Replaces the plugin-specific path with a wildcard pattern so any future plugin under Plugins/ is automatically excluded from version control. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
18 lines
520 B
Plaintext
18 lines
520 B
Plaintext
Unreal/PS_AI_Agent/.vsconfig
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Unreal/PS_AI_Agent/.vs/
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Unreal/PS_AI_Agent/Binaries/
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Unreal/PS_AI_Agent/Intermediate/
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Unreal/PS_AI_Agent/Saved/
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ConvAI/Convai/Binaries/
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# All plugin build artifacts (Binaries + Intermediate for any plugin)
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Unreal/PS_AI_Agent/Plugins/*/Binaries/
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Unreal/PS_AI_Agent/Plugins/*/Intermediate/
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# UE5 generated solution files
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Unreal/PS_AI_Agent/*.sln
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Unreal/PS_AI_Agent/*.suo
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# Claude Code local session settings (machine-specific, memory files in .claude/ are kept)
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.claude/settings.local.json
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