Commit Graph

6 Commits

Author SHA1 Message Date
c706d09e72 Drop legacy PSLauncher.exe backward compat (not in prod yet)
Simplifies the rename done in ce3979d : PS_Launcher.exe is the only
name. Removes the dual-path lookup in LauncherSelfUpdater, the
duplicated taskkill blocks in the .bat scripts, the legacy patterns
in .gitignore, and the explanatory comments about the migration.

Cleaner code, single source of truth for the binary name.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 10:08:23 +02:00
ce3979d131 v0.14.0 — rename PSLauncher.exe → PS_Launcher.exe (with backward compat)
Aligns the executable name with the repo / product naming. Backward-
compatible: existing installs that have PSLauncher.exe on disk continue
to work — the self-updater overwrites the file at the running .exe path
without renaming, so the historical filename persists on those machines.

Changes
- AssemblyName : PSLauncher → PS_Launcher (both App and Updater csproj)
- Inno Setup : MyAppExeName, MyUpdaterExeName, OutputBaseFilename all
  now use PS_Launcher prefix
- LauncherSelfUpdater : looks for PS_Launcher.Updater.exe first, falls
  back to legacy PSLauncher.Updater.exe so old installs keep updating
- Build scripts (build-launcher / build-updater / build-installer /
  build-all) : taskkill both legacy AND new names; output paths printed
  with new names
- .gitignore : added PS_Launcher.exe / PS_Launcher.Updater.exe /
  PS_Launcher-*.exe patterns alongside the legacy ones; also ignored
  the WebView2 user-data folder and Office ~$ lock files
- Server admin/launcher.php : URL pattern now generates
  PS_Launcher-{ver}.exe ; SignManifest's existing tolerant glob
  *{ver}*.exe still matches both names
- Versions bumped to 0.14.0 (App + Updater + installer .iss)

Migration story for clients
- Brand-new install via PS_Launcher-Setup-0.14.0.exe → PS_Launcher.exe
  on disk
- Existing install (PSLauncher.exe) auto-updates to v0.14 → file stays
  named PSLauncher.exe but contains v0.14 code; self-updater fallback
  ensures future updates keep working

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 09:55:41 +02:00
f2a1de9aac Self-update: UAC-aware, de-elevated relaunch, user-mode installer
Three coordinated changes so the auto-update flow works on every
existing install location.

LauncherSelfUpdater.cs
----------------------
- Probe the target directory with a write/delete of a temp file. If
  it fails (e.g. install in Program Files without admin), set
  UseShellExecute=true + Verb=runas on the Updater process so UAC
  prompts the user once for elevation. If the directory is writable
  (user-mode install or portable layout), skip elevation entirely.
- Switched from ProcessStartInfo.ArgumentList to a quoted Arguments
  string because Verb=runas requires UseShellExecute=true, which
  ignores ArgumentList. Paths get explicit quotes to survive spaces.

Updater Program.cs
------------------
After the file swap, the relaunch was a direct Process.Start(target).
With UAC elevation that propagates admin to the new launcher, then to
its child PROSERVE_UE_5_5.exe — undesirable. Replace with
`explorer.exe "<target>"`: explorer is always running in the user's
normal token, opens the exe via shell, the new process inherits the
non-elevated session. Standard de-elevation trick.

installer/PSLauncher.iss
------------------------
Switch from system-wide install (Program Files, requires admin) to
per-user (DefaultDirName={localappdata}\Programs\..., PrivilegesRequired=
lowest). Auto-update then never needs UAC at all on fresh installs.
Existing installs in Program Files keep working thanks to the runas
fallback above.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 10:57:32 +02:00
b7de228bc9 v0.6 + v1.0: HMAC download URLs, launcher self-update, Inno Setup installer
Three deliverables shipped together so the next deployment cycle has a
clean distribution story.

(1) Auto-update of the launcher itself
---------------------------------------
- Models: RemoteManifest gains an optional `launcher` section
  (LauncherInfo: version, minRequired, download {url,size,sha256},
   releaseNotesUrl). Server-side, sign-manifest.php passes it through
  unchanged; admins edit versions.json with the new launcher entry +
  upload PSLauncher-X.Y.Z.exe to /builds/launcher/.
- Core: ILauncherSelfUpdater compares assembly version against
  manifest.launcher.version using the existing SemVer parser, and
  reuses DownloadManager (Range/resume/sha256 already proven on the
  game ZIPs) to download the new exe into
  %LocalAppData%/PSLauncher/selfupdate/.
- New project PSLauncher.Updater (~34 MB self-contained console exe):
  spawned by the main app with --target / --source / --pid / --launch.
  Waits for the main process to exit (or for the file lock to release),
  backs up the current exe to .bak, copies the new file in place, and
  restarts. .bak survives the swap so the user can roll back manually.
- App.csproj now declares Version=0.5.0 — currently shipped baseline.
  PSLauncher.App.csproj sets a fixed AssemblyVersion so reflection-based
  comparison works deterministically.
- MainViewModel.PromptLauncherUpdate: dialog after CheckForUpdates if
  the manifest advertises a newer launcher. Download with progress in
  the existing footer, then Application.Shutdown() so the Updater can
  do its job.

(2) Inno Setup installer
------------------------
installer/PSLauncher.iss + build-installer.ps1 produce a single
PSLauncher-Setup-X.Y.Z.exe (~80 MB) that installs into
Program Files\ASTERION VR\PSLauncher\, drops both PSLauncher.exe and
PSLauncher.Updater.exe side by side (the updater MUST live next to
the target), creates Start Menu + optional Desktop shortcuts, and
registers a clean uninstall entry. The user's %LocalAppData%
(license, logs, cache) is intentionally untouched on uninstall — same
license survives a reinstall.

build-installer.ps1 chains dotnet publish for both projects and ISCC
in one command. README explains the bump-version workflow.

(3) HMAC-signed download URLs
-----------------------------
- New PHP route GET /api/download-url/{version} (Authorization: Bearer
  <licenseKey> or ?key=...). Validates the license, checks
  download_entitlement_until >= minLicenseDate of the version, and
  returns a HMAC-signed URL (path|exp|licId, hash_hmac SHA-256, valid
  1 h) + sha256 + sizeBytes for verification.
- /builds/.htaccess routes every *.zip request to gate.php. gate.php
  validates exp, lic, sig (constant-time hash_equals), then streams
  the file with Range: support so the launcher's resume keeps working.
  Audit log gets a download_url_issued entry per request.
- Client-side wired transparently: LicenseService gains
  GetSignedDownloadUrlAsync(version) that GETs the endpoint with the
  decrypted license key from DPAPI. MainViewModel calls it before
  every download; if the endpoint returns 404/401/network-error, the
  client falls back to the manifest's plain download.url (graceful
  degradation for setups that haven't deployed gate.php yet).

Note on PHP streaming for 14 GB ZIPs: gate.php uses set_time_limit(0)
+ ignore_user_abort(true) + 1 MiB chunked fread with periodic flush.
Works on OVH mutualisé but holds a PHP-FPM slot for the duration. If
parallel downloads scale past a few clients, switch to
mod_xsendfile or migrate /builds/ to Cloudflare R2 with native
S3-presigned URLs and remove the gate entirely.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 09:38:13 +02:00
3a00b0e677 Don't trust manifest.latest, no-cache the manifest fetch
Two robustness fixes after a real-world miss where v1.4.7 was uploaded but
the launcher kept reporting v1.4.6 as latest:

1. UpdateChecker: ignore the `latest` field of the manifest entirely.
   Always pick the highest SemVer in the versions[] array (filtered by
   availableForDownload). Removes a class of "I forgot to bump latest"
   bugs at the server.

2. ManifestService: send Cache-Control: no-cache, no-store + Pragma:
   no-cache when fetching. The user explicitly clicked "Check for
   updates", they want fresh data — bypass any intermediate cache
   (browser-style HTTP cache, OVH static handler default 2-day expires).

3. sign-manifest.php: after hashing the uploaded ZIPs, auto-update
   `manifest.latest` to the highest version that actually has a ZIP
   on the server. Prevents the same drift the client now ignores, but
   keeps the field meaningful for any consumer that reads it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 09:26:06 +02:00
1c8c6803e8 Initial scaffolding: PS_Launcher v0.2
Client (C# / .NET 8 / WPF, MVVM via CommunityToolkit.Mvvm):
- PSLauncher.App: WPF UI dark theme (Epic-style sidebar + hero + big play button)
  with UpdateAvailableDialog rendering Markdown release notes via Markdig.Wpf.
- PSLauncher.Core: services for installation registry (scans Proserve v{X.Y.Z}/),
  process launcher, manifest fetch, SHA-256 integrity, HTTP download with
  progress, ZIP install via .tmp + atomic rename, update orchestrator.
- PSLauncher.Models: RemoteManifest, InstalledVersion, LocalConfig DTOs.

Server (PHP 8 for OVH mutualisé, deployed under www/PS_Launcher/):
- Front controller + routes /manifest and /releasenotes/{version}.
- Static signed-manifest workflow with tools/sign-manifest.php CLI to
  recompute SHA-256 and sizeBytes after each ZIP upload.
- .htaccess: HTTPS redirect, rewrite, security headers.
- config.example.php template; real config.php is gitignored.

Cohabiting versions: each release lives in its own Proserve v{version}/ folder
under installRoot. Old versions are never deleted automatically.

Roadmap: v0.3 = HTTP Range resume + Polly retry + state.json,
v0.4 = MySQL license + Ed25519 signatures + DPAPI, v0.5 = settings/UX polish.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 08:54:45 +02:00