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Dinkey Pro 7.6.1/Samples/C#/DinkeyAdd/README.txt
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Dinkey Pro 7.6.1/Samples/C#/DinkeyAdd/README.txt
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dapfTest - sample code to call DinkeyAdd Module in C#
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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This project is written in Visual Studio 2002 but will work in more recent
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versions of Visual Studio (they will upgrade the Project to the latest version.
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If prompted you should also upgrade the .NET framework the project requires).
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For users of Visual Studio 2005 or higher, the default setting to projects is to
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compile for the Target Platform "Any". This means that on 32-bit Windows, your
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code will run as 32-bit code (and needs to call DinkeyAdd32.dll) and under 64-bit
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Windows your code will run as 64-bit code (and needs to call DinkeyAdd64.dll).
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The sample code works this out automatically. If you select the target platform as "x86"
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then it will always be 32-bit and so you only need to use DinkeyAdd32.dll. If you
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select "x64" then your code will be 64-bit and you only need to use DinkeyAdd64.dll.
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The main source files in the project are:
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dapf.cs - the source file contains declarations of our API. We automatically
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work out whether your code is running in 32-bit or 64-bit and load
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the appropriate DinkeyAdd module.
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Form1.cs - this is the sample code giving an example on how you can call our API.
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It contains 5 functions. Just use which ever functions are most appropriate
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and customise in your own way.
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The best approach is to compile the sample code and see how it works and then to take
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the appropriate code and apply it to your own project. You should include the dapf.cs
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file in your project and use/modify which ever functions from Form1.cs you feel are
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appropriate. The dapf.cs file should not be modified.
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The sample code is just a guide. As none of the parameters are security sensitive then
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there is no need to implement strong security in calling DinkeyAdd.
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Make sure you remember to do the following when creating your own project:
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1) Insert the following namespaces in your code file:
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using System.Runtime.InteropServices;
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2) Insert the dapf.cs file in your project.
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3) You need to put DinkeyAdd32.dll and/or DinkeyAdd64.dll into the folder that
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contains dapfTest. Otherwise the System.DllNotFoundException error will appear
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when you run dapfTest.
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Notes on Debugging 64-bit Code
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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When you use the 64-bit module (DinkeyAdd64.dll) the anti-debug code is so strong
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that if you are debugging your code, after calling our API then it will crash with
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an SEH exception. There are no debug modules for DinkeyAdd so you will have to find
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other ways of debugging your code (for example taking out the call altogether).
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