Two related UX bugs fixed. 1) Red "Annuler" button on a row : DL appeared to keep going The button calls RestartFromZeroAsync which used to fire _activeDownloadCts.Cancel() then sleep 200 ms then delete the .partial. With 16 parallel segments mid-write, 200 ms is way too short — the segments were still flushing buffers when the file got deleted, then recreated it from their own write streams, making it look like the download "continued". Now we keep a reference to the in-flight install Task (_activeInstallTask) and properly await it (with a 10 s safety timeout) before discarding state. This guarantees all segment FileStreams are closed and the .partial deletion is the final word. 2) Progress bar said "Downloading…" during SHA-256 verification The footer message switched to "🔍 Vérification SHA-256 v…" but the row's badge stayed on "⬇ Downloading…" because row.State stayed at Downloading throughout DownloadAsync (which internally chains DL + verify). New VersionRowState.Verifying inserted between Downloading and Installing, applied on the first hashProgress callback. Badge now reads "🔍 Vérification…" / "🔍 Verifying…" during the hash phase. VersionRowViewModel.IsBusy now also includes Verifying so commands that gate on busy stay disabled during verification. Versions bumped to 0.20.0. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
PS_Launcher — Installeur
Génère un setup Windows (PSLauncher-Setup-{version}.exe) qui distribue
le launcher principal + son updater dans Program Files\ASTERION VR\PSLauncher\.
Pré-requis
- .NET 8 SDK (déjà installé pour build le projet)
- Inno Setup 6.x — https://jrsoftware.org/isdl.php (gratuit, ~6 Mo)
Build en une commande
Depuis la racine du repo :
powershell -ExecutionPolicy Bypass -File installer\build-installer.ps1
Ça enchaîne :
dotnet publish src/PSLauncher.App -c Release→PSLauncher.exe(~77 Mo)dotnet publish src/PSLauncher.Updater -c Release→PSLauncher.Updater.exe(~10 Mo)ISCC PSLauncher.iss→installer/output/PSLauncher-Setup-X.Y.Z.exe
Le fichier final fait ~80 Mo (compression ultra Inno + binaires self-contained).
Distribution
Tu balances un seul .exe au client :
- Il lance, choisit français/anglais, clique Suivant×3, c'est installé.
- Raccourci bureau + menu Démarrer créés.
- Désinstallation propre via Programmes et fonctionnalités.
Le cache utilisateur (%LocalAppData%\PSLauncher\config.json, logs, downloads partiels)
n'est pas touché par l'install/désinstall — la license et les paramètres survivent.
Mise à jour du launcher
Le launcher se met à jour seul via PSLauncher.Updater.exe (cf. flow auto-update).
Le client n'a pas besoin de rejouer l'installeur sauf changement majeur (TFM, déps).
Bumper la version
Avant de rebuild un installeur :
src/PSLauncher.App/PSLauncher.App.csproj→<Version>X.Y.Z</Version>(et AssemblyVersion / FileVersion)installer/PSLauncher.iss→#define MyAppVersion "X.Y.Z"installer/build-installer.ps1
Côté serveur, mets aussi à jour manifest/versions.json section launcher avec la
nouvelle version + URL de download du nouveau PSLauncher.exe (via le backoffice
ou édition manuelle, puis php tools/sign-manifest.php).
Code-signing (optionnel)
Pour éviter le warning SmartScreen "éditeur inconnu", il faut signer
PSLauncher.exe, PSLauncher.Updater.exe et PSLauncher-Setup-X.Y.Z.exe avec
un certificat Authenticode (OV ~250 €/an, EV ~400 €/an, ou gratuit via SignPath
pour OSS). Hors-scope du script actuel.