Update memory notes for UE 5.7 host project (was 5.5)

Host project migrated from PROSERVE_UE_5_5 to PROSERVE_UE_5_7 in April
2026. CLAUDE.md, memory index, project notes, and build reference now
point at the new path / target / engine version. The 5.5 host is
flagged deprecated to avoid accidental builds against it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-20 15:09:17 +02:00
parent ac91e4e8f9
commit 34280de44a
4 changed files with 28 additions and 14 deletions

View File

@@ -1,10 +1,10 @@
---
name: PS_Editor plugin project
description: Runtime editor plugin for UE 5.5 - object placement, scene editing, JSON save/load in packaged builds
description: Runtime editor plugin for UE 5.7 - object placement, scene editing, JSON save/load in packaged builds
type: project
---
PS_Editor is a runtime editor plugin for Unreal Engine 5.5 for the PROSERVE project.
PS_Editor is a runtime editor plugin for Unreal Engine 5.7 for the PROSERVE project. The plugin was started on UE 5.5; the host project migrated to UE 5.7 in April 2026 and the plugin follows. Build details in reference_build.md.
Key decisions:
- UI: UMG driven by C++ (Slate)