After clicking Lancer, the launcher minimizes to the taskbar so Proserve
has the foreground. Add an Exited event handler on the launched Process
that brings the launcher back from the taskbar once the game closes.
EnableRaisingEvents is required (false by default) to receive Exited.
The handler runs on a worker thread so we marshal back to the UI via
Dispatcher.Invoke before touching WindowState. A brief Topmost=true /
false toggle nudges the window to the foreground without permanently
locking it on top.
Wrapped in try/catch — some ShellExecute spawns return a Process with
limited access (no event support), in which case we just log and let
the user click the taskbar icon manually.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Brand mark
----------
Resources/logo-asterion-white.png embedded as a WPF Resource. Placed
in the top-bar StackPanel before the PROSERVE Pirulen wordmark, at
36px height, with HighQuality bitmap scaling and SnapsToDevicePixels
to keep the white logo crisp against the dark chrome.
Minimize on launch
------------------
Once a Proserve version is started via _processLauncher.Launch(),
the MainWindow drops to WindowState.Minimized so it doesn't sit on
top of the game. The launcher stays running (so the user can come
back to install / switch / see the badge license), just out of the way.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three deliverables shipped together so the next deployment cycle has a
clean distribution story.
(1) Auto-update of the launcher itself
---------------------------------------
- Models: RemoteManifest gains an optional `launcher` section
(LauncherInfo: version, minRequired, download {url,size,sha256},
releaseNotesUrl). Server-side, sign-manifest.php passes it through
unchanged; admins edit versions.json with the new launcher entry +
upload PSLauncher-X.Y.Z.exe to /builds/launcher/.
- Core: ILauncherSelfUpdater compares assembly version against
manifest.launcher.version using the existing SemVer parser, and
reuses DownloadManager (Range/resume/sha256 already proven on the
game ZIPs) to download the new exe into
%LocalAppData%/PSLauncher/selfupdate/.
- New project PSLauncher.Updater (~34 MB self-contained console exe):
spawned by the main app with --target / --source / --pid / --launch.
Waits for the main process to exit (or for the file lock to release),
backs up the current exe to .bak, copies the new file in place, and
restarts. .bak survives the swap so the user can roll back manually.
- App.csproj now declares Version=0.5.0 — currently shipped baseline.
PSLauncher.App.csproj sets a fixed AssemblyVersion so reflection-based
comparison works deterministically.
- MainViewModel.PromptLauncherUpdate: dialog after CheckForUpdates if
the manifest advertises a newer launcher. Download with progress in
the existing footer, then Application.Shutdown() so the Updater can
do its job.
(2) Inno Setup installer
------------------------
installer/PSLauncher.iss + build-installer.ps1 produce a single
PSLauncher-Setup-X.Y.Z.exe (~80 MB) that installs into
Program Files\ASTERION VR\PSLauncher\, drops both PSLauncher.exe and
PSLauncher.Updater.exe side by side (the updater MUST live next to
the target), creates Start Menu + optional Desktop shortcuts, and
registers a clean uninstall entry. The user's %LocalAppData%
(license, logs, cache) is intentionally untouched on uninstall — same
license survives a reinstall.
build-installer.ps1 chains dotnet publish for both projects and ISCC
in one command. README explains the bump-version workflow.
(3) HMAC-signed download URLs
-----------------------------
- New PHP route GET /api/download-url/{version} (Authorization: Bearer
<licenseKey> or ?key=...). Validates the license, checks
download_entitlement_until >= minLicenseDate of the version, and
returns a HMAC-signed URL (path|exp|licId, hash_hmac SHA-256, valid
1 h) + sha256 + sizeBytes for verification.
- /builds/.htaccess routes every *.zip request to gate.php. gate.php
validates exp, lic, sig (constant-time hash_equals), then streams
the file with Range: support so the launcher's resume keeps working.
Audit log gets a download_url_issued entry per request.
- Client-side wired transparently: LicenseService gains
GetSignedDownloadUrlAsync(version) that GETs the endpoint with the
decrypted license key from DPAPI. MainViewModel calls it before
every download; if the endpoint returns 404/401/network-error, the
client falls back to the manifest's plain download.url (graceful
degradation for setups that haven't deployed gate.php yet).
Note on PHP streaming for 14 GB ZIPs: gate.php uses set_time_limit(0)
+ ignore_user_abort(true) + 1 MiB chunked fread with periodic flush.
Works on OVH mutualisé but holds a PHP-FPM slot for the duration. If
parallel downloads scale past a few clients, switch to
mod_xsendfile or migrate /builds/ to Cloudflare R2 with native
S3-presigned URLs and remove the gate entirely.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Top bar (3-column layout)
-------------------------
- Col 1: PROSERVE Launcher wordmark.
- Col 2: license badge centered, the badge IS the click target now (a
Border with an InputBindings MouseBinding LeftClick to OpenLicense).
No more separate "🔑 Activer / changer" button cluttering the right.
- Col 3: ⚙ Paramètres + window chrome (min/max/close).
- "📁 Dossier" button removed from the top bar — install root is still
reachable from Settings.
Footer (always visible)
-----------------------
- Row 1: "🔄 Vérifier les MAJ" pinned bottom-left, always shown. The
optional "Annuler" button stays bottom-right while a download runs.
- Row 2: status text + progress bar, only shown when busy or after a
status message — the previous "footer entirely hidden when idle"
hid the check button too.
License flow split in two
-------------------------
Click on the license badge:
- License is active (valid / expired / revoked) → LicenseDetailsDialog
opens. Header pill in matching status color (green/amber/red), shows
owner, validity, issued date, machine ID with copy-to-clipboard. Two
buttons: "🗑 Désactiver la license" (with confirmation) and Close.
- No license OR after deactivation → falls through to the existing
OnboardingDialog for re-keying.
Settings rework
---------------
LICENSE section is now first in SettingsDialog with the same
green/amber/red colored chrome as the top bar — at a glance the user
sees the same status everywhere. Machine ID copy moved into this card.
Sign-manifest no longer needs exec()
------------------------------------
The "🔁 Sync" button in admin/versions.php previously shelled out to
`php tools/sign-manifest.php` via exec(). OVH mutualisé often disables
exec(), causing silent no-ops and the symptom the user just hit: the
ZIP changed (new size 469,657,770 vs manifest's stale 469,831,428) and
the launcher rejected it as size mismatch.
Refactor:
- New PSLauncher\Tools\SignManifest class with ->run() that does the
hashing, latest-bump and Ed25519 signing in-process.
- tools/sign-manifest.php is now a 6-line wrapper for the class.
- admin/versions.php's 'sync' action calls the class directly via
require_once + new — works on any host, no exec dependency.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The license info was rendered as plain secondary-grey text, easy to
miss. Now it's a rounded pill (CornerRadius=14) with traffic-light
colors driven by the new MainViewModel.LicenseSeverity property:
- Ok → green pill (Brush.Status.Installed) with ✓ icon
- Warning → amber pill (Brush.Status.Busy) with ⏰ icon, fires when
entitlement is < 30 days away from expiry
- Error → red pill (#EF4444 / #2A1414 bg) with 🔒/⚠/🚫 icon
depending on whether license is missing, expired, revoked
Two new VM properties accompany LicenseSummary:
- LicenseIcon: emoji glyph for the pill
- LicenseSeverity: enum-like string Ok/Warning/Error driving DataTriggers
Both are kept in sync via NotifyLicenseChanged(), called wherever
_license used to trigger only OnPropertyChanged(LicenseSummary).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Settings crash on ⚙ click
-------------------------
The InverseBoolConverter was declared with `xmlns:local` inline on the
resource element. WPF's BAML compiler did parse it, but the resource
lookup at dialog open time was unstable depending on which XAML reader
processed it first. Move the namespace declaration to the
ResourceDictionary root (xmlns:res) — standard pattern, no more crash.
White strip on the left of the ContextMenu
------------------------------------------
WPF's default MenuItem template renders a column for the icon/check
indicator that's painted in SystemColors.MenuBarBrush (light gray on
default themes), creating a visible white strip on a dark menu. Fix by
fully retemplating MenuItem with just a Border + ContentPresenter for the
header, no icon column, no check indicator. Hover state uses #2C2C32 to
match the rest of the dark theme. Separator is also styled to use
Brush.Border.
Auto-refresh on startup
-----------------------
MainViewModel now triggers CheckForUpdatesAsync from its constructor via
a fire-and-forget Task. A 500ms delay lets the UI render before the
HTTP call, and the call is dispatched back to the UI thread for the VM
state mutations. Failures (offline, server down) are logged but don't
prevent the launcher from being usable on installed versions.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Settings (⚙ button in top bar)
------------------------------
SettingsDialog opens via OpenSettings command in MainViewModel. Sections:
- Serveur: server URL field + "Tester" button that GETs /api/health
and reports status inline.
- Installation: installRoot path with Browse button
(Microsoft.Win32.OpenFolderDialog, .NET 8 native).
- License: shows status / owner / exp / machine ID (read-only,
copy-to-clipboard button), "Désactiver" wipes the cached license.
- Cache: shows download cache path + current size, opens or empties it.
- Logs & Application: launcher version + logs path with "Open" button.
Apply persists to LocalConfig via IConfigStore. After save, MainViewModel
RebuildList()s so changes to ServerBaseUrl or InstallRoot take effect
without restart.
Persistent Serilog logs
-----------------------
Logs now live in %LocalAppData%/PSLauncher/logs/app-YYYYMMDD.log, rolling
daily, 10 days kept. Output template includes source context and stack
traces. Generic Host wired up via .UseSerilog() so all
ILogger<T>-injected types share the sink. Unhandled AppDomain and
Dispatcher exceptions are routed to Serilog before propagation.
Windows toasts
--------------
IToastService + ToastService backed by Microsoft.Toolkit.Uwp.Notifications
(ToastContentBuilder.Show()). Required bumping the App TFM from
net8.0-windows to net8.0-windows10.0.17763.0 (with explicit
WindowsSdkPackageVersion=10.0.17763.41 to satisfy CommunityToolkit.Mvvm
8.3.2's MVVMTKCFG0003 check). Triggered on:
- successful install completion: "Proserve v{X} est prête à être lancée"
- install/download error: short error excerpt
Misc
----
- InverseBoolConverter for "disable button while busy" patterns.
- Added Markdig.Wpf import to ReleaseNotesViewerDialog (was implicit
before, now required explicitly).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
UX bonus: clicking "Reprendre" on an interrupted download skips the
release-notes confirmation dialog (the user already approved when they
first clicked Installer).
Server side
-----------
- migrations/001_init.sql: licenses, license_machines, rate_limit,
audit_log on InnoDB/utf8mb4. Foreign keys, unique on license_key, slot
uniqueness per (license_id, machine_id).
- api/lib/Db.php: thin PDO singleton (exception mode, prepared, no emul).
- api/lib/Crypto.php: Ed25519 sign/verify via libsodium (sodium_crypto_*),
HMAC-SHA-256 helper for v0.6, canonicalJson() that strips `signature`
before serializing — must match exactly the encoding done client-side
before verify.
- api/routes/ValidateLicense.php: POST /license/validate. Looks up the
key, walks the machine slot logic (insert or update last_seen),
enforces max_machines, returns a payload signed Ed25519 + status of
valid/expired/revoked/machine_limit_exceeded/invalid. Audit logs every
outcome. Rate-limit 10/min/IP via the rate_limit table.
- tools/generate-keypair.php: prints a fresh sodium keypair so the
operator drops the hex into config.php and the public_key_hex into the
launcher resource.
- tools/issue-license.php: PRSRV-XXXX-XXXX-XXXX-XXXX generator (32-char
unambiguous alphabet), inserts the license, prints the key once.
- tools/sign-manifest.php: now also signs the manifest itself with
Ed25519 after computing the per-zip sha256s.
- config.example.php: schema rewritten with sections db / hmac / ed25519
/ jwt / rate-limit. config.php remains gitignored.
Client side
-----------
- Models/License.cs: LicenseValidationRequest + LicenseValidationResponse
with CanDownload(VersionManifest) — entitlement_until vs version's
minLicenseDate. The status valid|expired|revoked|machine_limit_exceeded
flow is preserved end-to-end.
- Core/Licensing/LicenseService.cs:
* machineId = SHA-256 of HKLM/Software/Microsoft/Cryptography/MachineGuid
+ UserName (stable, no PII leak)
* online ValidateAsync calls /license/validate with launcher version
* embedded server-pubkey.txt drives Ed25519 verification of the
response (skipped gracefully if pubkey not yet provisioned)
* SaveCached / GetCached use DPAPI CurrentUser scope on the license
key; the cleartext key never touches disk
* GetCached has a 7-day offline grace window after the last successful
validation, so going offline doesn't lock the user out
- Core/Resources/server-pubkey.txt: EmbeddedResource. Default content is
a comment, which the service treats as "no pubkey configured" and
bypasses verification. Operator pastes the real hex post-deploy and
rebuilds.
- Core/PSLauncher.Core.csproj: Polly, NSec.Cryptography (Ed25519),
System.Security.Cryptography.ProtectedData (DPAPI).
- App/Views/OnboardingDialog.xaml(.cs): first-launch / "🔑 Activer"
modal. Calls LicenseService, displays status messages with red
foreground on errors and green-tinted secondary text otherwise.
- ViewModels/VersionRowViewModel.cs: new LicenseAllowsDownload property.
Install button label switches to "🔒 License insuffisante" when the
user's entitlement_until precedes the version's minLicenseDate;
CanInstall is false in that case so the click is a no-op too.
- ViewModels/MainViewModel.cs: loads the cached license at startup (no
network call), surfaces it as LicenseSummary in the top bar, exposes
ActivateLicenseCommand to (re)open the onboarding dialog. RebuildList
applies the per-version license filter so older installed versions
remain launchable but newer-than-license ones can't be downloaded.
- Views/MainWindow.xaml: top bar gains a "🔑 Activer / changer" button
next to the license summary.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This is the robustness layer needed for real 14 GB builds. A 99%-complete
download that gets interrupted no longer means re-downloading 14 GB.
DownloadManager
---------------
- Range: bytes={resumeFrom}- on every (re)attempt; reads resumeFrom from
the actual size of the .partial file so retries always resume from real
on-disk state, not from a remembered counter.
- If-Range: ETag (or Last-Modified fallback). When the server returns 200
instead of 206 we know the resource changed under us, so we discard
.partial and start fresh.
- Polly resilience pipeline: 6 retries, exponential 1-32s with jitter,
on HttpRequestException / IOException / TimeoutException / 5xx / 408 /
429. Each retry re-evaluates resumeFrom from disk, so the server is
asked only for what's actually missing.
- state.json persisted every 5s OR every 100 MiB, whichever comes first,
via atomic write-then-rename. Holds url, total, downloaded, sha256,
etag, last-modified, and the .partial path.
- Disk-space check happens once at fresh-start (1.05x expected size); a
resume doesn't redo it.
- On final success: SHA-256 of the assembled .partial verified, then
atomic rename to .zip and state.json deleted.
DownloadStateStore
------------------
- New IDownloadStateStore in PSLauncher.Core/Downloads.
- Stores under %LocalAppData%/PSLauncher/downloads/.
- Save / Load / Discard / ScanResumable. Tolerates malformed state files
by ignoring them.
UI hint
-------
VersionRowViewModel now has ResumableBytes; when > 0, the install button
label switches to "↻ Reprendre (X%)" computed from
ResumableBytes / Remote.Download.SizeBytes. MainViewModel.RebuildList
queries IDownloadManager.GetResumableState(version) for each remote-only
row and populates ResumableBytes. Both the featured hero card and the
compact rows bind to InstallButtonLabel.
API change
----------
IDownloadManager gains GetResumableState(version) and
DiscardResumableState(version) so callers (and the UI) can reason about
in-progress downloads without poking at the filesystem directly.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Featured version
----------------
The highest installed version (or highest remote if none installed) now
gets a large hero card at the top of the window: 32px Proserve title,
oversized colored status pill, and a much bigger primary action button
(LANCER / INSTALLER 56px padding). All other versions move below into a
"AUTRES VERSIONS" section with a horizontal divider, displayed as the
existing compact rows.
MainViewModel exposes FeaturedVersion + OtherVersions instead of one
flat Versions collection.
Vivid status colors
-------------------
Card backgrounds were too close (dark gray vs slightly bluer dark gray).
New scheme:
- Installed: card stays dark gray, but a 4px green strip on the left and
a vivid green "● Installée" pill make it unmistakable.
- Available remote-only: distinct dark blue card + vivid blue strip + blue
"○ Disponible" pill.
- Busy: amber strip + amber pill, amber progress bar.
Brushes added to Theme.xaml: Brush.Status.Installed (#16A34A),
Brush.Status.Available (#3B82F6), Brush.Status.Busy (#F59E0B), each with
a matching very-dark-tint *Bg variant for card backgrounds.
Markdown theming
----------------
Release notes dialogs were unreadable (white background, near-white text).
Markdig.Wpf produces a FlowDocument with default white bg / black fg
regardless of the host control. Added MarkdownTheming.BuildThemedDocument
which renders the Markdown then walks all blocks/inlines to apply the
launcher's dark palette (Brush.Bg.Card transparent, Brush.Text.Primary
foreground, Brush.Accent links). Both UpdateAvailableDialog and
ReleaseNotesViewerDialog use this helper.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replace the sidebar + hero + single big-button layout with a flat list of
per-version cards. Each card carries its own action button:
- Installed: ▶ Lancer (green, primary)
- Available on server only: ⬇ Installer (blue, accent) + lighter blue card
- Busy: inline mini progress bar with %, card tinted green
Each card also exposes a "..." menu (left-click opens it) with:
- Voir les release notes (works for installed and remote-only versions)
- Ouvrir le dossier (installed only)
- Supprimer cette version (installed only, with confirmation dialog)
VersionRowViewModel owns its state (InstalledIdle / AvailableIdle /
Downloading / Installing / Uninstalling) and its commands; MainViewModel
wires per-row handlers after instantiation so the row VM stays UI-only
and the services live one layer up.
ReleaseNotesViewerDialog: separate dialog reused by the menu — same
Markdown rendering as UpdateAvailableDialog but no download CTA.
Theme: AccentButton + IconButton + dark ContextMenu/MenuItem styles.
Behavior changes:
- The single global SelectedVersion + AvailableUpdate are gone; each row
is independently actionable.
- The list now merges installed + remote: a version present on the
server but not locally appears as a "remote-only" row, and vice-versa.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Client (C# / .NET 8 / WPF, MVVM via CommunityToolkit.Mvvm):
- PSLauncher.App: WPF UI dark theme (Epic-style sidebar + hero + big play button)
with UpdateAvailableDialog rendering Markdown release notes via Markdig.Wpf.
- PSLauncher.Core: services for installation registry (scans Proserve v{X.Y.Z}/),
process launcher, manifest fetch, SHA-256 integrity, HTTP download with
progress, ZIP install via .tmp + atomic rename, update orchestrator.
- PSLauncher.Models: RemoteManifest, InstalledVersion, LocalConfig DTOs.
Server (PHP 8 for OVH mutualisé, deployed under www/PS_Launcher/):
- Front controller + routes /manifest and /releasenotes/{version}.
- Static signed-manifest workflow with tools/sign-manifest.php CLI to
recompute SHA-256 and sizeBytes after each ZIP upload.
- .htaccess: HTTPS redirect, rewrite, security headers.
- config.example.php template; real config.php is gitignored.
Cohabiting versions: each release lives in its own Proserve v{version}/ folder
under installRoot. Old versions are never deleted automatically.
Roadmap: v0.3 = HTTP Range resume + Polly retry + state.json,
v0.4 = MySQL license + Ed25519 signatures + DPAPI, v0.5 = settings/UX polish.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>