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This commit is contained in:
j.foucher 2026-03-13 18:13:41 +01:00
parent 72dfc39771
commit 9b9c5254db
181 changed files with 49 additions and 5 deletions

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{
"permissions": {
"allow": [
"Bash(find /c/ASTERION/GIT/PS_Ballistics/Unreal -name *.bat -o -name Generate*.sh -o -name *Generate*)",
"Bash(\"C:\\\\Program Files\\\\Epic Games\\\\UE_5.5\\\\Engine\\\\Build\\\\BatchFiles\\\\Build.bat\" PS_BallisticsEditor Win64 Development -Project=\"C:\\\\ASTERION\\\\GIT\\\\PS_Ballistics\\\\Unreal\\\\PS_Ballistics.uproject\" -WaitMutex -FromMsBuild)",
"Bash(\"C:\\\\Program Files\\\\Epic Games\\\\UE_5.5\\\\Engine\\\\Build\\\\BatchFiles\\\\Build.bat\" PS_BallisticsEditor Win64 Development -Project=\"C:\\\\ASTERION\\\\GIT\\\\PS_Ballistics\\\\Unreal\\\\PS_Ballistics.uproject\" -WaitMutex -FromMsBuild -NoLiveCoding)",
"Bash(\"C:\\\\Program Files\\\\Epic Games\\\\UE_5.5\\\\Engine\\\\Build\\\\BatchFiles\\\\Build.bat\" PS_BallisticsEditor Win64 Development -Project=\"C:\\\\ASTERION\\\\GIT\\\\PS_Ballistics\\\\Unreal\\\\PS_Ballistics.uproject\" -NoLiveCoding)"
]
}
}

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[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Engine/Maps/Templates/OpenWorld
GameDefaultMap=/Game/PACKS/Blueprints/EasyBallistics/world/ExampleMap.ExampleMap
EditorStartupMap=/Game/PACKS/Blueprints/EasyBallistics/world/ExampleMap.ExampleMap
[/Script/Engine.RendererSettings]
r.AllowStaticLighting=False

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