Add Original SDK
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[Project]
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FileName=ChangeTest.dev
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Name=ChangeTest
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UnitCount=2
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Type=1
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Ver=1
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ObjFiles=
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Includes=
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Libs=
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PrivateResource=ChangeTest_private.rc
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ResourceIncludes=
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MakeIncludes=
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Compiler=
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CppCompiler=
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Linker=../../import_libs/libDinkeyChange.a_@@_
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IsCpp=0
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Icon=
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ExeOutput=
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ObjectOutput=
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OverrideOutput=0
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OverrideOutputName=ChangeTest.exe
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HostApplication=
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Folders=
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000000
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[Unit1]
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FileName=..\..\changetest.c
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CompileCpp=0
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Folder=ChangeTest
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=
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AutoIncBuildNr=0
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[Unit2]
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FileName=..\..\Visual Studio 5\DinkeyChange\ChangeTest.rc
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Folder=ChangeTest
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Compile=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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30
Dinkey Pro 7.6.1/Samples/C/Dev-C++/DinkeyChange/README.txt
Normal file
30
Dinkey Pro 7.6.1/Samples/C/Dev-C++/DinkeyChange/README.txt
Normal file
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ChangeTest - sample code to call DinkeyChange.dll in Dev-C++
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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This project is written using Dev C++ 4.9.9.2 but should also work in other
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versions (for olders version you may have to create the project yourself).
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The source files in the project are:
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File name Folder Description
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changetest.c Samples\c main source code file for C
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changetest.h Samples\c contains some useful constants
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libDinkeyChange.a Samples\c\import_libs contains the function definitions for DinkeyChange.dll
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changetest.rc Samples\c\Visual Studio 5\DinkeyChange resource for main dialog
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Note that the source paths are structured to minimise files. If you want to
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move this project the references to these files will probably be no longer valid.
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The sample code contains 7 functions. Just use which ever functions are most
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appropriate and customise in your own way. The sample code is just a guide.
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As none of the parameters are sensitive then there is no need to implement
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strong security in calling DinkeyChange.
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Note - you will not be able to debug your program after DinkeyChange has been called.
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Our strong anti-debug code will cause the debugger to throw an exception. However,
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if you do need to debug your code you can use our debug module for DinkeyChange:
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DinkeyChangeDebug.dll. So, you can use DinkeyChange.dll for your release build
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and DinkeyChangeDebug.dll for your debug build.
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Note - if you are interested in creating the libDinkeyChange.a import library yourself
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then read the notes in the MinGW\Runtime\readme.txt file (Dev-C++ uses the minGW compiler).
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