chore: ignore les binaires compilés
Ajoute Unreal/Plugins/*/Binaries/ et les patterns *.dll/*.pdb/*.exp/*.lib/*.exe/*.dylib au .gitignore, et retire de l'index les 22 binaires précédemment trackés. Évite de polluer le dépôt avec les artefacts de build régénérables. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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{
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"BuildId": "37670630",
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"Modules":
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{
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"EasyBallistics": "UnrealEditor-EasyBallistics.dylib"
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}
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}
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{
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"BuildId": "37670630",
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"Modules":
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{
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"EasyBallistics": "UnrealEditor-EasyBallistics-Win64-DebugGame.dll"
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}
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}
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@@ -1,7 +0,0 @@
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{
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"BuildId": "37670630",
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"Modules":
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{
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"EasyBallistics": "UnrealEditor-EasyBallistics.dll"
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}
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}
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