# Unreal generated / per-machine Unreal/PS_Dinkey/.vs/ Unreal/PS_Dinkey/Binaries/ Unreal/PS_Dinkey/DerivedDataCache/ Unreal/PS_Dinkey/Intermediate/ Unreal/PS_Dinkey/Saved/ # Plugin generated — but keep Binaries/ThirdParty (DLLs shipped with the plugin) Unreal/PS_Dinkey/Plugins/PS_Dinkey/Binaries/* !Unreal/PS_Dinkey/Plugins/PS_Dinkey/Binaries/ThirdParty/ Unreal/PS_Dinkey/Plugins/PS_Dinkey/Intermediate/