// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "UI/PS_Editor_HUD.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UPS_Editor_MainWidget;
#ifdef PS_EDITOR_PS_Editor_HUD_generated_h
#error "PS_Editor_HUD.generated.h already included, missing '#pragma once' in PS_Editor_HUD.h"
#endif
#define PS_EDITOR_PS_Editor_HUD_generated_h

#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
	DECLARE_FUNCTION(execGetMainWidget);


#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesAPS_Editor_HUD(); \
	friend struct Z_Construct_UClass_APS_Editor_HUD_Statics; \
public: \
	DECLARE_CLASS(APS_Editor_HUD, AHUD, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/PS_Editor"), NO_API) \
	DECLARE_SERIALIZER(APS_Editor_HUD)


#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_ENHANCED_CONSTRUCTORS \
	/** Standard constructor, called after all reflected properties have been initialized */ \
	NO_API APS_Editor_HUD(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
	/** Private move- and copy-constructors, should never be used */ \
	APS_Editor_HUD(APS_Editor_HUD&&); \
	APS_Editor_HUD(const APS_Editor_HUD&); \
public: \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, APS_Editor_HUD); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(APS_Editor_HUD); \
	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(APS_Editor_HUD) \
	NO_API virtual ~APS_Editor_HUD();


#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_13_PROLOG
#define FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
	FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_INCLASS_NO_PURE_DECLS \
	FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


template<> PS_EDITOR_API UClass* StaticClass<class APS_Editor_HUD>();

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_ASTERION_GIT_PS_ProserveEditor_Unreal_Plugins_PS_Editor_Source_PS_Editor_UI_PS_Editor_HUD_h


PRAGMA_ENABLE_DEPRECATION_WARNINGS
