chore: ignore les binaires compilés

Ajoute Unreal/Plugins/*/Binaries/ et les patterns *.dll/*.pdb/*.exp/*.lib/*.exe/*.dylib au .gitignore, et retire de l'index les 22 binaires précédemment trackés. Évite de polluer le dépôt avec les artefacts de build régénérables.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-03 11:03:37 +02:00
parent b98d89c609
commit 1e1a29baef
23 changed files with 14 additions and 21 deletions

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@@ -1,7 +0,0 @@
{
"BuildId": "37670630",
"Modules":
{
"EasyBallistics": "UnrealEditor-EasyBallistics.dylib"
}
}

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@@ -1,7 +0,0 @@
{
"BuildId": "37670630",
"Modules":
{
"EasyBallistics": "UnrealEditor-EasyBallistics-Win64-DebugGame.dll"
}
}

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@@ -1,7 +0,0 @@
{
"BuildId": "37670630",
"Modules":
{
"EasyBallistics": "UnrealEditor-EasyBallistics.dll"
}
}