Initial scaffolding: PS_Launcher v0.2
Client (C# / .NET 8 / WPF, MVVM via CommunityToolkit.Mvvm):
- PSLauncher.App: WPF UI dark theme (Epic-style sidebar + hero + big play button)
with UpdateAvailableDialog rendering Markdown release notes via Markdig.Wpf.
- PSLauncher.Core: services for installation registry (scans Proserve v{X.Y.Z}/),
process launcher, manifest fetch, SHA-256 integrity, HTTP download with
progress, ZIP install via .tmp + atomic rename, update orchestrator.
- PSLauncher.Models: RemoteManifest, InstalledVersion, LocalConfig DTOs.
Server (PHP 8 for OVH mutualisé, deployed under www/PS_Launcher/):
- Front controller + routes /manifest and /releasenotes/{version}.
- Static signed-manifest workflow with tools/sign-manifest.php CLI to
recompute SHA-256 and sizeBytes after each ZIP upload.
- .htaccess: HTTPS redirect, rewrite, security headers.
- config.example.php template; real config.php is gitignored.
Cohabiting versions: each release lives in its own Proserve v{version}/ folder
under installRoot. Old versions are never deleted automatically.
Roadmap: v0.3 = HTTP Range resume + Polly retry + state.json,
v0.4 = MySQL license + Ed25519 signatures + DPAPI, v0.5 = settings/UX polish.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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# Build outputs
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bin/
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obj/
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out/
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# Visual Studio
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.vs/
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*.user
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*.suo
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*.userosscache
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*.sln.docstates
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# JetBrains Rider
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.idea/
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# NuGet
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*.nupkg
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*.snupkg
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packages/
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# Logs / local state
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*.log
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*.tlog
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# Local app data (testing)
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*.local.json
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# Large game build (sample only — should not be in repo)
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ASTERION_VR/
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# Server-side secrets — never commit (config.example.php sert de template)
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server/api/config.php
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server/builds/*
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!server/builds/.gitkeep
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# Plans
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.claude/
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