# Unreal generated / per-machine
Unreal/PS_Dinkey/.vs/
Unreal/PS_Dinkey/Binaries/
Unreal/PS_Dinkey/DerivedDataCache/
Unreal/PS_Dinkey/Intermediate/
Unreal/PS_Dinkey/Saved/

# Plugin generated — but keep Binaries/ThirdParty (DLLs shipped with the plugin)
Unreal/PS_Dinkey/Plugins/PS_Dinkey/Binaries/*
!Unreal/PS_Dinkey/Plugins/PS_Dinkey/Binaries/ThirdParty/
Unreal/PS_Dinkey/Plugins/PS_Dinkey/Intermediate/
