Add per-component debug system, fix BP categories, enable plugin Content

- Add bDebug + DebugVerbosity (0-3) to all 5 components
- Gate verbose/diagnostic logs behind debug checks; keep key events always visible
- Unify BP categories to "PS AI ConvAgent|..." (was "PS_AI_Agent|...")
- Enable CanContainContent in .uplugin for plugin-specific assets
- Remove unused template/animation content assets

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-26 18:38:12 +01:00
parent b3bfabc52d
commit a3adf10e6f
447 changed files with 327 additions and 183 deletions

Submodule .claude/worktrees/funny-mclaren added at 250ae5e04d

View File

@@ -1,8 +1,8 @@
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Demo_VoiceOnly.Demo_VoiceOnly GameDefaultMap=/PS_AI_ConvAgent/Demo_VoiceOnly.Demo_VoiceOnly
EditorStartupMap=/Game/Demo_VoiceOnly.Demo_VoiceOnly EditorStartupMap=/PS_AI_ConvAgent/Demo_VoiceOnly.Demo_VoiceOnly
[/Script/Engine.RendererSettings] [/Script/Engine.RendererSettings]
r.AllowStaticLighting=False r.AllowStaticLighting=False

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