PS_BLE_Tracker/Unreal/Source/PS_BLE_TrackerEditor.Target.cs
2026-02-18 09:17:57 +01:00

16 lines
416 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class PS_BLE_TrackerEditorTarget : TargetRules
{
public PS_BLE_TrackerEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "PS_BLE_Tracker" } );
}
}