- ElevenLabsComponent::ForceDisableConversation() — removed ActionName param. Now a pure conversation master-switch with no knowledge of actions. OnReadyForAction is fired by the action flow itself: PendingActionName is set when OnAgentActionRequested is broadcasted, then OnReadyForAction fires either after blend-out (if conversation was disabled) or on the next tick (if not).
- Rename bConversationDisabledByAction → bConversationForceDisabled — the old name implied coupling with actions which no longer exists.
- Add bPendingStartListening — when StartListening is called before the WebSocket is connected (race between StartConversation and StartListening from InteractionComponent), defer instead of silently failing. Consumed automatically in HandleConnected / ClientStartConversation. Cleared by StopListening / EndConversation.
- PerceptionComponent — demote the "perceived N actors but ALL filtered out" warning to Verbose; it's a normal case for civilians surrounded by non-hostile actors, not a misconfiguration.
- CLAUDE.md — workflow rule: always describe and request confirmation before code changes.
- Martin.uasset — agent config tweaks.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Aligns all class/struct/enum/delegate prefixes with the module name
PS_AI_ConvAgent. Removes redundant Conv_ from ElevenLabsComponent
(PS_AI_Agent_Conv_ElevenLabsComponent → PS_AI_ConvAgent_ElevenLabsComponent).
UI strings now use "PS AI ConvAgent". CoreRedirects updated for both
ElevenLabs* and PS_AI_Agent_* legacy references.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Separates generic systems (lip sync, posture, facial expression, mic)
from ElevenLabs-specific ones (conv agent, websocket, settings).
Generic classes now use PS_AI_Agent_ prefix; ElevenLabs-specific keep
_ElevenLabs suffix. CoreRedirects in DefaultEngine.ini ensure existing
.uasset references load correctly. Binaries/Intermediate deleted for
full rebuild.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>