][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000023141C5E180) -[2026.04.12-15.39.16:441][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.39.16:441][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.39.16:443][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.39.16:443][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.39.16:443][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.39.16:456][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.39.16:459][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.39.16:467][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.39.16:467][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.39.16:468][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.39.16:468][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.39.16:468][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.39.16:468][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.39.16:478][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.39.16:479][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.39.16:479][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.39.16:482][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.39.16:482][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.39.16:482][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.39.16:487][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.39.16:487][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.39.16:567][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders. -[2026.04.12-15.39.16:567][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.39.16:567][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.39.16:567][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.39.16:567][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.39.16:567][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.39.16:567][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.39.16:567][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.39.16:567][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.39.16:567][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.39.16:567][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.39.16:568][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up -[2026.04.12-15.39.16:727][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.39.16:727][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546 -[2026.04.12-15.39.16:731][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.39.16:731][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.39.16:733][ 0]LogDeviceProfileManager: Active device profile: [00007FF4B2C2D8D8][00000231A650A030 66] Windows -[2026.04.12-15.39.16:733][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.39.16:807][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 2.21ms -[2026.04.12-15.39.16:880][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000113 seconds -[2026.04.12-15.39.16:889][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 1.02ms -[2026.04.12-15.39.16:893][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.38ms -[2026.04.12-15.39.16:900][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 1.04ms -[2026.04.12-15.39.16:918][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.39.16:918][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.39.16:927][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.39.16:929][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.39.16:936][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.39.16:939][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C072ED0986A048E6800000000000F800 | Instance: 4B94828747B62CCB957E248AFFF1EA9B (ASTERION_VR_01-4788). -[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.39.17:463][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.39.17:485][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.39.17:486][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.39.17:487][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.39.17:490][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.39.17:506][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.39.17:506][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.39.17:506][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.39.17:521][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.39.17:521][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.39.17:798][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.39.17:799][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-15.39.17:816][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.39.17:816][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.39.17:816][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.39.17:816][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.39.17:817][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.39.17:817][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.39.17:817][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.39.17:817][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.39.17:820][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.39.17:871][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.39.17:872][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.39.17:872][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.39.17:872][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.39.17:875][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.39.17:875][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.39.17:875][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.39.17:875][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.39.17:875][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.39.17:876][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.39.17:876][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.39.19:021][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.39.19:027][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.39.19:028][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.39.19:029][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.39.19:042][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.39.19:042][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.39.19:042][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.39.19:042][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.39.19:042][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.39.19:042][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.39.19:042][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.39.19:049][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.39.19:052][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2026.04.12-15.39.19:068][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.39.19:068][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.39.19:071][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.39.19:072][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.39.19 -[2026.04.12-15.39.19:072][ 0]LogWorld: Bringing up level for play took: 0.001272 -[2026.04.12-15.39.19:089][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.39.19:089][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.39.19:089][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.39.19:093][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.39.19:093][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.39.19:093][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.39.19:093][ 0]LogLoad: Took 0.051307 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.39.19:093][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.39.19:095][ 0]LogSlate: Took 0.001643 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.39.19:096][ 0]LogSlate: Took 0.000607 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.39.19:101][ 0]LogSlate: Took 0.001056 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.39.19:303][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.39.19:319][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.39.19:320][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.39.19:320][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.39.19:444][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.39.19:444][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.39.19:445][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.39.19:445][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.39.19:445][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.39.19:562][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.39.19:562][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.39.19:671][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.39.19:672][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.39.19:673][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.39.19:675][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.39.19:675][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.39.19:676][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.39.19:676][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.39.19:679][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.39.19:679][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.39.19:680][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.39.19:680][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.39.19:680][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.39.19:680][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.39.19:681][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.39.19:681][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.39.19:683][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.39.19:683][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.39.19:684][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.39.19:751][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.39.19:751][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.39.19:751][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.39.19:751][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.39.19:771][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.39.19:771][ 0]LogLoad: (Engine Initialization) Total time: 7.21 seconds -[2026.04.12-15.39.19:773][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.39.19:779][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.39.19:779][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.39.19:796][ 0]LogTrace: Display: Display Control listening on port 36124 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.39.19:825][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.39.22:320][415]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.39.22:320][415]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.39.22:329][415]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.39.22:333][415]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.39.22:360][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.39.22:360][415]LogEngine: All Windows Closed -[2026.04.12-15.39.22:360][415]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.39.22:360][415]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.39.22:360][415]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.39.22:361][416]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.39.22:362][416]LogInit: Display: PreExit Game. -[2026.04.12-15.39.22:363][416]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.39.22:363][416]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.39.22:363][416]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.39.22:813][416]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.39.22:813][416]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.39.22:813][416]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.39.22:813][416]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.39.22:846][416]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.39.22:846][416]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.39.22:850][416]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.39.22:850][416]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.39.22:851][416]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.39.22:852][416]LogExit: Preparing to exit. -[2026.04.12-15.39.22:852][416]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.39.22:858][416]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.39.22:858][416]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.39.22:860][416]LogExit: Game engine shut down -[2026.04.12-15.39.22:885][416]LogExit: Object subsystem successfully closed. -[2026.04.12-15.39.22:948][416]LogTemp: PS_Editor module shut down. -[2026.04.12-15.39.22:954][416]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.39.22:975][416]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.39.22:975][416]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.39.22:975][416]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.39.22:976][416]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.39.22:976][416]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.39.22:976][416]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.39.23:579][416]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.39.23:601][416]LogExit: Exiting. -[2026.04.12-15.39.23:613][416]Log file closed, 04/12/26 17:39:23 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.48.07.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.48.07.log deleted file mode 100644 index 2e9a0f6..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.48.07.log +++ /dev/null @@ -1,983 +0,0 @@ -Log file open, 04/12/26 17:46:41 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.276606 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-9F2F7A1F428B1F92D0D30ABDA0C71FFF - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.86ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.49ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.47ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.51ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.46ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.46ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.49ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.57ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.47ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.34ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.setres:1280x720]] -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.46.41:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.46.41:711][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.46.41:741][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.46.41:741][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.46.41:741][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.46.41:742][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.46.41:743][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.46.41:743][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.46.41:743][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.46.41:743][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.46.41:743][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.46.41:743][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.46.41:743][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.46.41:743][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.46.41:743][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.46.42:145][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.46.42:145][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.46.42:145][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.46.42:146][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.46.42:146][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.46.42:260][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.46.42:276][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.46.42:286][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.46.42:286][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.46.42:286][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.46.42:286][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.46.42:286][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.46.42:286][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.46.42:286][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.46.42:286][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.46.42:286][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.46.42:286][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.46.42:286][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.46.42:286][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.46.42:286][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.46.42:286][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.46.42:286][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.46.42:286][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.46.42:287][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.46.42:287][ 0]LogInit: User: jfoucher -[2026.04.12-15.46.42:287][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.46.42:287][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.46.44:410][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.46.44:410][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.46.44:410][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.46.44:410][ 0]LogMemory: Process Physical Memory: 183.77 MB used, 236.96 MB peak -[2026.04.12-15.46.44:410][ 0]LogMemory: Process Virtual Memory: 147.29 MB used, 159.65 MB peak -[2026.04.12-15.46.44:410][ 0]LogMemory: Physical Memory: 19880.55 MB used, 12558.76 MB free, 32439.31 MB total -[2026.04.12-15.46.44:410][ 0]LogMemory: Virtual Memory: 34336.45 MB used, 30542.17 MB free, 64878.62 MB total -[2026.04.12-15.46.44:410][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.46.44:420][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.46.44:421][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.46.44:421][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.46.44:421][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.46.44:421][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.46.44:421][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.46.44:421][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.46.44:513][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.46.44:513][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.46.44:513][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.46.44:513][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.46.44:535][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.46.44:535][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.46.44:574][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.46.44:574][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.46.44:574][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.46.44:574][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.46.44:574][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.46.44:574][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.46.44:575][ 0]LogWindows: Attached monitors: -[2026.04.12-15.46.44:575][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.46.44:575][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.46.44:575][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.46.44:575][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.46.44:575][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.46.44:575][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.46.44:575][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.46.44:575][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.46.44:575][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.46.44:874][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.46.44:874][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.46.44:981][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.46.44:981][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.46.44:981][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.46.45:070][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000216E7C1DC80) -[2026.04.12-15.46.45:070][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000216E7C1DF00) -[2026.04.12-15.46.45:071][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000216E7C1E180) -[2026.04.12-15.46.45:071][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.46.45:071][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.46.45:072][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.46.45:072][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.46.45:072][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.46.45:093][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.46.45:096][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.46.45:103][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.46.45:103][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.46.45:105][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.46.45:105][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.46.45:105][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.46.45:105][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.46.45:117][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.46.45:119][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.46.45:119][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.46.45:119][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.46.45:121][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.46.45:121][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.46.45:211][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders. -[2026.04.12-15.46.45:211][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.46.45:211][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.46.45:211][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.46.45:211][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.46.45:211][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.46.45:211][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.46.45:211][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.46.45:211][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.46.45:211][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.46.45:211][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.46.45:212][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up -[2026.04.12-15.46.45:359][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.46.45:359][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546 -[2026.04.12-15.46.45:363][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.46.45:363][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.46.45:364][ 0]LogDeviceProfileManager: Active device profile: [00007FF4695EDA88][00000216FBF6A030 66] Windows -[2026.04.12-15.46.45:364][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.46.45:406][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 2.55ms -[2026.04.12-15.46.45:503][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000216 seconds -[2026.04.12-15.46.45:519][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.24ms -[2026.04.12-15.46.45:526][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.41ms -[2026.04.12-15.46.45:538][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 2.26ms -[2026.04.12-15.46.45:568][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.46.45:568][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.46.45:584][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.46.45:586][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.46.45:597][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.46.45:601][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8074ED092D2E4FBA8000000000006F00 | Instance: 31117524470195CCBBD8E9A36AD4AB6C (ASTERION_VR_01-29096). -[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.46.45:861][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.46.45:898][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.46.45:900][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.46.45:900][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.46.45:905][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.46.45:920][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.46.45:920][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.46.45:920][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.46.45:934][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.46.45:935][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.46.46:286][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.46.46:289][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-15.46.46:309][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.46.46:309][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.46.46:310][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.46.46:310][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.46.46:310][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.46.46:310][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.46.46:310][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.46.46:311][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.46.46:311][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.46.46:311][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.46.46:311][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.46.46:311][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.46.46:324][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.46.47:686][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.46.47:687][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.46.47:688][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.46.47:688][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.46.47:690][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.46.47:690][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.46.47:690][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.46.47:691][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.46.47:691][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.46.47:691][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.46.47:691][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.46.47:696][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.46.47:699][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.46.47:700][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.46.47:700][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.46.47:711][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.46.47:711][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.46.47:711][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.46.47:711][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.46.47:711][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.46.47:711][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.46.47:712][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.46.47:719][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.46.47:721][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2026.04.12-15.46.47:731][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.46.47:731][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.46.47:733][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.46.47:734][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.46.47 -[2026.04.12-15.46.47:735][ 0]LogWorld: Bringing up level for play took: 0.001421 -[2026.04.12-15.46.47:746][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.46.47:746][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.46.47:746][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.46.47:750][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.46.47:750][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.46.47:750][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.46.47:750][ 0]LogLoad: Took 0.038608 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.46.47:750][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.46.47:751][ 0]LogSlate: Took 0.000663 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.46.47:752][ 0]LogSlate: Took 0.000433 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.46.47:756][ 0]LogSlate: Took 0.000630 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.46.47:843][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.46.47:853][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.46.47:853][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.46.47:853][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.46.47:932][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.46.47:932][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.46.47:933][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.46.47:933][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.46.47:933][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.46.48:001][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.46.48:001][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.46.48:059][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.46.48:060][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.46.48:061][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.46.48:062][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.46.48:062][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.46.48:062][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.46.48:062][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.46.48:063][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.46.48:064][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.46.48:070][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.46.48:070][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.46.48:070][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.46.48:070][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.46.48:086][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.46.48:086][ 0]LogLoad: (Engine Initialization) Total time: 7.11 seconds -[2026.04.12-15.46.48:124][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.46.48:128][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.46.48:128][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.46.48:142][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.46.48:143][ 0]LogTrace: Display: Display Control listening on port 38682 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.46.48:155][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.48.06:051][896]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.48.06:051][896]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.48.06:069][896]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.48.06:080][896]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.48.06:104][896]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.48.06:104][896]LogEngine: All Windows Closed -[2026.04.12-15.48.06:104][896]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.48.06:104][896]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.48.06:104][896]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.48.06:106][897]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.48.06:107][897]LogInit: Display: PreExit Game. -[2026.04.12-15.48.06:108][897]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.48.06:108][897]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.48.06:108][897]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.48.06:337][897]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.48.06:337][897]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.48.06:337][897]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.48.06:337][897]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.48.06:364][897]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.48.06:364][897]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.48.06:369][897]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.48.06:369][897]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.48.06:371][897]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.48.06:371][897]LogExit: Preparing to exit. -[2026.04.12-15.48.06:371][897]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.48.06:380][897]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.48.06:381][897]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.48.06:383][897]LogExit: Game engine shut down -[2026.04.12-15.48.06:412][897]LogExit: Object subsystem successfully closed. -[2026.04.12-15.48.06:485][897]LogTemp: PS_Editor module shut down. -[2026.04.12-15.48.06:494][897]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.48.06:501][897]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.48.06:502][897]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.48.06:502][897]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.48.06:504][897]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.48.06:504][897]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.48.06:504][897]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.48.07:286][897]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.48.07:309][897]LogExit: Exiting. -[2026.04.12-15.48.07:322][897]Log file closed, 04/12/26 17:48:07 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.51.27.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.51.27.log deleted file mode 100644 index 5757690..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.51.27.log +++ /dev/null @@ -1,984 +0,0 @@ -Log file open, 04/12/26 17:51:15 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.329256 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-B68CBA394EAA679C49753AA5B81143BF - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.38ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.50ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.47ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.49ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.48ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.48ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.68ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.62ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.47ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.35ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.51.15:321][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.51.15:321][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.51.15:340][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.51.15:340][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.51.15:342][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.51.15:343][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.51.15:343][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.51.15:343][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.51.15:343][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.51.15:343][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.51.15:343][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.51.15:715][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.51.15:715][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.51.15:715][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.51.15:716][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.51.15:716][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.51.15:820][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.51.15:838][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.51.15:849][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.51.15:849][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.51.15:849][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.51.15:849][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.51.15:849][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.51.15:849][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.51.15:849][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.51.15:849][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.51.15:849][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.51.15:849][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.51.15:849][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.51.15:849][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.51.15:849][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.51.15:849][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.51.15:849][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.51.15:849][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.51.15:849][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.51.15:849][ 0]LogInit: User: jfoucher -[2026.04.12-15.51.15:849][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.51.15:849][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.51.17:837][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.51.17:837][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.51.17:837][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.51.17:837][ 0]LogMemory: Process Physical Memory: 183.96 MB used, 236.96 MB peak -[2026.04.12-15.51.17:837][ 0]LogMemory: Process Virtual Memory: 147.59 MB used, 161.09 MB peak -[2026.04.12-15.51.17:837][ 0]LogMemory: Physical Memory: 19997.00 MB used, 12442.31 MB free, 32439.31 MB total -[2026.04.12-15.51.17:837][ 0]LogMemory: Virtual Memory: 34674.68 MB used, 30203.94 MB free, 64878.62 MB total -[2026.04.12-15.51.17:837][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.51.17:846][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.51.17:846][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.51.17:846][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.51.17:846][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.51.17:846][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.51.17:847][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.51.17:847][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.51.17:922][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.51.17:923][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.51.17:923][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.51.17:923][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.51.17:946][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.51.17:946][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.51.17:984][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.51.17:984][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.51.17:984][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.51.17:984][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.51.17:984][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.51.17:984][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.51.17:985][ 0]LogWindows: Attached monitors: -[2026.04.12-15.51.17:985][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.51.17:985][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.51.17:985][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.51.17:985][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.51.17:985][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.51.17:985][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.51.17:985][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.51.17:985][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.51.17:985][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.51.18:213][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.51.18:213][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.51.18:301][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.51.18:301][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.51.18:301][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.51.18:388][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002770C4DDC80) -[2026.04.12-15.51.18:389][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002770C4DDF00) -[2026.04.12-15.51.18:389][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002770C4DE180) -[2026.04.12-15.51.18:389][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.51.18:389][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.51.18:390][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.51.18:390][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.51.18:390][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.51.18:411][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.51.18:413][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.51.18:420][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.51.18:420][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.51.18:421][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.51.18:421][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.51.18:421][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.51.18:421][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.51.18:428][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.51.18:430][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.51.18:430][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.51.18:432][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.51.18:435][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.51.18:435][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.51.18:530][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders. -[2026.04.12-15.51.18:530][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.51.18:530][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.51.18:530][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.51.18:530][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.51.18:530][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.51.18:530][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.51.18:530][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.51.18:530][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.51.18:530][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.51.18:530][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.51.18:530][ 0]LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up -[2026.04.12-15.51.18:670][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.51.18:670][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546 -[2026.04.12-15.51.18:674][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.51.18:674][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.51.18:675][ 0]LogDeviceProfileManager: Active device profile: [00007FF42EBCD938][0000027770B0A030 66] Windows -[2026.04.12-15.51.18:675][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.51.18:716][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 3.42ms -[2026.04.12-15.51.18:807][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000221 seconds -[2026.04.12-15.51.18:820][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.06ms -[2026.04.12-15.51.18:827][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.10ms -[2026.04.12-15.51.18:839][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 2.07ms -[2026.04.12-15.51.18:867][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.51.18:867][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.51.18:883][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.51.18:885][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.51.18:896][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.51.18:900][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9275ED09A18B4FD78000000000001F00 | Instance: 7E8892884B4CD84E42CCDDA90429871B (ASTERION_VR_01-43288). -[2026.04.12-15.51.19:137][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.51.19:137][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.51.19:137][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.51.19:137][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.51.19:138][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.51.19:160][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.51.19:160][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.51.19:162][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.51.19:165][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.51.19:175][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.51.19:175][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.51.19:175][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.51.19:187][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.51.19:187][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.51.19:517][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.51.19:519][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-15.51.19:537][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.51.19:537][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.51.19:538][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.51.19:538][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.51.19:538][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.51.19:538][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.51.19:551][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.51.20:402][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.51.20:403][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.51.20:403][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.51.20:403][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.51.20:406][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.51.20:406][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.51.20:407][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.51.20:407][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.51.20:407][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.51.20:407][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.51.20:407][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.51.20:415][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.51.20:420][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.51.20:421][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.51.20:422][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.51.20:436][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.51.20:436][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.51.20:436][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.51.20:436][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.51.20:436][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.51.20:436][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.51.20:437][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.51.20:472][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.51.20:477][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms -[2026.04.12-15.51.20:487][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.51.20:487][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.51.20:490][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.51.20:492][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.51.20 -[2026.04.12-15.51.20:492][ 0]LogWorld: Bringing up level for play took: 0.001601 -[2026.04.12-15.51.20:496][ 0]LogTemp: Warning: PS_Editor HUD: Wired OK. SpawnManager=NULL, Entries=0 -[2026.04.12-15.51.20:506][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.51.20:507][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.51.20:507][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.51.20:511][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.51.20:511][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.51.20:511][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.51.20:511][ 0]LogLoad: Took 0.074812 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.51.20:511][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.51.20:512][ 0]LogSlate: Took 0.000620 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.51.20:513][ 0]LogSlate: Took 0.000575 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.51.20:518][ 0]LogSlate: Took 0.000616 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.51.20:655][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.51.20:668][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.51.20:669][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.51.20:669][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.51.20:786][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.51.20:786][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.51.20:787][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.51.20:787][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.51.20:787][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.51.20:887][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.51.20:887][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.51.20:947][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.51.20:947][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.51.20:947][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.51.20:947][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.51.20:950][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.51.20:950][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.51.20:950][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.51.20:950][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.51.20:951][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.51.20:952][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.51.20:955][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.51.20:964][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.51.20:964][ 0]LogLoad: (Engine Initialization) Total time: 6.40 seconds -[2026.04.12-15.51.21:014][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.51.21:018][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.51.21:018][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.51.21:032][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.51.21:033][ 0]LogTrace: Display: Display Control listening on port 35271 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.51.21:046][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.51.25:720][909]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.51.25:720][909]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.51.25:730][909]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.51.25:732][909]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.51.25:760][909]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.51.25:760][909]LogEngine: All Windows Closed -[2026.04.12-15.51.25:760][909]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.51.25:760][909]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.51.25:760][909]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.51.25:761][910]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.51.25:763][910]LogInit: Display: PreExit Game. -[2026.04.12-15.51.25:763][910]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.51.25:763][910]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.51.25:765][910]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.51.26:525][910]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.51.26:525][910]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.51.26:525][910]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.51.26:525][910]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.51.26:553][910]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.51.26:554][910]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.51.26:557][910]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.51.26:557][910]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.51.26:560][910]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.51.26:560][910]LogExit: Preparing to exit. -[2026.04.12-15.51.26:560][910]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.51.26:567][910]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.51.26:568][910]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.51.26:570][910]LogExit: Game engine shut down -[2026.04.12-15.51.26:596][910]LogExit: Object subsystem successfully closed. -[2026.04.12-15.51.26:652][910]LogTemp: PS_Editor module shut down. -[2026.04.12-15.51.26:659][910]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.51.26:695][910]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.51.26:696][910]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.51.26:696][910]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.51.26:697][910]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.51.26:697][910]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.51.26:697][910]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.51.27:367][910]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.51.27:387][910]LogExit: Exiting. -[2026.04.12-15.51.27:398][910]Log file closed, 04/12/26 17:51:27 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.56.01.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.56.01.log deleted file mode 100644 index a42c9eb..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-15.56.01.log +++ /dev/null @@ -1,1376 +0,0 @@ -Log file open, 04/12/26 17:53:58 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.311697 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-17EB434243FAFACA123AA1AB54EC9D9B - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.26ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.53ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.49ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.52ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.47ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.54ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.34ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.53.58:712][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.53.58:712][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.53.58:712][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.53.58:712][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.53.58:712][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.53.58:712][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.53.58:712][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.53.58:712][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.53.58:712][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.53.58:712][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.53.58:712][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.53.58:713][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.53.58:713][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.53.58:713][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.53.58:713][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.53.58:713][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.53.58:713][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.53.58:713][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.53.58:741][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.53.58:742][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.53.58:743][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.53.58:743][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.53.58:743][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.53.58:743][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.53.58:743][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.53.58:744][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.53.59:095][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.53.59:095][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.53.59:095][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.53.59:096][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.53.59:096][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.53.59:198][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.53.59:212][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.53.59:212][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.53.59:212][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.53.59:213][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.53.59:213][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.53.59:224][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.53.59:224][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.53.59:224][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.53.59:224][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.53.59:224][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.53.59:224][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.53.59:224][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.53.59:224][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.53.59:224][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.53.59:224][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.53.59:224][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.53.59:224][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.53.59:224][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.53.59:224][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.53.59:224][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.53.59:224][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.53.59:224][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.53.59:224][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.53.59:224][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.53.59:225][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.53.59:225][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.53.59:225][ 0]LogInit: User: jfoucher -[2026.04.12-15.53.59:225][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.53.59:225][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.54.01:271][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.54.01:271][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.54.01:271][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.54.01:271][ 0]LogMemory: Process Physical Memory: 184.00 MB used, 237.11 MB peak -[2026.04.12-15.54.01:271][ 0]LogMemory: Process Virtual Memory: 148.02 MB used, 160.98 MB peak -[2026.04.12-15.54.01:271][ 0]LogMemory: Physical Memory: 19933.77 MB used, 12505.54 MB free, 32439.31 MB total -[2026.04.12-15.54.01:271][ 0]LogMemory: Virtual Memory: 34437.19 MB used, 30441.43 MB free, 64878.62 MB total -[2026.04.12-15.54.01:271][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.54.01:279][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.54.01:279][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.54.01:279][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.54.01:281][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.54.01:281][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.54.01:281][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.54.01:281][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.54.01:360][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.54.01:360][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.54.01:360][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.54.01:360][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.54.01:398][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.54.01:398][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.54.01:435][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.54.01:435][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.54.01:435][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.54.01:435][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.54.01:435][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.54.01:435][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.54.01:436][ 0]LogWindows: Attached monitors: -[2026.04.12-15.54.01:437][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.54.01:437][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.54.01:437][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.54.01:437][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.54.01:437][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.54.01:437][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.54.01:437][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.54.01:437][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.54.01:437][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.54.01:693][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.54.01:693][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.54.01:781][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.54.01:781][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.54.01:781][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.54.01:873][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002D92A4DDC80) -[2026.04.12-15.54.01:874][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002D92A4DDF00) -[2026.04.12-15.54.01:874][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002D92A4DE180) -[2026.04.12-15.54.01:874][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.54.01:874][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.54.01:876][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.54.01:876][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.54.01:876][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.54.01:894][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.54.01:897][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.54.01:902][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.54.01:902][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.54.01:904][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.54.01:904][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.54.01:904][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.54.01:904][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.54.01:914][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.54.01:917][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.54.01:917][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.54.01:917][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.54.01:920][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.54.01:920][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.54.02:007][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders. -[2026.04.12-15.54.02:007][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.54.02:007][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.54.02:007][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.54.02:007][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.54.02:008][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.54.02:008][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.54.02:008][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.54.02:008][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.54.02:008][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.54.02:008][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.54.02:008][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up -[2026.04.12-15.54.02:158][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.54.02:158][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546 -[2026.04.12-15.54.02:162][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.54.02:162][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.54.02:163][ 0]LogDeviceProfileManager: Active device profile: [00007FF47B80DA88][000002D97EC0A030 66] Windows -[2026.04.12-15.54.02:163][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.54.02:200][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 2.34ms -[2026.04.12-15.54.02:284][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000203 seconds -[2026.04.12-15.54.02:298][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 1.96ms -[2026.04.12-15.54.02:305][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.26ms -[2026.04.12-15.54.02:315][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 1.94ms -[2026.04.12-15.54.02:342][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.54.02:342][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.54.02:359][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.54.02:360][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.54.02:371][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.54.02:376][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3576ED099DFE4C8F8000000000000C00 | Instance: D42956EE4F0F759F9CD4B1977F4377F3 (ASTERION_VR_01-8812). -[2026.04.12-15.54.02:592][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.54.02:592][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.54.02:592][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.54.02:592][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.54.02:592][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.54.02:612][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.54.02:613][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.54.02:614][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.54.02:617][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.54.02:625][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.54.02:625][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.54.02:625][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.54.02:635][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.54.02:635][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.54.02:950][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.54.02:951][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2026.04.12-15.54.02:969][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.54.02:969][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.54.02:969][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.54.02:969][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.54.02:970][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.54.02:970][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.54.02:970][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.54.02:970][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.54.02:970][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.54.02:970][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.54.02:970][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.54.02:970][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.54.02:970][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.54.02:970][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.54.02:970][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.54.02:971][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.54.02:971][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.54.02:971][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.54.02:982][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.54.03:892][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.54.03:893][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.54.03:894][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.54.03:894][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.54.03:897][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.54.03:897][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.54.03:897][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.54.03:897][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.54.03:897][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.54.03:898][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.54.03:899][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.54.03:905][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.54.03:909][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.54.03:910][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.54.03:910][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.54.03:923][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.54.03:923][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.54.03:923][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.54.03:923][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.54.03:923][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.54.03:923][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.54.03:924][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.54.03:968][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.54.03:972][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms -[2026.04.12-15.54.03:982][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.54.03:982][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.54.03:985][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.54.03:987][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.54.03 -[2026.04.12-15.54.03:987][ 0]LogWorld: Bringing up level for play took: 0.001486 -[2026.04.12-15.54.03:992][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.54.03:992][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.03:992][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.54.03:995][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.54.03:995][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.54.03:995][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.54.03:995][ 0]LogLoad: Took 0.072834 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.54.03:995][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.54.04:146][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.54.04:161][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.54.04:162][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.54.04:162][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.54.04:261][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.54.04:261][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.54.04:262][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.54.04:262][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.54.04:262][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.54.04:320][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.54.04:321][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.54.04:327][ 0]LogSlate: Took 0.000369 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.54.04:367][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.54.04:367][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.54.04:367][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.54.04:367][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.54.04:373][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.54.04:373][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.54.04:373][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.54.04:373][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.54.04:373][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.54.04:373][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.54.04:373][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.54.04:373][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.54.04:373][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.54.04:375][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.54.04:375][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.54.04:375][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.54.04:375][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.54.04:375][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.54.04:376][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.54.04:378][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.54.04:378][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.54.04:378][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.54.04:378][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.54.04:378][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.54.04:378][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.54.04:378][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.54.04:378][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.54.04:381][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.54.04:381][ 0]LogLoad: (Engine Initialization) Total time: 6.39 seconds -[2026.04.12-15.54.04:430][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.54.04:438][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.54.04:439][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.54.04:440][ 0]LogSlate: Took 0.000519 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.54.04:444][ 0]LogSlate: Took 0.000592 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.54.04:454][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.54.04:455][ 0]LogTrace: Display: Display Control listening on port 37496 -[2026.04.12-15.54.04:466][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.54.04:466][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.54.04:466][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.54.04:466][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.54.04:466][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.54.04:466][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.54.04:466][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.54.04:466][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.54.04:467][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.54.04:467][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.54.04:467][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.54.06:614][389]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.06:614][389]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.07:415][553]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.07:416][553]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.09:308][930]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-15.54.09:308][930]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-15.54.09:373][934]LogRHI: Display: Encountered a new graphics PSO: 55442576 -[2026.04.12-15.54.09:373][934]LogRHI: Display: Encountered a new graphics PSO: 4257995206 -[2026.04.12-15.54.09:373][934]LogRHI: Display: Encountered a new graphics PSO: 2406479667 -[2026.04.12-15.54.09:373][934]LogRHI: Display: Encountered a new graphics PSO: 2624804995 -[2026.04.12-15.54.09:373][935]LogRHI: Display: Encountered a new compute PSO: 4175915472 -[2026.04.12-15.54.09:373][935]LogRHI: Display: Encountered a new graphics PSO: 4065969226 -[2026.04.12-15.54.09:374][935]LogRHI: Display: Encountered a new graphics PSO: 4287528555 -[2026.04.12-15.54.09:374][935]LogRHI: Display: Encountered a new graphics PSO: 3470375846 -[2026.04.12-15.54.09:374][935]LogRHI: Display: Encountered a new graphics PSO: 3441735275 -[2026.04.12-15.54.09:374][935]LogRHI: Display: Encountered a new graphics PSO: 3263951767 -[2026.04.12-15.54.09:374][935]LogRHI: Display: Encountered a new compute PSO: 268647911 -[2026.04.12-15.54.09:374][935]LogRHI: Display: Encountered a new graphics PSO: 2400923095 -[2026.04.12-15.54.09:374][935]LogRHI: Display: Encountered a new graphics PSO: 1741547207 -[2026.04.12-15.54.09:376][935]LogRHI: Display: Encountered a new graphics PSO: 3262137753 -[2026.04.12-15.54.09:395][935]LogRHI: Display: Encountered a new graphics PSO: 933359100 -[2026.04.12-15.54.09:395][935]LogRHI: Display: Encountered a new graphics PSO: 2711533041 -[2026.04.12-15.54.09:395][935]LogRHI: Display: Encountered a new graphics PSO: 4266470449 -[2026.04.12-15.54.09:410][936]LogRHI: Display: Encountered a new graphics PSO: 2912401517 -[2026.04.12-15.54.09:410][936]LogRHI: Display: Encountered a new graphics PSO: 1700200558 -[2026.04.12-15.54.09:500][947]LogRHI: Display: Encountered a new graphics PSO: 3554480225 -[2026.04.12-15.54.09:789][989]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.09:790][989]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.10:227][ 45]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.10:227][ 45]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.11:376][189]LogTemp: PS_Editor: Recorded action: Spawn 1 actor(s) (stack size: 1) -[2026.04.12-15.54.11:376][189]LogTemp: PS_Editor: Spawned Cube at X=453.556 Y=498.853 Z=241.403 -[2026.04.12-15.54.12:161][296]LogTemp: PS_Editor: Selected Cubeezrzea_C_2147482436 -[2026.04.12-15.54.12:163][296]LogTemp: PS_Editor: Building 3 dynamic property rows for Cubeezrzea_C_2147482436 -[2026.04.12-15.54.12:163][296]LogTemp: PS_Editor: Resolving [SpotLight.LightColor] comp='SpotLight' prop='LightColor' -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482436 -[2026.04.12-15.54.12:163][296]LogTemp: PS_Editor: Resolving [SpotLight.OuterConeAngle] comp='SpotLight' prop='OuterConeAngle' -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482436 -[2026.04.12-15.54.12:163][296]LogTemp: PS_Editor: Resolving [SpotLight.InnerConeAngle] comp='SpotLight' prop='InnerConeAngle' -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.12:163][296]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482436 -[2026.04.12-15.54.12:163][296]LogTemp: PS_Editor: Built 0 dynamic property row(s) -[2026.04.12-15.54.12:781][380]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.12:781][380]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.13:375][458]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 2) -[2026.04.12-15.54.13:375][458]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.13:375][458]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.13:907][530]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.13:907][530]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.15:103][690]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 3) -[2026.04.12-15.54.15:103][690]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.15:103][690]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.15:878][794]LogTemp: PS_Editor: Rotate mode -[2026.04.12-15.54.16:457][872]LogTemp: PS_Editor: Scale mode -[2026.04.12-15.54.17:075][955]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.17:075][955]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.18:927][199]LogTemp: PS_Editor: Recorded action: Scale 1 actor(s) (stack size: 4) -[2026.04.12-15.54.18:927][199]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.18:927][199]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.20:567][403]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.20:567][403]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.21:887][553]LogTemp: PS_Editor: Recorded action: Scale 1 actor(s) (stack size: 5) -[2026.04.12-15.54.21:887][553]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.21:887][553]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.22:774][655]LogTemp: PS_Editor: Translate mode -[2026.04.12-15.54.24:062][805]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.24:062][805]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.24:980][910]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 6) -[2026.04.12-15.54.24:980][910]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.24:980][910]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.25:669][991]LogTemp: PS_Editor: Rotate mode -[2026.04.12-15.54.26:022][ 33]LogTemp: PS_Editor: Scale mode -[2026.04.12-15.54.26:531][ 93]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.26:531][ 93]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.27:793][237]LogTemp: PS_Editor: Recorded action: Scale 1 actor(s) (stack size: 7) -[2026.04.12-15.54.27:793][237]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.27:793][237]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.29:307][411]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.29:307][411]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.30:865][590]LogTemp: PS_Editor: Recorded action: Scale 1 actor(s) (stack size: 8) -[2026.04.12-15.54.30:865][590]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.30:865][590]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.32:746][811]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.32:746][811]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.34:315][977]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.34:316][977]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.36:500][204]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-15.54.36:890][244]LogTemp: PS_Editor: Selected Cubeezrzea_C_2147482436 -[2026.04.12-15.54.36:892][244]LogTemp: PS_Editor: Building 3 dynamic property rows for Cubeezrzea_C_2147482436 -[2026.04.12-15.54.36:892][244]LogTemp: PS_Editor: Resolving [SpotLight.LightColor] comp='SpotLight' prop='LightColor' -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482436 -[2026.04.12-15.54.36:892][244]LogTemp: PS_Editor: Resolving [SpotLight.OuterConeAngle] comp='SpotLight' prop='OuterConeAngle' -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482436 -[2026.04.12-15.54.36:892][244]LogTemp: PS_Editor: Resolving [SpotLight.InnerConeAngle] comp='SpotLight' prop='InnerConeAngle' -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.36:892][244]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482436 -[2026.04.12-15.54.36:892][244]LogTemp: PS_Editor: Built 0 dynamic property row(s) -[2026.04.12-15.54.38:082][370]LogTemp: PS_Editor: Recorded action: Duplicate 1 actor(s) (stack size: 9) -[2026.04.12-15.54.38:082][370]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-15.54.38:082][370]LogTemp: PS_Editor: Selected Cubeezrzea_C_2147482435 -[2026.04.12-15.54.38:082][370]LogTemp: PS_Editor: Duplicated 1 actor(s) -[2026.04.12-15.54.38:083][370]LogTemp: PS_Editor: Building 3 dynamic property rows for Cubeezrzea_C_2147482435 -[2026.04.12-15.54.38:084][370]LogTemp: PS_Editor: Resolving [SpotLight.LightColor] comp='SpotLight' prop='LightColor' -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482435 -[2026.04.12-15.54.38:084][370]LogTemp: PS_Editor: Resolving [SpotLight.OuterConeAngle] comp='SpotLight' prop='OuterConeAngle' -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482435 -[2026.04.12-15.54.38:084][370]LogTemp: PS_Editor: Resolving [SpotLight.InnerConeAngle] comp='SpotLight' prop='InnerConeAngle' -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.38:084][370]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482435 -[2026.04.12-15.54.38:084][370]LogTemp: PS_Editor: Built 0 dynamic property row(s) -[2026.04.12-15.54.40:554][628]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-15.54.41:341][716]LogTemp: PS_Editor: Selected Cubeezrzea_C_2147482435 -[2026.04.12-15.54.41:341][716]LogTemp: PS_Editor: Building 3 dynamic property rows for Cubeezrzea_C_2147482435 -[2026.04.12-15.54.41:343][716]LogTemp: PS_Editor: Resolving [SpotLight.LightColor] comp='SpotLight' prop='LightColor' -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482435 -[2026.04.12-15.54.41:343][716]LogTemp: PS_Editor: Resolving [SpotLight.OuterConeAngle] comp='SpotLight' prop='OuterConeAngle' -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482435 -[2026.04.12-15.54.41:343][716]LogTemp: PS_Editor: Resolving [SpotLight.InnerConeAngle] comp='SpotLight' prop='InnerConeAngle' -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.41:343][716]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482435 -[2026.04.12-15.54.41:343][716]LogTemp: PS_Editor: Built 0 dynamic property row(s) -[2026.04.12-15.54.41:683][749]LogTemp: PS_Editor: Translate mode -[2026.04.12-15.54.42:198][794]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.42:198][794]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.43:359][935]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 10) -[2026.04.12-15.54.43:359][935]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.43:359][935]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.43:949][995]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.43:949][995]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.45:798][223]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 11) -[2026.04.12-15.54.45:799][223]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.45:799][223]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.47:267][379]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.47:267][379]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.48:119][493]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 12) -[2026.04.12-15.54.48:119][493]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.48:119][493]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.49:454][631]LogTemp: PS_Editor: Recorded action: Duplicate 1 actor(s) (stack size: 13) -[2026.04.12-15.54.49:454][631]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-15.54.49:454][631]LogTemp: PS_Editor: Selected Cubeezrzea_C_2147482434 -[2026.04.12-15.54.49:454][631]LogTemp: PS_Editor: Duplicated 1 actor(s) -[2026.04.12-15.54.49:456][631]LogTemp: PS_Editor: Building 3 dynamic property rows for Cubeezrzea_C_2147482434 -[2026.04.12-15.54.49:456][631]LogTemp: PS_Editor: Resolving [SpotLight.LightColor] comp='SpotLight' prop='LightColor' -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482434 -[2026.04.12-15.54.49:456][631]LogTemp: PS_Editor: Resolving [SpotLight.OuterConeAngle] comp='SpotLight' prop='OuterConeAngle' -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482434 -[2026.04.12-15.54.49:456][631]LogTemp: PS_Editor: Resolving [SpotLight.InnerConeAngle] comp='SpotLight' prop='InnerConeAngle' -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-15.54.49:456][631]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482434 -[2026.04.12-15.54.49:456][631]LogTemp: PS_Editor: Built 0 dynamic property row(s) -[2026.04.12-15.54.50:133][698]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.50:133][698]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.50:709][777]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 14) -[2026.04.12-15.54.50:709][777]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.50:709][777]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.51:421][856]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.51:421][856]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.51:983][913]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 15) -[2026.04.12-15.54.51:983][913]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.51:983][913]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.52:434][976]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.52:434][976]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.53:785][114]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 16) -[2026.04.12-15.54.53:785][114]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.53:785][114]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.54.54:452][175]LogTemp: PS_Editor: Rotate mode -[2026.04.12-15.54.54:835][229]LogTemp: PS_Editor: Scale mode -[2026.04.12-15.54.55:808][326]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.54.55:808][326]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.54.57:303][491]LogTemp: PS_Editor: Recorded action: Scale 1 actor(s) (stack size: 17) -[2026.04.12-15.54.57:304][491]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.54.57:304][491]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.09:278][803]LogTemp: PS_Editor: Scene saved: scen1 (3 actors) -> ../../../PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json -[2026.04.12-15.55.15:074][427]LogTemp: PS_Editor: Scene saved: scen1 (3 actors) -> ../../../PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json -[2026.04.12-15.55.15:074][427]LogTemp: PS_Editor: Auto-saved 'scen1' before Play -[2026.04.12-15.55.15:074][427]LogTemp: PS_Editor: Pending scenario set: 'scen1' (base level: 'test') -[2026.04.12-15.55.15:074][427]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.15:074][427]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.15:075][427]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_LevelInstance_1" -[2026.04.12-15.55.15:075][427]LogNet: Browse: /Game/test_LevelInstance_1 -[2026.04.12-15.55.15:075][427]LogLoad: LoadMap: /Game/test_LevelInstance_1 -[2026.04.12-15.55.15:075][427]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.55.15:076][427]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.55.15:076][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.55.15:115][427]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.55.15:119][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2026.04.12-15.55.15:124][427]LogStreaming: Display: FlushAsyncLoading(88): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.55.15:124][427]LogStreaming: Warning: LoadPackage: SkipPackage: /Game/test_LevelInstance_1 (0x14AB2E8172319783) - The package to load does not exist on disk or in the loader -[2026.04.12-15.55.15:124][427]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.55.15:124][427]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.55.15:124][427]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.55.15:127][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2026.04.12-15.55.15:133][427]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.55.15:133][427]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.55.15:134][427]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.55.15:135][427]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.55.15 -[2026.04.12-15.55.15:135][427]LogWorld: Bringing up level for play took: 0.000357 -[2026.04.12-15.55.15:136][427]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.55.15:136][427]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.15:136][427]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.15:137][427]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.55.15:137][427]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.55.15:137][427]LogTemp: PS_Editor: Restoring from subsystem - BaseLevel='test', Scenario='scen1' -[2026.04.12-15.55.15:137][427]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-15.55.15:138][427]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-15.55.15:138][427]LogTemp: PS_Editor: Scene loaded: scen1 (3 actors) -[2026.04.12-15.55.15:138][427]LogTemp: PS_Editor: LoadScene('scen1') = OK -[2026.04.12-15.55.15:138][427]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: 'test' -[2026.04.12-15.55.15:139][427]LogLoad: Took 0.015022 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.55.15:139][427]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.55.15:139][427]LogGlobalStatus: Warning: UEngine::BroadcastTravelFailure Travel failed, type: ETravelFailure::ClientTravelFailure, reason: "Failed to load package '/Game/test_LevelInstance_1'" -[2026.04.12-15.55.15:139][427]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Failed to load package '/Game/test_LevelInstance_1' -[2026.04.12-15.55.15:139][427]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/test_LevelInstance_1'' -[2026.04.12-15.55.15:147][428]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?closed" -[2026.04.12-15.55.15:147][428]LogNet: Browse: /Game/test_Editor?closed -[2026.04.12-15.55.15:147][428]LogNet: Connection failed; returning to Entry -[2026.04.12-15.55.15:147][428]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 83 AsyncPackages -[2026.04.12-15.55.15:151][428]LogLoad: LoadMap: /Game/test_Editor?closed -[2026.04.12-15.55.15:151][428]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.55.15:152][428]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.55.15:153][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.55.15:195][428]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.55.15:198][428]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2026.04.12-15.55.15:205][428]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.55.15:205][428]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.55.15:206][428]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.55.15:207][428]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.55.15 -[2026.04.12-15.55.15:207][428]LogWorld: Bringing up level for play took: 0.000510 -[2026.04.12-15.55.15:208][428]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.55.15:209][428]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.55.15:209][428]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.55.15:209][428]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.55.15:210][428]LogLoad: Took 0.058906 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.55.15:210][428]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.55.15:224][428]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2026.04.12-15.55.15:234][428]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms -[2026.04.12-15.55.16:132][557]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.16:132][557]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.16:511][597]LogRHI: Display: Encountered a new graphics PSO: 3820103937 -[2026.04.12-15.55.16:511][597]LogRHI: Display: Encountered a new graphics PSO: 3583736902 -[2026.04.12-15.55.16:511][597]LogRHI: Display: Encountered a new graphics PSO: 2030652053 -[2026.04.12-15.55.16:584][605]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.16:584][605]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.18:099][787]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.18:099][787]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.20:563][ 94]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.20:563][ 94]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.21:824][253]LogTemp: PS_Editor: Scene saved: scen1 (0 actors) -> ../../../PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json -[2026.04.12-15.55.21:824][253]LogTemp: PS_Editor: Auto-saved 'scen1' before Play -[2026.04.12-15.55.21:824][253]LogTemp: Warning: PS_Editor: No BaseLevel set, cannot Play -[2026.04.12-15.55.22:461][338]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.22:461][338]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.24:595][593]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.24:595][593]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.25:429][706]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-15.55.25:429][706]LogTemp: PS_Editor: Scene loaded: scen1 (0 actors) -[2026.04.12-15.55.25:917][764]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.25:917][764]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.28:104][995]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.28:104][995]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.28:907][ 73]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.28:907][ 73]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.31:041][281]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.31:041][281]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.42:854][747]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-15.55.42:854][747]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-15.55.43:514][806]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.43:514][806]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.44:881][952]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.44:881][952]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.51:384][631]LogTemp: PS_Editor: Pending scenario set: '' (base level: 'test') -[2026.04.12-15.55.51:384][631]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.51:384][631]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.51:385][631]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_LevelInstance_3" -[2026.04.12-15.55.51:385][631]LogNet: Browse: /Game/test_LevelInstance_3 -[2026.04.12-15.55.51:385][631]LogLoad: LoadMap: /Game/test_LevelInstance_3 -[2026.04.12-15.55.51:385][631]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.55.51:386][631]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.55.51:386][631]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.55.51:413][631]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.55.51:416][631]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2026.04.12-15.55.51:423][631]LogStreaming: Display: FlushAsyncLoading(97): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.55.51:423][631]LogStreaming: Warning: LoadPackage: SkipPackage: /Game/test_LevelInstance_3 (0x8688E9CF777883C3) - The package to load does not exist on disk or in the loader -[2026.04.12-15.55.51:423][631]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.55.51:423][631]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.55.51:423][631]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.55.51:425][631]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms -[2026.04.12-15.55.51:433][631]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.55.51:433][631]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.55.51:436][631]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.55.51:436][631]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.55.51 -[2026.04.12-15.55.51:436][631]LogWorld: Bringing up level for play took: 0.000472 -[2026.04.12-15.55.51:438][631]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.55.51:438][631]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.51:438][631]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.51:439][631]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.55.51:439][631]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.55.51:439][631]LogTemp: PS_Editor: Restoring from subsystem - BaseLevel='test', Scenario='' -[2026.04.12-15.55.51:439][631]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-15.55.51:439][631]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: 'test' -[2026.04.12-15.55.51:439][631]LogLoad: Took 0.016629 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.55.51:439][631]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.55.51:439][631]LogGlobalStatus: Warning: UEngine::BroadcastTravelFailure Travel failed, type: ETravelFailure::ClientTravelFailure, reason: "Failed to load package '/Game/test_LevelInstance_3'" -[2026.04.12-15.55.51:439][631]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Failed to load package '/Game/test_LevelInstance_3' -[2026.04.12-15.55.51:439][631]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/test_LevelInstance_3'' -[2026.04.12-15.55.51:452][632]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?closed" -[2026.04.12-15.55.51:452][632]LogNet: Browse: /Game/test_Editor?closed -[2026.04.12-15.55.51:452][632]LogNet: Connection failed; returning to Entry -[2026.04.12-15.55.51:452][632]LogLoad: LoadMap: /Game/test_Editor?closed -[2026.04.12-15.55.51:452][632]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.55.51:454][632]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.55.51:454][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.55.51:484][632]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.55.51:487][632]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2026.04.12-15.55.51:492][632]LogStreaming: Display: FlushAsyncLoading(102): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.55.51:495][632]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.55.51:495][632]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.55.51:496][632]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.55.51:497][632]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.55.51 -[2026.04.12-15.55.51:497][632]LogWorld: Bringing up level for play took: 0.000557 -[2026.04.12-15.55.51:499][632]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.55.51:500][632]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.55.51:500][632]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.55.51:500][632]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.55.51:501][632]LogLoad: Took 0.048039 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.55.51:501][632]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.55.51:512][632]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2026.04.12-15.55.51:519][632]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms -[2026.04.12-15.55.52:191][735]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.52:191][735]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.52:666][785]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.52:666][785]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.53:736][923]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.55.53:736][923]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.55.57:578][371]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.55.57:578][371]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.55.58:859][535]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-15.55.58:859][535]LogTemp: PS_Editor: Scene loaded: scen1 (0 actors) -[2026.04.12-15.56.00:112][697]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.56.00:112][697]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.56.00:130][697]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.56.00:140][697]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.56.00:167][697]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.56.00:167][697]LogEngine: All Windows Closed -[2026.04.12-15.56.00:167][697]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.56.00:167][697]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.56.00:167][697]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.56.00:171][698]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.56.00:172][698]LogInit: Display: PreExit Game. -[2026.04.12-15.56.00:172][698]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.56.00:173][698]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.56.00:173][698]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.56.01:026][698]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.56.01:027][698]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.56.01:027][698]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.56.01:027][698]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.56.01:027][698]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.56.01:027][698]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.56.01:032][698]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.56.01:032][698]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.56.01:035][698]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.56.01:035][698]LogExit: Preparing to exit. -[2026.04.12-15.56.01:035][698]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.56.01:042][698]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.56.01:043][698]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.56.01:045][698]LogExit: Game engine shut down -[2026.04.12-15.56.01:070][698]LogExit: Object subsystem successfully closed. -[2026.04.12-15.56.01:130][698]LogTemp: PS_Editor module shut down. -[2026.04.12-15.56.01:138][698]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.56.01:153][698]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.56.01:154][698]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.56.01:154][698]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.56.01:155][698]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.56.01:155][698]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.56.01:155][698]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.56.01:849][698]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.56.01:868][698]LogExit: Exiting. -[2026.04.12-15.56.01:880][698]Log file closed, 04/12/26 17:56:01 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-16.12.10.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-16.12.10.log deleted file mode 100644 index 13c6208..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor-backup-2026.04.12-16.12.10.log +++ /dev/null @@ -1,1281 +0,0 @@ -Log file open, 04/12/26 18:11:15 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.314231 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-3C40B4C54A21EB9E7CF0FBBD2EF3A4A2 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.44ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.48ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.28ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.30ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-16.11.15:772][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-16.11.15:772][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-16.11.15:772][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-16.11.15:772][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-16.11.15:772][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-16.11.15:772][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-16.11.15:772][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-16.11.15:772][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-16.11.15:772][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-16.11.15:772][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-16.11.15:772][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-16.11.15:773][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-16.11.15:773][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-16.11.15:773][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-16.11.15:773][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-16.11.15:773][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-16.11.15:773][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-16.11.15:773][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-16.11.15:773][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-16.11.15:795][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-16.11.15:795][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-16.11.15:797][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-16.11.15:798][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-16.11.15:799][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-16.11.15:799][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-16.11.15:799][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-16.11.15:799][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-16.11.15:799][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-16.11.16:171][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-16.11.16:171][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-16.11.16:171][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-16.11.16:172][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-16.11.16:172][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-16.11.16:279][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-16.11.16:302][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-16.11.16:302][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-16.11.16:302][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-16.11.16:303][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-16.11.16:303][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-16.11.16:311][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-16.11.16:311][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-16.11.16:311][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-16.11.16:311][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-16.11.16:311][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-16.11.16:311][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-16.11.16:311][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-16.11.16:311][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-16.11.16:311][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-16.11.16:311][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-16.11.16:311][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-16.11.16:311][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-16.11.16:312][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-16.11.16:312][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-16.11.16:312][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-16.11.16:312][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-16.11.16:312][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-16.11.16:312][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-16.11.16:312][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-16.11.16:312][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-16.11.16:312][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-16.11.16:312][ 0]LogInit: User: jfoucher -[2026.04.12-16.11.16:312][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-16.11.16:312][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-16.11.18:021][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-16.11.18:021][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-16.11.18:021][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-16.11.18:021][ 0]LogMemory: Process Physical Memory: 184.04 MB used, 237.88 MB peak -[2026.04.12-16.11.18:021][ 0]LogMemory: Process Virtual Memory: 147.16 MB used, 159.23 MB peak -[2026.04.12-16.11.18:021][ 0]LogMemory: Physical Memory: 19236.65 MB used, 13202.66 MB free, 32439.31 MB total -[2026.04.12-16.11.18:021][ 0]LogMemory: Virtual Memory: 35021.78 MB used, 29856.84 MB free, 64878.62 MB total -[2026.04.12-16.11.18:021][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-16.11.18:029][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-16.11.18:030][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-16.11.18:030][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-16.11.18:030][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-16.11.18:030][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-16.11.18:030][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-16.11.18:030][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-16.11.18:108][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-16.11.18:108][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-16.11.18:108][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-16.11.18:108][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-16.11.18:129][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-16.11.18:129][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-16.11.18:165][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-16.11.18:165][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-16.11.18:165][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-16.11.18:165][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-16.11.18:165][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-16.11.18:165][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-16.11.18:165][ 0]LogWindows: Attached monitors: -[2026.04.12-16.11.18:167][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-16.11.18:167][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-16.11.18:167][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-16.11.18:167][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-16.11.18:167][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-16.11.18:167][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-16.11.18:167][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-16.11.18:167][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-16.11.18:167][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-16.11.18:355][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-16.11.18:355][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-16.11.18:438][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-16.11.18:438][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-16.11.18:438][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-16.11.18:544][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001AC2187DC80) -[2026.04.12-16.11.18:544][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001AC2187DF00) -[2026.04.12-16.11.18:545][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001AC2187E180) -[2026.04.12-16.11.18:545][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-16.11.18:545][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-16.11.18:546][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-16.11.18:546][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-16.11.18:546][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-16.11.18:567][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-16.11.18:570][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-16.11.18:577][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-16.11.18:577][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-16.11.18:578][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-16.11.18:578][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-16.11.18:578][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-16.11.18:578][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-16.11.18:587][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-16.11.18:590][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-16.11.18:590][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-16.11.18:590][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-16.11.18:593][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-16.11.18:594][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-16.11.18:679][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders. -[2026.04.12-16.11.18:679][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-16.11.18:679][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-16.11.18:680][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-16.11.18:680][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-16.11.18:680][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-16.11.18:680][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-16.11.18:680][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-16.11.18:680][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-16.11.18:680][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-16.11.18:680][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-16.11.18:680][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up -[2026.04.12-16.11.18:844][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-16.11.18:844][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546 -[2026.04.12-16.11.18:847][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-16.11.18:847][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-16.11.18:849][ 0]LogDeviceProfileManager: Active device profile: [00007FF4856DD8D8][000001AC056EA030 66] Windows -[2026.04.12-16.11.18:849][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-16.11.18:890][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 2.12ms -[2026.04.12-16.11.18:985][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000249 seconds -[2026.04.12-16.11.18:999][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.19ms -[2026.04.12-16.11.19:005][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.18ms -[2026.04.12-16.11.19:018][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 2.37ms -[2026.04.12-16.11.19:047][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-16.11.19:047][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-16.11.19:063][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-16.11.19:065][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-16.11.19:078][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-16.11.19:084][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 437AED0982EE4C068000000000005C00 | Instance: 643E4F104EF0309E49266A846181701A (ASTERION_VR_01-46404). -[2026.04.12-16.11.19:337][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-16.11.19:337][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-16.11.19:337][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-16.11.19:337][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-16.11.19:337][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-16.11.19:363][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-16.11.19:365][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-16.11.19:365][ 0]LogTemp: PS_Editor module started. -[2026.04.12-16.11.19:369][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-16.11.19:380][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-16.11.19:380][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-16.11.19:380][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-16.11.19:394][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-16.11.19:395][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-16.11.19:729][ 0]LogEngine: Initializing Engine... -[2026.04.12-16.11.19:732][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-16.11.19:749][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-16.11.19:749][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-16.11.19:750][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-16.11.19:750][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-16.11.19:750][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-16.11.19:750][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-16.11.19:750][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-16.11.19:751][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-16.11.19:751][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-16.11.19:751][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-16.11.19:751][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-16.11.19:751][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-16.11.19:751][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-16.11.19:751][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-16.11.19:751][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-16.11.19:751][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-16.11.19:751][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-16.11.19:751][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-16.11.19:764][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-16.11.20:327][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-16.11.20:328][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-16.11.20:329][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-16.11.20:329][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-16.11.20:332][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-16.11.20:332][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-16.11.20:332][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-16.11.20:332][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-16.11.20:332][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-16.11.20:333][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-16.11.20:333][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-16.11.20:590][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-16.11.20:595][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-16.11.20:597][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-16.11.20:597][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-16.11.20:610][ 0]LogInit: Display: Starting Game. -[2026.04.12-16.11.20:610][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-16.11.20:610][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-16.11.20:610][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-16.11.20:610][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-16.11.20:610][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.11.20:611][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.11.20:646][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.11.20:650][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2026.04.12-16.11.20:662][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.11.20:662][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.11.20:665][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.11.20:668][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.11.20 -[2026.04.12-16.11.20:668][ 0]LogWorld: Bringing up level for play took: 0.002344 -[2026.04.12-16.11.20:676][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.11.20:676][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.20:676][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-16.11.20:681][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.11.20:681][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.11.20:681][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-16.11.20:681][ 0]LogLoad: Took 0.070471 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.11.20:681][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.11.20:785][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-16.11.20:800][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-16.11.20:800][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-16.11.20:801][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-16.11.20:911][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-16.11.20:911][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-16.11.20:912][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-16.11.20:912][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-16.11.20:912][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-16.11.21:018][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-16.11.21:018][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-16.11.21:031][ 0]LogSlate: Took 0.000587 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-16.11.21:094][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-16.11.21:094][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-16.11.21:094][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-16.11.21:094][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-16.11.21:101][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-16.11.21:101][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-16.11.21:101][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-16.11.21:101][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-16.11.21:101][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-16.11.21:101][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-16.11.21:102][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-16.11.21:102][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-16.11.21:102][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-16.11.21:102][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-16.11.21:102][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-16.11.21:103][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-16.11.21:103][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-16.11.21:103][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-16.11.21:103][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-16.11.21:103][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-16.11.21:104][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-16.11.21:104][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-16.11.21:104][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-16.11.21:104][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-16.11.21:105][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-16.11.21:105][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-16.11.21:107][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-16.11.21:112][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-16.11.21:112][ 0]LogLoad: (Engine Initialization) Total time: 6.09 seconds -[2026.04.12-16.11.21:167][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-16.11.21:178][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-16.11.21:178][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-16.11.21:179][ 0]LogSlate: Took 0.000469 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-16.11.21:183][ 0]LogSlate: Took 0.000556 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-16.11.21:195][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.11.21:195][ 0]LogTrace: Display: Display Control listening on port 37028 -[2026.04.12-16.11.21:206][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-16.11.21:206][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-16.11.21:206][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-16.11.21:206][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-16.11.21:206][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-16.11.21:207][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-16.11.21:207][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-16.11.21:207][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-16.11.21:207][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-16.11.21:207][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-16.11.21:207][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-16.11.23:907][424]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.11.23:907][424]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.11.23:968][428]LogRHI: Display: Encountered a new graphics PSO: 4257995206 -[2026.04.12-16.11.23:968][428]LogRHI: Display: Encountered a new graphics PSO: 2406479667 -[2026.04.12-16.11.23:968][428]LogRHI: Display: Encountered a new graphics PSO: 55442576 -[2026.04.12-16.11.23:968][429]LogRHI: Display: Encountered a new graphics PSO: 2624804995 -[2026.04.12-16.11.23:969][429]LogRHI: Display: Encountered a new graphics PSO: 3262137753 -[2026.04.12-16.11.23:969][429]LogRHI: Display: Encountered a new compute PSO: 4175915472 -[2026.04.12-16.11.23:969][429]LogRHI: Display: Encountered a new graphics PSO: 4287528555 -[2026.04.12-16.11.23:971][429]LogRHI: Display: Encountered a new graphics PSO: 4065969226 -[2026.04.12-16.11.23:971][429]LogRHI: Display: Encountered a new graphics PSO: 3470375846 -[2026.04.12-16.11.23:971][429]LogRHI: Display: Encountered a new graphics PSO: 3441735275 -[2026.04.12-16.11.23:971][429]LogRHI: Display: Encountered a new graphics PSO: 3263951767 -[2026.04.12-16.11.23:971][429]LogRHI: Display: Encountered a new compute PSO: 268647911 -[2026.04.12-16.11.23:971][429]LogRHI: Display: Encountered a new graphics PSO: 2400923095 -[2026.04.12-16.11.23:971][429]LogRHI: Display: Encountered a new graphics PSO: 1741547207 -[2026.04.12-16.11.23:989][429]LogRHI: Display: Encountered a new graphics PSO: 933359100 -[2026.04.12-16.11.23:989][429]LogRHI: Display: Encountered a new graphics PSO: 2711533041 -[2026.04.12-16.11.23:989][429]LogRHI: Display: Encountered a new graphics PSO: 4266470449 -[2026.04.12-16.11.24:004][430]LogRHI: Display: Encountered a new graphics PSO: 2912401517 -[2026.04.12-16.11.24:005][430]LogRHI: Display: Encountered a new graphics PSO: 1700200558 -[2026.04.12-16.11.24:102][441]LogRHI: Display: Encountered a new graphics PSO: 3554480225 -[2026.04.12-16.11.24:813][517]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.24:813][517]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.25:407][585]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.25:407][585]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.26:195][681]LogTemp: PS_Editor: Recorded action: Spawn 1 actor(s) (stack size: 1) -[2026.04.12-16.11.26:195][681]LogTemp: PS_Editor: Spawned Cube at X=460.744 Y=512.904 Z=260.455 -[2026.04.12-16.11.27:119][793]LogTemp: PS_Editor: Selected Cubeezrzea_C_2147482436 -[2026.04.12-16.11.27:120][793]LogTemp: PS_Editor: Building 3 dynamic property rows for Cubeezrzea_C_2147482436 -[2026.04.12-16.11.27:120][793]LogTemp: PS_Editor: Resolving [SpotLight.LightColor] comp='SpotLight' prop='LightColor' -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482436 -[2026.04.12-16.11.27:120][793]LogTemp: PS_Editor: Resolving [SpotLight.OuterConeAngle] comp='SpotLight' prop='OuterConeAngle' -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482436 -[2026.04.12-16.11.27:120][793]LogTemp: PS_Editor: Resolving [SpotLight.InnerConeAngle] comp='SpotLight' prop='InnerConeAngle' -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-16.11.27:120][793]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482436 -[2026.04.12-16.11.27:120][793]LogTemp: PS_Editor: Built 0 dynamic property row(s) -[2026.04.12-16.11.27:673][861]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.27:673][861]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.28:316][937]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 2) -[2026.04.12-16.11.28:316][937]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.28:316][937]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.28:927][ 12]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.28:927][ 12]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.30:188][128]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 3) -[2026.04.12-16.11.30:188][128]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.30:188][128]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.36:823][605]LogTemp: PS_Editor: Scene saved: scen1 (1 actors) -> ../../../PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json -[2026.04.12-16.11.39:539][798]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-16.11.39:539][798]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.11.39:539][798]LogTemp: PS_Editor: Scene loaded: scen1 (1 actors) -[2026.04.12-16.11.41:567][945]LogTemp: PS_Editor: Scene saved: scen1 (1 actors) -> ../../../PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json -[2026.04.12-16.11.41:567][945]LogTemp: PS_Editor: Auto-saved 'scen1' before Play -[2026.04.12-16.11.41:567][945]LogTemp: PS_Editor: Pending scenario set: 'scen1' (base level: 'test') -[2026.04.12-16.11.41:567][945]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.41:567][945]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.41:568][945]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_LevelInstance_1" -[2026.04.12-16.11.41:568][945]LogNet: Browse: /Game/test_LevelInstance_1 -[2026.04.12-16.11.41:568][945]LogLoad: LoadMap: /Game/test_LevelInstance_1 -[2026.04.12-16.11.41:568][945]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.11.41:569][945]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.11.41:569][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.11.41:610][945]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.11.41:614][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2026.04.12-16.11.41:621][945]LogStreaming: Display: FlushAsyncLoading(88): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-16.11.41:621][945]LogStreaming: Warning: LoadPackage: SkipPackage: /Game/test_LevelInstance_1 (0x14AB2E8172319783) - The package to load does not exist on disk or in the loader -[2026.04.12-16.11.41:621][945]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-16.11.41:621][945]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-16.11.41:621][945]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-16.11.41:624][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2026.04.12-16.11.41:628][945]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.11.41:628][945]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.11.41:630][945]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.11.41:630][945]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.11.41 -[2026.04.12-16.11.41:630][945]LogWorld: Bringing up level for play took: 0.000417 -[2026.04.12-16.11.41:632][945]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.11.41:632][945]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.41:632][945]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.41:634][945]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.11.41:634][945]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.11.41:634][945]LogTemp: PS_Editor: Restoring from subsystem - BaseLevel='test', Scenario='scen1' -[2026.04.12-16.11.41:634][945]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.11.41:634][945]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.11.41:635][945]LogTemp: PS_Editor: Scene loaded: scen1 (1 actors) -[2026.04.12-16.11.41:635][945]LogTemp: PS_Editor: LoadScene('scen1') = OK -[2026.04.12-16.11.41:635][945]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: 'test' -[2026.04.12-16.11.41:635][945]LogLoad: Took 0.014863 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.11.41:635][945]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.11.41:635][945]LogGlobalStatus: Warning: UEngine::BroadcastTravelFailure Travel failed, type: ETravelFailure::ClientTravelFailure, reason: "Failed to load package '/Game/test_LevelInstance_1'" -[2026.04.12-16.11.41:635][945]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Failed to load package '/Game/test_LevelInstance_1' -[2026.04.12-16.11.41:635][945]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/test_LevelInstance_1'' -[2026.04.12-16.11.41:647][946]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?closed" -[2026.04.12-16.11.41:647][946]LogNet: Browse: /Game/test_Editor?closed -[2026.04.12-16.11.41:647][946]LogNet: Connection failed; returning to Entry -[2026.04.12-16.11.41:647][946]LogLoad: LoadMap: /Game/test_Editor?closed -[2026.04.12-16.11.41:647][946]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.11.41:650][946]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.11.41:650][946]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.11.41:691][946]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.11.41:693][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2026.04.12-16.11.41:698][946]LogStreaming: Display: FlushAsyncLoading(93): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-16.11.41:701][946]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.11.41:701][946]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.11.41:703][946]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.11.41:704][946]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.11.41 -[2026.04.12-16.11.41:704][946]LogWorld: Bringing up level for play took: 0.000729 -[2026.04.12-16.11.41:706][946]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.11.41:707][946]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.11.41:707][946]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.11.41:707][946]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-16.11.41:707][946]LogLoad: Took 0.059977 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.11.41:707][946]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.11.41:722][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2026.04.12-16.11.41:731][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms -[2026.04.12-16.11.42:382][ 26]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.42:383][ 26]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.42:892][ 77]LogRHI: Display: Encountered a new graphics PSO: 3820103937 -[2026.04.12-16.11.42:892][ 77]LogRHI: Display: Encountered a new graphics PSO: 3583736902 -[2026.04.12-16.11.42:892][ 77]LogRHI: Display: Encountered a new graphics PSO: 2030652053 -[2026.04.12-16.11.43:565][171]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.43:565][171]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.44:761][290]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.11.44:761][290]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.11.44:762][290]LogTemp: PS_Editor: Scene loaded: scen1 (1 actors) -[2026.04.12-16.11.45:500][350]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.45:500][350]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.46:754][442]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.46:754][442]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.49:333][634]LogTemp: PS_Editor: Scene saved: scen1 (1 actors) -> ../../../PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json -[2026.04.12-16.11.49:334][634]LogTemp: PS_Editor: Auto-saved 'scen1' before Play -[2026.04.12-16.11.49:334][634]LogTemp: PS_Editor: Pending scenario set: 'scen1' (base level: 'test') -[2026.04.12-16.11.49:334][634]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.49:334][634]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.49:334][634]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_LevelInstance_3" -[2026.04.12-16.11.49:334][634]LogNet: Browse: /Game/test_LevelInstance_3 -[2026.04.12-16.11.49:334][634]LogLoad: LoadMap: /Game/test_LevelInstance_3 -[2026.04.12-16.11.49:334][634]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.11.49:335][634]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.11.49:335][634]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.11.49:370][634]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.11.49:373][634]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2026.04.12-16.11.49:380][634]LogStreaming: Display: FlushAsyncLoading(97): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-16.11.49:380][634]LogStreaming: Warning: LoadPackage: SkipPackage: /Game/test_LevelInstance_3 (0x8688E9CF777883C3) - The package to load does not exist on disk or in the loader -[2026.04.12-16.11.49:380][634]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-16.11.49:380][634]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-16.11.49:380][634]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-16.11.49:382][634]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms -[2026.04.12-16.11.49:386][634]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.11.49:386][634]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.11.49:388][634]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.11.49:388][634]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.11.49 -[2026.04.12-16.11.49:388][634]LogWorld: Bringing up level for play took: 0.000388 -[2026.04.12-16.11.49:390][634]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.11.49:390][634]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.49:390][634]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.49:391][634]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.11.49:391][634]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.11.49:391][634]LogTemp: PS_Editor: Restoring from subsystem - BaseLevel='test', Scenario='scen1' -[2026.04.12-16.11.49:391][634]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.11.49:392][634]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.11.49:392][634]LogTemp: PS_Editor: Scene loaded: scen1 (1 actors) -[2026.04.12-16.11.49:392][634]LogTemp: PS_Editor: LoadScene('scen1') = OK -[2026.04.12-16.11.49:392][634]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: 'test' -[2026.04.12-16.11.49:392][634]LogLoad: Took 0.012681 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.11.49:392][634]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.11.49:392][634]LogGlobalStatus: Warning: UEngine::BroadcastTravelFailure Travel failed, type: ETravelFailure::ClientTravelFailure, reason: "Failed to load package '/Game/test_LevelInstance_3'" -[2026.04.12-16.11.49:392][634]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Failed to load package '/Game/test_LevelInstance_3' -[2026.04.12-16.11.49:392][634]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/test_LevelInstance_3'' -[2026.04.12-16.11.49:406][635]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?closed" -[2026.04.12-16.11.49:406][635]LogNet: Browse: /Game/test_Editor?closed -[2026.04.12-16.11.49:406][635]LogNet: Connection failed; returning to Entry -[2026.04.12-16.11.49:406][635]LogLoad: LoadMap: /Game/test_Editor?closed -[2026.04.12-16.11.49:406][635]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.11.49:408][635]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.11.49:408][635]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.11.49:460][635]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.11.49:462][635]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2026.04.12-16.11.49:467][635]LogStreaming: Display: FlushAsyncLoading(102): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-16.11.49:469][635]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.11.49:469][635]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.11.49:471][635]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.11.49:472][635]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.11.49 -[2026.04.12-16.11.49:472][635]LogWorld: Bringing up level for play took: 0.000571 -[2026.04.12-16.11.49:473][635]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.11.49:474][635]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.11.49:474][635]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.11.49:474][635]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-16.11.49:474][635]LogLoad: Took 0.068321 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.11.49:474][635]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.11.49:489][635]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2026.04.12-16.11.49:498][635]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms -[2026.04.12-16.11.49:814][682]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.49:814][682]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.51:234][842]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.51:234][842]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.52:750][ 15]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.11.52:751][ 15]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.11.52:751][ 15]LogTemp: PS_Editor: Scene loaded: scen1 (1 actors) -[2026.04.12-16.11.53:491][ 66]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.53:491][ 66]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.54:526][172]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.54:526][172]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.56:163][341]LogTemp: PS_Editor: Recorded action: Spawn 1 actor(s) (stack size: 1) -[2026.04.12-16.11.56:164][341]LogTemp: PS_Editor: Spawned Sphere at X=408.258 Y=334.665 Z=194.889 -[2026.04.12-16.11.56:927][422]LogTemp: PS_Editor: Selected Sphere_C_2147482090 -[2026.04.12-16.11.56:928][422]LogTemp: Warning: PS_Editor: No EditableComponent on Sphere_C_2147482090 -[2026.04.12-16.11.57:439][475]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.11.57:439][475]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.11.57:837][519]LogTemp: PS_Editor: Recorded action: Translate 1 actor(s) (stack size: 2) -[2026.04.12-16.11.57:837][519]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.11.57:837][519]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.11.59:377][672]LogTemp: PS_Editor: Scene saved: scen1 (2 actors) -> ../../../PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json -[2026.04.12-16.12.01:452][894]LogTemp: PS_Editor: Scene saved: scen1 (2 actors) -> ../../../PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json -[2026.04.12-16.12.01:452][894]LogTemp: PS_Editor: Auto-saved 'scen1' before Play -[2026.04.12-16.12.01:452][894]LogTemp: PS_Editor: Pending scenario set: 'scen1' (base level: 'test') -[2026.04.12-16.12.01:452][894]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.12.01:452][894]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.12.01:453][894]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_LevelInstance_5" -[2026.04.12-16.12.01:453][894]LogNet: Browse: /Game/test_LevelInstance_5 -[2026.04.12-16.12.01:453][894]LogLoad: LoadMap: /Game/test_LevelInstance_5 -[2026.04.12-16.12.01:453][894]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.12.01:454][894]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.12.01:454][894]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.12.01:490][894]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.12.01:492][894]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2026.04.12-16.12.01:499][894]LogStreaming: Display: FlushAsyncLoading(106): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-16.12.01:499][894]LogStreaming: Warning: LoadPackage: SkipPackage: /Game/test_LevelInstance_5 (0x7082DDABA03C0107) - The package to load does not exist on disk or in the loader -[2026.04.12-16.12.01:499][894]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-16.12.01:499][894]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-16.12.01:499][894]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-16.12.01:501][894]LogUObjectHash: Compacting FUObjectHashTables data took 0.14ms -[2026.04.12-16.12.01:507][894]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.12.01:507][894]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.12.01:508][894]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.12.01:509][894]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.12.01 -[2026.04.12-16.12.01:509][894]LogWorld: Bringing up level for play took: 0.000441 -[2026.04.12-16.12.01:510][894]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.12.01:510][894]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.12.01:510][894]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.12.01:512][894]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.12.01:512][894]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.12.01:512][894]LogTemp: PS_Editor: Restoring from subsystem - BaseLevel='test', Scenario='scen1' -[2026.04.12-16.12.01:512][894]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.12.01:512][894]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.12.01:513][894]LogTemp: PS_Editor: Scene loaded: scen1 (2 actors) -[2026.04.12-16.12.01:513][894]LogTemp: PS_Editor: LoadScene('scen1') = OK -[2026.04.12-16.12.01:513][894]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: 'test' -[2026.04.12-16.12.01:513][894]LogLoad: Took 0.014552 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.12.01:513][894]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.12.01:513][894]LogGlobalStatus: Warning: UEngine::BroadcastTravelFailure Travel failed, type: ETravelFailure::ClientTravelFailure, reason: "Failed to load package '/Game/test_LevelInstance_5'" -[2026.04.12-16.12.01:513][894]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Failed to load package '/Game/test_LevelInstance_5' -[2026.04.12-16.12.01:513][894]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/test_LevelInstance_5'' -[2026.04.12-16.12.01:523][895]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?closed" -[2026.04.12-16.12.01:523][895]LogNet: Browse: /Game/test_Editor?closed -[2026.04.12-16.12.01:523][895]LogNet: Connection failed; returning to Entry -[2026.04.12-16.12.01:523][895]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 83 AsyncPackages -[2026.04.12-16.12.01:524][895]LogLoad: LoadMap: /Game/test_Editor?closed -[2026.04.12-16.12.01:525][895]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.12.01:527][895]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.12.01:527][895]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.12.01:552][895]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.12.01:555][895]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2026.04.12-16.12.01:563][895]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.12.01:563][895]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.12.01:565][895]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.12.01:565][895]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.12.01 -[2026.04.12-16.12.01:565][895]LogWorld: Bringing up level for play took: 0.000622 -[2026.04.12-16.12.01:567][895]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.12.01:568][895]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.12.01:568][895]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.12.01:568][895]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-16.12.01:568][895]LogLoad: Took 0.043309 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.12.01:568][895]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.12.01:580][895]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2026.04.12-16.12.01:594][895]LogUObjectHash: Compacting FUObjectHashTables data took 0.17ms -[2026.04.12-16.12.02:439][ 14]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.12.02:439][ 14]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.12.02:990][ 71]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.12.02:990][ 71]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.12.04:247][229]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.12.04:247][229]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.12.04:247][229]LogTemp: PS_Editor: Scene loaded: scen1 (2 actors) -[2026.04.12-16.12.04:757][257]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.12.04:757][257]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.12.06:114][365]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.12.06:114][365]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.12.09:166][624]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-16.12.09:166][624]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-16.12.09:190][624]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-16.12.09:203][624]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-16.12.09:228][624]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-16.12.09:228][624]LogEngine: All Windows Closed -[2026.04.12-16.12.09:228][624]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-16.12.09:228][624]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-16.12.09:228][624]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-16.12.09:230][625]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-16.12.09:232][625]LogInit: Display: PreExit Game. -[2026.04.12-16.12.09:232][625]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.12.09:233][625]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.12.09:233][625]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.12.09:759][625]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-16.12.09:760][625]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-16.12.09:760][625]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-16.12.09:760][625]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-16.12.09:760][625]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-16.12.09:760][625]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-16.12.09:765][625]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-16.12.09:765][625]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-16.12.09:767][625]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-16.12.09:767][625]LogExit: Preparing to exit. -[2026.04.12-16.12.09:767][625]LogMoviePlayer: Shutting down movie player -[2026.04.12-16.12.09:774][625]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-16.12.09:775][625]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-16.12.09:779][625]LogExit: Game engine shut down -[2026.04.12-16.12.09:806][625]LogExit: Object subsystem successfully closed. -[2026.04.12-16.12.09:869][625]LogTemp: PS_Editor module shut down. -[2026.04.12-16.12.09:876][625]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-16.12.09:885][625]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-16.12.09:886][625]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-16.12.09:886][625]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-16.12.09:887][625]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-16.12.09:887][625]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-16.12.09:887][625]LogPakFile: Destroying PakPlatformFile -[2026.04.12-16.12.10:593][625]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-16.12.10:624][625]LogExit: Exiting. -[2026.04.12-16.12.10:640][625]Log file closed, 04/12/26 18:12:10 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor.log deleted file mode 100644 index a395510..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor.log +++ /dev/null @@ -1,1151 +0,0 @@ -Log file open, 04/12/26 18:12:56 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.220587 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-0335A39F4CEAFFF1BF3676BB1D137F74 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.55ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.52ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.31ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.30ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.38ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-16.12.56:408][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -[2026.04.12-16.12.56:408][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -[2026.04.12-16.12.56:408][ 0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -[2026.04.12-16.12.56:408][ 0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -[2026.04.12-16.12.56:408][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -[2026.04.12-16.12.56:408][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-16.12.56:409][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-16.12.56:409][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-16.12.56:409][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-16.12.56:431][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-16.12.56:431][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-16.12.56:432][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-16.12.56:432][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-16.12.56:432][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-16.12.56:432][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-16.12.56:432][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-16.12.56:432][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-16.12.56:813][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-16.12.56:813][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-16.12.56:813][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-16.12.56:813][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-16.12.56:813][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-16.12.56:895][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-16.12.56:910][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-16.12.56:910][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-16.12.56:910][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-16.12.56:910][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-16.12.56:910][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-16.12.56:919][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-16.12.56:919][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-16.12.56:919][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-16.12.56:919][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-16.12.56:919][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-16.12.56:919][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-16.12.56:919][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-16.12.56:919][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-16.12.56:920][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-16.12.56:920][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-16.12.56:920][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-16.12.56:920][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-16.12.56:920][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-16.12.56:920][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-16.12.56:920][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-16.12.56:920][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-16.12.56:920][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-16.12.56:920][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-16.12.56:920][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-16.12.56:920][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-16.12.56:920][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-16.12.56:920][ 0]LogInit: User: jfoucher -[2026.04.12-16.12.56:920][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-16.12.56:920][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-16.12.59:066][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-16.12.59:066][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-16.12.59:066][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-16.12.59:066][ 0]LogMemory: Process Physical Memory: 183.91 MB used, 237.86 MB peak -[2026.04.12-16.12.59:066][ 0]LogMemory: Process Virtual Memory: 147.79 MB used, 160.37 MB peak -[2026.04.12-16.12.59:066][ 0]LogMemory: Physical Memory: 18585.45 MB used, 13853.86 MB free, 32439.31 MB total -[2026.04.12-16.12.59:066][ 0]LogMemory: Virtual Memory: 34786.48 MB used, 30092.14 MB free, 64878.62 MB total -[2026.04.12-16.12.59:066][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-16.12.59:071][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-16.12.59:071][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-16.12.59:071][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-16.12.59:071][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-16.12.59:071][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-16.12.59:071][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-16.12.59:071][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-16.12.59:155][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-16.12.59:155][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-16.12.59:155][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-16.12.59:155][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-16.12.59:179][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-16.12.59:179][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-16.12.59:214][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-16.12.59:215][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-16.12.59:215][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-16.12.59:215][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-16.12.59:215][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-16.12.59:215][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-16.12.59:216][ 0]LogWindows: Attached monitors: -[2026.04.12-16.12.59:216][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-16.12.59:216][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-16.12.59:216][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-16.12.59:216][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-16.12.59:216][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-16.12.59:216][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-16.12.59:216][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-16.12.59:216][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-16.12.59:216][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-16.12.59:475][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-16.12.59:476][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-16.12.59:567][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-16.12.59:567][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-16.12.59:567][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-16.12.59:567][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-16.12.59:567][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-16.12.59:567][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-16.12.59:567][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-16.12.59:567][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-16.12.59:567][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-16.12.59:567][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-16.12.59:567][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-16.12.59:568][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-16.12.59:658][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000013BA954DC80) -[2026.04.12-16.12.59:658][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000013BA954DF00) -[2026.04.12-16.12.59:658][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000013BA954E180) -[2026.04.12-16.12.59:658][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-16.12.59:658][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-16.12.59:660][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-16.12.59:660][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-16.12.59:660][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-16.12.59:672][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-16.12.59:675][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-16.12.59:683][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-16.12.59:683][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-16.12.59:685][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-16.12.59:685][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-16.12.59:685][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-16.12.59:685][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-16.12.59:694][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-16.12.59:697][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-16.12.59:697][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-16.12.59:697][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-16.12.59:699][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-16.12.59:700][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-16.12.59:785][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders. -[2026.04.12-16.12.59:785][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-16.12.59:785][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-16.12.59:785][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-16.12.59:785][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-16.12.59:785][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-16.12.59:785][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-16.12.59:785][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-16.12.59:785][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-16.12.59:785][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-16.12.59:785][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-16.12.59:786][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up -[2026.04.12-16.12.59:937][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-16.12.59:937][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546 -[2026.04.12-16.12.59:941][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-16.12.59:941][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-16.12.59:942][ 0]LogDeviceProfileManager: Active device profile: [00007FF47EC0D938][0000013BFCBCA030 66] Windows -[2026.04.12-16.12.59:942][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-16.12.59:981][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 2.20ms -[2026.04.12-16.13.00:069][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000205 seconds -[2026.04.12-16.13.00:088][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.24ms -[2026.04.12-16.13.00:097][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 2.87ms -[2026.04.12-16.13.00:113][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 3.37ms -[2026.04.12-16.13.00:151][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-16.13.00:151][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-16.13.00:173][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-16.13.00:177][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-16.13.00:203][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-16.13.00:209][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A77AED094A5647978000000000006700 | Instance: 907F353044F69CDC4A9926AAA3B38FD5 (ASTERION_VR_01-4376). -[2026.04.12-16.13.00:381][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-16.13.00:381][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-16.13.00:381][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-16.13.00:381][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-16.13.00:381][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-16.13.00:403][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-16.13.00:404][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-16.13.00:404][ 0]LogTemp: PS_Editor module started. -[2026.04.12-16.13.00:408][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-16.13.00:418][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-16.13.00:418][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-16.13.00:418][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-16.13.00:428][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-16.13.00:429][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-16.13.00:721][ 0]LogEngine: Initializing Engine... -[2026.04.12-16.13.00:723][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-16.13.00:740][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-16.13.00:740][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-16.13.00:741][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-16.13.00:741][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-16.13.00:741][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-16.13.00:741][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-16.13.00:741][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-16.13.00:741][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-16.13.00:741][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-16.13.00:741][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-16.13.00:741][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-16.13.00:741][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-16.13.00:741][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-16.13.00:741][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-16.13.00:741][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-16.13.00:741][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-16.13.00:741][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-16.13.00:741][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-16.13.00:747][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-16.13.01:356][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-16.13.01:357][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-16.13.01:358][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-16.13.01:358][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-16.13.01:360][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-16.13.01:360][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-16.13.01:362][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-16.13.01:362][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-16.13.01:362][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-16.13.01:362][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-16.13.01:362][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-16.13.01:615][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-16.13.01:619][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-16.13.01:619][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-16.13.01:620][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-16.13.01:633][ 0]LogInit: Display: Starting Game. -[2026.04.12-16.13.01:633][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-16.13.01:633][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-16.13.01:633][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-16.13.01:633][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-16.13.01:633][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.13.01:634][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.13.01:670][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.13.01:673][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2026.04.12-16.13.01:683][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.13.01:683][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.13.01:686][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.13.01:688][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.13.01 -[2026.04.12-16.13.01:688][ 0]LogWorld: Bringing up level for play took: 0.001250 -[2026.04.12-16.13.01:692][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.13.01:692][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.13.01:692][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-16.13.01:696][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.13.01:696][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.13.01:696][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-16.13.01:696][ 0]LogLoad: Took 0.062634 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.13.01:696][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.13.01:792][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-16.13.01:804][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-16.13.01:804][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-16.13.01:804][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-16.13.01:909][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-16.13.01:909][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-16.13.01:910][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-16.13.01:910][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-16.13.01:910][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-16.13.02:013][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-16.13.02:013][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-16.13.02:023][ 0]LogSlate: Took 0.000765 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-16.13.02:087][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-16.13.02:087][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-16.13.02:087][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-16.13.02:087][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-16.13.02:088][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-16.13.02:088][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-16.13.02:088][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-16.13.02:088][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-16.13.02:088][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-16.13.02:089][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-16.13.02:089][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-16.13.02:089][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-16.13.02:089][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-16.13.02:089][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-16.13.02:089][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-16.13.02:090][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-16.13.02:090][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-16.13.02:090][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-16.13.02:090][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-16.13.02:090][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-16.13.02:091][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-16.13.02:091][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-16.13.02:094][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-16.13.02:095][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-16.13.02:095][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-16.13.02:095][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-16.13.02:095][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-16.13.02:113][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-16.13.02:113][ 0]LogLoad: (Engine Initialization) Total time: 6.28 seconds -[2026.04.12-16.13.02:157][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-16.13.02:163][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-16.13.02:163][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-16.13.02:164][ 0]LogSlate: Took 0.000398 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-16.13.02:178][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.13.02:178][ 0]LogTrace: Display: Display Control listening on port 38421 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-16.13.02:189][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-16.13.02:190][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-16.13.03:867][287]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.13.03:867][287]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.13.03:868][287]LogTemp: PS_Editor: Scene loaded: scen1 (2 actors) -[2026.04.12-16.13.03:931][291]LogRHI: Display: Encountered a new graphics PSO: 55442576 -[2026.04.12-16.13.03:931][291]LogRHI: Display: Encountered a new graphics PSO: 2406479667 -[2026.04.12-16.13.03:931][291]LogRHI: Display: Encountered a new graphics PSO: 2624804995 -[2026.04.12-16.13.03:931][291]LogRHI: Display: Encountered a new compute PSO: 4175915472 -[2026.04.12-16.13.03:931][291]LogRHI: Display: Encountered a new graphics PSO: 4257995206 -[2026.04.12-16.13.03:932][292]LogRHI: Display: Encountered a new graphics PSO: 3262137753 -[2026.04.12-16.13.03:932][292]LogRHI: Display: Encountered a new graphics PSO: 4287528555 -[2026.04.12-16.13.03:933][292]LogRHI: Display: Encountered a new graphics PSO: 4065969226 -[2026.04.12-16.13.03:933][292]LogRHI: Display: Encountered a new graphics PSO: 3470375846 -[2026.04.12-16.13.03:933][292]LogRHI: Display: Encountered a new graphics PSO: 3441735275 -[2026.04.12-16.13.03:933][292]LogRHI: Display: Encountered a new graphics PSO: 3263951767 -[2026.04.12-16.13.03:933][292]LogRHI: Display: Encountered a new compute PSO: 268647911 -[2026.04.12-16.13.03:933][292]LogRHI: Display: Encountered a new graphics PSO: 2400923095 -[2026.04.12-16.13.03:933][292]LogRHI: Display: Encountered a new graphics PSO: 1741547207 -[2026.04.12-16.13.03:951][292]LogRHI: Display: Encountered a new graphics PSO: 933359100 -[2026.04.12-16.13.03:952][292]LogRHI: Display: Encountered a new graphics PSO: 2711533041 -[2026.04.12-16.13.03:952][292]LogRHI: Display: Encountered a new graphics PSO: 4266470449 -[2026.04.12-16.13.03:968][293]LogRHI: Display: Encountered a new graphics PSO: 2912401517 -[2026.04.12-16.13.03:968][293]LogRHI: Display: Encountered a new graphics PSO: 1700200558 -[2026.04.12-16.13.04:073][304]LogRHI: Display: Encountered a new graphics PSO: 3554480225 -[2026.04.12-16.13.04:699][339]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.13.04:699][339]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.13.05:375][393]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.13.05:375][393]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.13.06:791][570]LogTemp: PS_Editor: Scene saved: scen1 (2 actors) -> ../../../PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json -[2026.04.12-16.13.06:791][570]LogTemp: PS_Editor: Auto-saved 'scen1' before Play -[2026.04.12-16.13.06:791][570]LogTemp: PS_Editor: Pending scenario set: 'scen1' (base level: 'test') -[2026.04.12-16.13.06:791][570]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.13.06:791][570]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.13.06:792][570]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_LevelInstance_1" -[2026.04.12-16.13.06:792][570]LogNet: Browse: /Game/test_LevelInstance_1 -[2026.04.12-16.13.06:792][570]LogLoad: LoadMap: /Game/test_LevelInstance_1 -[2026.04.12-16.13.06:792][570]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.13.06:793][570]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.13.06:793][570]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.13.06:829][570]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.13.06:833][570]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2026.04.12-16.13.06:839][570]LogStreaming: Display: FlushAsyncLoading(88): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-16.13.06:839][570]LogStreaming: Warning: LoadPackage: SkipPackage: /Game/test_LevelInstance_1 (0x14AB2E8172319783) - The package to load does not exist on disk or in the loader -[2026.04.12-16.13.06:839][570]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-16.13.06:839][570]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-16.13.06:839][570]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-16.13.06:842][570]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2026.04.12-16.13.06:846][570]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.13.06:846][570]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.13.06:848][570]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.13.06:850][570]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.13.06 -[2026.04.12-16.13.06:850][570]LogWorld: Bringing up level for play took: 0.000499 -[2026.04.12-16.13.06:851][570]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.13.06:851][570]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.13.06:851][570]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.13.06:852][570]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.13.06:852][570]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.13.06:852][570]LogTemp: PS_Editor: Restoring from subsystem - BaseLevel='test', Scenario='scen1' -[2026.04.12-16.13.06:852][570]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.13.06:854][570]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.13.06:854][570]LogTemp: PS_Editor: Scene loaded: scen1 (2 actors) -[2026.04.12-16.13.06:854][570]LogTemp: PS_Editor: LoadScene('scen1') = OK -[2026.04.12-16.13.06:854][570]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: 'test' -[2026.04.12-16.13.06:854][570]LogLoad: Took 0.014799 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.13.06:854][570]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.13.06:854][570]LogGlobalStatus: Warning: UEngine::BroadcastTravelFailure Travel failed, type: ETravelFailure::ClientTravelFailure, reason: "Failed to load package '/Game/test_LevelInstance_1'" -[2026.04.12-16.13.06:854][570]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Failed to load package '/Game/test_LevelInstance_1' -[2026.04.12-16.13.06:854][570]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/test_LevelInstance_1'' -[2026.04.12-16.13.06:865][571]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?closed" -[2026.04.12-16.13.06:865][571]LogNet: Browse: /Game/test_Editor?closed -[2026.04.12-16.13.06:865][571]LogNet: Connection failed; returning to Entry -[2026.04.12-16.13.06:865][571]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 83 AsyncPackages -[2026.04.12-16.13.06:868][571]LogLoad: LoadMap: /Game/test_Editor?closed -[2026.04.12-16.13.06:868][571]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.13.06:870][571]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.13.06:870][571]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.13.06:910][571]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-16.13.06:913][571]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2026.04.12-16.13.06:921][571]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-16.13.06:921][571]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-16.13.06:922][571]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-16.13.06:923][571]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-18.13.06 -[2026.04.12-16.13.06:923][571]LogWorld: Bringing up level for play took: 0.000584 -[2026.04.12-16.13.06:924][571]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-16.13.06:925][571]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-16.13.06:925][571]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-16.13.06:925][571]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-16.13.06:926][571]LogLoad: Took 0.058381 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-16.13.06:926][571]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-16.13.06:941][571]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2026.04.12-16.13.06:949][571]LogUObjectHash: Compacting FUObjectHashTables data took 0.16ms -[2026.04.12-16.13.07:373][638]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.13.07:373][638]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.13.08:699][800]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.13.08:699][800]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.13.34:664][832]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.13.34:664][832]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.13.39:463][439]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.13.39:463][439]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.13.40:586][585]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.13.40:586][585]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.13.43:831][916]LogRHI: Display: Encountered a new graphics PSO: 3820103937 -[2026.04.12-16.13.43:831][916]LogRHI: Display: Encountered a new graphics PSO: 3583736902 -[2026.04.12-16.13.43:831][916]LogRHI: Display: Encountered a new graphics PSO: 2030652053 -[2026.04.12-16.13.45:014][ 33]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.13.45:014][ 33]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.13.46:546][194]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.13.46:546][194]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.13.47:527][293]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.13.47:527][293]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.13.52:183][782]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-16.13.52:184][782]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-16.13.52:184][782]LogTemp: PS_Editor: Scene loaded: scen1 (2 actors) -[2026.04.12-16.13.52:896][816]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-16.13.52:896][816]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-16.13.54:086][892]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-16.13.54:086][892]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-16.13.56:765][ 71]LogTemp: PS_Editor: Selected Sphere_C_2147482263 -[2026.04.12-16.13.56:768][ 71]LogTemp: Warning: PS_Editor: No EditableComponent on Sphere_C_2147482263 -[2026.04.12-16.13.58:181][157]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-16.13.59:777][247]LogTemp: PS_Editor: Selected Cubeezrzea_C_2147482264 -[2026.04.12-16.13.59:778][247]LogTemp: PS_Editor: Building 3 dynamic property rows for Cubeezrzea_C_2147482264 -[2026.04.12-16.13.59:778][247]LogTemp: PS_Editor: Resolving [SpotLight.LightColor] comp='SpotLight' prop='LightColor' -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482264 -[2026.04.12-16.13.59:778][247]LogTemp: PS_Editor: Resolving [SpotLight.OuterConeAngle] comp='SpotLight' prop='OuterConeAngle' -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482264 -[2026.04.12-16.13.59:778][247]LogTemp: PS_Editor: Resolving [SpotLight.InnerConeAngle] comp='SpotLight' prop='InnerConeAngle' -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-16.13.59:778][247]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482264 -[2026.04.12-16.13.59:778][247]LogTemp: PS_Editor: Built 0 dynamic property row(s) -[2026.04.12-16.14.06:109][635]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-16.14.06:109][635]LogTemp: PS_Editor: Selected Sphere_C_2147482263 -[2026.04.12-16.14.06:110][635]LogTemp: Warning: PS_Editor: No EditableComponent on Sphere_C_2147482263 -[2026.04.12-16.14.07:026][692]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-16.14.07:026][692]LogTemp: PS_Editor: Selected Cubeezrzea_C_2147482264 -[2026.04.12-16.14.07:027][692]LogTemp: PS_Editor: Building 3 dynamic property rows for Cubeezrzea_C_2147482264 -[2026.04.12-16.14.07:027][692]LogTemp: PS_Editor: Resolving [SpotLight.LightColor] comp='SpotLight' prop='LightColor' -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482264 -[2026.04.12-16.14.07:027][692]LogTemp: PS_Editor: Resolving [SpotLight.OuterConeAngle] comp='SpotLight' prop='OuterConeAngle' -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482264 -[2026.04.12-16.14.07:027][692]LogTemp: PS_Editor: Resolving [SpotLight.InnerConeAngle] comp='SpotLight' prop='InnerConeAngle' -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'DefaultSceneRoot' (SceneComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'Cube' (StaticMeshComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Spawnable' (PS_Editor_SpawnableComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Available component: 'PS_Editor_Editable' (PS_Editor_EditableComponent) -[2026.04.12-16.14.07:027][692]LogTemp: Warning: PS_Editor: Component 'SpotLight' not found on Cubeezrzea_C_2147482264 -[2026.04.12-16.14.07:027][692]LogTemp: PS_Editor: Built 0 dynamic property row(s) -[2026.04.12-16.14.09:066][826]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-16.14.09:066][826]LogTemp: PS_Editor: Selected Sphere_C_2147482263 -[2026.04.12-16.14.09:068][826]LogTemp: Warning: PS_Editor: No EditableComponent on Sphere_C_2147482263 -[2026.04.12-16.14.09:753][862]LogTemp: PS_Editor: Cleared selection (1 actors) -[2026.04.12-16.14.36:011][978]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-16.14.36:011][978]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-16.14.36:056][978]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-16.14.36:079][978]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-16.14.36:105][978]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-16.14.36:105][978]LogEngine: All Windows Closed -[2026.04.12-16.14.36:105][978]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-16.14.36:105][978]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-16.14.36:105][978]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-16.14.36:108][979]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-16.14.36:109][979]LogInit: Display: PreExit Game. -[2026.04.12-16.14.36:110][979]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-16.14.36:110][979]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-16.14.36:111][979]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-16.14.36:780][979]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-16.14.36:780][979]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-16.14.36:780][979]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-16.14.36:780][979]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-16.14.36:780][979]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-16.14.36:781][979]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-16.14.36:786][979]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-16.14.36:786][979]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-16.14.36:788][979]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-16.14.36:788][979]LogExit: Preparing to exit. -[2026.04.12-16.14.36:788][979]LogMoviePlayer: Shutting down movie player -[2026.04.12-16.14.36:796][979]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-16.14.36:797][979]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-16.14.36:801][979]LogExit: Game engine shut down -[2026.04.12-16.14.36:835][979]LogExit: Object subsystem successfully closed. -[2026.04.12-16.14.36:905][979]LogTemp: PS_Editor module shut down. -[2026.04.12-16.14.36:913][979]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-16.14.36:935][979]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-16.14.36:936][979]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-16.14.36:936][979]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-16.14.36:937][979]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-16.14.36:937][979]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-16.14.36:937][979]LogPakFile: Destroying PakPlatformFile -[2026.04.12-16.14.37:670][979]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-16.14.37:700][979]LogExit: Exiting. -[2026.04.12-16.14.37:711][979]Log file closed, 04/12/26 18:14:37 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor_2.log b/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor_2.log deleted file mode 100644 index ea72b59..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/Logs/PS_ProserveEditor_2.log +++ /dev/null @@ -1,1076 +0,0 @@ -Log file open, 04/12/26 17:56:01 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Enabling Tpause support -LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": Paramètre incorrect. -LogWindows: Custom abort handler registered for crash reporting. -LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') -LogTrace: Initializing trace... -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7171] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900H" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" PS_ProserveEditor"" -LogCsvProfiler: Display: Metadata set : loginid="5440aecf4e36dfe9905193a4742566fb" -LogCsvProfiler: Display: Metadata set : llm="0" -LogPakFile: Initializing PakPlatformFile -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/global.utoc' in location slot 0 -LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PS_ProserveEditor/Content/Paks/global.utoc -LogPakFile: Display: Found Pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak attempting to mount. -LogPakFile: Display: Mounting pak file ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak. -LogIoDispatcher: Display: Reading toc: ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc -LogIoDispatcher: Display: Toc loaded : ../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc, Id=52d395b5de619b9e, Order=4, EntryCount=1944, SignatureHash=0000000000000000000000000000000000000000 -LogIoDispatcher: Display: Mounting container '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc' in location slot 0 -LogPakFile: Display: Mounted IoStore container "../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.utoc" -LogFilePackageStore: Mounting container: Id=52d395b5de619b9e, Order=4, NumPackages=546 -LogPakFile: Display: Mounted Pak file '../../../PS_ProserveEditor/Content/Paks/PS_ProserveEditor-Windows.pak', mount point: '../../../' -LogStats: Stats thread started at 0.212624 -LogAssetRegistry: Premade AssetRegistry loaded from '../../../PS_ProserveEditor/AssetRegistry.bin' -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: OS requested locale 'fr-FR' is not supported. Using the OS requested language of 'fr-FR' as the locale. -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-FB13A0054E74FE2E2E45FDB82BA9580B - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../PS_ProserveEditor/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Mounting Project plugin PS_Editor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin WorldMetrics -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: PS_ProserveEditor.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=Windows -LogInit: MachineId=5440aecf4e36dfe9905193a4742566fb -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (25H2) [10.0.26200.7171] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900H, GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU -LogInit: Compiled (64-bit): Mar 7 2025 14:50:54 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: C:/ASTERION/GIT/PS_ProserveEditor/Unreal/Build/Windows/PS_ProserveEditor/Binaries/Win64/ -LogInit: Allocator: Binned2 -LogInit: Installed Engine Build: 0 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 40 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 15 -LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 32 -LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 2 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 12 -LogConfig: Branch 'Lightmass' had been unloaded. Reloading on-demand took 2.80ms -LogConfig: Branch 'PS_Editor' had been unloaded. Reloading on-demand took 0.48ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.49ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.44ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.51ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.43ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.47ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.46ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.51ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.33ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.34ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.40ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.45ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.38ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.35ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.36ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.39ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.41ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.42ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.37ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.38ms -LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: true, Async Post Load: true -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.setres:1280x720]] -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.04.12-15.56.01:865][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.04.12-15.56.01:865][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.04.12-15.56.01:865][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.04.12-15.56.01:886][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.04.12-15.56.01:886][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.04.12-15.56.01:887][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.04.12-15.56.01:888][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.04.12-15.56.01:888][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.56.01:888][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.56.01:888][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.56.01:888][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.04.12-15.56.01:888][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.56.02:350][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti Laptop GPU (VendorId: 10de, DeviceId: 2460, SubSysId: b271028, Revision: 00a1 -[2026.04.12-15.56.02:350][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.56.02:350][ 0]LogD3D12RHI: Adapter has 16173MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 1 output[s] -[2026.04.12-15.56.02:352][ 0]LogD3D12RHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.56.02:352][ 0]LogD3D12RHI: Driver Date: 12-30-2025 -[2026.04.12-15.56.02:404][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available. -[2026.04.12-15.56.02:427][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: 46a6, SubSysId: b271028, Revision: 000c -[2026.04.12-15.56.02:427][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported -[2026.04.12-15.56.02:427][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.56.02:427][ 0]LogD3D12RHI: Driver Version: 32.0.101.7077 (internal:32.0.101.7077, unified:101.7077) -[2026.04.12-15.56.02:427][ 0]LogD3D12RHI: Driver Date: 9-16-2025 -[2026.04.12-15.56.02:439][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.04.12-15.56.02:439][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.04.12-15.56.02:439][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16219MB of shared system memory, 0 output[s] -[2026.04.12-15.56.02:439][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.04.12-15.56.02:439][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.04.12-15.56.02:439][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.56.02:439][ 0]LogInit: Selected Device Profile: [Windows] -[2026.04.12-15.56.02:439][ 0]LogHAL: Display: Platform has ~ 32 GB [34015080448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.04.12-15.56.02:439][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.04.12-15.56.02:439][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.04.12-15.56.02:439][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.04.12-15.56.02:439][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.56.02:439][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.04.12-15.56.02:439][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.04.12-15.56.02:439][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.04.12-15.56.02:439][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2026.04.12-15.56.02:439][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2026.04.12-15.56.02:439][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.04.12-15.56.02:439][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.04.12-15.56.02:439][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2026.04.12-15.56.02:439][ 0]LogInit: Computer: ASTERION_VR_01 -[2026.04.12-15.56.02:439][ 0]LogInit: User: jfoucher -[2026.04.12-15.56.02:439][ 0]LogInit: CPU Page size=4096, Cores=14 -[2026.04.12-15.56.02:439][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.04.12-15.56.04:612][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.04.12-15.56.04:612][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=63.4GB -[2026.04.12-15.56.04:612][ 0]LogMemory: Platform Memory Stats for Windows -[2026.04.12-15.56.04:612][ 0]LogMemory: Process Physical Memory: 251.55 MB used, 305.76 MB peak -[2026.04.12-15.56.04:612][ 0]LogMemory: Process Virtual Memory: 147.83 MB used, 160.25 MB peak -[2026.04.12-15.56.04:612][ 0]LogMemory: Physical Memory: 19523.63 MB used, 12915.68 MB free, 32439.31 MB total -[2026.04.12-15.56.04:612][ 0]LogMemory: Virtual Memory: 34653.40 MB used, 30225.21 MB free, 64878.62 MB total -[2026.04.12-15.56.04:612][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.04.12-15.56.04:618][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.04.12-15.56.04:618][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.04.12-15.56.04:618][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.04.12-15.56.04:619][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.56.04:619][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.56.04:619][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.56.04:619][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.56.04:712][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.04.12-15.56.04:712][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). -[2026.04.12-15.56.04:712][ 0]LogWindowsTextInputMethodSystem: - Français (France) - Correction de l’entrée tactile (TSF IME). -[2026.04.12-15.56.04:712][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.56.04:735][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.04.12-15.56.04:735][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.04.12-15.56.04:774][ 0]LogRHI: Using Default RHI: D3D12 -[2026.04.12-15.56.04:775][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.04.12-15.56.04:775][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.04.12-15.56.04:775][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.04.12-15.56.04:775][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.04.12-15.56.04:775][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.04.12-15.56.04:776][ 0]LogWindows: Attached monitors: -[2026.04.12-15.56.04:776][ 0]LogWindows: resolution: 1536x864, work area: (0, 0) -> (1536, 816), device: '\\.\DISPLAY5' [PRIMARY] -[2026.04.12-15.56.04:776][ 0]LogWindows: Found 1 attached monitors. -[2026.04.12-15.56.04:776][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.04.12-15.56.04:776][ 0]LogRHI: RHI Adapter Info: -[2026.04.12-15.56.04:776][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti Laptop GPU -[2026.04.12-15.56.04:776][ 0]LogRHI: Driver Version: 591.74 (internal:32.0.15.9174, unified:591.74) -[2026.04.12-15.56.04:776][ 0]LogRHI: Driver Date: 12-30-2025 -[2026.04.12-15.56.04:776][ 0]LogD3D12RHI: GPU DeviceId: 0x2460 (for the marketing name, search the web for "GPU Device Id") -[2026.04.12-15.56.04:776][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.04.12-15.56.05:039][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.04.12-15.56.05:039][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.04.12-15.56.05:128][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.04.12-15.56.05:128][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: Bindless resources are supported -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: Raster order views are supported -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.04.12-15.56.05:128][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.04.12-15.56.05:129][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.04.12-15.56.05:129][ 0]LogD3D12RHI: Work Graphs are supported -[2026.04.12-15.56.05:226][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001EC1957DC80) -[2026.04.12-15.56.05:226][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001EC1957DF00) -[2026.04.12-15.56.05:227][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001EC1957E180) -[2026.04.12-15.56.05:227][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.04.12-15.56.05:227][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.04.12-15.56.05:228][ 0]LogRHI: Texture pool is 9705 MB (70% of 13864 MB) -[2026.04.12-15.56.05:228][ 0]LogD3D12RHI: Async texture creation enabled -[2026.04.12-15.56.05:228][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.04.12-15.56.05:239][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.04.12-15.56.05:242][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.04.12-15.56.05:249][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.04.12-15.56.05:249][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.04.12-15.56.05:249][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 7584 unique shaders. -[2026.04.12-15.56.05:249][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global -[2026.04.12-15.56.05:249][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library -[2026.04.12-15.56.05:250][ 0]LogTemp: Display: Clearing the OS Cache -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM6 (49) -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: --- -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 -[2026.04.12-15.56.05:258][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- -[2026.04.12-15.56.05:261][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.04.12-15.56.05:261][ 0]LogInit: XR: MultiViewport is Disabled -[2026.04.12-15.56.05:261][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.04.12-15.56.05:262][ 0]LogSlate: Using FreeType 2.10.0 -[2026.04.12-15.56.05:262][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.04.12-15.56.05:365][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PS_ProserveEditor. Total 1945 unique shaders. -[2026.04.12-15.56.05:366][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PS_ProserveEditor -[2026.04.12-15.56.05:366][ 0]LogShaderLibrary: Display: Logical shader library 'PS_ProserveEditor' has been created as a monolithic library -[2026.04.12-15.56.05:366][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.56.05:366][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.56.05:366][ 0]LogShaderLibrary: Display: Tried to open again shader library 'PS_ProserveEditor', but could not find new components for it (existing components: 1). -[2026.04.12-15.56.05:366][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../PS_ProserveEditor/Content/PipelineCaches/Windows/PS_ProserveEditor_PCD3D_SM6.stable.upipelinecache -[2026.04.12-15.56.05:366][ 0]LogInit: Using OS detected language (fr-FR). -[2026.04.12-15.56.05:366][ 0]LogInit: Using OS detected locale (fr-FR). -[2026.04.12-15.56.05:366][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language. -[2026.04.12-15.56.05:366][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale. -[2026.04.12-15.56.05:367][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up -[2026.04.12-15.56.05:526][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.56.05:526][ 0]LogFilePackageStore: Updated: NewPackages=546, OldPackages=0, TotalPackages=546 -[2026.04.12-15.56.05:529][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.04.12-15.56.05:529][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.04.12-15.56.05:531][ 0]LogDeviceProfileManager: Active device profile: [00007FF4CF5FDA88][000001EC7D53A030 66] Windows -[2026.04.12-15.56.05:532][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" -[2026.04.12-15.56.05:569][ 0]LogConfig: Branch 'EditorPerProjectUserSettings' had been unloaded. Reloading on-demand took 1.98ms -[2026.04.12-15.56.05:649][ 0]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.000323 seconds -[2026.04.12-15.56.05:670][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.22ms -[2026.04.12-15.56.05:679][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 4.29ms -[2026.04.12-15.56.05:694][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 2.21ms -[2026.04.12-15.56.05:732][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.56.05:732][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.04.12-15.56.05:754][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.04.12-15.56.05:758][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.04.12-15.56.05:769][ 0]LogMoviePlayer: Initializing movie player -[2026.04.12-15.56.05:773][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B176ED0913F8442C8000000000007400 | Instance: 894D1BA447F1C90FB2AEB99D8C3A2851 (ASTERION_VR_01-43784). -[2026.04.12-15.56.05:935][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.04.12-15.56.05:935][ 0]LogNNERuntimeORT: 0: Intel(R) Iris(R) Xe Graphics (Compute, Graphics) -[2026.04.12-15.56.05:935][ 0]LogNNERuntimeORT: 1: NVIDIA GeForce RTX 3080 Ti Laptop GPU (Compute, Graphics) -[2026.04.12-15.56.05:935][ 0]LogNNERuntimeORT: 2: Microsoft Basic Render Driver (Compute, Graphics) -[2026.04.12-15.56.05:935][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.04.12-15.56.05:965][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.04.12-15.56.05:966][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.04.12-15.56.05:967][ 0]LogTemp: PS_Editor module started. -[2026.04.12-15.56.05:969][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.04.12-15.56.05:984][ 0]LogUObjectArray: 27596 objects as part of root set at end of initial load. -[2026.04.12-15.56.05:984][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. -[2026.04.12-15.56.05:984][ 0]LogUObjectArray: CloseDisregardForGC: 27596/27596 objects in disregard for GC pool -[2026.04.12-15.56.05:998][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 26878 public script object entries (699.99 KB) -[2026.04.12-15.56.05:999][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false -[2026.04.12-15.56.06:326][ 0]LogEngine: Initializing Engine... -[2026.04.12-15.56.06:328][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.04.12-15.56.06:346][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.04.12-15.56.06:346][ 0]LogInit: Texture streaming: Enabled -[2026.04.12-15.56.06:347][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.04.12-15.56.06:347][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.04.12-15.56.06:347][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.04.12-15.56.06:347][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.04.12-15.56.06:347][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.04.12-15.56.06:347][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.04.12-15.56.06:347][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.04.12-15.56.06:347][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.04.12-15.56.06:347][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.04.12-15.56.06:347][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.04.12-15.56.06:347][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.04.12-15.56.06:347][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.04.12-15.56.06:347][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.04.12-15.56.06:347][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.04.12-15.56.06:347][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.04.12-15.56.06:347][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.04.12-15.56.06:352][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.04.12-15.56.06:985][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2026.04.12-15.56.06:986][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.04.12-15.56.06:987][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.04.12-15.56.06:987][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.04.12-15.56.06:990][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.04.12-15.56.06:990][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.04.12-15.56.06:991][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.04.12-15.56.06:991][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.04.12-15.56.06:991][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.04.12-15.56.06:991][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.04.12-15.56.06:992][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.04.12-15.56.07:310][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.04.12-15.56.07:312][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.04.12-15.56.07:313][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.56.07:313][ 0]LogInit: Display: Game Engine Initialized. -[2026.04.12-15.56.07:327][ 0]LogInit: Display: Starting Game. -[2026.04.12-15.56.07:327][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.56.07:327][ 0]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.56.07:327][ 0]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.56.07:327][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 -[2026.04.12-15.56.07:328][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.56.07:328][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.56.07:363][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.56.07:365][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2026.04.12-15.56.07:376][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.56.07:376][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.56.07:379][ 0]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.56.07:381][ 0]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.56.07 -[2026.04.12-15.56.07:381][ 0]LogWorld: Bringing up level for play took: 0.000815 -[2026.04.12-15.56.07:384][ 0]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.56.07:385][ 0]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.56.07:385][ 0]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2026.04.12-15.56.07:388][ 0]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.56.07:388][ 0]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.56.07:388][ 0]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.56.07:388][ 0]LogLoad: Took 0.060390 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.56.07:388][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.56.07:484][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 -[2026.04.12-15.56.07:498][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.56.07:498][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha -[2026.04.12-15.56.07:498][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.56.07:608][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.56.07:608][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.56.07:610][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha -[2026.04.12-15.56.07:610][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha -[2026.04.12-15.56.07:610][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... -[2026.04.12-15.56.07:713][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG -[2026.04.12-15.56.07:714][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... -[2026.04.12-15.56.07:724][ 0]LogSlate: Took 0.000761 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.04.12-15.56.07:791][ 0]LogRHI: Display: Encountered a new graphics PSO: 3127996757 -[2026.04.12-15.56.07:791][ 0]LogRHI: Display: Encountered a new graphics PSO: 1694254741 -[2026.04.12-15.56.07:791][ 0]LogRHI: Display: Encountered a new graphics PSO: 1711601682 -[2026.04.12-15.56.07:791][ 0]LogRHI: Display: Encountered a new graphics PSO: 4293001873 -[2026.04.12-15.56.07:791][ 0]LogRHI: Display: Encountered a new graphics PSO: 752895264 -[2026.04.12-15.56.07:791][ 0]LogRHI: Display: Encountered a new graphics PSO: 2871592395 -[2026.04.12-15.56.07:791][ 0]LogRHI: Display: Encountered a new graphics PSO: 925469924 -[2026.04.12-15.56.07:792][ 0]LogRHI: Display: Encountered a new graphics PSO: 1446925621 -[2026.04.12-15.56.07:792][ 0]LogRHI: Display: Encountered a new graphics PSO: 2028336235 -[2026.04.12-15.56.07:792][ 0]LogRHI: Display: Encountered a new graphics PSO: 834665915 -[2026.04.12-15.56.07:793][ 0]LogRHI: Display: Encountered a new graphics PSO: 550835170 -[2026.04.12-15.56.07:793][ 0]LogRHI: Display: Encountered a new graphics PSO: 3316590291 -[2026.04.12-15.56.07:793][ 0]LogRHI: Display: Encountered a new graphics PSO: 2456054138 -[2026.04.12-15.56.07:793][ 0]LogRHI: Display: Encountered a new graphics PSO: 4281076527 -[2026.04.12-15.56.07:793][ 0]LogRHI: Display: Encountered a new graphics PSO: 275890908 -[2026.04.12-15.56.07:793][ 0]LogRHI: Display: Encountered a new graphics PSO: 2854052743 -[2026.04.12-15.56.07:794][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 -[2026.04.12-15.56.07:794][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=189564, PathHashSize=16, EntriesSize=32752, TotalSize=222332 -[2026.04.12-15.56.07:794][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 -[2026.04.12-15.56.07:794][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. -[2026.04.12-15.56.07:794][ 0]LogRHI: Display: Encountered a new graphics PSO: 1566289512 -[2026.04.12-15.56.07:794][ 0]LogRHI: Display: Encountered a new graphics PSO: 894441342 -[2026.04.12-15.56.07:795][ 0]LogRHI: Display: Encountered a new graphics PSO: 2538995750 -[2026.04.12-15.56.07:795][ 0]LogRHI: Display: Encountered a new graphics PSO: 3730455290 -[2026.04.12-15.56.07:796][ 0]LogRHI: Display: Encountered a new graphics PSO: 2162235433 -[2026.04.12-15.56.07:796][ 0]LogRHI: Display: Encountered a new graphics PSO: 931589751 -[2026.04.12-15.56.07:797][ 0]LogRHI: Display: Encountered a new graphics PSO: 3154921933 -[2026.04.12-15.56.07:814][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.04.12-15.56.07:814][ 0]LogLoad: (Engine Initialization) Total time: 6.54 seconds -[2026.04.12-15.56.07:865][ 0]LogRHI: Display: Encountered a new graphics PSO: 1174220289 -[2026.04.12-15.56.07:872][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.04.12-15.56.07:872][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.04.12-15.56.07:873][ 0]LogSlate: Took 0.000353 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2026.04.12-15.56.07:886][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.56.07:886][ 0]LogTrace: Display: Display Control listening on port 36499 -[2026.04.12-15.56.07:895][ 2]LogRHI: Display: Encountered a new graphics PSO: 4138595354 -[2026.04.12-15.56.07:895][ 2]LogRHI: Display: Encountered a new graphics PSO: 4064419551 -[2026.04.12-15.56.07:896][ 2]LogRHI: Display: Encountered a new graphics PSO: 1829726758 -[2026.04.12-15.56.07:896][ 2]LogRHI: Display: Encountered a new graphics PSO: 424162139 -[2026.04.12-15.56.07:896][ 2]LogRHI: Display: Encountered a new graphics PSO: 1207112072 -[2026.04.12-15.56.07:896][ 2]LogRHI: Display: Encountered a new graphics PSO: 1815809130 -[2026.04.12-15.56.07:896][ 2]LogRHI: Display: Encountered a new graphics PSO: 3220700618 -[2026.04.12-15.56.07:896][ 2]LogRHI: Display: Encountered a new graphics PSO: 3888585283 -[2026.04.12-15.56.07:896][ 2]LogRHI: Display: Encountered a new graphics PSO: 943587982 -[2026.04.12-15.56.07:896][ 2]LogRHI: Display: Encountered a new graphics PSO: 2588518345 -[2026.04.12-15.56.07:896][ 2]LogRHI: Display: Encountered a new graphics PSO: 1346636167 -[2026.04.12-15.56.09:425][230]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-15.56.09:425][230]LogTemp: PS_Editor: Scene loaded: scen1 (0 actors) -[2026.04.12-15.56.10:076][307]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.56.10:076][307]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.56.10:525][373]LogRHI: Display: Encountered a new graphics PSO: 3820103937 -[2026.04.12-15.56.10:525][373]LogRHI: Display: Encountered a new graphics PSO: 3583736902 -[2026.04.12-15.56.10:525][373]LogRHI: Display: Encountered a new graphics PSO: 2030652053 -[2026.04.12-15.56.11:508][471]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.56.11:508][471]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.56.13:426][721]LogTemp: PS_Editor: All spawned actors destroyed -[2026.04.12-15.56.13:426][721]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-15.56.13:429][721]LogSlate: Took 0.000812 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2026.04.12-15.56.13:496][723]LogRHI: Display: Encountered a new graphics PSO: 55442576 -[2026.04.12-15.56.13:496][723]LogRHI: Display: Encountered a new graphics PSO: 2406479667 -[2026.04.12-15.56.13:496][723]LogRHI: Display: Encountered a new graphics PSO: 2624804995 -[2026.04.12-15.56.13:496][723]LogRHI: Display: Encountered a new graphics PSO: 4257995206 -[2026.04.12-15.56.13:496][723]LogRHI: Display: Encountered a new compute PSO: 4175915472 -[2026.04.12-15.56.13:497][723]LogRHI: Display: Encountered a new graphics PSO: 4065969226 -[2026.04.12-15.56.13:497][723]LogRHI: Display: Encountered a new graphics PSO: 3262137753 -[2026.04.12-15.56.13:497][723]LogRHI: Display: Encountered a new graphics PSO: 3470375846 -[2026.04.12-15.56.13:497][723]LogRHI: Display: Encountered a new graphics PSO: 4287528555 -[2026.04.12-15.56.13:497][724]LogRHI: Display: Encountered a new graphics PSO: 3441735275 -[2026.04.12-15.56.13:497][724]LogRHI: Display: Encountered a new graphics PSO: 3263951767 -[2026.04.12-15.56.13:497][724]LogRHI: Display: Encountered a new compute PSO: 268647911 -[2026.04.12-15.56.13:497][724]LogRHI: Display: Encountered a new graphics PSO: 2400923095 -[2026.04.12-15.56.13:497][724]LogRHI: Display: Encountered a new graphics PSO: 1741547207 -[2026.04.12-15.56.13:523][724]LogRHI: Display: Encountered a new graphics PSO: 2912401517 -[2026.04.12-15.56.13:523][724]LogRHI: Display: Encountered a new graphics PSO: 933359100 -[2026.04.12-15.56.13:523][724]LogRHI: Display: Encountered a new graphics PSO: 2711533041 -[2026.04.12-15.56.13:523][724]LogRHI: Display: Encountered a new graphics PSO: 3554480225 -[2026.04.12-15.56.13:523][724]LogRHI: Display: Encountered a new graphics PSO: 4266470449 -[2026.04.12-15.56.13:523][724]LogRHI: Display: Encountered a new graphics PSO: 1700200558 -[2026.04.12-15.56.18:886][104]LogTemp: PS_Editor: Pending scenario set: '' (base level: 'test') -[2026.04.12-15.56.18:886][104]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.56.18:886][104]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.56.18:887][104]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_LevelInstance_1" -[2026.04.12-15.56.18:887][104]LogNet: Browse: /Game/test_LevelInstance_1 -[2026.04.12-15.56.18:887][104]LogLoad: LoadMap: /Game/test_LevelInstance_1 -[2026.04.12-15.56.18:887][104]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.56.18:888][104]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.56.18:888][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.56.18:913][104]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.56.18:916][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2026.04.12-15.56.18:920][104]LogStreaming: Display: FlushAsyncLoading(88): 1 QueuedPackages, 0 AsyncPackages -[2026.04.12-15.56.18:920][104]LogStreaming: Warning: LoadPackage: SkipPackage: /Game/test_LevelInstance_1 (0x14AB2E8172319783) - The package to load does not exist on disk or in the loader -[2026.04.12-15.56.18:920][104]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?Name=Player" -[2026.04.12-15.56.18:920][104]LogNet: Browse: /Game/test_Editor?Name=Player -[2026.04.12-15.56.18:920][104]LogLoad: LoadMap: /Game/test_Editor?Name=Player -[2026.04.12-15.56.18:923][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2026.04.12-15.56.18:928][104]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.56.18:928][104]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.56.18:929][104]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.56.18:929][104]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.56.18 -[2026.04.12-15.56.18:929][104]LogWorld: Bringing up level for play took: 0.000387 -[2026.04.12-15.56.18:931][104]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.56.18:931][104]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.56.18:931][104]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.56.18:932][104]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.56.18:932][104]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.56.18:932][104]LogTemp: PS_Editor: Restoring from subsystem - BaseLevel='test', Scenario='' -[2026.04.12-15.56.18:932][104]LogTemp: PS_Editor: Loaded sublevel 'test' -[2026.04.12-15.56.18:932][104]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: 'test' -[2026.04.12-15.56.18:933][104]LogLoad: Took 0.012498 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.56.18:933][104]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.56.18:933][104]LogGlobalStatus: Warning: UEngine::BroadcastTravelFailure Travel failed, type: ETravelFailure::ClientTravelFailure, reason: "Failed to load package '/Game/test_LevelInstance_1'" -[2026.04.12-15.56.18:933][104]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Failed to load package '/Game/test_LevelInstance_1' -[2026.04.12-15.56.18:933][104]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/test_LevelInstance_1'' -[2026.04.12-15.56.18:943][105]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/test_Editor?closed" -[2026.04.12-15.56.18:943][105]LogNet: Browse: /Game/test_Editor?closed -[2026.04.12-15.56.18:943][105]LogNet: Connection failed; returning to Entry -[2026.04.12-15.56.18:943][105]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 83 AsyncPackages -[2026.04.12-15.56.18:946][105]LogLoad: LoadMap: /Game/test_Editor?closed -[2026.04.12-15.56.18:946][105]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.56.18:948][105]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.56.18:948][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.56.18:975][105]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.04.12-15.56.18:978][105]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2026.04.12-15.56.18:987][105]LogAudio: Display: Audio Device (ID: 1) registered with world 'test_Editor'. -[2026.04.12-15.56.18:987][105]LogChaosDD: Creating Chaos Debug Draw Scene for world test_Editor -[2026.04.12-15.56.18:989][105]LogLoad: Game class is 'PS_Editor_GameMode_C' -[2026.04.12-15.56.18:989][105]LogWorld: Bringing World /Game/test_Editor.test_Editor up for play (max tick rate 0) at 2026.04.12-17.56.18 -[2026.04.12-15.56.18:989][105]LogWorld: Bringing up level for play took: 0.000587 -[2026.04.12-15.56.18:991][105]LogTemp: PS_Editor: Selection outline material loaded -[2026.04.12-15.56.18:992][105]LogTemp: PS_Editor: Added catalog with 2 entries (total: 2) -[2026.04.12-15.56.18:992][105]LogTemp: PS_Editor: Added catalog with 1 entries (total: 3) -[2026.04.12-15.56.18:992][105]LogTemp: PS_Editor: MasterCatalog loaded (2 catalogs, 3 entries). BaseLevel: '' -[2026.04.12-15.56.18:992][105]LogLoad: Took 0.046573 seconds to LoadMap(/Game/test_Editor) -[2026.04.12-15.56.18:992][105]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/test_Editor -[2026.04.12-15.56.19:005][105]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2026.04.12-15.56.19:015][105]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2026.04.12-15.56.19:635][182]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2026.04.12-15.56.19:635][182]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2026.04.12-15.56.24:206][721]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2026.04.12-15.56.24:206][721]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown -[2026.04.12-15.56.24:982][827]LogWindowsDesktop: Alt-F4 pressed! -[2026.04.12-15.56.24:982][827]LogSlate: Request Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.56.25:001][827]LogSlate: Window 'PS_ProserveEditor (64-bit Development PCD3D_SM6) ' being destroyed -[2026.04.12-15.56.25:010][827]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). -[2026.04.12-15.56.25:031][827]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.56.25:031][827]LogEngine: All Windows Closed -[2026.04.12-15.56.25:031][827]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.56.25:032][827]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::Tick.ViewportClosed) -[2026.04.12-15.56.25:032][827]LogCore: Engine exit requested (reason: Win RequestExit) -[2026.04.12-15.56.25:034][828]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2026.04.12-15.56.25:035][828]LogInit: Display: PreExit Game. -[2026.04.12-15.56.25:036][828]LogWorld: BeginTearingDown for /Game/test_Editor -[2026.04.12-15.56.25:036][828]LogWorld: UWorld::CleanupWorld for test_Editor, bSessionEnded=true, bCleanupResources=true -[2026.04.12-15.56.25:036][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.04.12-15.56.25:340][828]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2026.04.12-15.56.25:340][828]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2026.04.12-15.56.25:340][828]LogAudio: Display: Audio Device unregistered from world 'test_Editor'. -[2026.04.12-15.56.25:340][828]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2026.04.12-15.56.25:340][828]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.56.25:341][828]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2026.04.12-15.56.25:345][828]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2026.04.12-15.56.25:345][828]LogAudio: Display: Audio Device Manager Shutdown -[2026.04.12-15.56.25:347][828]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2026.04.12-15.56.25:347][828]LogExit: Preparing to exit. -[2026.04.12-15.56.25:347][828]LogMoviePlayer: Shutting down movie player -[2026.04.12-15.56.25:356][828]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.04.12-15.56.25:357][828]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2026.04.12-15.56.25:359][828]LogExit: Game engine shut down -[2026.04.12-15.56.25:386][828]LogExit: Object subsystem successfully closed. -[2026.04.12-15.56.25:459][828]LogTemp: PS_Editor module shut down. -[2026.04.12-15.56.25:465][828]LogChaosDD: Chaos Debug Draw Shutdown -[2026.04.12-15.56.25:474][828]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2026.04.12-15.56.25:475][828]LogNFORDenoise: NFORDenoise function shutting down -[2026.04.12-15.56.25:475][828]RenderDocPlugin: plugin has been unloaded. -[2026.04.12-15.56.25:476][828]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2026.04.12-15.56.25:476][828]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2026.04.12-15.56.25:476][828]LogPakFile: Destroying PakPlatformFile -[2026.04.12-15.56.26:193][828]LogD3D12RHI: ~FD3D12DynamicRHI -[2026.04.12-15.56.26:214][828]LogExit: Exiting. -[2026.04.12-15.56.26:225][828]Log file closed, 04/12/26 17:56:26 diff --git a/Unreal/Build/Windows/PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json b/Unreal/Build/Windows/PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json deleted file mode 100644 index dc95fab..0000000 --- a/Unreal/Build/Windows/PS_ProserveEditor/Saved/PS_Editor/Scenes/scen1.json +++ /dev/null @@ -1,56 +0,0 @@ -{ - "version": 3, - "sceneName": "scen1", - "levelName": "test", - "timestamp": "2026.04.12-18.13.06", - "actors": [ - { - "classPath": "/PS_Editor/Cubeezrzea.Cubeezrzea_C", - "location": - { - "x": 460.74391117524897, - "y": 217.17043668883991, - "z": 121.20120926551806 - }, - "rotation": - { - "pitch": 0, - "yaw": 0, - "roll": 0 - }, - "scale": - { - "x": 1, - "y": 1, - "z": 1 - }, - "customProperties": - { - } - }, - { - "classPath": "/PS_Editor/Sphere.Sphere_C", - "location": - { - "x": 408.2575482029784, - "y": 550.61116513370484, - "z": 194.889260021947 - }, - "rotation": - { - "pitch": 0, - "yaw": 0, - "roll": 0 - }, - "scale": - { - "x": 1, - "y": 1, - "z": 1 - }, - "customProperties": - { - } - } - ] -} \ No newline at end of file