Add TestMap, test actor asset, update DefaultEngine.ini and memory

- DefaultEngine.ini: set GameDefaultMap + EditorStartupMap to TestMap
  (API key stripped — set locally via Project Settings, not committed)
- Content/TestMap.umap: initial test level
- Content/test_AI_Actor.uasset: initial test actor
- .claude/MEMORY.md: document API key handling, add memory file index,
  note private git server and TestMap as default map

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-19 13:40:08 +01:00
parent bbeb4294a8
commit dbd61615a9
4 changed files with 21 additions and 1 deletions

View File

@@ -1,7 +1,8 @@
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Engine/Maps/Templates/OpenWorld
GameDefaultMap=/Game/TestMap.TestMap
EditorStartupMap=/Game/TestMap.TestMap
[/Script/Engine.RendererSettings]
r.AllowStaticLighting=False
@@ -90,3 +91,4 @@ ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=

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