Add Original SDK

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2026-05-06 07:47:36 +02:00
parent 2915e04380
commit 0ed627517a
674 changed files with 89334 additions and 0 deletions

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dapfTest - Sample code for calling the DinkeyAdd Module in C
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This project is written in Visual Studio 2008 but will work in more recent
versions of Visual Studio (they will upgrade the Project to the latest version).
The main source files in the project are:
dapf.h - the source file contains declarations of our API.
dapftest.c - this is the sample code giving an example on how you can call our API.
It contains 5 functions. Just use which ever functions are most appropriate
and customise in your own way.
Note that the source paths of this project are structured to minimise files. If you
want to move this project the references to these files will probably be no longer valid.
The solutions have been modified to link in the correct library file (DinkeyAdd32.lib,
DinkeyAdd64.lib) depending on whether the output is 32-bit or 64-bit. They have also
been modified to assume Unicode characters are not the default (this sample uses ascii
characters because that is what the Dinkey dongle SDK requires).
Note - you will not be able to debug your program after the DinkeyAdd Module has been
called. Our strong anti-debug code will cause the debugger to throw an exception.
There are no debug modules for DinkeyAdd so you will have to find other ways of
debugging your code (for example taking out the call altogether).
Note - If you are using Visual Studio 2012 or higher then you may get the linker error
"LNK2026: module unsafe for SAFESEH image". To stop this please turn off SAFESEH by
going to your project properties > Linker > Advanced and setting
"Image Has Safe Exception Handlers" to "No".

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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dapfTest", "dapfTest.vcproj", "{4FDBE0B2-9115-4CF3-ABCC-786CBE7DB7E0}"
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Release|Win32 = Release|Win32
Release|x64 = Release|x64
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Keyword="Win32Proj"
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<Tool
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<Tool
Name="VCAppVerifierTool"
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<Tool
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DebugInformationFormat="3"
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<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ChangeTest", "ChangeTest.vcproj", "{4DB5C093-DFF8-4EF9-92AF-73CAC5A2E0D6}"
EndProject
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Release|Win32 = Release|Win32
Release|x64 = Release|x64
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{4DB5C093-DFF8-4EF9-92AF-73CAC5A2E0D6}.Debug|x64.Build.0 = Debug|x64
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{4DB5C093-DFF8-4EF9-92AF-73CAC5A2E0D6}.Release|x64.Build.0 = Release|x64
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GlobalSection(SolutionProperties) = preSolution
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EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="Windows-1252"?>
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ProjectType="Visual C++"
Version="9.00"
Name="ChangeTest"
ProjectGUID="{4DB5C093-DFF8-4EF9-92AF-73CAC5A2E0D6}"
RootNamespace="ChangeTest"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
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<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
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<Tool
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Optimization="0"
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MinimalRebuild="true"
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<Tool
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/>
<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
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DebugInformationFormat="3"
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<Tool
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<Tool
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TargetMachine="17"
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<Tool
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ChangeTest - sample code to call DinkeyChange Module in Visual Studio 2008
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This project is written in Visual Studio 2008 but will work in more recent
versions of Visual Studio (they will upgrade the Project to the latest version).
The main source files in the project are:
changetest.c Samples\c main source code file for C
changetest.h Samples\c contains some useful constants
Note that the source paths are structured to minimise files. If you want to
move this project the references to these files will probably be no longer valid.
The solutions have been modified to link in the correct library file (DinkeyChange.lib,
DinkeyChange64.lib) depending on whether the output is 32-bit or 64-bit. They have also
been modified to assume Unicode characters are not the default (this sample uses ascii
characters because that is what the Dinkey dongle SDK requires).
The sample code contains 7 functions. Just use which ever functions are most
appropriate and customise in your own way. The sample code is just a guide.
As none of the parameters are sensitive then there is no need to implement
strong security in calling DinkeyChange.
Note - you will not be able to debug your program after DinkeyChange has been called.
Our strong anti-debug code will cause the debugger to throw an exception. However,
if you do need to debug your code you can use our debug module for DinkeyChange:
DinkeyChangeDebug.dll. So, you can use DinkeyChange.dll for your release build
and DinkeyChangeDebug.dll for your debug build. (64-bit versions of these files
also exist).
Note - If you are using Visual Studio 2012 or higher then you may get the linker error
"LNK2026: module unsafe for SAFESEH image". To stop this please turn off SAFESEH by
going to your project properties > Linker > Advanced and setting
"Image Has Safe Exception Handlers" to "No".

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@@ -0,0 +1,31 @@
drpfTest - Sample code for calling the DinkeyRemote Module in C
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This project is written in Visual Studio 2008 but will work in more recent
versions of Visual Studio (they will upgrade the Project to the latest version).
The main source files in the project are:
drpf.h - the source file contains declarations of our API.
drpftest.c - this is the sample code giving an example on how you can call our API.
It contains 2 functions. Just use which ever functions are most appropriate
and customise in your own way.
Note that the source paths of this project are structured to minimise files. If you
want to move this project the references to these files will probably be no longer valid.
The solutions have been modified to link in the correct library file (DinkeyRemote32.lib,
DinkeyRemote64.lib) depending on whether the output is 32-bit or 64-bit. They have also
been modified to assume Unicode characters are not the default (this sample uses ascii
characters because that is what the Dinkey dongle SDK requires).
Note - you will not be able to debug your program after the DinkeyRemote Module has been
called. Our strong anti-debug code will cause the debugger to throw an exception.
There are no debug modules for DinkeyRemote so you will have to find other ways of
debugging your code (for example taking out the call altogether).
Note - If you are using Visual Studio 2012 or higher then you may get the linker error
"LNK2026: module unsafe for SAFESEH image". To stop this please turn off SAFESEH by
going to your project properties > Linker > Advanced and setting
"Image Has Safe Exception Handlers" to "No".

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@@ -0,0 +1,26 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "drpfTest", "drpfTest.vcproj", "{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}.Debug|Win32.ActiveCfg = Debug|Win32
{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}.Debug|Win32.Build.0 = Debug|Win32
{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}.Debug|x64.ActiveCfg = Debug|x64
{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}.Debug|x64.Build.0 = Debug|x64
{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}.Release|Win32.ActiveCfg = Release|Win32
{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}.Release|Win32.Build.0 = Release|Win32
{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}.Release|x64.ActiveCfg = Release|x64
{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}.Release|x64.Build.0 = Release|x64
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@@ -0,0 +1,351 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="drpfTest"
ProjectGUID="{C56A2849-1C1D-4307-937F-D7DF9EA56CB0}"
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Sample code to call Runtime modules in Visual Studio 2008
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This project is written in Visual Studio 2008 but will work in more recent versions of
Visual Studio (they will upgrade the Project to the latest version).
The source files in the project are:
File name Folder Description
apitest.c Samples\c main source code file for C
dris.h Samples\c contains the DRIS structure
dpwin32.lib Samples\c\import_libs contains the function definitions for dpwin32.dll
dpwin64.lib Samples\c\import_libs contains the function definitions for dpwin64.dll
dpwin32_coff.obj Samples\c\object_modules static object module
dpwin64.obj Samples\c\object_modules static object module
Note that the source paths are structured to minimise files. If you want to move this
project the references to these files will probably be no longer valid.
The ObjTest project links to the static runtime library module (e.g dpwin32_coff.obj or dpwin64.obj)
The DllTest project uses the dynamic runtime library (e.g. dpwin32.dll or dpwin64.obj).
The solutions have been modified to assume Unicode characters are not the default
(this sample uses ascii characters because that is what the Dinkey dongle SDK requires).
The DllTest solution has been modified to link in the correct library file (dpwin32.lib, dpwin64.lib)
depending on whether the output is 32-bit or 64-bit.
The sample code contains 10 functions. You will not need to use all these functions in your
code. Just use which ever functions are most appropriate and customise in your own way.
The sample code is just a guide. You should implement the protection in a stronger way using
the techniques described in the "Increasing your Protection" chapter of the manual.
Code marked with !!!! are places where you should customise the sample code so
that it will work properly:
* Change the MY_SDSN value to the value of your SDSN
* Change the MY_PRODCODE value to the Product Code in the dongle
* Change the MyAlgorithm code (if you call a user algorithm)
* Change the CryptDRIS code (if you encrypt the DRIS)
* Change the CryptApiData (if you encrypt Data you send to our API)
* Change the MyRWAlgorithm code (if encrypt Data you send to our API using the R/W algorithm)
You will also probably want to replace our error messages with your own.
Note - if you are link the static module dpwin32_coff.obj (dpwin64.obj) then you should protect
your program. If you are linking to dpwin32.dll (dpwin64.dll) then you need to protect dpwin32.dll
(dpwin64.dll) and *not* your program. Because your program is linked to the DLL it is protected.
The protected DLL will need to be in the same folder as your compiled program for it to run correctly.
Note - once your program (or dpwin32.dll / dpwin64.dll) is protected you will not be able to debug
your program - after our API has been called. Our strong anti-debug code will cause the debugger
to throw an exception. If you do want to debug your code then you can use our debug module:
dpwin32_coff_debug.obj or dpwin32debug.dll (or 64-bit equivalents), but these should not be used
for release. See readme.txt in samples\c for restrictions concerning the debug module.
Note - If you are using Visual Studio 2012 or higher then you may get the linker error
"LNK2026: module unsafe for SAFESEH image". To stop this please turn off SAFESEH by
going to your project properties > Linker > Advanced and setting
"Image Has Safe Exception Handlers" to "No".
Important Note for Windows Store App Developers
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Windows Store Apps (Metro Apps) are not compatible with Lite or Plus dongles because the restrictions
imposed by these applications. However, you can protect these Apps with network dongles (because the
restrictive access is performed by the non-Metro DinkeyServer process). If you do this you will need
to enable the "Private Networks (Client and Server)" Capability in your package manifest.

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@@ -0,0 +1,50 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DllTest", "DllTest\DllTest.vcproj", "{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ObjTest", "ObjTest\ObjTest.vcproj", "{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Debug|Any CPU.ActiveCfg = Debug|x64
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Debug|Mixed Platforms.ActiveCfg = Debug|x64
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Debug|Mixed Platforms.Build.0 = Debug|x64
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Debug|Win32.ActiveCfg = Debug|Win32
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Debug|Win32.Build.0 = Debug|Win32
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Debug|x64.ActiveCfg = Debug|x64
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Debug|x64.Build.0 = Debug|x64
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Release|Any CPU.ActiveCfg = Release|x64
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Release|Mixed Platforms.ActiveCfg = Release|x64
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Release|Mixed Platforms.Build.0 = Release|x64
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Release|Win32.ActiveCfg = Release|Win32
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Release|Win32.Build.0 = Release|Win32
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Release|x64.ActiveCfg = Release|x64
{F0F1232C-ECAB-47CB-97EB-91D0C18316FF}.Release|x64.Build.0 = Release|x64
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Debug|Any CPU.ActiveCfg = Debug|Win32
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Debug|Mixed Platforms.ActiveCfg = Debug|x64
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Debug|Mixed Platforms.Build.0 = Debug|x64
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Debug|Win32.ActiveCfg = Debug|Win32
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Debug|Win32.Build.0 = Debug|Win32
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Debug|x64.ActiveCfg = Debug|Win32
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Release|Any CPU.ActiveCfg = Release|Win32
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Release|Mixed Platforms.Build.0 = Release|Win32
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Release|Win32.ActiveCfg = Release|Win32
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Release|Win32.Build.0 = Release|Win32
{C4DFF331-8ABF-4EE5-BBDC-B7873E3C1CC1}.Release|x64.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal